/*
* Copyright (C) 2005 Jakub Jermar
* Copyright (C) 2005 Sergey Bondari
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __FRAME_H__
#define __FRAME_H__
#include <arch/types.h>
#include <typedefs.h>
#include <list.h>
#include <synch/spinlock.h>
#include <mm/buddy.h>
#define ONE_FRAME 0
#define FRAME_KA 1 /* skip frames conflicting with user address space */
#define FRAME_PANIC 2 /* panic on failure */
#define FRAME_NON_BLOCKING 4 /* do not panic and do not sleep on failure */
#define FRAME_OK 0 /* frame_alloc return status */
#define FRAME_NO_MEMORY 1 /* frame_alloc return status */
#define FRAME_ERROR 2 /* frame_alloc return status */
#define FRAME2ADDR(zone, frame) ((zone)->base + ((frame) - (zone)->frames) * FRAME_SIZE)
#define ADDR2FRAME(zone, addr) (&((zone)->frames[((addr) - (zone)->base) / FRAME_SIZE]))
#define FRAME_INDEX(zone, frame) ((index_t)((frame) - (zone)->frames))
#define FRAME_INDEX_VALID(zone, index) (((index) >= 0) && ((index) < ((zone)->free_count + (zone)->busy_count)))
#define IS_BUDDY_ORDER_OK(index, order) ((~(((__native) -1) << (order)) & (index)) == 0)
#define IS_BUDDY_LEFT_BLOCK(zone, frame) (((FRAME_INDEX((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
#define IS_BUDDY_RIGHT_BLOCK(zone, frame) (((FRAME_INDEX((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
#define ZONE_BLACKLIST_SIZE 4
struct zone {
link_t link; /**< link to previous and next zone */
SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
__address base; /**< physical address of the first frame in the frames array */
frame_t *frames; /**< array of frame_t structures in this zone */
count_t free_count; /**< number of free frame_t structures */
count_t busy_count; /**< number of busy frame_t structures */
buddy_system_t * buddy_system; /**< buddy system for the zone */
int flags;
};
struct frame {
count_t refcount; /**< tracking of shared frames */
__u8 buddy_order; /**< buddy system block order */
link_t buddy_link; /**< link to the next free block inside one order */
};
struct region {
__address base;
size_t size;
};
extern region_t zone_blacklist[];
extern count_t zone_blacklist_count;
extern void frame_region_not_free(__address base, size_t size);
extern void zone_create_in_region(__address base, size_t size);
extern spinlock_t zone_head_lock; /**< this lock protects zone_head list */
extern link_t zone_head; /**< list of all zones in the system */
extern zone_t *zone_create(__address start, size_t size, int flags);
extern void zone_attach(zone_t *zone);
extern void frame_init(void);
extern void frame_initialize(frame_t *frame, zone_t *zone);
__address frame_alloc(int flags, __u8 order, int * status);
extern void frame_free(__address addr);
zone_t * get_zone_by_frame(frame_t * frame);
/*
* Buddy system operations
*/
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * buddy);
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block);
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * buddy_l, link_t * buddy_r);
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order);
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block);
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block);
/*
* TODO: Implement the following functions.
*/
extern frame_t *frame_reference(frame_t *frame);
extern void frame_release(frame_t *frame);
/*
* Console functions
*/
extern void zone_print_list(void);
extern void zone_print_one(__address base);
#endif