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sparc
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kernel
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generic
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src
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mm
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frame.c
@ 4194
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3343
6007 d 3 h
decky
/branches/sparc/
add sparc branch
3208
6051 d 0 h
jermar
/trunk/kernel/generic/
The real intention of the previous commit was to put the boundary
on 4 GiB, not 16 GiB.
3207
6051 d 0 h
jermar
/trunk/kernel/generic/
Introduce FRAME_LOW_16_GiB slab/frame allocator flag. When specified, the
allocators will not allocate memory above 16 GiB. Each architecture needs to
make sure not to merge zones from below and above 16 GiB. Allocations that
require memory below 16 GiB need to be altered to use this flag.
3206
6051 d 1 h
jermar
/trunk/kernel/generic/
Avoid deadlock during the 'zone n' kconsole command. Buddy allocator detail is
no longer printed because the effort to avoid the deadlock was simply not worth
it.
3205
6051 d 3 h
jermar
/trunk/kernel/generic/src/mm/
Fix deadlock in the 'zones' kconsole command.
3188
6063 d 21 h
jermar
/trunk/kernel/generic/src/mm/
Finer grained waiting for memory with consideration of the number
of available memory frames.
3187
6064 d 1 h
jermar
/trunk/kernel/generic/src/mm/
Get rid of the infamous "Sleep not implemented" panic during low memory
condition. Use a condition variable to implement the sleep. As of now, the
condition is rather coarse and can cause that threads may sleep unnecessarily.
Needs to be fine tuned and based on the amount of memory available.
3185
6065 d 0 h
jermar
/trunk/kernel/generic/src/mm/
cstyle for frame.c
3057
6084 d 5 h
decky
/trunk/kernel/generic/src/mm/
proper printf formatting
2745
6181 d 8 h
decky
/trunk/
code cleanup (mostly signed/unsigned)
allow extra compiler warnings
2725
6202 d 5 h
decky
/trunk/kernel/
remove config.memory_size, get_memory_size() and memory_init.{c|d}
the amount of available memory can be calculated from the sizes of the zones
add FRAMES2SIZE, SIZE2KB and SIZE2MB functions/macros (code readability)
2712
6207 d 6 h
decky
/trunk/kernel/
prettyprint output
2133
6519 d 1 h
jermar
/trunk/kernel/generic/src/mm/
Coding style and indentation fixes.
2128
6561 d 0 h
jermar
/trunk/
Add arm32 architecture. The 32 suffix is used to specify that 16-bit Thumb
instructions are not used. The arm32 code is mostly composed of placeholders
that need to be replaced by real implementation. So far, the arm32 tree
only compiles. If run under GXEmul simulator, an infinit loop at the
kernel entry point will be entered.
2123
6568 d 4 h
decky
/trunk/kernel/generic/src/mm/
add forgotten unsigned
2122
6568 d 4 h
decky
/trunk/kernel/generic/
explicit typecast, fix signed/unsigned comparison
2121
6568 d 4 h
decky
/trunk/kernel/generic/src/mm/
remove anonymous structure, add static qualifier
2089
6576 d 6 h
decky
/trunk/
huge type system cleanup
remove cyclical type dependencies across multiple header files
many minor coding style fixes
2083
6582 d 6 h
decky
/trunk/kernel/
typedef elimination
2071
6586 d 23 h
jermar
/trunk/
(c) versus (C)
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