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| 9 | bondari | 1 | <?xml version="1.0" encoding="UTF-8"?> |
| 57 | jermar | 2 | <chapter id="scheduling"> |
| 3 | <?dbhtml filename="scheduling.html"?> |
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| 9 | bondari | 4 | |
| 57 | jermar | 5 | <title>Scheduling</title> |
| 9 | bondari | 6 | |
| 57 | jermar | 7 | <para>One of the key aims of the operating system is to create and support |
| 8 | the impression that several activities are executing contemporarily. This is |
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| 9 | true for both uniprocessor as well as multiprocessor systems. In the case of |
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| 10 | multiprocessor systems, the activities are trully happening in parallel. The |
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| 11 | scheduler helps to materialize this impression by planning threads on as |
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| 12 | many processors as possible and, where this means reaches its limits, by |
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| 13 | quickly switching among threads executing on a single processor.</para> |
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| 14 | |||
| 15 | <section> |
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| 16 | <title>Contexts</title> |
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| 17 | |||
| 18 | <para>The term context refers to the set of processor resources that |
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| 19 | define the current state of the computation or the environment and the |
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| 20 | kernel understands it in several more or less narrow sences:</para> |
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| 21 | |||
| 22 | <itemizedlist> |
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| 23 | <listitem> |
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| 24 | <para>synchronous register context,</para> |
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| 25 | </listitem> |
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| 26 | |||
| 27 | <listitem> |
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| 28 | <para>asynchronous register context,</para> |
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| 29 | </listitem> |
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| 30 | |||
| 31 | <listitem> |
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| 32 | <para>FPU context and</para> |
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| 33 | </listitem> |
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| 34 | |||
| 35 | <listitem> |
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| 36 | <para>memory management context.</para> |
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| 37 | </listitem> |
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| 38 | </itemizedlist> |
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| 39 | |||
| 40 | <para>The most narrow sence refers to the the synchronous register |
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| 41 | context. It includes all the preserved registers as defined by the |
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| 42 | architecture. To highlight some, the program counter and stack pointer |
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| 43 | take part in the synchronous register context. These are the registers |
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| 44 | that must be preserved across a procedure call and during synchronous |
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| 58 | jermar | 45 | context switches.</para> |
| 57 | jermar | 46 | |
| 47 | <para>The next type of the context understood by the kernel is the |
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| 48 | asynchronous register context. On an interrupt, the interrupted execution |
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| 49 | flow's state must be guaranteed to be eventually completely restored. |
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| 50 | Therefore the interrupt context includes, among other things, the scratch |
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| 51 | registers as defined by the architecture. As a special optimization and if |
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| 52 | certain conditions are met, it need not include the architecture's |
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| 53 | preserved registers. The condition mentioned in the previous sentence is |
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| 54 | that the low-level assembly language interrupt routines don't modify the |
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| 55 | preserved registers. The handlers usually call a higher-level C routine. |
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| 56 | The preserved registers are then saved on the stack by the compiler |
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| 57 | generated code of the higher-level function. In HelenOS, several |
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| 58 | architectures can be compiled with this optimization.</para> |
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| 59 | |||
| 60 | <para>Although the kernel does not do any floating point |
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| 61 | arithmetics<footnote> |
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| 62 | <para>Some architectures (e.g. ia64) inevitably use a fixed set of |
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| 64 | jermar | 63 | floating point registers to carry out their normal operations.</para> |
| 57 | jermar | 64 | </footnote>, it must protect FPU context of userspace threads against |
| 65 | destruction by other threads. Moreover, only a fraction of userspace |
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| 66 | programs use the floating point unit. HelenOS contains a generic framework |
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| 64 | jermar | 67 | for switching FPU context only when the switch is forced (i.e. a thread |
| 68 | uses a floating point instruction and its FPU context is not loaded in the |
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| 69 | processor).</para> |
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| 57 | jermar | 70 | |
| 71 | <para>The last member of the context family is the memory management |
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| 72 | context. It includes memory management registers that identify address |
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| 73 | spaces on hardware level (i.e. ASIDs and page tables pointers).</para> |
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| 74 | |||
| 9 | bondari | 75 | <section> |
| 57 | jermar | 76 | <title>Synchronous context switches</title> |
| 9 | bondari | 77 | |
| 57 | jermar | 78 | <para>The scheduler, but also other pieces of the kernel, make heavy use |
| 79 | of synchronous context switches, because it is a natural vehicle not |
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| 80 | only for changes in control flow, but also for switching between two |
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| 81 | kernel stacks. Two functions figure in a synchronous context switch |
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| 82 | implementation: <code>context_save</code> and |
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| 83 | <code>context_restore</code>. Note that these two functions break the |
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| 84 | natural perception of the linear C code execution flow starting at |
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| 85 | function's entry point and ending on one of the function's exit |
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| 86 | points.</para> |
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| 87 | |||
| 88 | <para>When the <code>context_save</code> function is called, the |
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| 89 | synchronous context is saved in a memory structure passed to it. After |
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| 90 | executing <code>context_save</code>, the caller is returned 1 as a |
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| 91 | return value. The execution of instructions continues as normally until |
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| 92 | <code>context_restore</code> is called. For the caller, it seems like |
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| 93 | the call never returns<footnote> |
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| 94 | <para>Which might be a source of problems with variable liveliness |
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| 95 | after <code>context_restore</code>.</para> |
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| 96 | </footnote>. Nevertheless, a synchronous register context, which is |
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| 97 | saved in a memory structure passed to <code>context_restore,</code> is |
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| 98 | restored, thus transfering the control flow to the place of occurrence |
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| 99 | of the corresponding call to <code>context_save</code>. From the |
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| 100 | perspective of the caller of the corresponding |
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| 101 | <code>context_save</code>, it looks as though a return from |
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| 102 | <code>context_save</code>. However, this time a return value of 0 is |
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| 103 | returned.</para> |
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| 9 | bondari | 104 | </section> |
| 57 | jermar | 105 | </section> |
| 9 | bondari | 106 | |
| 57 | jermar | 107 | <section> |
| 58 | jermar | 108 | <title>Threads</title> |
| 9 | bondari | 109 | |
| 58 | jermar | 110 | <para>A thread is the basic executable entity with some code and stack. |
| 111 | While the code, implemented by a C language function, can be shared by |
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| 112 | several threads, the stack is always private to each instance of the |
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| 113 | thread. Each thread belongs to exactly one task through which it shares |
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| 114 | address space with its sibling threads. Threads that execute purely in the |
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| 115 | kernel don't have any userspace memory allocated. However, when a thread |
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| 116 | has ambitions to run in userspace, it must be allocated a userspace stack. |
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| 117 | The distinction between the purely kernel threads and threads running also |
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| 118 | in userspace is made by refering to the former group as to kernel threads |
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| 119 | and to the latter group as to userspace threads. Both kernel and userspace |
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| 120 | threads are visible to the scheduler and can become a subject of kernel |
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| 121 | preemption and thread migration during times when preemption is |
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| 122 | possible.</para> |
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| 123 | |||
| 64 | jermar | 124 | <formalpara> |
| 125 | <title>Thread states</title> |
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| 62 | jermar | 126 | |
| 64 | jermar | 127 | <para>In each moment, a thread exists in one of five possible thread |
| 128 | states. When the thread is created and first readied into the |
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| 129 | scheduler's run queues or when a thread is migrated to a new processor, |
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| 130 | it is put into the <code>Entering</code> state. After some time, the |
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| 131 | scheduler picks up the thread and starts executing it. A thread being |
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| 132 | currently executed on a processor is in the <code>Running</code> state. |
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| 133 | From there, the thread has three possibilities. It either runs until it |
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| 134 | is preemtped, in which case the state changes to <code>Ready</code>, |
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| 135 | goes to the <code>Sleeping</code> state by going to sleep or enters the |
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| 136 | <code>Exiting</code> state when it reaches termination.<figure> |
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| 137 | <title>Transitions among thread states.</title> |
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| 61 | jermar | 138 | |
| 64 | jermar | 139 | <mediaobject id="thread_states" xreflabel=""> |
| 140 | <imageobject role="html"> |
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| 141 | <imagedata fileref="images/thread_states.png" format="PNG" /> |
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| 142 | </imageobject> |
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| 62 | jermar | 143 | |
| 64 | jermar | 144 | <imageobject role="fop"> |
| 145 | <imagedata fileref="images.vector/thread_states.svg" |
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| 146 | format="SVG" /> |
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| 147 | </imageobject> |
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| 148 | </mediaobject> |
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| 149 | </figure></para> |
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| 150 | </formalpara> |
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| 58 | jermar | 151 | |
| 64 | jermar | 152 | <formalpara> |
| 153 | <title>Pseudo threads</title> |
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| 58 | jermar | 154 | |
| 64 | jermar | 155 | <para>HelenOS userspace layer knows even smaller units of execution. |
| 156 | Each userspace thread can make use of an arbitrary number of pseudo |
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| 157 | threads. These pseudo threads have their own synchronous register |
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| 158 | context, userspace code and stack. They live their own life within the |
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| 159 | userspace thread and the scheduler does not have any idea about them |
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| 160 | because they are completely implemented by the userspace library. This |
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| 161 | implies several things:<itemizedlist> |
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| 162 | <listitem> |
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| 163 | <para>pseudothreads schedule themselves cooperatively within the |
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| 164 | time slice given to their userspace thread,</para> |
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| 165 | </listitem> |
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| 58 | jermar | 166 | |
| 64 | jermar | 167 | <listitem> |
| 168 | <para>pseudothreads share FPU context of their containing thread |
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| 169 | and</para> |
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| 170 | </listitem> |
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| 171 | |||
| 172 | <listitem> |
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| 173 | <para>all pseudothreads of one userspace thread block when one of |
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| 174 | them goes to sleep.</para> |
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| 175 | </listitem> |
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| 176 | </itemizedlist></para> |
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| 177 | </formalpara> |
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| 59 | jermar | 178 | </section> |
| 58 | jermar | 179 | |
| 59 | jermar | 180 | <section> |
| 181 | <title>Scheduler</title> |
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| 182 | |||
| 183 | <section> |
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| 184 | <title>Run queues</title> |
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| 185 | |||
| 186 | <para>There is an array of several run queues on each processor. The |
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| 187 | current version of HelenOS uses 16 run queues implemented by 16 doubly |
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| 188 | linked lists. Each of the run queues is associated with thread priority. |
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| 189 | The lower the run queue index in the array is, the higher is the |
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| 190 | priority of threads linked in that run queue and the shorter is the time |
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| 191 | in which those threads will execute. When kernel code wants to access |
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| 192 | the run queue, it must first acquire its lock.</para> |
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| 193 | </section> |
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| 194 | |||
| 195 | <section> |
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| 196 | <title>Scheduler operation</title> |
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| 197 | |||
| 198 | <para>The scheduler is invoked either explicitly when a thread calls the |
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| 199 | <code>scheduler</code> function (e.g. goes to sleep or merely wants to |
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| 200 | relinquish the processor for a while) or implicitly on a periodic basis |
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| 201 | when the generic clock interrupt preempts the current thread. After its |
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| 202 | invocation, the scheduler saves the synchronous register context of the |
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| 203 | current thread and switches to its private stack. Afterwards, a new |
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| 204 | thread is selected according to the scheduling policy. If there is no |
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| 205 | suitable thread, the processor is idle and no thread executes on it. |
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| 206 | Note that the act of switching to the private scheduler stack is |
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| 207 | essential. If the processor kept running using the stack of the |
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| 208 | preempted thread it could damage it because the old thread can be |
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| 209 | migrated to another processor and scheduled there. In the worst case |
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| 62 | jermar | 210 | scenario, two execution flows would be using the same stack.</para> |
| 59 | jermar | 211 | |
| 212 | <para>The scheduling policy is implemented in function |
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| 213 | <code>find_best_thread</code>. This function walks the processor run |
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| 214 | queues from lower towards higher indices and looks for a thread. If the |
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| 215 | visited run queue is empty, it simply searches the next run queue. If it |
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| 216 | is known in advance that there are no ready threads waiting for |
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| 217 | execution, <code>find_best_thread</code> interruptibly halts the |
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| 218 | processor or busy waits until some threads arrive. This process repeats |
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| 219 | until <code>find_best_thread</code> succeeds.</para> |
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| 220 | |||
| 221 | <para>After the best thread is chosen, the scheduler switches to the |
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| 222 | thread's task and memory management context. Finally, the saved |
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| 223 | synchronous register context is restored and the thread runs. Each |
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| 224 | scheduled thread is given a time slice depending on its priority (i.e. |
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| 225 | run queue). The higher priority, the shorter timeslice. To summarize, |
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| 226 | this policy schedules threads with high priorities more frequently but |
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| 227 | gives them smaller time slices. On the other hand, lower priority |
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| 228 | threads are scheduled less frequently, but run for longer periods of |
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| 229 | time.</para> |
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| 230 | |||
| 231 | <para>When a thread uses its entire time slice, it is preempted and put |
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| 232 | back into the run queue that immediately follows the previous run queue |
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| 233 | from which the thread ran. Threads that are woken up from a sleep are |
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| 234 | put into the biggest priority run queue. Low priority threads are |
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| 235 | therefore those that don't go to sleep so often and just occupy the |
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| 236 | processor.</para> |
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| 237 | |||
| 238 | <para>In order to avoid complete starvation of the low priority threads, |
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| 239 | from time to time, the scheduler will provide them with a bonus of one |
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| 240 | point priority increase. In other words, the scheduler will now and then |
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| 241 | move the entire run queues one level up.</para> |
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| 242 | </section> |
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| 243 | |||
| 244 | <section> |
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| 245 | <title>Processor load balancing</title> |
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| 246 | |||
| 247 | <para>Normally, for the sake of cache locality, threads are scheduled on |
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| 248 | one of the processors and don't leave it. Nevertheless, a situation in |
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| 249 | which one processor is heavily overloaded while others sit idle can |
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| 250 | occur. HelenOS deploys special kernel threads to help to mitigate this |
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| 251 | problem. Each processor is associated with one load balancing thread |
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| 252 | called <code>kcpulb</code> that wakes up regularily to see whether its |
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| 253 | processor is underbalanced or not. If yes, the thread attempts to |
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| 254 | migrate threads from other overloaded processors to its own processor's |
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| 255 | run queues. When the job is done or there is no need for load balancing, |
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| 256 | the thread goes to sleep.</para> |
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| 257 | |||
| 258 | <para>The balancing threads operate very gently and try to migrate low |
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| 259 | priority threads first; one <code>kcpulb</code> never takes from one |
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| 260 | processor twice in a row. The load balancing threads as well as threads |
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| 261 | that were just stolen cannot be migrated. The <code>kcpulb</code> |
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| 262 | threads are wired to their processors and cannot be migrated whatsoever. |
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| 263 | The ordinary threads are protected only until they are |
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| 264 | rescheduled.</para> |
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| 265 | </section> |
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| 57 | jermar | 266 | </section> |
| 267 | </chapter> |