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2262 6410 d 20 h stepan /branches/arm/kernel/arch/arm32/ using high exception vectors  
2245 6414 d 6 h stepan /branches/arm/kernel/arch/arm32/ irq dispatching
gxemul irq controller and timer "drivers"
 
2235 6416 d 0 h stepan /branches/arm/kernel/arch/arm32/ exception handling
simple interrupt processing
 
2168 6426 d 21 h kebrt /branches/arm/kernel/arch/arm32/ context save/restore added  
2159 6429 d 4 h kebrt /branches/arm/kernel/arch/arm32/ kernel_image_start, arch_pre_main added  
2155 6429 d 8 h kebrt /branches/arm/kernel/arch/arm32/ kernel init now only halts the simulator  
2146 6429 d 19 h kebrt /branches/arm/kernel/arch/arm32/ small changes for gxemul (elf->binary), OUTPUT_ARCH added  
2131 6434 d 1 h decky /branches/ add development branches  
2128 6473 d 23 h jermar /trunk/ Add arm32 architecture. The 32 suffix is used to specify that 16-bit Thumb
instructions are not used. The arm32 code is mostly composed of placeholders
that need to be replaced by real implementation. So far, the arm32 tree
only compiles. If run under GXEmul simulator, an infinit loop at the
kernel entry point will be entered.