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Rev 1584 | Rev 1590 | ||
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Line 156... | Line 156... | ||
156 | 156 | ||
157 | gettimeofday(&tv, NULL); |
157 | gettimeofday(&tv, NULL); |
158 | srandom(tv.tv_sec + tv.tv_usec / 100000); |
158 | srandom(tv.tv_sec + tv.tv_usec / 100000); |
159 | } |
159 | } |
160 | 160 | ||
- | 161 | static void tetris_scores(int firstgame) |
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- | 162 | { |
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- | 163 | } |
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- | 164 | ||
- | 165 | static void tetris_menu_draw(int level) |
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- | 166 | { |
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- | 167 | clear_screen(); |
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- | 168 | moveto(5,10); |
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- | 169 | puts("Tetris\n\n"); |
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- | 170 | ||
- | 171 | moveto(8,10); |
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- | 172 | printf("Level = %d (press keys 1 - 9 to change)",level); |
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- | 173 | moveto(9,10); |
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- | 174 | printf("Preview is %s (press 'p' to change)", (showpreview?"on ":"off")); |
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- | 175 | moveto(12,10); |
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- | 176 | printf("Press 'h' to show hiscore table."); |
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- | 177 | moveto(13,10); |
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- | 178 | printf("Press 's' to start game."); |
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- | 179 | moveto(14,10); |
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- | 180 | printf("Press 'q' to quit game."); |
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- | 181 | moveto(20,10); |
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- | 182 | printf("In game controls:"); |
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- | 183 | moveto(21,0); |
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- | 184 | puts(key_msg); |
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- | 185 | } |
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- | 186 | ||
- | 187 | static int tetris_menu(int *level) |
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- | 188 | { |
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- | 189 | static int firstgame = 1; |
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- | 190 | int i; |
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- | 191 | /* if (showpreview == 0) |
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- | 192 | (void)printf("Your score: %d point%s x level %d = %d\n", |
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- | 193 | score, score == 1 ? "" : "s", level, score * level); |
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- | 194 | else { |
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- | 195 | (void)printf("Your score: %d point%s x level %d x preview penalty %0.3f = %d\n", |
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- | 196 | score, score == 1 ? "" : "s", level, (double)PRE_PENALTY, |
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- | 197 | (int)(score * level * PRE_PENALTY)); |
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- | 198 | score = score * PRE_PENALTY; |
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- | 199 | } |
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- | 200 | savescore(level); |
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- | 201 | ||
- | 202 | showscores(level); |
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- | 203 | |
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- | 204 | printf("\nHit 's' to new game, 'q' to quit.\n"); |
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- | 205 | */ |
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- | 206 | tetris_menu_draw(*level); |
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- | 207 | while (1) { |
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- | 208 | ||
- | 209 | i = getchar(); |
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- | 210 | ||
- | 211 | switch(i) { |
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- | 212 | case 'p': |
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- | 213 | showpreview = !showpreview; |
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- | 214 | moveto(9,21); |
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- | 215 | if (showpreview) |
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- | 216 | printf("on "); |
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- | 217 | else |
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- | 218 | printf("off"); |
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- | 219 | ||
- | 220 | break; |
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- | 221 | case 'h': |
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- | 222 | showscores(firstgame); |
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- | 223 | tetris_menu_draw(*level); |
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- | 224 | break; |
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- | 225 | case 's': |
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- | 226 | firstgame = 0; |
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- | 227 | return 1; |
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- | 228 | case 'q': |
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- | 229 | return 0; |
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- | 230 | case '1': |
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- | 231 | case '2': |
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- | 232 | case '3': |
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- | 233 | case '4': |
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- | 234 | case '5': |
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- | 235 | case '6': |
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- | 236 | case '7': |
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- | 237 | case '8': |
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- | 238 | case '9': |
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- | 239 | *level = i - '0'; |
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- | 240 | moveto(8,18); |
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- | 241 | printf("%d", *level); |
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- | 242 | break; |
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- | 243 | } |
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- | 244 | } |
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- | 245 | ||
- | 246 | } |
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- | 247 | ||
161 | int |
248 | int |
162 | main(int argc, char *argv[]) |
249 | main(int argc, char *argv[]) |
163 | { |
250 | { |
164 | int pos, c; |
251 | int pos, c; |
165 | char *keys; |
252 | char *keys; |
Line 172... | Line 259... | ||
172 | 259 | ||
173 | // gid = getgid(); |
260 | // gid = getgid(); |
174 | // egid = getegid(); |
261 | // egid = getegid(); |
175 | // setegid(gid); |
262 | // setegid(gid); |
176 | 263 | ||
- | 264 | classic = 0; |
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177 | classic = showpreview = 0; |
265 | showpreview = 1; |
178 | 266 | ||
179 | /* while ((ch = getopt(argc, argv, "ck:l:ps")) != -1) */ |
267 | /* while ((ch = getopt(argc, argv, "ck:l:ps")) != -1) */ |
180 | /* switch(ch) { */ |
268 | /* switch(ch) { */ |
181 | /* case 'c': */ |
269 | /* case 'c': */ |
182 | /* /\* */ |
270 | /* /\* */ |
Line 230... | Line 318... | ||
230 | 318 | ||
231 | snprintf(key_msg, sizeof key_msg, |
319 | snprintf(key_msg, sizeof key_msg, |
232 | "%s - left %s - rotate %s - right %s - drop %s - pause %s - quit", |
320 | "%s - left %s - rotate %s - right %s - drop %s - pause %s - quit", |
233 | key_write[0], key_write[1], key_write[2], key_write[3], |
321 | key_write[0], key_write[1], key_write[2], key_write[3], |
234 | key_write[4], key_write[5]); |
322 | key_write[4], key_write[5]); |
235 | newgame: |
323 | |
236 | scr_init(); |
324 | scr_init(); |
237 | setup_board(); |
325 | initscores(); |
- | 326 | while (tetris_menu(&level)) { |
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238 | 327 | ||
239 | srandomdev(); |
- | |
240 | scr_set(); |
- | |
241 | 328 | ||
- | 329 | scr_clear(); |
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- | 330 | setup_board(); |
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- | 331 | ||
- | 332 | srandomdev(); |
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- | 333 | scr_set(); |
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- | 334 | ||
242 | pos = A_FIRST*B_COLS + (B_COLS/2)-1; |
335 | pos = A_FIRST*B_COLS + (B_COLS/2)-1; |
243 | nextshape = randshape(); |
336 | nextshape = randshape(); |
244 | curshape = randshape(); |
337 | curshape = randshape(); |
245 | 338 | ||
246 | scr_msg(key_msg, 1); |
339 | scr_msg(key_msg, 1); |
247 | 340 | ||
248 | for (;;) { |
341 | for (;;) { |
249 | place(curshape, pos, 1); |
342 | place(curshape, pos, 1); |
250 | scr_update(); |
343 | scr_update(); |
251 | place(curshape, pos, 0); |
344 | place(curshape, pos, 0); |
252 | c = tgetchar(); |
345 | c = tgetchar(); |
253 | if (c < 0) { |
346 | if (c < 0) { |
254 | /* |
347 | /* |
255 | * Timeout. Move down if possible. |
348 | * Timeout. Move down if possible. |
256 | */ |
349 | */ |
257 | if (fits_in(curshape, pos + B_COLS)) { |
350 | if (fits_in(curshape, pos + B_COLS)) { |
258 | pos += B_COLS; |
351 | pos += B_COLS; |
- | 352 | continue; |
|
- | 353 | } |
|
- | 354 | ||
- | 355 | /* |
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- | 356 | * Put up the current shape `permanently', |
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- | 357 | * bump score, and elide any full rows. |
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- | 358 | */ |
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- | 359 | place(curshape, pos, 1); |
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- | 360 | score++; |
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- | 361 | elide(); |
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- | 362 | ||
- | 363 | /* |
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- | 364 | * Choose a new shape. If it does not fit, |
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- | 365 | * the game is over. |
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- | 366 | */ |
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- | 367 | curshape = nextshape; |
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- | 368 | nextshape = randshape(); |
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- | 369 | pos = A_FIRST*B_COLS + (B_COLS/2)-1; |
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- | 370 | if (!fits_in(curshape, pos)) |
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- | 371 | break; |
|
259 | continue; |
372 | continue; |
260 | } |
373 | } |
261 | 374 | ||
262 | /* |
- | |
263 | * Put up the current shape `permanently', |
- | |
264 | * bump score, and elide any full rows. |
- | |
265 | */ |
- | |
266 | place(curshape, pos, 1); |
- | |
267 | score++; |
- | |
268 | elide(); |
- | |
269 | - | ||
270 | /* |
375 | /* |
271 | * Choose a new shape. If it does not fit, |
- | |
272 | * the game is over. |
376 | * Handle command keys. |
273 | */ |
377 | */ |
274 | curshape = nextshape; |
378 | if (c == keys[5]) { |
275 | nextshape = randshape(); |
- | |
276 | pos = A_FIRST*B_COLS + (B_COLS/2)-1; |
- | |
277 | if (!fits_in(curshape, pos)) |
379 | /* quit */ |
278 | break; |
380 | break; |
279 | continue; |
- | |
280 | } |
- | |
281 | - | ||
282 | /* |
- | |
283 | * Handle command keys. |
- | |
284 | */ |
- | |
285 | if (c == keys[5]) { |
- | |
286 | /* quit */ |
- | |
287 | break; |
- | |
288 | } |
- | |
289 | if (c == keys[4]) { |
- | |
290 | static char msg[] = |
- | |
291 | "paused - press RETURN to continue"; |
- | |
292 | - | ||
293 | place(curshape, pos, 1); |
- | |
294 | do { |
- | |
295 | scr_update(); |
- | |
296 | scr_msg(key_msg, 0); |
- | |
297 | scr_msg(msg, 1); |
- | |
298 | // (void) fflush(stdout); |
- | |
299 | } while (rwait((struct timeval *)NULL) == -1); |
- | |
300 | scr_msg(msg, 0); |
- | |
301 | scr_msg(key_msg, 1); |
- | |
302 | place(curshape, pos, 0); |
- | |
303 | continue; |
- | |
304 | } |
- | |
305 | if (c == keys[0]) { |
- | |
306 | /* move left */ |
- | |
307 | if (fits_in(curshape, pos - 1)) |
- | |
308 | pos--; |
- | |
309 | continue; |
- | |
310 | } |
- | |
311 | if (c == keys[1]) { |
- | |
312 | /* turn */ |
- | |
313 | const struct shape *new = &shapes[ |
- | |
314 | classic? curshape->rotc : curshape->rot]; |
- | |
315 | - | ||
316 | if (fits_in(new, pos)) |
- | |
317 | curshape = new; |
- | |
318 | continue; |
- | |
319 | } |
- | |
320 | if (c == keys[2]) { |
- | |
321 | /* move right */ |
- | |
322 | if (fits_in(curshape, pos + 1)) |
- | |
323 | pos++; |
- | |
324 | continue; |
- | |
325 | } |
- | |
326 | if (c == keys[3]) { |
- | |
327 | /* move to bottom */ |
- | |
328 | while (fits_in(curshape, pos + B_COLS)) { |
- | |
329 | pos += B_COLS; |
- | |
330 | score++; |
- | |
331 | } |
381 | } |
332 | continue; |
- | |
333 | } |
- | |
334 | if (c == '\f') { |
382 | if (c == keys[4]) { |
335 | scr_clear(); |
- | |
336 | scr_msg(key_msg, 1); |
383 | static char msg[] = |
337 | } |
- | |
338 | } |
- | |
339 | - | ||
340 | scr_clear(); |
- | |
341 | scr_end(); |
- | |
342 | - | ||
343 | if (showpreview == 0) |
- | |
344 | (void)printf("Your score: %d point%s x level %d = %d\n", |
- | |
345 | score, score == 1 ? "" : "s", level, score * level); |
- | |
346 | else { |
- | |
347 | /* (void)printf("Your score: %d point%s x level %d x preview penalty %0.3f = %d\n", */ |
- | |
348 | /* score, score == 1 ? "" : "s", level, (double)PRE_PENALTY, */ |
- | |
349 | /* (int)(score * level * PRE_PENALTY)); */ |
384 | "paused - press RETURN to continue"; |
350 | /* score = score * PRE_PENALTY; */ |
- | |
351 | } |
- | |
352 | savescore(level); |
- | |
353 | - | ||
354 | showscores(level); |
- | |
355 | 385 | ||
- | 386 | place(curshape, pos, 1); |
|
- | 387 | do { |
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- | 388 | scr_update(); |
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- | 389 | scr_msg(key_msg, 0); |
|
- | 390 | scr_msg(msg, 1); |
|
- | 391 | // (void) fflush(stdout); |
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356 | printf("\nHit 's' to new game, 'q' to quit.\n"); |
392 | } while (rwait((struct timeval *)NULL) == -1); |
- | 393 | scr_msg(msg, 0); |
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- | 394 | scr_msg(key_msg, 1); |
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- | 395 | place(curshape, pos, 0); |
|
- | 396 | continue; |
|
- | 397 | } |
|
- | 398 | if (c == keys[0]) { |
|
- | 399 | /* move left */ |
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- | 400 | if (fits_in(curshape, pos - 1)) |
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- | 401 | pos--; |
|
- | 402 | continue; |
|
357 | 403 | } |
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- | 404 | if (c == keys[1]) { |
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- | 405 | /* turn */ |
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- | 406 | const struct shape *new = &shapes[ |
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- | 407 | classic? curshape->rotc : curshape->rot]; |
|
358 | 408 | ||
- | 409 | if (fits_in(new, pos)) |
|
- | 410 | curshape = new; |
|
- | 411 | continue; |
|
- | 412 | } |
|
359 | while (i = getchar()) { |
413 | if (c == keys[2]) { |
- | 414 | /* move right */ |
|
- | 415 | if (fits_in(curshape, pos + 1)) |
|
- | 416 | pos++; |
|
- | 417 | continue; |
|
- | 418 | } |
|
360 | if (i == 's') |
419 | if (c == keys[3]) { |
- | 420 | /* move to bottom */ |
|
- | 421 | while (fits_in(curshape, pos + B_COLS)) { |
|
- | 422 | pos += B_COLS; |
|
- | 423 | score++; |
|
- | 424 | } |
|
361 | goto newgame; |
425 | continue; |
- | 426 | } |
|
362 | if (i == 'q') |
427 | if (c == '\f') { |
- | 428 | scr_clear(); |
|
- | 429 | scr_msg(key_msg, 1); |
|
- | 430 | } |
|
- | 431 | } |
|
- | 432 | ||
363 | break; |
433 | scr_clear(); |
- | 434 | insertscore(score, level); |
|
364 | } |
435 | } |
365 | 436 | ||
366 | scr_clear(); |
437 | scr_clear(); |
367 | printf("\n\n\n\t\tGame over.\n"); |
438 | printf("\n\n\n\t\tGame over.\n"); |
368 | /* |
439 | /* |
369 | while ((i = getchar()) != '\n') |
440 | while ((i = getchar()) != '\n') |
370 | if (i == EOF) |
441 | if (i == EOF) |
371 | break |
442 | break |
372 | */ |
443 | */ |
- | 444 | scr_end(); |
|
373 | exit(0); |
445 | exit(0); |
374 | } |
446 | } |
375 | 447 | ||
376 | /* void */ |
448 | /* void */ |
377 | /* onintr(int signo) */ |
449 | /* onintr(int signo) */ |