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  1. /*
  2.  * Copyright (C) 2005 Josef Cejka
  3.  * All rights reserved.
  4.  *
  5.  * Redistribution and use in source and binary forms, with or without
  6.  * modification, are permitted provided that the following conditions
  7.  * are met:
  8.  *
  9.  * - Redistributions of source code must retain the above copyright
  10.  *   notice, this list of conditions and the following disclaimer.
  11.  * - Redistributions in binary form must reproduce the above copyright
  12.  *   notice, this list of conditions and the following disclaimer in the
  13.  *   documentation and/or other materials provided with the distribution.
  14.  * - The name of the author may not be used to endorse or promote products
  15.  *   derived from this software without specific prior written permission.
  16.  *
  17.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  18.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  19.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  20.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  21.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  22.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  23.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  24.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27.  */
  28.  
  29. #include<softfloat.h>
  30. #include<sftypes.h>
  31.  
  32. #include<add.h>
  33. #include<sub.h>
  34. #include<mul.h>
  35. #include<div.h>
  36.  
  37. #include<conversion.h>
  38. #include<comparison.h>
  39. #include<other.h>
  40.  
  41. /* Arithmetic functions */
  42.  
  43. float __addsf3(float a, float b)
  44. {
  45.     float32 fa, fb;
  46.     fa.f = a;
  47.     fb.f = b;
  48.     if (fa.parts.sign != fb.parts.sign) {
  49.         if (fa.parts.sign) {
  50.             fa.parts.sign = 0;
  51.             return subFloat32(fb, fa).f;
  52.         };
  53.         fb.parts.sign = 0;
  54.         return subFloat32(fa, fb).f;
  55.     }
  56.     return addFloat32(fa, fb).f;
  57. }
  58.  
  59. double __adddf3(double a, double b)
  60. {
  61.     float64 da, db;
  62.     da.d = a;
  63.     db.d = b;
  64.     if (da.parts.sign != db.parts.sign) {
  65.         if (da.parts.sign) {
  66.             da.parts.sign = 0;
  67.             return subFloat64(db, da).d;
  68.         };
  69.         db.parts.sign = 0;
  70.         return subFloat64(da, db).d;
  71.     }
  72.     return addFloat64(da, db).d;
  73. }
  74.  
  75. float __subsf3(float a, float b)
  76. {
  77.     float32 fa, fb;
  78.     fa.f = a;
  79.     fb.f = b;
  80.     if (fa.parts.sign != fb.parts.sign) {
  81.         fb.parts.sign = !fb.parts.sign;
  82.         return addFloat32(fa, fb).f;
  83.     }
  84.     return subFloat32(fa, fb).f;
  85. }
  86.  
  87. double __subdf3(double a, double b)
  88. {
  89.     float64 da, db;
  90.     da.d = a;
  91.     db.d = b;
  92.     if (da.parts.sign != db.parts.sign) {
  93.         db.parts.sign = !db.parts.sign;
  94.         return addFloat64(da, db).d;
  95.     }
  96.     return subFloat64(da, db).d;
  97. }
  98.  
  99. float __mulsf3(float a, float b)
  100. {
  101.     float32 fa, fb;
  102.     fa.f = a;
  103.     fb.f = b;
  104.     return  mulFloat32(fa, fb).f;
  105. }
  106.  
  107. double __muldf3(double a, double b)
  108. {
  109.     float64 da, db;
  110.     da.d = a;
  111.     db.d = b;
  112.     return  mulFloat64(da, db).d;
  113. }
  114.  
  115. float __divsf3(float a, float b)
  116. {
  117.     float32 fa, fb;
  118.     fa.f = a;
  119.     fb.f = b;
  120.     return  divFloat32(fa, fb).f;
  121. }
  122.  
  123. double __divdf3(double a, double b)
  124. {
  125.     float64 da, db;
  126.     da.d = a;
  127.     db.d = b;
  128.     return  divFloat64(da, db).d;
  129. }
  130.  
  131. float __negsf2(float a)
  132. {
  133.     float32 fa;
  134.     fa.f = a;
  135.     fa.parts.sign = !fa.parts.sign;
  136.     return fa.f;
  137. }
  138.  
  139. double __negdf2(double a)
  140. {
  141.     float64 fa;
  142.     fa.d = a;
  143.     fa.parts.sign = !fa.parts.sign;
  144.     return fa.d;
  145. }
  146.  
  147. /* Conversion functions */
  148.  
  149. double __extendsfdf2(float a)
  150. {
  151.     float32 fa;
  152.     fa.f = a;
  153.     return convertFloat32ToFloat64(fa).d;
  154. }
  155.  
  156. float __truncdfsf2(double a)
  157. {
  158.     float64 da;
  159.     da.d = a;
  160.     return convertFloat64ToFloat32(da).f;
  161. }
  162.  
  163. /* Comparison functions */
  164.  
  165. /* a<b .. -1
  166.  * a=b ..  0
  167.  * a>b ..  1
  168.  * */
  169.  
  170. int __cmpsf2(float a, float b)
  171. {
  172.     float32 fa, fb;
  173.     fa.f = a;
  174.     fb.f = b;
  175.     if ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) ) {
  176.         return 1; /* no special constant for unordered - maybe signaled? */
  177.     };
  178.  
  179.    
  180.     if (isFloat32eq(fa, fb)) {
  181.         return 0;
  182.     };
  183.    
  184.     if (isFloat32lt(fa, fb)) {
  185.         return -1;
  186.         };
  187.     return 1;
  188. }
  189.  
  190. int __unordsf2(float a, float b)
  191. {
  192.     float32 fa, fb;
  193.     fa.f = a;
  194.     fb.f = b;
  195.     return ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) );
  196. }
  197.  
  198. /**
  199.  * @return zero, if neither argument is a NaN and are equal
  200.  * */
  201. int __eqsf2(float a, float b)
  202. {
  203.     float32 fa, fb;
  204.     fa.f = a;
  205.     fb.f = b;
  206.     if ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) ) {
  207.         /* TODO: sigNaNs*/
  208.         return 1;
  209.         };
  210.     return isFloat32eq(fa, fb) - 1;
  211. }
  212.  
  213. /* strange behavior, but it was in gcc documentation */
  214. int __nesf2(float a, float b)
  215. {
  216.     return __eqsf2(a, b);
  217. }
  218.  
  219. /* return value >= 0 if a>=b and neither is NaN */
  220. int __gesf2(float a, float b)
  221. {
  222.     float32 fa, fb;
  223.     fa.f = a;
  224.     fb.f = b;
  225.     if ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) ) {
  226.         /* TODO: sigNaNs*/
  227.         return -1;
  228.         };
  229.    
  230.     if (isFloat32eq(fa, fb)) {
  231.         return 0;
  232.     };
  233.    
  234.     if (isFloat32gt(fa, fb)) {
  235.         return 1;
  236.         };
  237.    
  238.     return -1;
  239. }
  240.  
  241. /** Return negative value, if a<b and neither is NaN*/
  242. int __ltsf2(float a, float b)
  243. {
  244.     float32 fa, fb;
  245.     fa.f = a;
  246.     fb.f = b;
  247.     if ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) ) {
  248.         /* TODO: sigNaNs*/
  249.         return 1;
  250.         };
  251.     if (isFloat32lt(fa, fb)) {
  252.         return -1;
  253.         };
  254.     return 0;
  255. }
  256.  
  257. /* return value <= 0 if a<=b and neither is NaN */
  258. int __lesf2(float a, float b)
  259. {
  260.     float32 fa, fb;
  261.     fa.f = a;
  262.     fb.f = b;
  263.     if ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) ) {
  264.         /* TODO: sigNaNs*/
  265.         return 1;
  266.         };
  267.    
  268.     if (isFloat32eq(fa, fb)) {
  269.         return 0;
  270.     };
  271.    
  272.     if (isFloat32lt(fa, fb)) {
  273.         return -1;
  274.         };
  275.    
  276.     return 1;
  277. }
  278.  
  279. /** Return positive value, if a>b and neither is NaN*/
  280. int __gtsf2(float a, float b)
  281. {
  282.     float32 fa, fb;
  283.     fa.f = a;
  284.     fb.f = b;
  285.     if ( (isFloat32NaN(fa)) || (isFloat32NaN(fb)) ) {
  286.         /* TODO: sigNaNs*/
  287.         return -1;
  288.         };
  289.     if (isFloat32gt(fa, fb)) {
  290.         return 1;
  291.         };
  292.     return 0;
  293. }
  294.  
  295. /* Other functions */
  296.  
  297. float __powisf2(float a, int b)
  298. {
  299. /* TODO: */
  300. }
  301.  
  302. float __mulsc3(float a, float b, float c, float d)
  303. {
  304. /* TODO: */
  305. }
  306.  
  307. float __divsc3(float a, float b, float c, float d)
  308. {
  309. /* TODO: */
  310. }
  311.  
  312.