/*
* Copyright (c) 2006 Josef Cejka
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @addtogroup console
* @{
*/
/** @file
*/
#ifndef SCREENBUFFER_H__
#define SCREENBUFFER_H__
#include <stdint.h>
#include <sys/types.h>
#include <bool.h>
#define DEFAULT_FOREGROUND 0x0 /**< default console foreground color */
#define DEFAULT_BACKGROUND 0xf0f0f0 /**< default console background color */
typedef struct {
uint8_t style;
} attr_style_t;
typedef struct {
uint8_t fg_color;
uint8_t bg_color;
uint8_t flags;
} attr_idx_t;
typedef struct {
uint32_t bg_color; /**< background color */
uint32_t fg_color; /**< foreground color */
} attr_rgb_t;
typedef struct {
enum {
at_style,
at_idx,
at_rgb
} t;
union {
attr_style_t s;
attr_idx_t i;
attr_rgb_t r;
} a;
} attrs_t;
/** One field on screen. It contain one character and its attributes. */
typedef struct {
wchar_t character; /**< Character itself */
attrs_t attrs; /**< Character attributes */
} keyfield_t;
/** Structure for buffering state of one virtual console.
*/
typedef struct {
keyfield_t *buffer; /**< Screen content - characters and
their attributes (used as a circular buffer) */
size_t size_x; /**< Number of columns */
size_t size_y; /**< Number of rows */
/** Coordinates of last printed character for determining cursor position */
size_t position_x;
size_t position_y;
attrs_t attrs; /**< Current attributes. */
size_t top_line; /**< Points to buffer[][] line that will
be printed at screen as the first line */
bool is_cursor_visible; /**< Cursor state - default is visible */
} screenbuffer_t;
/** Returns keyfield for position on screen
*
* Screenbuffer->buffer is cyclic buffer so we
* must couted in index of the topmost line.
*
* @param scr Screenbuffer
* @param x Position on screen
* @param y Position on screen
*
* @return Keyfield structure with character and its attributes on x, y
*
*/
static inline keyfield_t *get_field_at(screenbuffer_t *scr, size_t x, size_t y)
{
return scr->buffer + x + ((y + scr->top_line) % scr->size_y) * scr->size_x;
}
/** Compares two sets of attributes.
*
* @param s1 First style
* @param s2 Second style
*
* @return Nonzero on equality
*
*/
static inline int attrs_same(attrs_t a1, attrs_t a2)
{
if (a1.t != a2.t)
return 0;
switch (a1.t) {
case at_style:
return (a1.a.s.style == a2.a.s.style);
case at_idx:
return (a1.a.i.fg_color == a2.a.i.fg_color)
&& (a1.a.i.bg_color == a2.a.i.bg_color)
&& (a1.a.i.flags == a2.a.i.flags);
case at_rgb:
return (a1.a.r.fg_color == a2.a.r.fg_color)
&& (a1.a.r.bg_color == a2.a.r.bg_color);
}
return 0;
}
void screenbuffer_putchar(screenbuffer_t *scr, wchar_t c);
screenbuffer_t *screenbuffer_init(screenbuffer_t *scr, size_t size_x, size_t size_y);
void screenbuffer_clear(screenbuffer_t *scr);
void screenbuffer_clear_line(screenbuffer_t *scr, size_t line);
void screenbuffer_copy_buffer(screenbuffer_t *scr, keyfield_t *dest);
void screenbuffer_goto(screenbuffer_t *scr, size_t x, size_t y);
void screenbuffer_set_style(screenbuffer_t *scr, uint8_t style);
void screenbuffer_set_color(screenbuffer_t *scr, uint8_t fg_color,
uint8_t bg_color, uint8_t attr);
void screenbuffer_set_rgb_color(screenbuffer_t *scr, uint32_t fg_color,
uint32_t bg_color);
#endif
/** @}
*/