/*
* Copyright (C) 2005 Josef Cejka
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include<softfloat.h>
#include<sftypes.h>
#include<arithmetic.h>
#include<conversion.h>
#include<comparison.h>
#include<other.h>
/* Arithmetic functions */
float __addsf3(float a, float b)
{
float32 fa, fb;
fa.f=a;
fb.f=b;
if (fa.parts.sign!=fb.parts.sign) {
if (fa.parts.sign) {
fa.parts.sign=0;
return subFloat32(fb,fa).f;
};
fb.parts.sign=0;
return subFloat32(fa,fb).f;
}
return addFloat32(fa,fb).f;
};
float __subsf3(float a, float b)
{
float32 fa, fb;
fa.f=a;
fb.f=b;
if (fa.parts.sign!=fb.parts.sign) {
fb.parts.sign!=fb.parts.sign;
return addFloat32(fa,fb).f;
}
return subFloat32(fa,fb).f;
};
float __negsf2(float a)
{
float32 fa;
fa.f=a;
fa.parts.sign=!fa.parts.sign;
return fa.f;
};
double __negdf2(double a)
{
float64 fa;
fa.d=a;
fa.parts.sign=!fa.parts.sign;
return fa.d;
};
/* Conversion functions */
/* Comparison functions */
/* Other functions */