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/*
 * Copyright (C) 2001-2004 Jakub Jermar
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * - The name of the author may not be used to endorse or promote products
 *   derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/**
 * @file    waitq.c
 * @brief   Wait queue.
 *
 * Wait queue is the basic synchronization primitive upon which all
 * other synchronization primitives build.
 *
 * It allows threads to wait for an event in first-come, first-served
 * fashion. Conditional operation as well as timeouts and interruptions
 * are supported.
 */

#include <synch/waitq.h>
#include <synch/synch.h>
#include <synch/spinlock.h>
#include <proc/thread.h>
#include <proc/scheduler.h>
#include <arch/asm.h>
#include <arch/types.h>
#include <typedefs.h>
#include <time/timeout.h>
#include <arch.h>
#include <context.h>
#include <adt/list.h>

static void waitq_timeouted_sleep(void *data);

/** Initialize wait queue
 *
 * Initialize wait queue.
 *
 * @param wq Pointer to wait queue to be initialized.
 */
void waitq_initialize(waitq_t *wq)
{
    spinlock_initialize(&wq->lock, "waitq_lock");
    list_initialize(&wq->head);
    wq->missed_wakeups = 0;
}

/** Handle timeout during waitq_sleep_timeout() call
 *
 * This routine is called when waitq_sleep_timeout() timeouts.
 * Interrupts are disabled.
 *
 * It is supposed to try to remove 'its' thread from the wait queue;
 * it can eventually fail to achieve this goal when these two events
 * overlap. In that case it behaves just as though there was no
 * timeout at all.
 *
 * @param data Pointer to the thread that called waitq_sleep_timeout().
 */
void waitq_timeouted_sleep(void *data)
{
    thread_t *t = (thread_t *) data;
    waitq_t *wq;
    bool do_wakeup = false;

    spinlock_lock(&threads_lock);
    if (!thread_exists(t))
        goto out;

grab_locks:
    spinlock_lock(&t->lock);
    if ((wq = t->sleep_queue)) {        /* assignment */
        if (!spinlock_trylock(&wq->lock)) {
            spinlock_unlock(&t->lock);
            goto grab_locks;    /* avoid deadlock */
        }

        list_remove(&t->wq_link);
        t->saved_context = t->sleep_timeout_context;
        do_wakeup = true;
        
        spinlock_unlock(&wq->lock);
        t->sleep_queue = NULL;
    }
    
    t->timeout_pending = false;
    spinlock_unlock(&t->lock);
    
    if (do_wakeup)
        thread_ready(t);

out:
    spinlock_unlock(&threads_lock);
}

/** Interrupt sleeping thread.
 *
 * This routine attempts to interrupt a thread from its sleep in a waitqueue.
 * If the thread is not found sleeping, no action is taken.
 *
 * @param t Thread to be interrupted.
 */
void waitq_interrupt_sleep(thread_t *t)
{
    waitq_t *wq;
    bool do_wakeup = false;
    ipl_t ipl;

    ipl = interrupts_disable();
    spinlock_lock(&threads_lock);
    if (!thread_exists(t))
        goto out;

grab_locks:
    spinlock_lock(&t->lock);
    if ((wq = t->sleep_queue)) {        /* assignment */
        if (!(t->sleep_interruptible)) {
            /*
             * The sleep cannot be interrupted.
             */
            spinlock_unlock(&t->lock);
            goto out;
        }
            
        if (!spinlock_trylock(&wq->lock)) {
            spinlock_unlock(&t->lock);
            goto grab_locks;    /* avoid deadlock */
        }

        list_remove(&t->wq_link);
        t->saved_context = t->sleep_interruption_context;
        do_wakeup = true;
        
        spinlock_unlock(&wq->lock);
        t->sleep_queue = NULL;
    }
    spinlock_unlock(&t->lock);

    if (do_wakeup)
        thread_ready(t);

out:
    spinlock_unlock(&threads_lock);
    interrupts_restore(ipl);
}

/** Sleep until either wakeup, timeout or interruption occurs
 *
 * This is a sleep implementation which allows itself to time out or to be
 * interrupted from the sleep, restoring a failover context.
 *
 * Sleepers are organised in a FIFO fashion in a structure called wait queue.
 *
 * This function is really basic in that other functions as waitq_sleep()
 * and all the *_timeout() functions use it.
 *
 * @param wq Pointer to wait queue.
 * @param usec Timeout in microseconds.
 * @param flags Specify mode of the sleep.
 *
 * The sleep can be interrupted only if the
 * SYNCH_FLAGS_INTERRUPTIBLE bit is specified in flags.
 
 * If usec is greater than zero, regardless of the value of the
 * SYNCH_FLAGS_NON_BLOCKING bit in flags, the call will not return until either timeout,
 * interruption or wakeup comes. 
 *
 * If usec is zero and the SYNCH_FLAGS_NON_BLOCKING bit is not set in flags, the call
 * will not return until wakeup or interruption comes.
 *
 * If usec is zero and the SYNCH_FLAGS_NON_BLOCKING bit is set in flags, the call will
 * immediately return, reporting either success or failure.
 *
 * @return  Returns one of: ESYNCH_WOULD_BLOCK, ESYNCH_TIMEOUT, ESYNCH_INTERRUPTED,
 *          ESYNCH_OK_ATOMIC, ESYNCH_OK_BLOCKED.
 *
 * @li ESYNCH_WOULD_BLOCK means that the sleep failed because at the time
 * of the call there was no pending wakeup.
 *
 * @li ESYNCH_TIMEOUT means that the sleep timed out.
 *
 * @li ESYNCH_INTERRUPTED means that somebody interrupted the sleeping thread.
 *
 * @li ESYNCH_OK_ATOMIC means that the sleep succeeded and that there was
 * a pending wakeup at the time of the call. The caller was not put
 * asleep at all.
 * 
 * @li ESYNCH_OK_BLOCKED means that the sleep succeeded; the full sleep was 
 * attempted.
 */
int waitq_sleep_timeout(waitq_t *wq, __u32 usec, int flags)
{
    ipl_t ipl;
    int rc;
    
    ipl = waitq_sleep_prepare(wq);
    rc = waitq_sleep_timeout_unsafe(wq, usec, flags);
    waitq_sleep_finish(wq, rc, ipl);
    return rc;
}

/** Prepare to sleep in a waitq.
 *
 * This function will return holding the lock of the wait queue
 * and interrupts disabled.
 *
 * @param wq Wait queue.
 *
 * @return Interrupt level as it existed on entry to this function.
 */
ipl_t waitq_sleep_prepare(waitq_t *wq)
{
    ipl_t ipl;
    
restart:
    ipl = interrupts_disable();

    if (THREAD) {   /* needed during system initiailzation */
        /*
         * Busy waiting for a delayed timeout.
         * This is an important fix for the race condition between
         * a delayed timeout and a next call to waitq_sleep_timeout().
         * Simply, the thread is not allowed to go to sleep if
         * there are timeouts in progress.
         */
        spinlock_lock(&THREAD->lock);
        if (THREAD->timeout_pending) {
            spinlock_unlock(&THREAD->lock);
            interrupts_restore(ipl);
            goto restart;
        }
        spinlock_unlock(&THREAD->lock);
    }
                                                    
    spinlock_lock(&wq->lock);
    return ipl;
}

/** Finish waiting in a wait queue.
 *
 * This function restores interrupts to the state that existed prior
 * to the call to waitq_sleep_prepare(). If necessary, the wait queue
 * lock is released.
 *
 * @param wq Wait queue.
 * @param rc Return code of waitq_sleep_timeout_unsafe().
 * @param ipl Interrupt level returned by waitq_sleep_prepare().
 */
void waitq_sleep_finish(waitq_t *wq, int rc, ipl_t ipl)
{
    switch (rc) {
    case ESYNCH_WOULD_BLOCK:
    case ESYNCH_OK_ATOMIC:
        spinlock_unlock(&wq->lock);
        break;
    default:
        break;
    }
    interrupts_restore(ipl);
}

/** Internal implementation of waitq_sleep_timeout().
 *
 * This function implements logic of sleeping in a wait queue.
 * This call must be preceeded by a call to waitq_sleep_prepare()
 * and followed by a call to waitq_slee_finish().
 *
 * @param wq See waitq_sleep_timeout().
 * @param usec See waitq_sleep_timeout().
 * @param flags See waitq_sleep_timeout().
 *
 * @return See waitq_sleep_timeout().
 */
int waitq_sleep_timeout_unsafe(waitq_t *wq, __u32 usec, int flags)
{
    /* checks whether to go to sleep at all */
    if (wq->missed_wakeups) {
        wq->missed_wakeups--;
        return ESYNCH_OK_ATOMIC;
    }
    else {
        if ((flags & SYNCH_FLAGS_NON_BLOCKING) && (usec == 0)) {
            /* return immediatelly instead of going to sleep */
            return ESYNCH_WOULD_BLOCK;
        }
    }
    
    /*
     * Now we are firmly decided to go to sleep.
     */
    spinlock_lock(&THREAD->lock);

    if (flags & SYNCH_FLAGS_INTERRUPTIBLE) {
        /*
         * Set context that will be restored if the sleep
         * of this thread is ever interrupted.
         */
        THREAD->sleep_interruptible = true;
        if (!context_save(&THREAD->sleep_interruption_context)) {
            /* Short emulation of scheduler() return code. */
            spinlock_unlock(&THREAD->lock);
            return ESYNCH_INTERRUPTED;
        }
    } else {
        THREAD->sleep_interruptible = false;
    }

    if (usec) {
        /* We use the timeout variant. */
        if (!context_save(&THREAD->sleep_timeout_context)) {
            /* Short emulation of scheduler() return code. */
            spinlock_unlock(&THREAD->lock);
            return ESYNCH_TIMEOUT;
        }
        THREAD->timeout_pending = true;
        timeout_register(&THREAD->sleep_timeout, (__u64) usec, waitq_timeouted_sleep, THREAD);
    }

    list_append(&THREAD->wq_link, &wq->head);

    /*
     * Suspend execution.
     */
    THREAD->state = Sleeping;
    THREAD->sleep_queue = wq;

    spinlock_unlock(&THREAD->lock);

    scheduler();    /* wq->lock is released in scheduler_separated_stack() */
    
    return ESYNCH_OK_BLOCKED;
}


/** Wake up first thread sleeping in a wait queue
 *
 * Wake up first thread sleeping in a wait queue.
 * This is the SMP- and IRQ-safe wrapper meant for
 * general use.
 *
 * Besides its 'normal' wakeup operation, it attempts
 * to unregister possible timeout.
 *
 * @param wq Pointer to wait queue.
 * @param all If this is non-zero, all sleeping threads
 *        will be woken up and missed count will be zeroed.
 */
void waitq_wakeup(waitq_t *wq, bool all)
{
    ipl_t ipl;

    ipl = interrupts_disable();
    spinlock_lock(&wq->lock);

    _waitq_wakeup_unsafe(wq, all);

    spinlock_unlock(&wq->lock); 
    interrupts_restore(ipl);    
}

/** Internal SMP- and IRQ-unsafe version of waitq_wakeup()
 *
 * This is the internal SMP- and IRQ-unsafe version
 * of waitq_wakeup(). It assumes wq->lock is already
 * locked and interrupts are already disabled.
 *
 * @param wq Pointer to wait queue.
 * @param all If this is non-zero, all sleeping threads
 *        will be woken up and missed count will be zeroed.
 */
void _waitq_wakeup_unsafe(waitq_t *wq, bool all)
{
    thread_t *t;

loop:   
    if (list_empty(&wq->head)) {
        wq->missed_wakeups++;
        if (all)
            wq->missed_wakeups = 0;
        return;
    }

    t = list_get_instance(wq->head.next, thread_t, wq_link);
    
    list_remove(&t->wq_link);
    spinlock_lock(&t->lock);
    if (t->timeout_pending && timeout_unregister(&t->sleep_timeout))
        t->timeout_pending = false;
    t->sleep_queue = NULL;
    spinlock_unlock(&t->lock);

    thread_ready(t);

    if (all)
        goto loop;
}