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  1. /*
  2.  * Copyright (C) 2005 Josef Cejka
  3.  * All rights reserved.
  4.  *
  5.  * Redistribution and use in source and binary forms, with or without
  6.  * modification, are permitted provided that the following conditions
  7.  * are met:
  8.  *
  9.  * - Redistributions of source code must retain the above copyright
  10.  *   notice, this list of conditions and the following disclaimer.
  11.  * - Redistributions in binary form must reproduce the above copyright
  12.  *   notice, this list of conditions and the following disclaimer in the
  13.  *   documentation and/or other materials provided with the distribution.
  14.  * - The name of the author may not be used to endorse or promote products
  15.  *   derived from this software without specific prior written permission.
  16.  *
  17.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  18.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  19.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  20.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  21.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  22.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  23.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  24.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27.  */
  28.  
  29. #include<softfloat.h>
  30. #include<sftypes.h>
  31.  
  32. #include<add.h>
  33. #include<sub.h>
  34. #include<mul.h>
  35. #include<div.h>
  36.  
  37. #include<conversion.h>
  38. #include<comparison.h>
  39. #include<other.h>
  40.  
  41. /* Arithmetic functions */
  42.  
  43. float __addsf3(float a, float b)
  44. {
  45.     float32 fa, fb;
  46.     fa.f=a;
  47.     fb.f=b;
  48.     if (fa.parts.sign!=fb.parts.sign) {
  49.         if (fa.parts.sign) {
  50.             fa.parts.sign=0;
  51.             return subFloat32(fb,fa).f;
  52.         };
  53.         fb.parts.sign=0;
  54.         return subFloat32(fa,fb).f;
  55.     }
  56.     return addFloat32(fa,fb).f;
  57. }
  58.  
  59. double __adddf3(double a, double b)
  60. {
  61.     float64 da, db;
  62.     da.d=a;
  63.     db.d=b;
  64.     if (da.parts.sign!=db.parts.sign) {
  65.         if (da.parts.sign) {
  66.             da.parts.sign=0;
  67.             return subFloat64(db,da).d;
  68.         };
  69.         db.parts.sign=0;
  70.         return subFloat64(da,db).d;
  71.     }
  72.     return addFloat64(da,db).d;
  73. }
  74.  
  75. float __subsf3(float a, float b)
  76. {
  77.     float32 fa, fb;
  78.     fa.f=a;
  79.     fb.f=b;
  80.     if (fa.parts.sign!=fb.parts.sign) {
  81.         fb.parts.sign=!fb.parts.sign;
  82.         return addFloat32(fa,fb).f;
  83.     }
  84.     return subFloat32(fa,fb).f;
  85. }
  86.  
  87. double __subdf3(double a, double b)
  88. {
  89.     float64 da, db;
  90.     da.d = a;
  91.     db.d = b;
  92.     if (da.parts.sign != db.parts.sign) {
  93.         db.parts.sign = !db.parts.sign;
  94.         return addFloat64(da, db).d;
  95.     }
  96.     return subFloat64(da, db).d;
  97. }
  98.  
  99. float __mulsf3(float a, float b)
  100. {
  101.     float32 fa, fb;
  102.     fa.f=a;
  103.     fb.f=b;
  104.     return  mulFloat32(fa, fb).f;
  105. }
  106.  
  107. float __divsf3(float a, float b)
  108. {
  109.     float32 fa, fb;
  110.     fa.f=a;
  111.     fb.f=b;
  112.     //return    divFloat32(fa, fb).f;
  113. }
  114.  
  115. float __negsf2(float a)
  116. {
  117.     float32 fa;
  118.     fa.f=a;
  119.     fa.parts.sign=!fa.parts.sign;
  120.     return fa.f;
  121. }
  122.  
  123. double __negdf2(double a)
  124. {
  125.     float64 fa;
  126.     fa.d=a;
  127.     fa.parts.sign=!fa.parts.sign;
  128.     return fa.d;
  129. }
  130.  
  131. /* Conversion functions */
  132.  
  133. double __extendsfdf2(float a)
  134. {
  135.     float32 fa;
  136.     fa.f = a;
  137.     return convertFloat32ToFloat64(fa).d;
  138. }
  139.  
  140. float __truncdfsf2(double a)
  141. {
  142.     float64 da;
  143.     da.d = a;
  144.     return convertFloat64ToFloat32(da).f;
  145. }
  146.  
  147. /* Comparison functions */
  148.  
  149. /* a<b .. -1
  150.  * a=b ..  0
  151.  * a>b ..  1
  152.  * */
  153.  
  154. int __cmpsf2(float a, float b)
  155. {
  156.     float32 fa,fb;
  157.     fa.f=a;
  158.     fb.f=b;
  159.     if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
  160.         return 1; /* no special constant for unordered - maybe signaled? */
  161.     };
  162.  
  163.    
  164.     if (isFloat32eq(fa,fb)) {
  165.         return 0;
  166.     };
  167.    
  168.     if (isFloat32lt(fa,fb)) {
  169.         return -1;
  170.         };
  171.     return 1;
  172. }
  173.  
  174. int __unordsf2(float a, float b)
  175. {
  176.     float32 fa,fb;
  177.     fa.f=a;
  178.     fb.f=b;
  179.     return ((isFloat32NaN(fa))||(isFloat32NaN(fb)));
  180. }
  181.  
  182. /**
  183.  * @return zero, if neither argument is a NaN and are equal
  184.  * */
  185. int __eqsf2(float a, float b)
  186. {
  187.     float32 fa,fb;
  188.     fa.f=a;
  189.     fb.f=b;
  190.     if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
  191.         /* TODO: sigNaNs*/
  192.         return 1;
  193.         };
  194.     return isFloat32eq(fa,fb)-1;
  195. }
  196.  
  197. /* strange behavior, but it was in gcc documentation */
  198. int __nesf2(float a, float b)
  199. {
  200.     return __eqsf2(a,b);
  201. }
  202.  
  203. /* return value >= 0 if a>=b and neither is NaN */
  204. int __gesf2(float a, float b)
  205. {
  206.     float32 fa,fb;
  207.     fa.f=a;
  208.     fb.f=b;
  209.     if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
  210.         /* TODO: sigNaNs*/
  211.         return -1;
  212.         };
  213.    
  214.     if (isFloat32eq(fa,fb)) {
  215.         return 0;
  216.     };
  217.    
  218.     if (isFloat32gt(fa,fb)) {
  219.         return 1;
  220.         };
  221.    
  222.     return -1;
  223. }
  224.  
  225. /** Return negative value, if a<b and neither is NaN*/
  226. int __ltsf2(float a, float b)
  227. {
  228.     float32 fa,fb;
  229.     fa.f=a;
  230.     fb.f=b;
  231.     if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
  232.         /* TODO: sigNaNs*/
  233.         return 1;
  234.         };
  235.     if (isFloat32lt(fa, fb)) {
  236.         return -1;
  237.         };
  238.     return 0;
  239. }
  240.  
  241. /* return value <= 0 if a<=b and neither is NaN */
  242. int __lesf2(float a, float b)
  243. {
  244.     float32 fa,fb;
  245.     fa.f=a;
  246.     fb.f=b;
  247.     if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
  248.         /* TODO: sigNaNs*/
  249.         return 1;
  250.         };
  251.    
  252.     if (isFloat32eq(fa,fb)) {
  253.         return 0;
  254.     };
  255.    
  256.     if (isFloat32lt(fa,fb)) {
  257.         return -1;
  258.         };
  259.    
  260.     return 1;
  261. }
  262.  
  263. /** Return positive value, if a>b and neither is NaN*/
  264. int __gtsf2(float a, float b)
  265. {
  266.     float32 fa,fb;
  267.     fa.f=a;
  268.     fb.f=b;
  269.     if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
  270.         /* TODO: sigNaNs*/
  271.         return -1;
  272.         };
  273.     if (isFloat32gt(fa, fb)) {
  274.         return 1;
  275.         };
  276.     return 0;
  277. }
  278.  
  279. /* Other functions */
  280.  
  281. float __powisf2(float a, int b)
  282. {
  283. //TODO:
  284. }
  285.  
  286. float __mulsc3(float a, float b, float c, float d)
  287. {
  288. //TODO:
  289. }
  290.  
  291. float __divsc3(float a, float b, float c, float d)
  292. {
  293. //TODO:
  294. }
  295.  
  296.