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/*
 * Copyright (c) 2005 Sergey Bondari
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * - The name of the author may not be used to endorse or promote products
 *   derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/** @addtogroup generic 
 * @{
 */

/**
 * @file
 * @brief   Sorting functions.
 *
 * This files contains functions implementing several sorting
 * algorithms (e.g. quick sort and bubble sort).
 */
 
#include <mm/slab.h>
#include <memstr.h>
#include <sort.h>
#include <panic.h>

#define EBUFSIZE    32

void _qsort(void * data, size_t n, size_t e_size, int (* cmp) (void * a, void * b), void *tmp, void *pivot);
void _bubblesort(void * data, size_t n, size_t e_size, int (* cmp) (void * a, void * b), void *slot);

/** Quicksort wrapper
 *
 * This is only a wrapper that takes care of memory allocations for storing
 * the pivot and temporary elements for generic quicksort algorithm.
 * 
 * This function _can_ sleep
 *
 * @param data Pointer to data to be sorted.
 * @param n Number of elements to be sorted.
 * @param e_size Size of one element.
 * @param cmp Comparator function.
 * 
 */
void qsort(void * data, size_t n, size_t e_size, int (* cmp) (void * a, void * b))
{
    uint8_t buf_tmp[EBUFSIZE];
    uint8_t buf_pivot[EBUFSIZE];
    void * tmp = buf_tmp;
    void * pivot = buf_pivot;

    if (e_size > EBUFSIZE) {
        pivot = (void *) malloc(e_size, 0);
        tmp = (void *) malloc(e_size, 0);
    }

    _qsort(data, n, e_size, cmp, tmp, pivot);
    
    if (e_size > EBUFSIZE) {
        free(tmp);
        free(pivot);
    }
}

/** Quicksort
 *
 * Apply generic quicksort algorithm on supplied data, using pre-allocated buffers.
 * 
 * @param data Pointer to data to be sorted.
 * @param n Number of elements to be sorted.
 * @param e_size Size of one element.
 * @param cmp Comparator function.
 * @param tmp Pointer to scratch memory buffer e_size bytes long.
 * @param pivot Pointer to scratch memory buffer e_size bytes long.
 * 
 */
void _qsort(void * data, size_t n, size_t e_size, int (* cmp) (void * a, void * b), void *tmp, void *pivot)
{
    if (n > 4) {
        unsigned int i = 0, j = n - 1;

        memcpy(pivot, data, e_size);

        while (1) {
            while ((cmp(data + i * e_size, pivot) < 0) && (i < n))
                i++;
            while ((cmp(data + j * e_size, pivot) >= 0) && (j > 0))
                j--;
            
            if (i < j) {
                memcpy(tmp, data + i * e_size, e_size);
                memcpy(data + i * e_size, data + j * e_size, e_size);
                memcpy(data + j * e_size, tmp, e_size);
            } else {
                break;
            }
        }

        _qsort(data, j + 1, e_size, cmp, tmp, pivot);
        _qsort(data + (j + 1) * e_size, n - j - 1, e_size, cmp, tmp, pivot);
    } else {
        _bubblesort(data, n, e_size, cmp, tmp);
    }
}

/** Bubblesort wrapper
 *
 * This is only a wrapper that takes care of memory allocation for storing
 * the slot element for generic bubblesort algorithm.
 * 
 * @param data Pointer to data to be sorted.
 * @param n Number of elements to be sorted.
 * @param e_size Size of one element.
 * @param cmp Comparator function.
 * 
 */
void bubblesort(void * data, size_t n, size_t e_size, int (* cmp) (void * a, void * b))
{
    uint8_t buf_slot[EBUFSIZE];
    void * slot = buf_slot;
    
    if (e_size > EBUFSIZE) {
        slot = (void *) malloc(e_size, 0);
    }

    _bubblesort(data, n, e_size, cmp, slot);
    
    if (e_size > EBUFSIZE) {
        free(slot);
    }
}

/** Bubblesort
 *
 * Apply generic bubblesort algorithm on supplied data, using pre-allocated buffer.
 * 
 * @param data Pointer to data to be sorted.
 * @param n Number of elements to be sorted.
 * @param e_size Size of one element.
 * @param cmp Comparator function.
 * @param slot Pointer to scratch memory buffer e_size bytes long.
 * 
 */
void _bubblesort(void * data, size_t n, size_t e_size, int (* cmp) (void * a, void * b), void *slot)
{
    bool done = false;
    void * p;

    while (!done) {
        done = true;
        for (p = data; p < data + e_size * (n - 1); p = p + e_size) {
            if (cmp(p, p + e_size) == 1) {
                memcpy(slot, p, e_size);
                memcpy(p, p + e_size, e_size);
                memcpy(p + e_size, slot, e_size);
                done = false;
            }
        }
    }

}

/*
 * Comparator returns 1 if a > b, 0 if a == b, -1 if a < b
 */
int int_cmp(void * a, void * b)
{
    return (* (int *) a > * (int*)b) ? 1 : (*(int *)a < * (int *)b) ? -1 : 0;
}

int uint8_t_cmp(void * a, void * b)
{
    return (* (uint8_t *) a > * (uint8_t *)b) ? 1 : (*(uint8_t *)a < * (uint8_t *)b) ? -1 : 0;
}

int uint16_t_cmp(void * a, void * b)
{
    return (* (uint16_t *) a > * (uint16_t *)b) ? 1 : (*(uint16_t *)a < * (uint16_t *)b) ? -1 : 0;
}

int uint32_t_cmp(void * a, void * b)
{
    return (* (uint32_t *) a > * (uint32_t *)b) ? 1 : (*(uint32_t *)a < * (uint32_t *)b) ? -1 : 0;
}

/** @}
 */