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#include <panic.h>
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#include <panic.h>
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#include <memstr.h>
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#include <memstr.h>
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#include <config.h>
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#include <config.h>
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#include <bitops.h>
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#include <bitops.h>
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#include <print.h>
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#include <print.h>
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#include <string.h>
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#include <ddi/ddi.h>
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#include <ddi/ddi.h>
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#include <arch/types.h>
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#include <arch/types.h>
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SPINLOCK_INITIALIZE(fb_lock);
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SPINLOCK_INITIALIZE(fb_lock);
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#define BG_COLOR     0x000080
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#define BG_COLOR     0x000080
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#define FG_COLOR     0xffff00
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#define FG_COLOR     0xffff00
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#define INV_COLOR    0xaaaaaa
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#define INV_COLOR    0xaaaaaa
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#define CURSOR       0x2588
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-
 
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#define RED(x, bits)         ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
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#define RED(x, bits)         ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
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#define GREEN(x, bits)       ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
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#define GREEN(x, bits)       ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
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#define BLUE(x, bits)        ((x >> (8 - bits)) & ((1 << bits) - 1))
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#define BLUE(x, bits)        ((x >> (8 - bits)) & ((1 << bits) - 1))
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#define COL2X(col)           ((col) * FONT_WIDTH)
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#define COL2X(col)           ((col) * FONT_WIDTH)
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/** Draw character at given position
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/** Draw character at given position
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 *
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 *
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 */
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 */
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static void glyph_draw(uint16_t glyph, unsigned int col, unsigned int row, bool silent)
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static void glyph_draw(uint16_t glyph, unsigned int col, unsigned int row, bool silent, bool overlay)
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{
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{
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    unsigned int x = COL2X(col);
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    unsigned int x = COL2X(col);
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    unsigned int y = ROW2Y(row);
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    unsigned int y = ROW2Y(row);
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    unsigned int yd;
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    unsigned int yd;
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    if (y >= ytrim)
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    if (y >= ytrim)
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        logo_hide(silent);
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        logo_hide(silent);
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    if (!overlay)
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    backbuf[BB_POS(col, row)] = glyph;
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        backbuf[BB_POS(col, row)] = glyph;
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    if (!silent) {
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    if (!silent) {
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        for (yd = 0; yd < FONT_SCANLINES; yd++)
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        for (yd = 0; yd < FONT_SCANLINES; yd++)
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            memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
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            memcpy(&fb_addr[FB_POS(x, y + yd + ylogo)],
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                &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
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                &glyphs[GLYPH_POS(glyph, yd)], glyphscanline);
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}
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}
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static void cursor_put(bool silent)
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static void cursor_put(bool silent)
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{
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{
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    unsigned int col = position % cols;
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    unsigned int row = position / cols;
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    glyph_draw(fb_font_glyph(CURSOR), position % cols, position / cols, silent);
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    glyph_draw(fb_font_glyph(U_CURSOR), col, row, silent, true);
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}
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}
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static void cursor_remove(bool silent)
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static void cursor_remove(bool silent)
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{
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{
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    unsigned int col = position % cols;
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    unsigned int row = position / cols;
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    glyph_draw(fb_font_glyph(0), position % cols, position / cols, silent);
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    glyph_draw(backbuf[BB_POS(col, row)], col, row, silent, true);
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}
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}
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/** Print character to screen
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/** Print character to screen
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 *
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 *
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        break;
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        break;
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    case '\t':
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    case '\t':
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        cursor_remove(silent);
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        cursor_remove(silent);
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        do {
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        do {
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            glyph_draw(fb_font_glyph(' '), position % cols,
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            glyph_draw(fb_font_glyph(' '), position % cols,
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                position / cols, silent);
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                position / cols, silent, false);
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            position++;
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            position++;
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        } while ((position % 8) && (position < cols * rows));
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        } while ((position % 8) && (position < cols * rows));
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        break;
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        break;
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    default:
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    default:
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        glyph_draw(fb_font_glyph(ch), position % cols,
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        glyph_draw(fb_font_glyph(ch), position % cols,
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            position / cols, silent);
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            position / cols, silent, false);
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        position++;
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        position++;
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    }
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    }
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    if (position >= cols * rows) {
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    if (position >= cols * rows) {
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        position -= cols;
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        position -= cols;