/*
* Copyright (c) 2009 Lukas Mejdrech
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/** @addtogroup net
* @{
*/
/** @file
* Character string to integer map implementation.
* @see char_map.h
*/
#include <errno.h>
#include <malloc.h>
#include <mem.h>
#include <unistd.h>
#include "char_map.h"
/** Internal magic value for a consistency check.
*/
#define CHAR_MAP_MAGIC_VALUE 0x12345611
/** Adds the value with the key to the map.
* Creates new nodes to map the key.
* @param map The character string to integer map. Input/output parameter.
* @param identifier The key zero ('\\0') terminated character string. The key character string is processed until the first terminating zero ('\\0') character after the given length is found. Input parameter.
* @param length The key character string length. The parameter may be zero (0) which means that the string is processed until the terminating zero ('\\0') character is found. Input parameter.
* @param value The integral value to be stored for the key character string. Input parameter.
* @returns EOK on success.
* @returns ENOMEM if there is not enough memory left.
* @returns EEXIST if the key character string is already used.
*/
int char_map_add_item( char_map_ref map, const char * identifier, size_t length, const int value );
/** Returns the node assigned to the key from the map.
* @param map The character string to integer map. Input parameter.
* @param identifier The key zero ('\\0') terminated character string. The key character string is processed until the first terminating zero ('\\0') character after the given length is found. Input parameter.
* @param length The key character string length. The parameter may be zero (0) which means that the string is processed until the terminating zero ('\\0') character is found. Input parameter.
* @returns The node holding the integral value assigned to the key character string.
* @returns NULL if the key is not assigned a node.
*/
char_map_ref char_map_find_node( const char_map_ref map, const char * identifier, const size_t length );
/** Checks if the map is valid.
* @param map The character string to integer map. Input parameter.
* @returns TRUE if the map is valid.
* @returns FALSE otherwise.
*/
int char_map_is_valid( const char_map_ref map );
int char_map_add( char_map_ref map, const char * identifier, size_t length, const int value ){
if( char_map_is_valid( map ) && ( identifier ) && (( length ) || ( * identifier ))){
int index;
for( index = 0; index < map->next; ++ index ){
if( map->items[ index ]->c == * identifier ){
++ identifier;
if(( length > 1 ) || (( length == 0 ) && ( * identifier ))){
return char_map_add( map->items[ index ], identifier, length ? length - 1 : 0, value );
}else{
if( map->items[ index ]->value != CHAR_MAP_NULL ) return EEXISTS;
map->items[ index ]->value = value;
return EOK;
}
}
}
return char_map_add_item( map, identifier, length, value );
}
return EINVAL;
}
int char_map_add_item( char_map_ref map, const char * identifier, size_t length, const int value ){
if( map->next == ( map->size - 1 )){
char_map_ref * tmp;
tmp
= ( char_map_ref
* ) realloc( map
->items
, sizeof( char_map_ref
) * 2 * map
->size
);
if( ! tmp ) return ENOMEM;
map->size *= 2;
map->items = tmp;
}
map
->items
[ map
->next
] = ( char_map_ref
) malloc( sizeof( char_map_t
));
if( ! map->items[ map->next ] ) return ENOMEM;
if( char_map_initialize( map->items[ map->next ] ) != EOK ){
free( map
->items
[ map
->next
] );
map->items[ map->next ] = NULL;
return ENOMEM;
}
map->items[ map->next ]->c = * identifier;
++ identifier;
++ map->next;
if(( length > 1 ) || (( length == 0 ) && ( * identifier ))){
map->items[ map->next - 1 ]->value = CHAR_MAP_NULL;
return char_map_add_item( map->items[ map->next - 1 ], identifier, length ? length - 1 : 0, value );
}else{
map->items[ map->next - 1 ]->value = value;
}
return EOK;
}
void char_map_destroy( char_map_ref map ){
if( char_map_is_valid( map )){
int index;
map->magic = 0;
for( index = 0; index < map->next; ++ index ){
char_map_destroy( map->items[ index ] );
}
map->items = NULL;
}
}
int char_map_exclude( char_map_ref map, const char * identifier, size_t length ){
char_map_ref node;
node = char_map_find_node( map, identifier, length );
if( node ){
int value;
value = node->value;
node->value = CHAR_MAP_NULL;
return value;
}
return CHAR_MAP_NULL;
}
int char_map_find( const char_map_ref map, const char * identifier, size_t length ){
char_map_ref node;
node = char_map_find_node( map, identifier, length );
return node ? node->value : CHAR_MAP_NULL;
}
char_map_ref char_map_find_node( const char_map_ref map, const char * identifier, size_t length ){
if( ! char_map_is_valid( map )) return NULL;
if( length || ( * identifier )){
int index;
for( index = 0; index < map->next; ++ index ){
if( map->items[ index ]->c == * identifier ){
++ identifier;
if( length == 1 ) return map->items[ index ];
return char_map_find_node( map->items[ index ], identifier, length ? length - 1 : 0 );
}
}
return NULL;
}
return map;
}
int char_map_get_value( const char_map_ref map ){
return char_map_is_valid( map ) ? map->value : CHAR_MAP_NULL;
}
int char_map_initialize( char_map_ref map ){
if( ! map ) return EINVAL;
map->c = '\0';
map->value = CHAR_MAP_NULL;
map->size = 2;
map->next = 0;
map
->items
= malloc( sizeof( char_map_ref
) * map
->size
);
if( ! map->items ){
map->magic = 0;
return ENOMEM;
}
map->items[ map->next ] = NULL;
map->magic = CHAR_MAP_MAGIC_VALUE;
return EOK;
}
int char_map_is_valid( const char_map_ref map ){
return map && ( map->magic == CHAR_MAP_MAGIC_VALUE );
}
int char_map_update( char_map_ref map, const char * identifier, const size_t length, const int value ){
char_map_ref node;
// if( ! char_map_is_valid( map )) return EINVAL;
node = char_map_find_node( map, identifier, length );
if( node ){
node->value = value;
return EOK;
}else{
return char_map_add( map, identifier, length, value );
}
}
/** @}
*/