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1419 jermar 1
/*  $OpenBSD: shapes.c,v 1.8 2004/07/10 07:26:24 deraadt Exp $  */
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/*  $NetBSD: shapes.c,v 1.2 1995/04/22 07:42:44 cgd Exp $   */
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/*-
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 * Copyright (c) 1992, 1993
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 *  The Regents of the University of California.  All rights reserved.
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 *
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 * This code is derived from software contributed to Berkeley by
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 * Chris Torek and Darren F. Provine.
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 *
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 * Redistribution and use in source and binary forms, with or without
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 * modification, are permitted provided that the following conditions
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 * are met:
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 * 1. Redistributions of source code must retain the above copyright
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 *    notice, this list of conditions and the following disclaimer.
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 * 2. Redistributions in binary form must reproduce the above copyright
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 *    notice, this list of conditions and the following disclaimer in the
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 *    documentation and/or other materials provided with the distribution.
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 * 3. Neither the name of the University nor the names of its contributors
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 *    may be used to endorse or promote products derived from this software
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 *    without specific prior written permission.
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 *
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 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
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 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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 * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
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 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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 * SUCH DAMAGE.
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 *
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 *  @(#)shapes.c    8.1 (Berkeley) 5/31/93
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 */
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1653 cejka 38
/** @addtogroup tetris
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 * @{
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 */
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/** @file
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 */
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1419 jermar 44
/*
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 * Tetris shapes and related routines.
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 *
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 * Note that the first 7 are `well known'.
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 */
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#include <unistd.h>
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#include "tetris.h"
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#define TL  (-B_COLS - 1)  /* top left */
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#define TC  (-B_COLS)      /* top center */
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#define TR  (-B_COLS + 1)  /* top right */
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#define ML  -1             /* middle left */
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#define MR  1              /* middle right */
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#define BL  (B_COLS - 1)   /* bottom left */
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#define BC  B_COLS         /* bottom center */
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#define BR  (B_COLS + 1)   /* bottom right */
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const struct shape shapes[] = {
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    /*  0 */  {  7,  7, { TL, TC, MR }, 0xff042d},
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    /*  1 */  {  8,  8, { TC, TR, ML }, 0xff9304},
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    /*  2 */  {  9, 11, { ML, MR, BC }, 0xbeff04},
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    /*  3 */  {  3,  3, { TL, TC, ML }, 0x63ff04},
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    /*  4 */  { 12, 14, { ML, BL, MR }, 0xce04ff},
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    /*  5 */  { 15, 17, { ML, BR, MR }, 0xff04cf},
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    /*  6 */  { 18, 18, { ML, MR, 2  }, 0x7604ff},  /* sticks out */
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    /*  7 */  {  0,  0, { TC, ML, BL }, 0xff042d},
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    /*  8 */  {  1,  1, { TC, MR, BR }, 0xff9304},
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    /*  9 */  { 10,  2, { TC, MR, BC }, 0xbeff04},
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    /* 10 */  { 11,  9, { TC, ML, MR }, 0xbeff04},
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    /* 11 */  {  2, 10, { TC, ML, BC }, 0xbeff04},
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    /* 12 */  { 13,  4, { TC, BC, BR }, 0xce04ff},
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    /* 13 */  { 14, 12, { TR, ML, MR }, 0xce04ff},
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    /* 14 */  {  4, 13, { TL, TC, BC }, 0xce04ff},
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    /* 15 */  { 16,  5, { TR, TC, BC }, 0xff04cf},
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    /* 16 */  { 17, 15, { TL, MR, ML }, 0xff04cf},
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    /* 17 */  {  5, 16, { TC, BC, BL }, 0xff04cf},
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    /* 18 */  {  6,  6, { TC, BC, 2 * B_COLS }, 0x7604ff}  /* sticks out */
1419 jermar 82
};
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/*
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 * Return true iff the given shape fits in the given position,
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 * taking the current board into account.
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 */
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int fits_in(const struct shape *shape, int pos)
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{
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    const int *o = shape->off;
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    if ((board[pos]) || (board[pos + *o++]) || (board[pos + *o++]) ||
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        (board[pos + *o]))
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        return 0;
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1419 jermar 96
    return 1;
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}
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/*
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 * Write the given shape into the current board, turning it on
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 * if `onoff' is 1, and off if `onoff' is 0.
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 */
4581 mejdrech 103
void place(const struct shape *shape, int pos, int onoff)
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{
4718 mejdrech 105
    const int *o = shape->off;
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    board[pos] = onoff ? shape->color : 0x000000;
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    board[pos + *o++] = onoff ? shape->color : 0x000000;
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    board[pos + *o++] = onoff ? shape->color : 0x000000;
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    board[pos + *o] = onoff ? shape->color : 0x000000;
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}
1653 cejka 112
 
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/** @}
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 */