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Line 48... | Line 48... | ||
48 | #include <bitops.h> |
48 | #include <bitops.h> |
49 | #include <print.h> |
49 | #include <print.h> |
50 | #include <string.h> |
50 | #include <string.h> |
51 | #include <ddi/ddi.h> |
51 | #include <ddi/ddi.h> |
52 | #include <arch/types.h> |
52 | #include <arch/types.h> |
- | 53 | #include <byteorder.h> |
|
53 | 54 | ||
54 | SPINLOCK_INITIALIZE(fb_lock); |
55 | SPINLOCK_INITIALIZE(fb_lock); |
55 | 56 | ||
56 | static uint8_t *fb_addr; |
57 | static uint8_t *fb_addr; |
57 | static uint16_t *backbuf; |
58 | static uint16_t *backbuf; |
Line 78... | Line 79... | ||
78 | 79 | ||
79 | #define BG_COLOR 0x000080 |
80 | #define BG_COLOR 0x000080 |
80 | #define FG_COLOR 0xffff00 |
81 | #define FG_COLOR 0xffff00 |
81 | #define INV_COLOR 0xaaaaaa |
82 | #define INV_COLOR 0xaaaaaa |
82 | 83 | ||
83 | #define RED(x, bits) ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1)) |
84 | #define RED(x, bits) (((x) >> (8 + 8 + 8 - (bits))) & ((1 << (bits)) - 1)) |
84 | #define GREEN(x, bits) ((x >> (8 + 8 - bits)) & ((1 << bits) - 1)) |
85 | #define GREEN(x, bits) (((x) >> (8 + 8 - (bits))) & ((1 << (bits)) - 1)) |
85 | #define BLUE(x, bits) ((x >> (8 - bits)) & ((1 << bits) - 1)) |
86 | #define BLUE(x, bits) (((x) >> (8 - (bits))) & ((1 << (bits)) - 1)) |
86 | 87 | ||
87 | #define COL2X(col) ((col) * FONT_WIDTH) |
88 | #define COL2X(col) ((col) * FONT_WIDTH) |
88 | #define ROW2Y(row) ((row) * FONT_SCANLINES) |
89 | #define ROW2Y(row) ((row) * FONT_SCANLINES) |
89 | 90 | ||
90 | #define X2COL(x) ((x) / FONT_WIDTH) |
91 | #define X2COL(x) ((x) / FONT_WIDTH) |
Line 95... | Line 96... | ||
95 | #define GLYPH_POS(glyph, y) ((glyph) * glyphbytes + (y) * glyphscanline) |
96 | #define GLYPH_POS(glyph, y) ((glyph) * glyphbytes + (y) * glyphscanline) |
96 | 97 | ||
97 | 98 | ||
98 | static void (*rgb_conv)(void *, uint32_t); |
99 | static void (*rgb_conv)(void *, uint32_t); |
99 | 100 | ||
100 | 101 | /* |
|
101 | /** ARGB 8:8:8:8 conversion |
102 | * RGB conversion functions. |
102 | * |
103 | * |
- | 104 | * These functions write an RGB value to some memory in some predefined format. |
|
- | 105 | * The naming convention corresponds to the format created by these functions. |
|
- | 106 | * The functions use the so called network order (i.e. big endian) with respect |
|
- | 107 | * to their names. |
|
103 | */ |
108 | */ |
- | 109 | ||
104 | static void rgb_0888(void *dst, uint32_t rgb) |
110 | static void rgb_0888(void *dst, uint32_t rgb) |
105 | { |
111 | { |
106 | *((uint32_t *) dst) = rgb & 0xffffff; |
112 | *((uint32_t *) dst) = host2uint32_t_be((0 << 24) | |
- | 113 | (RED(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | (BLUE(rgb, 8))); |
|
107 | } |
114 | } |
108 | 115 | ||
109 | - | ||
110 | /** ABGR 8:8:8:8 conversion |
- | |
111 | * |
- | |
112 | */ |
- | |
113 | static void bgr_0888(void *dst, uint32_t rgb) |
116 | static void bgr_0888(void *dst, uint32_t rgb) |
114 | { |
117 | { |
115 | *((uint32_t *) dst) |
118 | *((uint32_t *) dst) = host2uint32_t_be((0 << 24) | |
116 | = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8); |
119 | (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | (RED(rgb, 8))); |
117 | } |
120 | } |
118 | 121 | ||
119 | - | ||
120 | /** RGB 8:8:8 conversion |
- | |
121 | * |
- | |
122 | */ |
- | |
123 | static void rgb_888(void *dst, uint32_t rgb) |
122 | static void rgb_8880(void *dst, uint32_t rgb) |
124 | { |
123 | { |
125 | ((uint8_t *) dst)[0] = BLUE(rgb, 8); |
124 | *((uint32_t *) dst) = host2uint32_t_be((RED(rgb, 8) << 24) | |
126 | ((uint8_t *) dst)[1] = GREEN(rgb, 8); |
125 | (GREEN(rgb, 8) << 16) | (BLUE(rgb, 8) << 8) | 0); |
127 | ((uint8_t *) dst)[2] = RED(rgb, 8); |
- | |
128 | } |
126 | } |
129 | 127 | ||
- | 128 | static void bgr_8880(void *dst, uint32_t rgb) |
|
- | 129 | { |
|
- | 130 | *((uint32_t *) dst) = host2uint32_t_be((BLUE(rgb, 8) << 24) | |
|
- | 131 | (GREEN(rgb, 8) << 16) | (RED(rgb, 8) << 8) | 0); |
|
- | 132 | } |
|
130 | 133 | ||
131 | /** BGR 8:8:8 conversion |
- | |
132 | * |
- | |
133 | */ |
- | |
134 | static void bgr_888(void *dst, uint32_t rgb) |
134 | static void rgb_888(void *dst, uint32_t rgb) |
135 | { |
135 | { |
136 | ((uint8_t *) dst)[0] = RED(rgb, 8); |
136 | ((uint8_t *) dst)[0] = RED(rgb, 8); |
137 | ((uint8_t *) dst)[1] = GREEN(rgb, 8); |
137 | ((uint8_t *) dst)[1] = GREEN(rgb, 8); |
138 | ((uint8_t *) dst)[2] = BLUE(rgb, 8); |
138 | ((uint8_t *) dst)[2] = BLUE(rgb, 8); |
139 | } |
139 | } |
140 | 140 | ||
141 | - | ||
142 | /** RGB 5:5:5 conversion |
- | |
143 | * |
- | |
144 | */ |
- | |
145 | static void rgb_555(void *dst, uint32_t rgb) |
141 | static void bgr_888(void *dst, uint32_t rgb) |
146 | { |
142 | { |
147 | *((uint16_t *) dst) |
143 | ((uint8_t *) dst)[0] = BLUE(rgb, 8); |
148 | = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5); |
144 | ((uint8_t *) dst)[1] = GREEN(rgb, 8); |
- | 145 | ((uint8_t *) dst)[2] = RED(rgb, 8); |
|
149 | } |
146 | } |
150 | 147 | ||
- | 148 | static void bgr_555(void *dst, uint32_t rgb) |
|
- | 149 | { |
|
- | 150 | uint8_t hi = (BLUE(rgb, 5) | (GREEN(rgb, 5) << 5)) & 0xff; |
|
- | 151 | uint8_t lo = (GREEN(rgb, 5) >> 3) | (RED(rgb, 5) << 2); |
|
- | 152 | *((uint16_t *) dst) = host2uint16_t_be((hi << 8) | lo); |
|
- | 153 | } |
|
151 | 154 | ||
152 | /** RGB 5:6:5 conversion |
- | |
153 | * |
- | |
154 | */ |
- | |
155 | static void rgb_565(void *dst, uint32_t rgb) |
155 | static void bgr_565(void *dst, uint32_t rgb) |
156 | { |
156 | { |
157 | *((uint16_t *) dst) |
157 | uint8_t hi = (BLUE(rgb, 5) | (GREEN(rgb, 6) << 5)) & 0xff; |
158 | = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5); |
158 | uint8_t lo = (GREEN(rgb, 6) >> 3) | (RED(rgb, 5) << 3); |
- | 159 | *((uint16_t *) dst) = host2uint16_t_be((hi << 8) | lo); |
|
159 | } |
160 | } |
160 | 161 | ||
161 | 162 | ||
162 | /** RGB 3:2:3 |
163 | /** BGR 3:2:3 |
163 | * |
164 | * |
164 | * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer |
165 | * Even though we try 3:2:3 color scheme here, an 8-bit framebuffer |
165 | * will most likely use a color palette. The color appearance |
166 | * will most likely use a color palette. The color appearance |
166 | * will be pretty random and depend on the default installed |
167 | * will be pretty random and depend on the default installed |
167 | * palette. This could be fixed by supporting custom palette |
168 | * palette. This could be fixed by supporting custom palette |
Line 174... | Line 175... | ||
174 | * is 0 and the black color code is 255, as some machines (Sun Blade 1500) |
175 | * is 0 and the black color code is 255, as some machines (Sun Blade 1500) |
175 | * use these codes for black and white and prevent to set codes |
176 | * use these codes for black and white and prevent to set codes |
176 | * 0 and 255 to other colors. |
177 | * 0 and 255 to other colors. |
177 | * |
178 | * |
178 | */ |
179 | */ |
179 | static void rgb_323(void *dst, uint32_t rgb) |
180 | static void bgr_323(void *dst, uint32_t rgb) |
180 | { |
181 | { |
181 | *((uint8_t *) dst) |
182 | *((uint8_t *) dst) |
182 | = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3)); |
183 | = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3)); |
183 | } |
184 | } |
184 | 185 | ||
Line 448... | Line 449... | ||
448 | */ |
449 | */ |
449 | void fb_init(fb_properties_t *props) |
450 | void fb_init(fb_properties_t *props) |
450 | { |
451 | { |
451 | switch (props->visual) { |
452 | switch (props->visual) { |
452 | case VISUAL_INDIRECT_8: |
453 | case VISUAL_INDIRECT_8: |
453 | rgb_conv = rgb_323; |
454 | rgb_conv = bgr_323; |
454 | pixelbytes = 1; |
455 | pixelbytes = 1; |
455 | break; |
456 | break; |
456 | case VISUAL_RGB_5_5_5: |
457 | case VISUAL_BGR_5_5_5: |
457 | rgb_conv = rgb_555; |
458 | rgb_conv = bgr_555; |
458 | pixelbytes = 2; |
459 | pixelbytes = 2; |
459 | break; |
460 | break; |
460 | case VISUAL_RGB_5_6_5: |
461 | case VISUAL_BGR_5_6_5: |
461 | rgb_conv = rgb_565; |
462 | rgb_conv = bgr_565; |
462 | pixelbytes = 2; |
463 | pixelbytes = 2; |
463 | break; |
464 | break; |
464 | case VISUAL_RGB_8_8_8: |
465 | case VISUAL_RGB_8_8_8: |
465 | rgb_conv = rgb_888; |
466 | rgb_conv = rgb_888; |
466 | pixelbytes = 3; |
467 | pixelbytes = 3; |
Line 468... | Line 469... | ||
468 | case VISUAL_BGR_8_8_8: |
469 | case VISUAL_BGR_8_8_8: |
469 | rgb_conv = bgr_888; |
470 | rgb_conv = bgr_888; |
470 | pixelbytes = 3; |
471 | pixelbytes = 3; |
471 | break; |
472 | break; |
472 | case VISUAL_RGB_8_8_8_0: |
473 | case VISUAL_RGB_8_8_8_0: |
473 | rgb_conv = rgb_888; |
474 | rgb_conv = rgb_8880; |
474 | pixelbytes = 4; |
475 | pixelbytes = 4; |
475 | break; |
476 | break; |
476 | case VISUAL_RGB_0_8_8_8: |
477 | case VISUAL_RGB_0_8_8_8: |
477 | rgb_conv = rgb_0888; |
478 | rgb_conv = rgb_0888; |
478 | pixelbytes = 4; |
479 | pixelbytes = 4; |
479 | break; |
480 | break; |
480 | case VISUAL_BGR_0_8_8_8: |
481 | case VISUAL_BGR_0_8_8_8: |
481 | rgb_conv = bgr_0888; |
482 | rgb_conv = bgr_0888; |
482 | pixelbytes = 4; |
483 | pixelbytes = 4; |
483 | break; |
484 | break; |
- | 485 | case VISUAL_BGR_8_8_8_0: |
|
- | 486 | rgb_conv = bgr_8880; |
|
- | 487 | pixelbytes = 4; |
|
- | 488 | break; |
|
484 | default: |
489 | default: |
485 | panic("Unsupported visual."); |
490 | panic("Unsupported visual."); |
486 | } |
491 | } |
487 | 492 | ||
488 | xres = props->x; |
493 | xres = props->x; |