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Line 133... | Line 133... | ||
133 | return; |
133 | return; |
134 | 134 | ||
135 | if (active_console == KERNEL_CONSOLE) { |
135 | if (active_console == KERNEL_CONSOLE) { |
136 | for (i=0; i < CONSOLE_COUNT; i++) |
136 | for (i=0; i < CONSOLE_COUNT; i++) |
137 | redraw_state(i); |
137 | redraw_state(i); |
- | 138 | if (animation != -1) |
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- | 139 | async_msg(fbphone, FB_ANIM_START, animation); |
|
138 | } else { |
140 | } else { |
139 | if (console_state[active_console] == CONS_DISCONNECTED_SEL) |
141 | if (console_state[active_console] == CONS_DISCONNECTED_SEL) |
140 | console_state[active_console] = CONS_DISCONNECTED; |
142 | console_state[active_console] = CONS_DISCONNECTED; |
141 | else |
143 | else |
142 | console_state[active_console] = CONS_IDLE; |
144 | console_state[active_console] = CONS_IDLE; |
Line 214... | Line 216... | ||
214 | console_state[active_console] = CONS_DISCONNECTED; |
216 | console_state[active_console] = CONS_DISCONNECTED; |
215 | else |
217 | else |
216 | console_state[active_console] = CONS_IDLE; |
218 | console_state[active_console] = CONS_IDLE; |
217 | redraw_state(active_console); |
219 | redraw_state(active_console); |
218 | 220 | ||
- | 221 | if (animation != -1) |
|
- | 222 | async_msg(fbphone, FB_ANIM_STOP, animation); |
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- | 223 | ||
219 | active_console = KERNEL_CONSOLE; /* Set to kernel console */ |
224 | active_console = KERNEL_CONSOLE; /* Set to kernel console */ |
220 | vp_switch(0); |
225 | vp_switch(0); |
221 | } |
226 | } |
222 | 227 | ||
223 | /** Draw a PPM pixmap to framebuffer |
228 | /** Draw a PPM pixmap to framebuffer |