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  1. /*
  2.  * Copyright (c) 2008 Jiri Svoboda
  3.  * All rights reserved.
  4.  *
  5.  * Redistribution and use in source and binary forms, with or without
  6.  * modification, are permitted provided that the following conditions
  7.  * are met:
  8.  *
  9.  * - Redistributions of source code must retain the above copyright
  10.  *   notice, this list of conditions and the following disclaimer.
  11.  * - Redistributions in binary form must reproduce the above copyright
  12.  *   notice, this list of conditions and the following disclaimer in the
  13.  *   documentation and/or other materials provided with the distribution.
  14.  * - The name of the author may not be used to endorse or promote products
  15.  *   derived from this software without specific prior written permission.
  16.  *
  17.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  18.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  19.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  20.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  21.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  22.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  23.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  24.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27.  */
  28.  
  29. /** @addtogroup generic
  30.  * @{
  31.  */
  32.  
  33. /**
  34.  * @file
  35.  * @brief   Udebug hooks and data structure management.
  36.  *
  37.  * Udebug is an interface that makes userspace debuggers possible.
  38.  */
  39.  
  40. #include <synch/waitq.h>
  41. #include <debug.h>
  42. #include <udebug/udebug.h>
  43. #include <errno.h>
  44. #include <print.h>
  45. #include <arch.h>
  46.  
  47.  
  48. /** Initialize udebug part of task structure.
  49.  *
  50.  * Called as part of task structure initialization.
  51.  * @param ut    Pointer to the structure to initialize.
  52.  */
  53. void udebug_task_init(udebug_task_t *ut)
  54. {
  55.     mutex_initialize(&ut->lock, MUTEX_PASSIVE);
  56.     ut->dt_state = UDEBUG_TS_INACTIVE;
  57.     ut->begin_call = NULL;
  58.     ut->not_stoppable_count = 0;
  59.     ut->evmask = 0;
  60. }
  61.  
  62. /** Initialize udebug part of thread structure.
  63.  *
  64.  * Called as part of thread structure initialization.
  65.  * @param ut    Pointer to the structure to initialize.
  66.  */
  67. void udebug_thread_initialize(udebug_thread_t *ut)
  68. {
  69.     mutex_initialize(&ut->lock, MUTEX_PASSIVE);
  70.     waitq_initialize(&ut->go_wq);
  71.  
  72.     ut->go_call = NULL;
  73.     ut->uspace_state = NULL;
  74.     ut->go = false;
  75.     ut->stoppable = true;
  76.     ut->active = false;
  77.     ut->cur_event = 0; /* none */
  78. }
  79.  
  80. /** Wait for a GO message.
  81.  *
  82.  * When a debugging event occurs in a thread or the thread is stopped,
  83.  * this function is called to block the thread until a GO message
  84.  * is received.
  85.  *
  86.  * @param wq    The wait queue used by the thread to wait for GO messages.
  87.  */
  88. static void udebug_wait_for_go(waitq_t *wq)
  89. {
  90.     int rc;
  91.     ipl_t ipl;
  92.  
  93.     ipl = waitq_sleep_prepare(wq);
  94.  
  95.     wq->missed_wakeups = 0; /* Enforce blocking. */
  96.     rc = waitq_sleep_timeout_unsafe(wq, SYNCH_NO_TIMEOUT, SYNCH_FLAGS_NONE);
  97.  
  98.     waitq_sleep_finish(wq, rc, ipl);
  99. }
  100.  
  101. /** Do a preliminary check that a debugging session is in progress.
  102.  *
  103.  * This only requires the THREAD->udebug.lock mutex (and not TASK->udebug.lock
  104.  * mutex). For an undebugged task, this will never block (while there could be
  105.  * collisions by different threads on the TASK mutex), thus improving SMP
  106.  * perormance for undebugged tasks.
  107.  *
  108.  * @return  True if the thread was in a debugging session when the function
  109.  *      checked, false otherwise.
  110.  */
  111. static bool udebug_thread_precheck(void)
  112. {
  113.     bool res;
  114.  
  115.     mutex_lock(&THREAD->udebug.lock);
  116.     res = THREAD->udebug.active;
  117.     mutex_unlock(&THREAD->udebug.lock);
  118.  
  119.     return res;
  120. }
  121.  
  122. /** Start of stoppable section.
  123.  *
  124.  * A stoppable section is a section of code where if the thread can be stoped. In other words,
  125.  * if a STOP operation is issued, the thread is guaranteed not to execute
  126.  * any userspace instructions until the thread is resumed.
  127.  *
  128.  * Having stoppable sections is better than having stopping points, since
  129.  * a thread can be stopped even when it is blocked indefinitely in a system
  130.  * call (whereas it would not reach any stopping point).
  131.  */
  132. void udebug_stoppable_begin(void)
  133. {
  134.     int nsc;
  135.     call_t *db_call, *go_call;
  136.  
  137.     ASSERT(THREAD);
  138.     ASSERT(TASK);
  139.  
  140.     mutex_lock(&TASK->udebug.lock);
  141.  
  142.     nsc = --TASK->udebug.not_stoppable_count;
  143.  
  144.     /* Lock order OK, THREAD->udebug.lock is after TASK->udebug.lock */
  145.     mutex_lock(&THREAD->udebug.lock);
  146.     ASSERT(THREAD->udebug.stoppable == false);
  147.     THREAD->udebug.stoppable = true;
  148.  
  149.     if (TASK->udebug.dt_state == UDEBUG_TS_BEGINNING && nsc == 0) {
  150.         /*
  151.          * This was the last non-stoppable thread. Reply to
  152.          * DEBUG_BEGIN call.
  153.          */
  154.  
  155.         db_call = TASK->udebug.begin_call;
  156.         ASSERT(db_call);
  157.  
  158.         TASK->udebug.dt_state = UDEBUG_TS_ACTIVE;
  159.         TASK->udebug.begin_call = NULL;
  160.  
  161.         IPC_SET_RETVAL(db_call->data, 0);
  162.         ipc_answer(&TASK->answerbox, db_call);     
  163.  
  164.     } else if (TASK->udebug.dt_state == UDEBUG_TS_ACTIVE) {
  165.         /*
  166.          * Active debugging session
  167.          */
  168.  
  169.         if (THREAD->udebug.active == true &&
  170.             THREAD->udebug.go == false) {
  171.             /*
  172.              * Thread was requested to stop - answer go call
  173.              */
  174.  
  175.             /* Make sure nobody takes this call away from us */
  176.             go_call = THREAD->udebug.go_call;
  177.             THREAD->udebug.go_call = NULL;
  178.             ASSERT(go_call);
  179.  
  180.             IPC_SET_RETVAL(go_call->data, 0);
  181.             IPC_SET_ARG1(go_call->data, UDEBUG_EVENT_STOP);
  182.  
  183.             THREAD->udebug.cur_event = UDEBUG_EVENT_STOP;
  184.  
  185.                 ipc_answer(&TASK->answerbox, go_call);
  186.         }
  187.     }
  188.  
  189.     mutex_unlock(&THREAD->udebug.lock);
  190.         mutex_unlock(&TASK->udebug.lock);
  191. }
  192.  
  193. /** End of a stoppable section.
  194.  *
  195.  * This is the point where the thread will block if it is stopped.
  196.  * (As, by definition, a stopped thread must not leave its stoppable section).
  197.  */
  198. void udebug_stoppable_end(void)
  199. {
  200. restart:
  201.     mutex_lock(&TASK->udebug.lock);
  202.     mutex_lock(&THREAD->udebug.lock);
  203.  
  204.     if (THREAD->udebug.active && THREAD->udebug.go == false) {
  205.         TASK->udebug.begin_call = NULL;
  206.         mutex_unlock(&THREAD->udebug.lock);
  207.         mutex_unlock(&TASK->udebug.lock);
  208.  
  209.         udebug_wait_for_go(&THREAD->udebug.go_wq);
  210.  
  211.         goto restart;
  212.         /* Must try again - have to lose stoppability atomically. */
  213.     } else {
  214.         ++TASK->udebug.not_stoppable_count;
  215.         ASSERT(THREAD->udebug.stoppable == true);
  216.         THREAD->udebug.stoppable = false;
  217.  
  218.         mutex_unlock(&THREAD->udebug.lock);
  219.         mutex_unlock(&TASK->udebug.lock);
  220.     }
  221. }
  222.  
  223. /** Upon being scheduled to run, check if the current thread should stop.
  224.  *
  225.  * This function is called from clock().
  226.  */
  227. void udebug_before_thread_runs(void)
  228. {
  229.     /* Check if we're supposed to stop */
  230.     udebug_stoppable_begin();
  231.     udebug_stoppable_end();
  232. }
  233.  
  234. /** Syscall event hook.
  235.  *
  236.  * Must be called before and after servicing a system call. This generates
  237.  * a SYSCALL_B or SYSCALL_E event, depending on the value of @a end_variant.
  238.  */
  239. void udebug_syscall_event(unative_t a1, unative_t a2, unative_t a3,
  240.     unative_t a4, unative_t a5, unative_t a6, unative_t id, unative_t rc,
  241.     bool end_variant)
  242. {
  243.     call_t *call;
  244.     udebug_event_t etype;
  245.  
  246.     etype = end_variant ? UDEBUG_EVENT_SYSCALL_E : UDEBUG_EVENT_SYSCALL_B;
  247.  
  248.     /* Early check for undebugged tasks */
  249.     if (!udebug_thread_precheck()) {
  250.         return;
  251.     }
  252.  
  253.     mutex_lock(&TASK->udebug.lock);
  254.     mutex_lock(&THREAD->udebug.lock);
  255.  
  256.     /* Must only generate events when in debugging session and is go. */
  257.     if (THREAD->udebug.active != true || THREAD->udebug.go == false ||
  258.         (TASK->udebug.evmask & UDEBUG_EVMASK(etype)) == 0) {
  259.         mutex_unlock(&THREAD->udebug.lock);
  260.         mutex_unlock(&TASK->udebug.lock);
  261.         return;
  262.     }
  263.  
  264.     /* Fill in the GO response. */
  265.     call = THREAD->udebug.go_call;
  266.     THREAD->udebug.go_call = NULL;
  267.  
  268.     IPC_SET_RETVAL(call->data, 0);
  269.     IPC_SET_ARG1(call->data, etype);
  270.     IPC_SET_ARG2(call->data, id);
  271.     IPC_SET_ARG3(call->data, rc);
  272.  
  273.     THREAD->udebug.syscall_args[0] = a1;
  274.     THREAD->udebug.syscall_args[1] = a2;
  275.     THREAD->udebug.syscall_args[2] = a3;
  276.     THREAD->udebug.syscall_args[3] = a4;
  277.     THREAD->udebug.syscall_args[4] = a5;
  278.     THREAD->udebug.syscall_args[5] = a6;
  279.  
  280.     /*
  281.      * Make sure udebug.go is false when going to sleep
  282.      * in case we get woken up by DEBUG_END. (At which
  283.      * point it must be back to the initial true value).
  284.      */
  285.     THREAD->udebug.go = false;
  286.     THREAD->udebug.cur_event = etype;
  287.  
  288.     ipc_answer(&TASK->answerbox, call);
  289.  
  290.     mutex_unlock(&THREAD->udebug.lock);
  291.     mutex_unlock(&TASK->udebug.lock);
  292.  
  293.     udebug_wait_for_go(&THREAD->udebug.go_wq);
  294. }
  295.  
  296. /** Thread-creation event hook combined with attaching the thread.
  297.  *
  298.  * Must be called when a new userspace thread is created in the debugged
  299.  * task. Generates a THREAD_B event. Also attaches the thread @a t
  300.  * to the task @a ta.
  301.  *
  302.  * This is necessary to avoid a race condition where the BEGIN and THREAD_READ
  303.  * requests would be handled inbetween attaching the thread and checking it
  304.  * for being in a debugging session to send the THREAD_B event. We could then
  305.  * either miss threads or get some threads both in the thread list
  306.  * and get a THREAD_B event for them.
  307.  *
  308.  * @param t Structure of the thread being created. Not locked, as the
  309.  *      thread is not executing yet.
  310.  * @param ta    Task to which the thread should be attached.
  311.  */
  312. void udebug_thread_b_event_attach(struct thread *t, struct task *ta)
  313. {
  314.     call_t *call;
  315.  
  316.     mutex_lock(&TASK->udebug.lock);
  317.     mutex_lock(&THREAD->udebug.lock);
  318.  
  319.     thread_attach(t, ta);
  320.  
  321.     LOG("Check state");
  322.  
  323.     /* Must only generate events when in debugging session */
  324.     if (THREAD->udebug.active != true) {
  325.         LOG("udebug.active: %s, udebug.go: %s",
  326.             THREAD->udebug.active ? "Yes(+)" : "No",
  327.             THREAD->udebug.go ? "Yes(-)" : "No");
  328.         mutex_unlock(&THREAD->udebug.lock);
  329.         mutex_unlock(&TASK->udebug.lock);
  330.         return;
  331.     }
  332.  
  333.     LOG("Trigger event");
  334.     call = THREAD->udebug.go_call;
  335.     THREAD->udebug.go_call = NULL;
  336.     IPC_SET_RETVAL(call->data, 0);
  337.     IPC_SET_ARG1(call->data, UDEBUG_EVENT_THREAD_B);
  338.     IPC_SET_ARG2(call->data, (unative_t)t);
  339.  
  340.     /*
  341.      * Make sure udebug.go is false when going to sleep
  342.      * in case we get woken up by DEBUG_END. (At which
  343.      * point it must be back to the initial true value).
  344.      */
  345.     THREAD->udebug.go = false;
  346.     THREAD->udebug.cur_event = UDEBUG_EVENT_THREAD_B;
  347.  
  348.     ipc_answer(&TASK->answerbox, call);
  349.  
  350.     mutex_unlock(&THREAD->udebug.lock);
  351.     mutex_unlock(&TASK->udebug.lock);
  352.  
  353.     LOG("Wait for Go");
  354.     udebug_wait_for_go(&THREAD->udebug.go_wq);
  355. }
  356.  
  357. /** Thread-termination event hook.
  358.  *
  359.  * Must be called when the current thread is terminating.
  360.  * Generates a THREAD_E event.
  361.  */
  362. void udebug_thread_e_event(void)
  363. {
  364.     call_t *call;
  365.  
  366.     mutex_lock(&TASK->udebug.lock);
  367.     mutex_lock(&THREAD->udebug.lock);
  368.  
  369.     LOG("Check state");
  370.  
  371.     /* Must only generate events when in debugging session. */
  372.     if (THREAD->udebug.active != true) {
  373.         LOG("udebug.active: %s, udebug.go: %s",
  374.             THREAD->udebug.active ? "Yes" : "No",
  375.             THREAD->udebug.go ? "Yes" : "No");
  376.         mutex_unlock(&THREAD->udebug.lock);
  377.         mutex_unlock(&TASK->udebug.lock);
  378.         return;
  379.     }
  380.  
  381.     LOG("Trigger event");
  382.     call = THREAD->udebug.go_call;
  383.     THREAD->udebug.go_call = NULL;
  384.     IPC_SET_RETVAL(call->data, 0);
  385.     IPC_SET_ARG1(call->data, UDEBUG_EVENT_THREAD_E);
  386.  
  387.     /* Prevent any further debug activity in thread. */
  388.     THREAD->udebug.active = false;
  389.     THREAD->udebug.cur_event = 0;       /* none */
  390.     THREAD->udebug.go = false;  /* set to initial value */
  391.  
  392.     ipc_answer(&TASK->answerbox, call);
  393.  
  394.     mutex_unlock(&THREAD->udebug.lock);
  395.     mutex_unlock(&TASK->udebug.lock);
  396.  
  397.     /*
  398.      * This event does not sleep - debugging has finished
  399.      * in this thread.
  400.      */
  401. }
  402.  
  403. /**
  404.  * Terminate task debugging session.
  405.  *
  406.  * Gracefully terminates the debugging session for a task. If the debugger
  407.  * is still waiting for events on some threads, it will receive a
  408.  * FINISHED event for each of them.
  409.  *
  410.  * @param ta    Task structure. ta->udebug.lock must be already locked.
  411.  * @return  Zero on success or negative error code.
  412.  */
  413. int udebug_task_cleanup(struct task *ta)
  414. {
  415.     thread_t *t;
  416.     link_t *cur;
  417.     int flags;
  418.     ipl_t ipl;
  419.  
  420.     if (ta->udebug.dt_state != UDEBUG_TS_BEGINNING &&
  421.         ta->udebug.dt_state != UDEBUG_TS_ACTIVE) {
  422.         return EINVAL;
  423.     }
  424.  
  425.     LOG("Task %" PRIu64, ta->taskid);
  426.  
  427.     /* Finish debugging of all userspace threads */
  428.     for (cur = ta->th_head.next; cur != &ta->th_head; cur = cur->next) {
  429.         t = list_get_instance(cur, thread_t, th_link);
  430.  
  431.         mutex_lock(&t->udebug.lock);
  432.  
  433.         ipl = interrupts_disable();
  434.         spinlock_lock(&t->lock);
  435.  
  436.         flags = t->flags;
  437.  
  438.         spinlock_unlock(&t->lock);
  439.         interrupts_restore(ipl);
  440.  
  441.         /* Only process userspace threads. */
  442.         if ((flags & THREAD_FLAG_USPACE) != 0) {
  443.             /* Prevent any further debug activity in thread. */
  444.             t->udebug.active = false;
  445.             t->udebug.cur_event = 0;    /* none */
  446.  
  447.             /* Is the thread still go? */
  448.             if (t->udebug.go == true) {
  449.                 /*
  450.                 * Yes, so clear go. As active == false,
  451.                  * this doesn't affect anything.
  452.                  */
  453.                 t->udebug.go = false;  
  454.  
  455.                 /* Answer GO call */
  456.                 LOG("Answer GO call with EVENT_FINISHED.");
  457.                 IPC_SET_RETVAL(t->udebug.go_call->data, 0);
  458.                 IPC_SET_ARG1(t->udebug.go_call->data,
  459.                     UDEBUG_EVENT_FINISHED);
  460.  
  461.                 ipc_answer(&ta->answerbox, t->udebug.go_call);
  462.                 t->udebug.go_call = NULL;
  463.             } else {
  464.                 /*
  465.                  * Debug_stop is already at initial value.
  466.                  * Yet this means the thread needs waking up.
  467.                  */
  468.  
  469.                 /*
  470.                  * t's lock must not be held when calling
  471.                  * waitq_wakeup.
  472.                  */
  473.                 waitq_wakeup(&t->udebug.go_wq, WAKEUP_FIRST);
  474.             }
  475.         }
  476.         mutex_unlock(&t->udebug.lock);
  477.     }
  478.  
  479.     ta->udebug.dt_state = UDEBUG_TS_INACTIVE;
  480.     ta->udebug.debugger = NULL;
  481.  
  482.     return 0;
  483. }
  484.  
  485.  
  486. /** @}
  487.  */
  488.