/*
* Copyright (c) 2007 Vojtech Mencl
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <test.h>
#include <print.h>
#include <adt/avl.h>
#include <debug.h>
#include <panic.h>
#define NODE_COUNT 100
/*
* wrapper structure with a pointer to avl tree root
*/
static avltree_t avltree;
/*
* avl tree nodes in array for faster allocating
*/
static avltree_node_t avltree_nodes[NODE_COUNT];
/*
* head of free nodes' list:
*/
static avltree_node_t *first_free_node = NULL;
static int test_tree_balance(avltree_node_t *node);
static avltree_node_t *test_tree_parents(avltree_node_t *node);
static void print_tree_structure_flat (avltree_node_t *node, int level);
static avltree_node_t *alloc_avltree_node(void);
static avltree_node_t *test_tree_parents(avltree_node_t *node)
{
avltree_node_t *tmp;
if (!node) return NULL;
if (node->lft) {
tmp = test_tree_parents(node->lft);
if (tmp != node) {
printf("Bad parent pointer key: %d, address: %p\n",tmp
->key
,node
->lft
);
}
}
if (node->rgt) {
tmp = test_tree_parents(node->rgt);
if (tmp != node) {
printf("Bad parent pointer key: %d, address: %p\n",tmp
->key
,node
->rgt
);
}
}
return node->par;
}
int test_tree_balance(avltree_node_t *node)
{
int h1, h2, diff;
if (!node) return 0;
h1 = test_tree_balance(node->lft);
h2 = test_tree_balance(node->rgt);
diff = h2 - h1;
if (diff != node->balance || (diff != -1 && diff != 0 && diff != 1)) {
}
return h1 > h2 ? h1 + 1 : h2 + 1;
}
/**
* Prints the structure of node, which is level levels from the top of the tree.
*/
static void print_tree_structure_flat (avltree_node_t *node, int level)
{
/* You can set the maximum level as high as you like.
Most of the time, you'll want to debug code using small trees,
so that a large level indicates a loop, which is a bug. */
if (level > 16)
{
return;
}
if (node == NULL)
return;
printf ("%d[%d]", node
->key
,node
->balance
);
if (node->lft != NULL || node->rgt != NULL)
{
print_tree_structure_flat (node->lft, level + 1);
if (node->rgt != NULL)
{
print_tree_structure_flat (node->rgt, level + 1);
}
}
}
//****************************************************************
static void alloc_avltree_node_prepare(void)
{
int i;
for (i = 0; i < NODE_COUNT - 1; i++) {
avltree_nodes[i].par = &(avltree_nodes[i+1]);
}
/*
* Node keys which will be used for insertion. Up to NODE_COUNT size of array.
*/
// First tree node and same key
avltree_nodes[0].key = 60;
avltree_nodes[1].key = 60;
avltree_nodes[2].key = 60;
//LL rotation
avltree_nodes[3].key = 50;
avltree_nodes[4].key = 40;
avltree_nodes[5].key = 30;
//LR rotation
avltree_nodes[6].key = 20;
avltree_nodes[7].key = 20;
avltree_nodes[8].key = 25;
avltree_nodes[9].key = 25;
//LL rotation in lower floor
avltree_nodes[10].key = 35;
//RR rotation
avltree_nodes[11].key = 70;
avltree_nodes[12].key = 80;
//RL rotation
avltree_nodes[13].key = 90;
avltree_nodes[14].key = 85;
avltree_nodes[15].key = 100;
avltree_nodes[16].key = 200;
avltree_nodes[17].key = 300;
avltree_nodes[18].key = 400;
avltree_nodes[19].key = 500;
avltree_nodes[20].key = 600;
for (i = 21; i < NODE_COUNT; i++)
avltree_nodes[i].key = i * 3;
avltree_nodes[i].par = NULL;
first_free_node = &(avltree_nodes[0]);
}
static avltree_node_t *alloc_avltree_node(void)
{
avltree_node_t *node;
node = first_free_node;
first_free_node = first_free_node->par;
return node;
}
//****************************************************************
static void test_tree_insert(avltree_t *tree, unsigned int node_count, int quiet)
{
unsigned int i;
avltree_node_t *newnode;
/*
* Initialize tree before using.
*/
avltree_create(tree);
if (!quiet
) printf("\nInserting %d nodes ...\n", node_count
);
for (i = 0; i < node_count; i++) {
newnode = alloc_avltree_node();
//if (!quiet) printf("[[[%d]]]\n",newnode->key);
avltree_insert(tree, newnode);
if (!quiet) {
test_tree_parents(tree->root);
test_tree_balance(tree->root);
}
}
if (!quiet
) printf("Inserting was finished\n");
}
static void test_tree_delete(avltree_t *tree, int node_count, int node_position, bool quiet)
{
avltree_node_t *delnode;
unsigned int i;
//aktualni pocet tiku:
if (!quiet
) printf("Deleting tree...\n");
switch(node_position) {
case 0: //mazani vzdy korene
if (!quiet
) printf("\nDelete root nodes\n");
while(tree->root != NULL) {
delnode = tree->root;
avltree_delete(tree,delnode);
if (!quiet) {
test_tree_parents(tree->root);
test_tree_balance(tree->root);
}
}
break;
case 1:
if (!quiet
) printf("\nDelete nodes according to their time of origin\n");
for (i = 0; i < node_count; i++) {
avltree_delete(tree,&(avltree_nodes[i]));
if (!quiet) {
test_tree_parents(tree->root);
test_tree_balance(tree->root);
}
}
break;
}
if (!quiet
) printf("Deletion was finished\n");
}
static void timeout_tree(avltree_t *tree, int node_count, bool quiet)
{
int i = 0;
if (!quiet
) printf("\nTimeout tree ...\n");
while(tree->root != NULL) {
i++;
avltree_delete_min(tree);
if (!quiet) {
test_tree_parents(tree->root);
test_tree_balance(tree->root);
}
}
if (!quiet
&& (i
!= node_count
)) printf("Bad node count. Some nodes have been lost!\n");
if (!quiet
) printf("Timeout tree finished\n");
}
char * test_avltree1(bool quiet)
{
alloc_avltree_node_prepare();
test_tree_insert(&avltree, NODE_COUNT, quiet);
test_tree_delete(&avltree, NODE_COUNT, 0, quiet);
alloc_avltree_node_prepare();
test_tree_insert(&avltree, NODE_COUNT, quiet);
test_tree_delete(&avltree, NODE_COUNT, 1, quiet);
alloc_avltree_node_prepare();
test_tree_insert(&avltree, NODE_COUNT, quiet);
timeout_tree(&avltree, NODE_COUNT, quiet);
return NULL;
}