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9 | bondari | 1 | <?xml version="1.0" encoding="UTF-8"?> |
57 | jermar | 2 | <chapter id="scheduling"> |
3 | <?dbhtml filename="scheduling.html"?> |
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9 | bondari | 4 | |
57 | jermar | 5 | <title>Scheduling</title> |
9 | bondari | 6 | |
57 | jermar | 7 | <para>One of the key aims of the operating system is to create and support |
8 | the impression that several activities are executing contemporarily. This is |
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9 | true for both uniprocessor as well as multiprocessor systems. In the case of |
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10 | multiprocessor systems, the activities are trully happening in parallel. The |
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11 | scheduler helps to materialize this impression by planning threads on as |
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12 | many processors as possible and, where this means reaches its limits, by |
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13 | quickly switching among threads executing on a single processor.</para> |
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14 | |||
15 | <section> |
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16 | <title>Contexts</title> |
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17 | |||
18 | <para>The term context refers to the set of processor resources that |
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19 | define the current state of the computation or the environment and the |
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20 | kernel understands it in several more or less narrow sences:</para> |
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21 | |||
22 | <itemizedlist> |
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23 | <listitem> |
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24 | <para>synchronous register context,</para> |
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25 | </listitem> |
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26 | |||
27 | <listitem> |
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28 | <para>asynchronous register context,</para> |
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29 | </listitem> |
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30 | |||
31 | <listitem> |
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32 | <para>FPU context and</para> |
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33 | </listitem> |
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34 | |||
35 | <listitem> |
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36 | <para>memory management context.</para> |
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37 | </listitem> |
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38 | </itemizedlist> |
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39 | |||
40 | <para>The most narrow sence refers to the the synchronous register |
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41 | context. It includes all the preserved registers as defined by the |
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42 | architecture. To highlight some, the program counter and stack pointer |
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43 | take part in the synchronous register context. These are the registers |
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44 | that must be preserved across a procedure call and during synchronous |
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45 | context switches. </para> |
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46 | |||
47 | <para>The next type of the context understood by the kernel is the |
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48 | asynchronous register context. On an interrupt, the interrupted execution |
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49 | flow's state must be guaranteed to be eventually completely restored. |
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50 | Therefore the interrupt context includes, among other things, the scratch |
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51 | registers as defined by the architecture. As a special optimization and if |
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52 | certain conditions are met, it need not include the architecture's |
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53 | preserved registers. The condition mentioned in the previous sentence is |
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54 | that the low-level assembly language interrupt routines don't modify the |
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55 | preserved registers. The handlers usually call a higher-level C routine. |
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56 | The preserved registers are then saved on the stack by the compiler |
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57 | generated code of the higher-level function. In HelenOS, several |
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58 | architectures can be compiled with this optimization.</para> |
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59 | |||
60 | <para>Although the kernel does not do any floating point |
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61 | arithmetics<footnote> |
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62 | <para>Some architectures (e.g. ia64) inevitably use a fixed set of |
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63 | floating point registers to carry out its normal operations.</para> |
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64 | </footnote>, it must protect FPU context of userspace threads against |
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65 | destruction by other threads. Moreover, only a fraction of userspace |
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66 | programs use the floating point unit. HelenOS contains a generic framework |
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67 | for switching FPU context only when the switch is forced.</para> |
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68 | |||
69 | <para>The last member of the context family is the memory management |
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70 | context. It includes memory management registers that identify address |
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71 | spaces on hardware level (i.e. ASIDs and page tables pointers).</para> |
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72 | |||
9 | bondari | 73 | <section> |
57 | jermar | 74 | <title>Synchronous context switches</title> |
9 | bondari | 75 | |
57 | jermar | 76 | <para>The scheduler, but also other pieces of the kernel, make heavy use |
77 | of synchronous context switches, because it is a natural vehicle not |
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78 | only for changes in control flow, but also for switching between two |
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79 | kernel stacks. Two functions figure in a synchronous context switch |
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80 | implementation: <code>context_save</code> and |
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81 | <code>context_restore</code>. Note that these two functions break the |
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82 | natural perception of the linear C code execution flow starting at |
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83 | function's entry point and ending on one of the function's exit |
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84 | points.</para> |
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85 | |||
86 | <para>When the <code>context_save</code> function is called, the |
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87 | synchronous context is saved in a memory structure passed to it. After |
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88 | executing <code>context_save</code>, the caller is returned 1 as a |
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89 | return value. The execution of instructions continues as normally until |
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90 | <code>context_restore</code> is called. For the caller, it seems like |
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91 | the call never returns<footnote> |
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92 | <para>Which might be a source of problems with variable liveliness |
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93 | after <code>context_restore</code>.</para> |
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94 | </footnote>. Nevertheless, a synchronous register context, which is |
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95 | saved in a memory structure passed to <code>context_restore,</code> is |
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96 | restored, thus transfering the control flow to the place of occurrence |
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97 | of the corresponding call to <code>context_save</code>. From the |
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98 | perspective of the caller of the corresponding |
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99 | <code>context_save</code>, it looks as though a return from |
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100 | <code>context_save</code>. However, this time a return value of 0 is |
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101 | returned.</para> |
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9 | bondari | 102 | </section> |
57 | jermar | 103 | </section> |
9 | bondari | 104 | |
57 | jermar | 105 | <section> |
106 | <title>Scheduler</title> |
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9 | bondari | 107 | |
57 | jermar | 108 | <para>How scheduler designed and how it works.</para> |
109 | </section> |
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110 | </chapter> |