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  1. /*
  2.  * Copyright (C) 2001-2005 Jakub Jermar
  3.  * Copyright (C) 2005 Sergey Bondari
  4.  * All rights reserved.
  5.  *
  6.  * Redistribution and use in source and binary forms, with or without
  7.  * modification, are permitted provided that the following conditions
  8.  * are met:
  9.  *
  10.  * - Redistributions of source code must retain the above copyright
  11.  *   notice, this list of conditions and the following disclaimer.
  12.  * - Redistributions in binary form must reproduce the above copyright
  13.  *   notice, this list of conditions and the following disclaimer in the
  14.  *   documentation and/or other materials provided with the distribution.
  15.  * - The name of the author may not be used to endorse or promote products
  16.  *   derived from this software without specific prior written permission.
  17.  *
  18.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  19.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  20.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  21.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  22.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  23.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  24.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  25.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28.  */
  29.  
  30. #include <typedefs.h>
  31. #include <arch/types.h>
  32. #include <mm/heap.h>
  33. #include <mm/frame.h>
  34. #include <mm/as.h>
  35. #include <panic.h>
  36. #include <debug.h>
  37. #include <list.h>
  38. #include <synch/spinlock.h>
  39. #include <arch/asm.h>
  40. #include <arch.h>
  41. #include <print.h>
  42. #include <align.h>
  43.  
  44. SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
  45. LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
  46.  
  47. /** Blacklist containing non-available areas of memory.
  48.  *
  49.  * This blacklist is used to exclude frames that cannot be allocated
  50.  * (e.g. kernel memory) from available memory map.
  51.  */
  52. region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
  53. count_t zone_blacklist_count = 0;
  54.  
  55. static struct buddy_system_operations  zone_buddy_system_operations = {
  56.     .find_buddy = zone_buddy_find_buddy,
  57.     .bisect = zone_buddy_bisect,
  58.     .coalesce = zone_buddy_coalesce,
  59.     .set_order = zone_buddy_set_order,
  60.     .get_order = zone_buddy_get_order,
  61.     .mark_busy = zone_buddy_mark_busy,
  62. };
  63.  
  64. /** Initialize physical memory management
  65.  *
  66.  * Initialize physical memory managemnt.
  67.  */
  68. void frame_init(void)
  69. {
  70.     if (config.cpu_active == 1) {
  71.         frame_region_not_free(KA2PA(config.base), config.kernel_size);
  72.         if (config.init_size > 0)
  73.             frame_region_not_free(KA2PA(config.init_addr), config.init_size);
  74.     }
  75.  
  76.     frame_arch_init();
  77. }
  78.  
  79. /** Allocate power-of-two frames of physical memory.
  80.  *
  81.  * @param flags Flags for host zone selection and address processing.
  82.  * @param order Allocate exactly 2^order frames.
  83.  *
  84.  * @return Allocated frame.
  85.  */
  86. __address frame_alloc(int flags, __u8 order, int * status)
  87. {
  88.     ipl_t ipl;
  89.     link_t *cur, *tmp;
  90.     zone_t *z;
  91.     zone_t *zone = NULL;
  92.     frame_t *frame = NULL;
  93.     __address v;
  94.    
  95. loop:
  96.     ipl = interrupts_disable();
  97.     spinlock_lock(&zone_head_lock);
  98.  
  99.     /*
  100.      * First, find suitable frame zone.
  101.      */
  102.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  103.         z = list_get_instance(cur, zone_t, link);
  104.        
  105.         spinlock_lock(&z->lock);
  106.  
  107.         /* Check if the zone has 2^order frames area available  */
  108.         if (buddy_system_can_alloc(z->buddy_system, order)) {
  109.             zone = z;
  110.             break;
  111.         }
  112.        
  113.         spinlock_unlock(&z->lock);
  114.     }
  115.    
  116.     if (!zone) {
  117.         if (flags & FRAME_PANIC)
  118.             panic("Can't allocate frame.\n");
  119.        
  120.         /*
  121.          * TODO: Sleep until frames are available again.
  122.          */
  123.         spinlock_unlock(&zone_head_lock);
  124.         interrupts_restore(ipl);
  125.  
  126.         if (flags & FRAME_NON_BLOCKING) {
  127.             ASSERT(status != NULL);
  128.             *status = FRAME_NO_MEMORY;
  129.             return NULL;
  130.         }
  131.        
  132.         panic("Sleep not implemented.\n");
  133.         goto loop;
  134.     }
  135.        
  136.  
  137.     /* Allocate frames from zone buddy system */
  138.     tmp = buddy_system_alloc(zone->buddy_system, order);
  139.    
  140.     ASSERT(tmp);
  141.    
  142.     /* Update zone information. */
  143.     zone->free_count -= (1 << order);
  144.     zone->busy_count += (1 << order);
  145.  
  146.     /* Frame will be actually a first frame of the block. */
  147.     frame = list_get_instance(tmp, frame_t, buddy_link);
  148.    
  149.     /* get frame address */
  150.     v = FRAME2ADDR(zone, frame);
  151.  
  152.     spinlock_unlock(&zone->lock);
  153.     spinlock_unlock(&zone_head_lock);
  154.     interrupts_restore(ipl);
  155.  
  156.     if (flags & FRAME_KA)
  157.         v = PA2KA(v);
  158.    
  159.     if (flags & FRAME_NON_BLOCKING) {
  160.         ASSERT(status != NULL);
  161.         *status = FRAME_OK;
  162.     }
  163.    
  164.     return v;
  165. }
  166.  
  167. /** Free a frame.
  168.  *
  169.  * Find respective frame structrue for supplied addr.
  170.  * Decrement frame reference count.
  171.  * If it drops to zero, move the frame structure to free list.
  172.  *
  173.  * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
  174.  */
  175. void frame_free(__address addr)
  176. {
  177.     ipl_t ipl;
  178.     link_t *cur;
  179.     zone_t *z;
  180.     zone_t *zone = NULL;
  181.     frame_t *frame;
  182.     ASSERT(addr % FRAME_SIZE == 0);
  183.    
  184.     ipl = interrupts_disable();
  185.     spinlock_lock(&zone_head_lock);
  186.    
  187.     /*
  188.      * First, find host frame zone for addr.
  189.      */
  190.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  191.         z = list_get_instance(cur, zone_t, link);
  192.        
  193.         spinlock_lock(&z->lock);
  194.        
  195.         if (IS_KA(addr))
  196.             addr = KA2PA(addr);
  197.        
  198.         /*
  199.          * Check if addr belongs to z.
  200.          */
  201.         if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
  202.             zone = z;
  203.             break;
  204.         }
  205.  
  206.         spinlock_unlock(&z->lock);
  207.     }
  208.    
  209.     ASSERT(zone != NULL);
  210.    
  211.     frame = ADDR2FRAME(zone, addr);
  212.  
  213.     ASSERT(frame->refcount);
  214.  
  215.     if (!--frame->refcount) {
  216.         buddy_system_free(zone->buddy_system, &frame->buddy_link);
  217.     }
  218.  
  219.     /* Update zone information. */
  220.     zone->free_count += (1 << frame->buddy_order);
  221.     zone->busy_count -= (1 << frame->buddy_order);
  222.    
  223.     spinlock_unlock(&zone->lock);
  224.     spinlock_unlock(&zone_head_lock);
  225.     interrupts_restore(ipl);
  226. }
  227.  
  228. /** Mark frame region not free.
  229.  *
  230.  * Mark frame region not free.
  231.  *
  232.  * @param base Base address of non-available region.
  233.  * @param size Size of non-available region.
  234.  */
  235. void frame_region_not_free(__address base, size_t size)
  236. {
  237.     index_t index;
  238.     index = zone_blacklist_count++;
  239.  
  240.     /* Force base to the nearest lower address frame boundary. */
  241.     base = ALIGN_DOWN(base, FRAME_SIZE);
  242.     /* Align size to frame boundary. */
  243.     size = ALIGN_UP(size, FRAME_SIZE);
  244.  
  245.     ASSERT(index < ZONE_BLACKLIST_SIZE);
  246.     zone_blacklist[index].base = base;
  247.     zone_blacklist[index].size = size;
  248. }
  249.  
  250. /** Create frame zones in region of available memory.
  251.  *
  252.  * Avoid any black listed areas of non-available memory.
  253.  * Assume that the black listed areas cannot overlap
  254.  * one another or cross available memory region boundaries.
  255.  *
  256.  * @param base Base address of available memory region.
  257.  * @param size Size of the region.
  258.  */
  259. void zone_create_in_region(__address base, size_t size) {
  260.     int i;
  261.     zone_t * z;
  262.     __address s;
  263.     size_t sz;
  264.    
  265.     ASSERT(base % FRAME_SIZE == 0);
  266.     ASSERT(size % FRAME_SIZE == 0);
  267.    
  268.     if (!size)
  269.         return;
  270.  
  271.     for (i = 0; i < zone_blacklist_count; i++) {
  272.         if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
  273.             s = base; sz = zone_blacklist[i].base - base;
  274.             ASSERT(base != s || sz != size);
  275.             zone_create_in_region(s, sz);
  276.            
  277.             s = zone_blacklist[i].base + zone_blacklist[i].size;
  278.             sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
  279.             ASSERT(base != s || sz != size);
  280.             zone_create_in_region(s, sz);
  281.             return;
  282.        
  283.         }
  284.     }
  285.    
  286.     z = zone_create(base, size, 0);
  287.  
  288.     if (!z) {
  289.         panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
  290.     }
  291.    
  292.     zone_attach(z);
  293. }
  294.  
  295.  
  296. /** Create frame zone
  297.  *
  298.  * Create new frame zone.
  299.  *
  300.  * @param start Physical address of the first frame within the zone.
  301.  * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
  302.  * @param flags Zone flags.
  303.  *
  304.  * @return Initialized zone.
  305.  */
  306. zone_t * zone_create(__address start, size_t size, int flags)
  307. {
  308.     zone_t *z;
  309.     count_t cnt;
  310.     int i;
  311.     __u8 max_order;
  312.  
  313.     ASSERT(start % FRAME_SIZE == 0);
  314.     ASSERT(size % FRAME_SIZE == 0);
  315.    
  316.     cnt = size / FRAME_SIZE;
  317.    
  318.     z = (zone_t *) early_malloc(sizeof(zone_t));
  319.     if (z) {
  320.         link_initialize(&z->link);
  321.         spinlock_initialize(&z->lock, "zone_lock");
  322.    
  323.         z->base = start;
  324.         z->flags = flags;
  325.  
  326.         z->free_count = cnt;
  327.         z->busy_count = 0;
  328.        
  329.         z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
  330.         if (!z->frames) {
  331.             early_free(z);
  332.             return NULL;
  333.         }
  334.        
  335.         for (i = 0; i<cnt; i++) {
  336.             frame_initialize(&z->frames[i], z);
  337.         }
  338.        
  339.         /*
  340.          * Create buddy system for the zone
  341.          */
  342.         for (max_order = 0; cnt >> max_order; max_order++)
  343.             ;
  344.         z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
  345.        
  346.         /* Stuffing frames */
  347.         for (i = 0; i<cnt; i++) {
  348.             z->frames[i].refcount = 0;
  349.             buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
  350.         }
  351.     }
  352.     return z;
  353. }
  354.  
  355. /** Attach frame zone
  356.  *
  357.  * Attach frame zone to zone list.
  358.  *
  359.  * @param zone Zone to be attached.
  360.  */
  361. void zone_attach(zone_t *zone)
  362. {
  363.     ipl_t ipl;
  364.    
  365.     ipl = interrupts_disable();
  366.     spinlock_lock(&zone_head_lock);
  367.    
  368.     list_append(&zone->link, &zone_head);
  369.    
  370.     spinlock_unlock(&zone_head_lock);
  371.     interrupts_restore(ipl);
  372. }
  373.  
  374. /** Initialize frame structure
  375.  *
  376.  * Initialize frame structure.
  377.  *
  378.  * @param frame Frame structure to be initialized.
  379.  * @param zone Host frame zone.
  380.  */
  381. void frame_initialize(frame_t *frame, zone_t *zone)
  382. {
  383.     frame->refcount = 1;
  384.     frame->buddy_order = 0;
  385. }
  386.  
  387.  
  388. /** Buddy system find_buddy implementation
  389.  *
  390.  * @param b Buddy system.
  391.  * @param block Block for which buddy should be found
  392.  *
  393.  * @return Buddy for given block if found
  394.  */
  395. link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
  396.     frame_t * frame;
  397.     zone_t * zone;
  398.     index_t index;
  399.     bool is_left, is_right;
  400.  
  401.     frame = list_get_instance(block, frame_t, buddy_link);
  402.     zone = (zone_t *) b->data;
  403.    
  404.     ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
  405.    
  406.     is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
  407.     is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
  408.    
  409.     ASSERT(is_left ^ is_right);
  410.    
  411.     if (is_left) {
  412.         index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
  413.     } else { // if (is_right)
  414.         index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
  415.     }
  416.    
  417.     if (FRAME_INDEX_VALID(zone, index)) {
  418.         if (    zone->frames[index].buddy_order == frame->buddy_order &&
  419.             zone->frames[index].refcount == 0) {
  420.             return &zone->frames[index].buddy_link;
  421.         }
  422.     }
  423.    
  424.     return NULL;   
  425. }
  426.  
  427. /** Buddy system bisect implementation
  428.  *
  429.  * @param b Buddy system.
  430.  * @param block Block to bisect
  431.  *
  432.  * @return right block
  433.  */
  434. link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
  435.     frame_t * frame_l, * frame_r;
  436.  
  437.     frame_l = list_get_instance(block, frame_t, buddy_link);
  438.     frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
  439.    
  440.     return &frame_r->buddy_link;
  441. }
  442.  
  443. /** Buddy system coalesce implementation
  444.  *
  445.  * @param b Buddy system.
  446.  * @param block_1 First block
  447.  * @param block_2 First block's buddy
  448.  *
  449.  * @return Coalesced block (actually block that represents lower address)
  450.  */
  451. link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
  452.     frame_t * frame1, * frame2;
  453.    
  454.     frame1 = list_get_instance(block_1, frame_t, buddy_link);
  455.     frame2 = list_get_instance(block_2, frame_t, buddy_link);
  456.    
  457.     return frame1 < frame2 ? block_1 : block_2;
  458. }
  459.  
  460. /** Buddy system set_order implementation
  461.  *
  462.  * @param b Buddy system.
  463.  * @param block Buddy system block
  464.  * @param order Order to set
  465.  */
  466. void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
  467.     frame_t * frame;
  468.     frame = list_get_instance(block, frame_t, buddy_link);
  469.     frame->buddy_order = order;
  470. }
  471.  
  472. /** Buddy system get_order implementation
  473.  *
  474.  * @param b Buddy system.
  475.  * @param block Buddy system block
  476.  *
  477.  * @return Order of block
  478.  */
  479. __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
  480.     frame_t * frame;
  481.     frame = list_get_instance(block, frame_t, buddy_link);
  482.     return frame->buddy_order;
  483. }
  484.  
  485. /** Buddy system mark_busy implementation
  486.  *
  487.  * @param b Buddy system
  488.  * @param block Buddy system block
  489.  *
  490.  */
  491. void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
  492.     frame_t * frame;
  493.     frame = list_get_instance(block, frame_t, buddy_link);
  494.     frame->refcount = 1;
  495. }
  496.  
  497. /** Prints list of zones
  498.  *
  499.  */
  500. void zone_print_list(void) {
  501.     zone_t *zone = NULL;
  502.     link_t *cur;
  503.     ipl_t ipl;
  504.  
  505.     ipl = interrupts_disable();
  506.     spinlock_lock(&zone_head_lock);
  507.     printf("Base address\tFree Frames\tBusy Frames\n");
  508.     printf("------------\t-----------\t-----------\n");
  509.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  510.         zone = list_get_instance(cur, zone_t, link);
  511.         spinlock_lock(&zone->lock);
  512.         printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count);
  513.         spinlock_unlock(&zone->lock);
  514.     }
  515.     spinlock_unlock(&zone_head_lock);
  516.     interrupts_restore(ipl);
  517. }
  518.  
  519. /** Prints zone details
  520.  *
  521.  * @param base Zone base address
  522.  */
  523. void zone_print_one(__address base) {
  524.     zone_t *zone = NULL, *z ;
  525.     link_t *cur;
  526.     ipl_t ipl;
  527.  
  528.     ipl = interrupts_disable();
  529.     spinlock_lock(&zone_head_lock);
  530.    
  531.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  532.         z = list_get_instance(cur, zone_t, link);
  533.         if (base == z->base) {
  534.             zone = z;
  535.             break;
  536.         }
  537.     }
  538.    
  539.     if (!zone) {
  540.         spinlock_unlock(&zone_head_lock);
  541.         interrupts_restore(ipl);
  542.         printf("No zone with address %X\n", base);
  543.         return;
  544.     }
  545.    
  546.     spinlock_lock(&zone->lock);
  547.     printf("Memory zone information\n\n");
  548.     printf("Zone base address: %P\n", zone->base);
  549.     printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
  550.     printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
  551.     printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
  552.    
  553.     printf("\nBuddy allocator structures:\n\n");
  554.     buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
  555.    
  556.     spinlock_unlock(&zone->lock);
  557.     spinlock_unlock(&zone_head_lock);
  558.     interrupts_restore(ipl);
  559. }
  560.  
  561.