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/*  $OpenBSD: input.c,v 1.12 2005/04/13 02:33:08 deraadt Exp $  */
/*    $NetBSD: input.c,v 1.3 1996/02/06 22:47:33 jtc Exp $    */

/*-
 * Copyright (c) 1992, 1993
 *  The Regents of the University of California.  All rights reserved.
 *
 * This code is derived from software contributed to Berkeley by
 * Chris Torek and Darren F. Provine.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *  @(#)input.c 8.1 (Berkeley) 5/31/93
 */

/*
 * Tetris input.
 */

#include <sys/types.h>
#include <sys/time.h>
#include <stdio.h>

#include <errno.h>
#include <unistd.h>
#include <string.h>

#include "input.h"
#include "tetris.h"

#include <async.h>
#include "../console/console.h"

/* return true iff the given timeval is positive */
#define TV_POS(tv) \
    ((tv)->tv_sec > 0 || ((tv)->tv_sec == 0 && (tv)->tv_usec > 0))

/* subtract timeval `sub' from `res' */
#define TV_SUB(res, sub) \
    (res)->tv_sec -= (sub)->tv_sec; \
    (res)->tv_usec -= (sub)->tv_usec; \
    if ((res)->tv_usec < 0) { \
        (res)->tv_usec += 1000000; \
        (res)->tv_sec--; \
    }

/* We will use a hack here - if lastchar is non-zero, it is
 * the last character read. We will somehow simulate the select
 * semantics.
 */
static aid_t getchar_inprog = 0;
static char lastchar = '\0';

/*
 * Do a `read wait': select for reading from stdin, with timeout *tvp.
 * On return, modify *tvp to reflect the amount of time spent waiting.
 * It will be positive only if input appeared before the time ran out;
 * otherwise it will be zero or perhaps negative.
 *
 * If tvp is nil, wait forever, but return if select is interrupted.
 *
 * Return 0 => no input, 1 => can read() from stdin
 *
 */
int
rwait(struct timeval *tvp)
{
    struct timeval starttv, endtv, *s;
    static ipc_call_t charcall;
    ipcarg_t rc;

    /*
     * Someday, select() will do this for us.
     * Just in case that day is now, and no one has
     * changed this, we use a temporary.
     */
    if (tvp) {
        (void) gettimeofday(&starttv, NULL);
        endtv = *tvp;
        s = &endtv;
    } else
        s = NULL;
again:
    if (!lastchar) {
        if (!getchar_inprog)
            getchar_inprog = async_send_2(1,CONSOLE_GETCHAR,0,0,&charcall);
        if (!s) 
            async_wait_for(getchar_inprog, &rc);
        else if (async_wait_timeout(getchar_inprog, &rc, s->tv_usec) == ETIMEOUT) {
            tvp->tv_sec = 0;
            tvp->tv_usec = 0;
            return (0);
        }
        getchar_inprog = 0;
        if (rc) {
            stop("end of file, help");
        }
        lastchar = IPC_GET_ARG1(charcall);
    }
    if (tvp) {
        /* since there is input, we may not have timed out */
        (void) gettimeofday(&endtv, NULL);
        TV_SUB(&endtv, &starttv);
        TV_SUB(tvp, &endtv);    /* adjust *tvp by elapsed time */
    }
    return (1);
}

/*
 * `sleep' for the current turn time (using select).
 * Eat any input that might be available.
 */
void
tsleep(void)
{
    struct timeval tv;
    char c;

    tv.tv_sec = 0;
    tv.tv_usec = fallrate;
    while (TV_POS(&tv))
        if (rwait(&tv)) {
            lastchar = '\0';
        } else
            break;
}

/*
 * getchar with timeout.
 */
int
tgetchar(void)
{
    static struct timeval timeleft;
    char c;

    /*
     * Reset timeleft to fallrate whenever it is not positive.
     * In any case, wait to see if there is any input.  If so,
     * take it, and update timeleft so that the next call to
     * tgetchar() will not wait as long.  If there is no input,
     * make timeleft zero or negative, and return -1.
     *
     * Most of the hard work is done by rwait().
     */
    if (!TV_POS(&timeleft)) {
        faster();   /* go faster */
        timeleft.tv_sec = 0;
        timeleft.tv_usec = fallrate;
    }
    if (!rwait(&timeleft))
        return (-1);
    c = lastchar;
    lastchar = '\0';
    return ((int)(unsigned char)c);
}