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27 | */ |
27 | */ |
28 | #include <print.h> |
28 | #include <print.h> |
29 | #include <test.h> |
29 | #include <test.h> |
30 | #include <mm/page.h> |
30 | #include <mm/page.h> |
31 | #include <mm/frame.h> |
31 | #include <mm/frame.h> |
32 | #include <mm/asid.h> |
32 | #include <mm/as.h> |
33 | #include <arch/mm/page.h> |
33 | #include <arch/mm/page.h> |
34 | #include <arch/types.h> |
34 | #include <arch/types.h> |
35 | #include <debug.h> |
35 | #include <debug.h> |
36 | 36 | ||
37 | #define PAGE0 0x10000000 |
37 | #define PAGE0 0x10000000 |
Line 54... | Line 54... | ||
54 | *((__u32 *) frame0) = VALUE0; |
54 | *((__u32 *) frame0) = VALUE0; |
55 | printf("Writing %L to physical address %P.\n", VALUE1, KA2PA(frame1)); |
55 | printf("Writing %L to physical address %P.\n", VALUE1, KA2PA(frame1)); |
56 | *((__u32 *) frame1) = VALUE1; |
56 | *((__u32 *) frame1) = VALUE1; |
57 | 57 | ||
58 | printf("Mapping virtual address %P to physical address %P.\n", PAGE0, KA2PA(frame0)); |
58 | printf("Mapping virtual address %P to physical address %P.\n", PAGE0, KA2PA(frame0)); |
59 | page_mapping_insert(PAGE0, ASID_KERNEL, KA2PA(frame0), PAGE_PRESENT | PAGE_WRITE, 0); |
59 | page_mapping_insert(AS_KERNEL, PAGE0, KA2PA(frame0), PAGE_PRESENT | PAGE_WRITE, 0); |
60 | printf("Mapping virtual address %P to physical address %P.\n", PAGE1, KA2PA(frame1)); |
60 | printf("Mapping virtual address %P to physical address %P.\n", PAGE1, KA2PA(frame1)); |
61 | page_mapping_insert(PAGE1, ASID_KERNEL, KA2PA(frame1), PAGE_PRESENT | PAGE_WRITE, 0); |
61 | page_mapping_insert(AS_KERNEL, PAGE1, KA2PA(frame1), PAGE_PRESENT | PAGE_WRITE, 0); |
62 | 62 | ||
63 | printf("Value at virtual address %P is %L.\n", PAGE0, v0 = *((__u32 *) PAGE0)); |
63 | printf("Value at virtual address %P is %L.\n", PAGE0, v0 = *((__u32 *) PAGE0)); |
64 | printf("Value at virtual address %P is %L.\n", PAGE1, v1 = *((__u32 *) PAGE1)); |
64 | printf("Value at virtual address %P is %L.\n", PAGE1, v1 = *((__u32 *) PAGE1)); |
65 | 65 | ||
66 | ASSERT(v0 == VALUE0); |
66 | ASSERT(v0 == VALUE0); |