/*	$OpenBSD: tetris.c,v 1.21 2006/04/20 03:24:12 ray Exp $	*/
/*	$NetBSD: tetris.c,v 1.2 1995/04/22 07:42:47 cgd Exp $	*/

/*-
 * Copyright (c) 1992, 1993
 *	The Regents of the University of California.  All rights reserved.
 *
 * This code is derived from software contributed to Berkeley by
 * Chris Torek and Darren F. Provine.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * 3. Neither the name of the University nor the names of its contributors
 *    may be used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
 * SUCH DAMAGE.
 *
 *	@(#)tetris.c	8.1 (Berkeley) 5/31/93
 */

/** @addtogroup tetris Tetris
 * @brief	Tetris ported from OpenBSD
 * @{ 
 */
/** @file
 */

#ifndef lint
static const char copyright[] =
"@(#) Copyright (c) 1992, 1993\n\
	The Regents of the University of California.  All rights reserved.\n";
#endif /* not lint */

/*
 * Tetris (or however it is spelled).
 */

#include <sys/time.h>
#include <sys/types.h>

#include <err.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>

#include "input.h"
#include "scores.h"
#include "screen.h"
#include "tetris.h"

cell	board[B_SIZE];
int	Rows, Cols;
const struct shape *curshape;
const struct shape *nextshape;
long	fallrate;
int	score;
//gid_t	gid, egid;
char	key_msg[100];
int	showpreview, classic;

static void	elide(void);
static void	setup_board(void);
const struct shape *randshape(void);
void	onintr(int);
void	usage(void);

/*
 * Set up the initial board.  The bottom display row is completely set,
 * along with another (hidden) row underneath that.  Also, the left and
 * right edges are set.
 */
static void
setup_board(void)
{
	int i;
	cell *p;

	p = board;
	for (i = B_SIZE; i; i--)
		*p++ = i <= (2 * B_COLS) || (i % B_COLS) < 2;
}

/*
 * Elide any full active rows.
 */
static void
elide(void)
{
	int rows = 0;
	int i, j, base;
	cell *p;

	for (i = A_FIRST; i < A_LAST; i++) {
		base = i * B_COLS + 1;
		p = &board[base];
		for (j = B_COLS - 2; *p++ != 0;) {
			if (--j <= 0) {
				/* this row is to be elided */
				rows++;
				memset(&board[base], 0, B_COLS - 2);
				scr_update();
				tsleep();
				while (--base != 0)
					board[base + B_COLS] = board[base];
				scr_update();
				tsleep();
				break;
			}
		}
	}
	switch (rows) {
	case 1:
		score += 10;
		break;
	case 2:
		score += 30;
		break;
	case 3:
		score += 70;
		break;
	case 4:
		score += 150;
		break;
	default:
		break;
	}
}

const struct shape *
randshape(void)
{
	const struct shape *tmp;
	int i, j;

	tmp = &shapes[random() % 7];
	j = random() % 4;
	for (i = 0; i < j; i++)
		tmp = &shapes[classic? tmp->rotc : tmp->rot];
	return (tmp);
}

static void srandomdev(void)
{
	struct timeval tv;

	gettimeofday(&tv, NULL);
	srandom(tv.tv_sec + tv.tv_usec / 100000);
}

static void tetris_menu_draw(int level) 
{
		clear_screen();
		moveto(5,10);
		puts("Tetris\n\n");
			
		moveto(8,10);
		printf("Level = %d (press keys 1 - 9 to change)",level);
		moveto(9,10);
		printf("Preview is %s (press 'p' to change)", (showpreview?"on ":"off"));
		moveto(12,10);
		printf("Press 'h' to show hiscore table.");
		moveto(13,10);
		printf("Press 's' to start game.");
		moveto(14,10);
		printf("Press 'q' to quit game.");
		moveto(20,10);
		printf("In game controls:");
		moveto(21,0);
		puts(key_msg);
}

static int tetris_menu(int *level) 
{
	static int firstgame = 1;
	int i;
/*	if (showpreview == 0)
		(void)printf("Your score:  %d point%s  x  level %d  =  %d\n",
		    score, score == 1 ? "" : "s", level, score * level);
	else {
 		(void)printf("Your score:  %d point%s x level %d x preview penalty %0.3f = %d\n", 
 		    score, score == 1 ? "" : "s", level, (double)PRE_PENALTY, 
 		    (int)(score * level * PRE_PENALTY)); 
 		score = score * PRE_PENALTY; 
	}
	savescore(level);

	showscores(level);
	
	printf("\nHit 's' to new game, 'q' to quit.\n");
*/
	tetris_menu_draw(*level);
	while (1) {
	
		i = getchar();
		
		switch(i) {
			case 'p':
				showpreview = !showpreview;
				moveto(9,21);
				if (showpreview)
					printf("on ");
				else
					printf("off");
					
				break;
			case 'h':
				showscores(firstgame);
				tetris_menu_draw(*level);
				break;
			case 's':
				firstgame = 0;
				return 1;
			case 'q':
				return 0;
			case '1':
			case '2':
			case '3':
			case '4':
			case '5':
			case '6':		
			case '7':
			case '8':
			case '9':
				*level = i - '0';
				moveto(8,18);
				printf("%d", *level);
				break;
		}
	}
	
}

int
main(int argc, char *argv[])
{
	int pos, c;
	char *keys;
	int level = 2;
	char key_write[6][10];
	int i, j;

	keys = "jkl pq";

//	gid = getgid();
//	egid = getegid();
//	setegid(gid);

	classic = 0;
	showpreview = 1; 

/* 	while ((ch = getopt(argc, argv, "ck:l:ps")) != -1) */
/* 		switch(ch) { */
/* 		case 'c': */
/* 			/\* */
/* 			 * this means: */
/* 			 *	- rotate the other way; */
/* 			 *	- no reverse video. */
/* 			 *\/ */
/* 			classic = 1; */
/* 			break; */
/* 		case 'k': */
/* 			if (strlen(keys = optarg) != 6) */
/* 				usage(); */
/* 			break; */
/* 		case 'l': */
/* 			level = (int)strtonum(optarg, MINLEVEL, MAXLEVEL, */
/* 			    &errstr); */
/* 			if (errstr) */
/* 				errx(1, "level must be from %d to %d", */
/* 				    MINLEVEL, MAXLEVEL); */
/* 			break; */
/* 		case 'p': */
/* 			showpreview = 1; */
/* 			break; */
/* 		case 's': */
/* 			showscores(0); */
/* 			exit(0); */
/* 		default: */
/* 			usage(); */
/* 		} */

/* 	argc -= optind; */
/* 	argv += optind; */

/* 	if (argc) */
/* 		usage(); */

	

	for (i = 0; i <= 5; i++) {
		for (j = i+1; j <= 5; j++) {
			if (keys[i] == keys[j])
				errx(1, "duplicate command keys specified.");
		}
		if (keys[i] == ' ')
			strncpy(key_write[i], "<space>", sizeof key_write[i]);
		else {
			key_write[i][0] = keys[i];
			key_write[i][1] = '\0';
		}
	}

	snprintf(key_msg, sizeof key_msg,
"%s - left   %s - rotate   %s - right   %s - drop   %s - pause   %s - quit",
		key_write[0], key_write[1], key_write[2], key_write[3],
		key_write[4], key_write[5]);

	scr_init();
	initscores();
	while (tetris_menu(&level)) {
		fallrate = 1000000 / level;
		
		scr_clear();
		setup_board();
	
		srandomdev();
		scr_set();
	
		pos = A_FIRST*B_COLS + (B_COLS/2)-1;
		nextshape = randshape();
		curshape = randshape();
	
		scr_msg(key_msg, 1);
	
		for (;;) {
			place(curshape, pos, 1);
			scr_update();
			place(curshape, pos, 0);
			c = tgetchar();
			if (c < 0) {
				/*
				 * Timeout.  Move down if possible.
				 */
				if (fits_in(curshape, pos + B_COLS)) {
					pos += B_COLS;
					continue;
				}
	
				/*
				 * Put up the current shape `permanently',
				 * bump score, and elide any full rows.
				 */
				place(curshape, pos, 1);
				score++;
				elide();
	
				/*
				 * Choose a new shape.  If it does not fit,
				 * the game is over.
				 */
				curshape = nextshape;
				nextshape = randshape();
				pos = A_FIRST*B_COLS + (B_COLS/2)-1;
				if (!fits_in(curshape, pos))
					break;
				continue;
			}
	
			/*
			 * Handle command keys.
			 */
			if (c == keys[5]) {
				/* quit */
				break;
			}
			if (c == keys[4]) {
				static char msg[] =
				    "paused - press RETURN to continue";
	
				place(curshape, pos, 1);
				do {
					scr_update();
					scr_msg(key_msg, 0);
					scr_msg(msg, 1);
	//				(void) fflush(stdout);
				} while (rwait((struct timeval *)NULL) == -1);
				scr_msg(msg, 0);
				scr_msg(key_msg, 1);
				place(curshape, pos, 0);
				continue;
			}
			if (c == keys[0]) {
				/* move left */
				if (fits_in(curshape, pos - 1))
					pos--;
				continue;
			}
			if (c == keys[1]) {
				/* turn */
				const struct shape *new = &shapes[
				    classic? curshape->rotc : curshape->rot];
	
				if (fits_in(new, pos))
					curshape = new;
				continue;
			}
			if (c == keys[2]) {
				/* move right */
				if (fits_in(curshape, pos + 1))
					pos++;
				continue;
			}
			if (c == keys[3]) {
				/* move to bottom */
				while (fits_in(curshape, pos + B_COLS)) {
					pos += B_COLS;
					score++;
				}
				continue;
			}
			if (c == '\f') {
				scr_clear();
				scr_msg(key_msg, 1);
			}
		}
		
		scr_clear();
		insertscore(score, level);
		score=0;
	}
	
	scr_clear();
	printf("\n\n\n\t\tGame over.\n");
/*	
	while ((i = getchar()) != '\n')
		if (i == EOF)
			break
*/
	scr_end();

	return 0;
}

/* void */
/* onintr(int signo) */
/* { */
/* 	scr_clear();		/\* XXX signal race *\/ */
/* 	scr_end();		/\* XXX signal race *\/ */
/* 	_exit(0); */
/* } */

void
usage(void)
{
	(void)fprintf(stderr, "usage: tetris [-ps] [-k keys] [-l level]\n");
	exit(1);
}

/** @}
 */

