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2726 | vana | 1 | /*++ |
2 | |||
3 | Copyright (c) 1998 Intel Corporation |
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4 | |||
5 | Module Name: |
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6 | |||
7 | BoxDraw.c |
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8 | |||
9 | Abstract: |
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10 | Lib functions to support Box Draw Unicode code pages. |
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11 | |||
12 | |||
13 | |||
14 | Revision History |
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15 | |||
16 | --*/ |
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17 | |||
18 | #include "lib.h" |
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19 | |||
20 | typedef struct { |
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21 | CHAR16 Unicode; |
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22 | CHAR8 PcAnsi; |
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23 | CHAR8 Ascii; |
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24 | } UNICODE_TO_CHAR; |
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25 | |||
26 | |||
27 | // |
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28 | // This list is used to define the valid extend chars. |
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29 | // It also provides a mapping from Unicode to PCANSI or |
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30 | // ASCII. The ASCII mapping we just made up. |
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31 | // |
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32 | // |
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33 | |||
34 | STATIC UNICODE_TO_CHAR UnicodeToPcAnsiOrAscii[] = { |
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35 | { BOXDRAW_HORIZONTAL, 0xc4, L'-'}, |
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36 | { BOXDRAW_VERTICAL, 0xb3, L'|'}, |
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37 | { BOXDRAW_DOWN_RIGHT, 0xda, L'/'}, |
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38 | { BOXDRAW_DOWN_LEFT, 0xbf, L'\\'}, |
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39 | { BOXDRAW_UP_RIGHT, 0xc0, L'\\'}, |
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40 | { BOXDRAW_UP_LEFT, 0xd9, L'/'}, |
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41 | { BOXDRAW_VERTICAL_RIGHT, 0xc3, L'|'}, |
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42 | { BOXDRAW_VERTICAL_LEFT, 0xb4, L'|'}, |
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43 | { BOXDRAW_DOWN_HORIZONTAL, 0xc2, L'+'}, |
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44 | { BOXDRAW_UP_HORIZONTAL, 0xc1, L'+'}, |
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45 | { BOXDRAW_VERTICAL_HORIZONTAL, 0xc5, L'+'}, |
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46 | { BOXDRAW_DOUBLE_HORIZONTAL, 0xcd, L'-'}, |
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47 | { BOXDRAW_DOUBLE_VERTICAL, 0xba, L'|'}, |
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48 | { BOXDRAW_DOWN_RIGHT_DOUBLE, 0xd5, L'/'}, |
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49 | { BOXDRAW_DOWN_DOUBLE_RIGHT, 0xd6, L'/'}, |
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50 | { BOXDRAW_DOUBLE_DOWN_RIGHT, 0xc9, L'/'}, |
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51 | { BOXDRAW_DOWN_LEFT_DOUBLE, 0xb8, L'\\'}, |
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52 | { BOXDRAW_DOWN_DOUBLE_LEFT, 0xb7, L'\\'}, |
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53 | { BOXDRAW_DOUBLE_DOWN_LEFT, 0xbb, L'\\'}, |
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54 | { BOXDRAW_UP_RIGHT_DOUBLE, 0xd4, L'\\'}, |
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55 | { BOXDRAW_UP_DOUBLE_RIGHT, 0xd3, L'\\'}, |
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56 | { BOXDRAW_DOUBLE_UP_RIGHT, 0xc8, L'\\'}, |
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57 | { BOXDRAW_UP_LEFT_DOUBLE, 0xbe, L'/'}, |
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58 | { BOXDRAW_UP_DOUBLE_LEFT, 0xbd, L'/'}, |
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59 | { BOXDRAW_DOUBLE_UP_LEFT, 0xbc, L'/'}, |
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60 | { BOXDRAW_VERTICAL_RIGHT_DOUBLE, 0xc6, L'|'}, |
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61 | { BOXDRAW_VERTICAL_DOUBLE_RIGHT, 0xc7, L'|'}, |
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62 | { BOXDRAW_DOUBLE_VERTICAL_RIGHT, 0xcc, L'|'}, |
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63 | { BOXDRAW_VERTICAL_LEFT_DOUBLE, 0xb5, L'|'}, |
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64 | { BOXDRAW_VERTICAL_DOUBLE_LEFT, 0xb6, L'|'}, |
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65 | { BOXDRAW_DOUBLE_VERTICAL_LEFT, 0xb9, L'|'}, |
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66 | { BOXDRAW_DOWN_HORIZONTAL_DOUBLE, 0xd1, L'+'}, |
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67 | { BOXDRAW_DOWN_DOUBLE_HORIZONTAL, 0xd2, L'+'}, |
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68 | { BOXDRAW_DOUBLE_DOWN_HORIZONTAL, 0xcb, L'+'}, |
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69 | { BOXDRAW_UP_HORIZONTAL_DOUBLE, 0xcf, L'+'}, |
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70 | { BOXDRAW_UP_DOUBLE_HORIZONTAL, 0xd0, L'+'}, |
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71 | { BOXDRAW_DOUBLE_UP_HORIZONTAL, 0xca, L'+'}, |
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72 | { BOXDRAW_VERTICAL_HORIZONTAL_DOUBLE, 0xd8, L'+'}, |
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73 | { BOXDRAW_VERTICAL_DOUBLE_HORIZONTAL, 0xd7, L'+'}, |
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74 | { BOXDRAW_DOUBLE_VERTICAL_HORIZONTAL, 0xce, L'+'}, |
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75 | |||
76 | { BLOCKELEMENT_FULL_BLOCK, 0xdb, L'*'}, |
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77 | { BLOCKELEMENT_LIGHT_SHADE, 0xb0, L'+'}, |
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78 | |||
79 | { GEOMETRICSHAPE_UP_TRIANGLE, 0x1e, L'^'}, |
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80 | { GEOMETRICSHAPE_RIGHT_TRIANGLE, 0x10, L'>'}, |
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81 | { GEOMETRICSHAPE_DOWN_TRIANGLE, 0x1f, L'v'}, |
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82 | { GEOMETRICSHAPE_LEFT_TRIANGLE, 0x11, L'<'}, |
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83 | |||
84 | /* BugBug: Left Arrow is an ESC. We can not make it print |
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85 | on a PCANSI terminal. If we can make left arrow |
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86 | come out on PC ANSI we can add it back. |
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87 | |||
88 | { ARROW_LEFT, 0x1b, L'<'}, |
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89 | */ |
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90 | |||
91 | { ARROW_UP, 0x18, L'^'}, |
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92 | |||
93 | /* BugBut: Took out left arrow so right has to go too. |
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94 | { ARROW_RIGHT, 0x1a, L'>'}, |
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95 | */ |
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96 | { ARROW_DOWN, 0x19, L'v'}, |
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97 | |||
98 | { 0x0000, 0x00 } |
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99 | }; |
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100 | |||
101 | |||
102 | BOOLEAN |
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103 | LibIsValidTextGraphics ( |
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104 | IN CHAR16 Graphic, |
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105 | OUT CHAR8 *PcAnsi, OPTIONAL |
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106 | OUT CHAR8 *Ascii OPTIONAL |
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107 | ) |
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108 | /*++ |
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109 | |||
110 | Routine Description: |
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111 | |||
112 | Detects if a Unicode char is for Box Drawing text graphics. |
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113 | |||
114 | Arguments: |
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115 | |||
116 | Grphic - Unicode char to test. |
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117 | |||
118 | PcAnsi - Optional pointer to return PCANSI equivalent of Graphic. |
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119 | |||
120 | Asci - Optional pointer to return Ascii equivalent of Graphic. |
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121 | |||
122 | Returns: |
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123 | |||
124 | TRUE if Gpaphic is a supported Unicode Box Drawing character. |
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125 | |||
126 | --*/{ |
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127 | UNICODE_TO_CHAR *Table; |
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128 | |||
129 | if ((((Graphic & 0xff00) != 0x2500) && ((Graphic & 0xff00) != 0x2100))) { |
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130 | |||
131 | // |
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132 | // Unicode drawing code charts are all in the 0x25xx range, |
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133 | // arrows are 0x21xx |
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134 | // |
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135 | return FALSE; |
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136 | } |
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137 | |||
138 | for (Table = UnicodeToPcAnsiOrAscii; Table->Unicode != 0x0000; Table++) { |
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139 | if (Graphic == Table->Unicode) { |
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140 | if (PcAnsi) { |
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141 | *PcAnsi = Table->PcAnsi; |
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142 | } |
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143 | if (Ascii) { |
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144 | *Ascii = Table->Ascii; |
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145 | } |
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146 | return TRUE; |
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147 | } |
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148 | } |
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149 | return FALSE; |
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150 | } |
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151 | |||
152 | BOOLEAN |
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153 | IsValidAscii ( |
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154 | IN CHAR16 Ascii |
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155 | ) |
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156 | { |
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157 | if ((Ascii >= 0x20) && (Ascii <= 0x7f)) { |
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158 | return TRUE; |
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159 | } |
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160 | return FALSE; |
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161 | } |
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162 | |||
163 | BOOLEAN |
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164 | IsValidEfiCntlChar ( |
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165 | IN CHAR16 c |
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166 | ) |
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167 | { |
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168 | if (c == CHAR_NULL || c == CHAR_BACKSPACE || c == CHAR_LINEFEED || c == CHAR_CARRIAGE_RETURN) { |
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169 | return TRUE; |
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170 | } |
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171 | return FALSE; |
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172 | } |
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173 |