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  1. /*
  2.  * Copyright (C) 2001-2005 Jakub Jermar
  3.  * Copyright (C) 2005 Sergey Bondari
  4.  * All rights reserved.
  5.  *
  6.  * Redistribution and use in source and binary forms, with or without
  7.  * modification, are permitted provided that the following conditions
  8.  * are met:
  9.  *
  10.  * - Redistributions of source code must retain the above copyright
  11.  *   notice, this list of conditions and the following disclaimer.
  12.  * - Redistributions in binary form must reproduce the above copyright
  13.  *   notice, this list of conditions and the following disclaimer in the
  14.  *   documentation and/or other materials provided with the distribution.
  15.  * - The name of the author may not be used to endorse or promote products
  16.  *   derived from this software without specific prior written permission.
  17.  *
  18.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  19.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  20.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  21.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  22.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  23.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  24.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  25.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28.  */
  29.  
  30. #include <typedefs.h>
  31. #include <arch/types.h>
  32. #include <mm/heap.h>
  33. #include <mm/frame.h>
  34. #include <mm/as.h>
  35. #include <panic.h>
  36. #include <debug.h>
  37. #include <list.h>
  38. #include <synch/spinlock.h>
  39. #include <arch/asm.h>
  40. #include <arch.h>
  41. #include <print.h>
  42. #include <align.h>
  43.  
  44. SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
  45. LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
  46.  
  47. /** Blacklist containing non-available areas of memory.
  48.  *
  49.  * This blacklist is used to exclude frames that cannot be allocated
  50.  * (e.g. kernel memory) from available memory map.
  51.  */
  52. region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
  53. count_t zone_blacklist_count = 0;
  54.  
  55. static struct buddy_system_operations  zone_buddy_system_operations = {
  56.     .find_buddy = zone_buddy_find_buddy,
  57.     .bisect = zone_buddy_bisect,
  58.     .coalesce = zone_buddy_coalesce,
  59.     .set_order = zone_buddy_set_order,
  60.     .get_order = zone_buddy_get_order,
  61.     .mark_busy = zone_buddy_mark_busy,
  62. };
  63.  
  64. /** Initialize physical memory management
  65.  *
  66.  * Initialize physical memory managemnt.
  67.  */
  68. void frame_init(void)
  69. {
  70.     if (config.cpu_active == 1) {
  71.         frame_region_not_free(KA2PA(config.base), config.kernel_size);
  72.         if (config.init_size > 0)
  73.             frame_region_not_free(KA2PA(config.init_addr), config.init_size);
  74.     }
  75.  
  76.     frame_arch_init();
  77. }
  78.  
  79. /**
  80.  * Find AND LOCK zone that can allocate order frames
  81.  *
  82.  * Assume zone_head_lock is locked.
  83.  */
  84. static zone_t * find_free_zone(__u8 order)
  85. {
  86.     link_t *cur;
  87.     zone_t *z;
  88.  
  89.     for (cur = zone_head.next; cur != &zone_head;cur = cur->next) {
  90.         z = list_get_instance(cur, zone_t, link);
  91.        
  92.         spinlock_lock(&z->lock);
  93.        
  94.         /* Check if the zone has 2^order frames area available  */
  95.         if (buddy_system_can_alloc(z->buddy_system, order))
  96.             return z;
  97.        
  98.         spinlock_unlock(&z->lock);
  99.     }
  100.     return NULL;
  101. }
  102.  
  103. /** Allocate power-of-two frames of physical memory.
  104.  *
  105.  * @param flags Flags for host zone selection and address processing.
  106.  * @param order Allocate exactly 2^order frames.
  107.  * @param pzone Pointer to preferred zone pointer, on output it changes
  108.  *              to the zone that the frame was really allocated to
  109.  *
  110.  * @return Allocated frame.
  111.  */
  112. __address frame_alloc(int flags, __u8 order, int * status, zone_t **pzone)
  113. {
  114.     ipl_t ipl;
  115.     link_t *tmp;
  116.     zone_t *zone = NULL;
  117.     frame_t *frame = NULL;
  118.     __address v;
  119.    
  120. loop:
  121.     ipl = interrupts_disable();
  122.     spinlock_lock(&zone_head_lock);
  123.  
  124.     /*
  125.      * First, find suitable frame zone.
  126.      */
  127.     if (pzone && *pzone) {
  128.         spinlock_lock(&(*pzone)->lock);
  129.         if (!buddy_system_can_alloc((*pzone)->buddy_system, order))
  130.             spinlock_unlock(&(*pzone)->lock);
  131.         else
  132.             zone = *pzone;
  133.     }
  134.     if (!zone) {
  135.         zone = find_free_zone(order);
  136.         /* If no memory, reclaim some slab memory,
  137.            if it does not help, reclaim all */
  138.         if (!zone && !(flags & FRAME_NO_RECLAIM))
  139.             if (slab_reclaim(0) || slab_reclaim(SLAB_RECLAIM_ALL))
  140.                 zone = find_free_zone(order);
  141.     }
  142.  
  143.     if (!zone) {
  144.         if (flags & FRAME_PANIC)
  145.             panic("Can't allocate frame.\n");
  146.        
  147.         /*
  148.          * TODO: Sleep until frames are available again.
  149.          */
  150.         spinlock_unlock(&zone_head_lock);
  151.         interrupts_restore(ipl);
  152.  
  153.         if (flags & FRAME_ATOMIC) {
  154.             ASSERT(status != NULL);
  155.             *status = FRAME_NO_MEMORY;
  156.             return NULL;
  157.         }
  158.        
  159.         panic("Sleep not implemented.\n");
  160.         goto loop;
  161.     }
  162.        
  163.     /* Allocate frames from zone buddy system */
  164.     tmp = buddy_system_alloc(zone->buddy_system, order);
  165.    
  166.     ASSERT(tmp);
  167.    
  168.     /* Update zone information. */
  169.     zone->free_count -= (1 << order);
  170.     zone->busy_count += (1 << order);
  171.  
  172.     /* Frame will be actually a first frame of the block. */
  173.     frame = list_get_instance(tmp, frame_t, buddy_link);
  174.    
  175.     /* get frame address */
  176.     v = FRAME2ADDR(zone, frame);
  177.  
  178.     spinlock_unlock(&zone->lock);
  179.     spinlock_unlock(&zone_head_lock);
  180.     interrupts_restore(ipl);
  181.  
  182.     ASSERT(v == ALIGN_UP(v, FRAME_SIZE << order));
  183.  
  184.     if (flags & FRAME_KA)
  185.         v = PA2KA(v);
  186.    
  187.     if (status)
  188.         *status = FRAME_OK;
  189.  
  190.     if (pzone)
  191.         *pzone = zone;
  192.     return v;
  193. }
  194.  
  195. /** Convert address to zone pointer
  196.  *
  197.  * Assume zone_head_lock is held
  198.  *
  199.  * @param addr Physical address
  200.  * @param lock If true, lock the zone
  201.  */
  202. static zone_t * addr2zone(__address addr, int lock)
  203. {
  204.     link_t *cur;
  205.     zone_t *z = NULL;
  206.  
  207.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  208.         z = list_get_instance(cur, zone_t, link);
  209.        
  210.         spinlock_lock(&z->lock);
  211.        
  212.         /*
  213.          * Check if addr belongs to z.
  214.          */
  215.         if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
  216.             if (!lock)
  217.                 spinlock_unlock(&z->lock);
  218.             return z;
  219.         }
  220.  
  221.         spinlock_unlock(&z->lock);
  222.     }
  223.  
  224.     panic("Cannot find addr2zone: 0x%X", addr);
  225. }
  226.  
  227. /** Return frame_t structure corresponding to address
  228.  *
  229.  *
  230.  */
  231. frame_t * frame_addr2frame(__address addr)
  232. {
  233.     ipl_t ipl;
  234.     frame_t *frame;
  235.     zone_t *zone;
  236.  
  237.     if (IS_KA(addr))
  238.         addr = KA2PA(addr);
  239.  
  240.     /* Disable interrupts to avoid deadlocks with interrupt handlers */
  241.     ipl = interrupts_disable();
  242.     spinlock_lock(&zone_head_lock);
  243.    
  244.     zone = addr2zone(addr,0);
  245.     frame = ADDR2FRAME(zone, addr);
  246.  
  247.     spinlock_unlock(&zone_head_lock);
  248.     interrupts_restore(ipl);
  249.  
  250.     return frame;
  251. }
  252.  
  253.  
  254. /** Free a frame.
  255.  *
  256.  * Find respective frame structrue for supplied addr.
  257.  * Decrement frame reference count.
  258.  * If it drops to zero, move the frame structure to free list.
  259.  *
  260.  * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
  261.  */
  262. void frame_free(__address addr)
  263. {
  264.     ipl_t ipl;
  265.     zone_t *zone;
  266.     frame_t *frame;
  267.     int order;
  268.    
  269.     ASSERT(addr % FRAME_SIZE == 0);
  270.    
  271.     if (IS_KA(addr))
  272.         addr = KA2PA(addr);
  273.  
  274.     ipl = interrupts_disable();
  275.     spinlock_lock(&zone_head_lock);
  276.    
  277.     /*
  278.      * First, find host frame zone for addr.
  279.      */
  280.     zone = addr2zone(addr, 1); /* This locks the zone automatically */
  281.    
  282.     frame = ADDR2FRAME(zone, addr);
  283.    
  284.     /* remember frame order */
  285.     order = frame->buddy_order;
  286.  
  287.     ASSERT(frame->refcount);
  288.  
  289.     if (!--frame->refcount) {
  290.         buddy_system_free(zone->buddy_system, &frame->buddy_link);
  291.     }
  292.  
  293.     /* Update zone information. */
  294.     zone->free_count += (1 << order);
  295.     zone->busy_count -= (1 << order);
  296.    
  297.     spinlock_unlock(&zone->lock);
  298.     spinlock_unlock(&zone_head_lock);
  299.     interrupts_restore(ipl);
  300. }
  301.  
  302. /** Mark frame region not free.
  303.  *
  304.  * Mark frame region not free.
  305.  *
  306.  * @param base Base address of non-available region.
  307.  * @param size Size of non-available region.
  308.  */
  309. void frame_region_not_free(__address base, size_t size)
  310. {
  311.     index_t index;
  312.     index = zone_blacklist_count++;
  313.  
  314.     /* Force base to the nearest lower address frame boundary. */
  315.     base = ALIGN_DOWN(base, FRAME_SIZE);
  316.     /* Align size to frame boundary. */
  317.     size = ALIGN_UP(size, FRAME_SIZE);
  318.  
  319.     ASSERT(index < ZONE_BLACKLIST_SIZE);
  320.     zone_blacklist[index].base = base;
  321.     zone_blacklist[index].size = size;
  322. }
  323.  
  324. /** Create frame zones in region of available memory.
  325.  *
  326.  * Avoid any black listed areas of non-available memory.
  327.  * Assume that the black listed areas cannot overlap
  328.  * one another or cross available memory region boundaries.
  329.  *
  330.  * @param base Base address of available memory region.
  331.  * @param size Size of the region.
  332.  */
  333. void zone_create_in_region(__address base, size_t size) {
  334.     int i;
  335.     zone_t * z;
  336.     __address s;
  337.     size_t sz;
  338.    
  339.     ASSERT(base % FRAME_SIZE == 0);
  340.     ASSERT(size % FRAME_SIZE == 0);
  341.    
  342.     if (!size)
  343.         return;
  344.  
  345.     for (i = 0; i < zone_blacklist_count; i++) {
  346.         if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
  347.             s = base; sz = zone_blacklist[i].base - base;
  348.             ASSERT(base != s || sz != size);
  349.             zone_create_in_region(s, sz);
  350.            
  351.             s = zone_blacklist[i].base + zone_blacklist[i].size;
  352.             sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
  353.             ASSERT(base != s || sz != size);
  354.             zone_create_in_region(s, sz);
  355.             return;
  356.        
  357.         }
  358.     }
  359.    
  360.     z = zone_create(base, size, 0);
  361.  
  362.     if (!z) {
  363.         panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
  364.     }
  365.    
  366.     zone_attach(z);
  367. }
  368.  
  369.  
  370. /** Create frame zone
  371.  *
  372.  * Create new frame zone.
  373.  *
  374.  * @param start Physical address of the first frame within the zone.
  375.  * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
  376.  * @param flags Zone flags.
  377.  *
  378.  * @return Initialized zone.
  379.  */
  380. zone_t * zone_create(__address start, size_t size, int flags)
  381. {
  382.     zone_t *z;
  383.     count_t cnt;
  384.     int i;
  385.     __u8 max_order;
  386.  
  387.     ASSERT(start % FRAME_SIZE == 0);
  388.     ASSERT(size % FRAME_SIZE == 0);
  389.    
  390.     cnt = size / FRAME_SIZE;
  391.    
  392.     z = (zone_t *) early_malloc(sizeof(zone_t));
  393.     if (z) {
  394.         link_initialize(&z->link);
  395.         spinlock_initialize(&z->lock, "zone_lock");
  396.    
  397.         z->base = start;
  398.         z->base_index = start / FRAME_SIZE;
  399.        
  400.         z->flags = flags;
  401.  
  402.         z->free_count = cnt;
  403.         z->busy_count = 0;
  404.        
  405.         z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
  406.         if (!z->frames) {
  407.             early_free(z);
  408.             return NULL;
  409.         }
  410.        
  411.         for (i = 0; i<cnt; i++) {
  412.             frame_initialize(&z->frames[i], z);
  413.         }
  414.        
  415.         /*
  416.          * Create buddy system for the zone
  417.          */
  418.         for (max_order = 0; cnt >> max_order; max_order++)
  419.             ;
  420.         z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
  421.        
  422.         /* Stuffing frames */
  423.         for (i = 0; i<cnt; i++) {
  424.             z->frames[i].refcount = 0;
  425.             buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
  426.         }
  427.        
  428.     }
  429.     return z;
  430. }
  431.  
  432. /** Attach frame zone
  433.  *
  434.  * Attach frame zone to zone list.
  435.  *
  436.  * @param zone Zone to be attached.
  437.  */
  438. void zone_attach(zone_t *zone)
  439. {
  440.     ipl_t ipl;
  441.    
  442.     ipl = interrupts_disable();
  443.     spinlock_lock(&zone_head_lock);
  444.    
  445.     list_append(&zone->link, &zone_head);
  446.    
  447.     spinlock_unlock(&zone_head_lock);
  448.     interrupts_restore(ipl);
  449. }
  450.  
  451. /** Initialize frame structure
  452.  *
  453.  * Initialize frame structure.
  454.  *
  455.  * @param frame Frame structure to be initialized.
  456.  * @param zone Host frame zone.
  457.  */
  458. void frame_initialize(frame_t *frame, zone_t *zone)
  459. {
  460.     frame->refcount = 1;
  461.     frame->buddy_order = 0;
  462. }
  463.  
  464.  
  465. /** Buddy system find_buddy implementation
  466.  *
  467.  * @param b Buddy system.
  468.  * @param block Block for which buddy should be found
  469.  *
  470.  * @return Buddy for given block if found
  471.  */
  472. link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
  473.     frame_t * frame;
  474.     zone_t * zone;
  475.     index_t index;
  476.     bool is_left, is_right;
  477.  
  478.     frame = list_get_instance(block, frame_t, buddy_link);
  479.     zone = (zone_t *) b->data;
  480.     ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX_ABS(zone, frame), frame->buddy_order));
  481.    
  482.    
  483.     is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
  484.     is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
  485.    
  486.     ASSERT(is_left ^ is_right);
  487.    
  488.     if (is_left) {
  489.         index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
  490.     } else { // if (is_right)
  491.         index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
  492.     }
  493.    
  494.     if (FRAME_INDEX_VALID(zone, index)) {
  495.         if (    zone->frames[index].buddy_order == frame->buddy_order &&
  496.             zone->frames[index].refcount == 0) {
  497.             return &zone->frames[index].buddy_link;
  498.         }
  499.     }
  500.    
  501.     return NULL;   
  502. }
  503.  
  504. /** Buddy system bisect implementation
  505.  *
  506.  * @param b Buddy system.
  507.  * @param block Block to bisect
  508.  *
  509.  * @return right block
  510.  */
  511. link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
  512.     frame_t * frame_l, * frame_r;
  513.  
  514.     frame_l = list_get_instance(block, frame_t, buddy_link);
  515.     frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
  516.    
  517.     return &frame_r->buddy_link;
  518. }
  519.  
  520. /** Buddy system coalesce implementation
  521.  *
  522.  * @param b Buddy system.
  523.  * @param block_1 First block
  524.  * @param block_2 First block's buddy
  525.  *
  526.  * @return Coalesced block (actually block that represents lower address)
  527.  */
  528. link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
  529.     frame_t * frame1, * frame2;
  530.    
  531.     frame1 = list_get_instance(block_1, frame_t, buddy_link);
  532.     frame2 = list_get_instance(block_2, frame_t, buddy_link);
  533.    
  534.     return frame1 < frame2 ? block_1 : block_2;
  535. }
  536.  
  537. /** Buddy system set_order implementation
  538.  *
  539.  * @param b Buddy system.
  540.  * @param block Buddy system block
  541.  * @param order Order to set
  542.  */
  543. void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
  544.     frame_t * frame;
  545.     frame = list_get_instance(block, frame_t, buddy_link);
  546.     frame->buddy_order = order;
  547. }
  548.  
  549. /** Buddy system get_order implementation
  550.  *
  551.  * @param b Buddy system.
  552.  * @param block Buddy system block
  553.  *
  554.  * @return Order of block
  555.  */
  556. __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
  557.     frame_t * frame;
  558.     frame = list_get_instance(block, frame_t, buddy_link);
  559.     return frame->buddy_order;
  560. }
  561.  
  562. /** Buddy system mark_busy implementation
  563.  *
  564.  * @param b Buddy system
  565.  * @param block Buddy system block
  566.  *
  567.  */
  568. void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
  569.     frame_t * frame;
  570.     frame = list_get_instance(block, frame_t, buddy_link);
  571.     frame->refcount = 1;
  572. }
  573.  
  574. /** Prints list of zones
  575.  *
  576.  */
  577. void zone_print_list(void) {
  578.     zone_t *zone = NULL;
  579.     link_t *cur;
  580.     ipl_t ipl;
  581.  
  582.     ipl = interrupts_disable();
  583.     spinlock_lock(&zone_head_lock);
  584.     printf("Base address\tFree Frames\tBusy Frames\n");
  585.     printf("------------\t-----------\t-----------\n");
  586.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  587.         zone = list_get_instance(cur, zone_t, link);
  588.         spinlock_lock(&zone->lock);
  589.         printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count);
  590.         spinlock_unlock(&zone->lock);
  591.     }
  592.     spinlock_unlock(&zone_head_lock);
  593.     interrupts_restore(ipl);
  594. }
  595.  
  596. /** Prints zone details
  597.  *
  598.  * @param base Zone base address
  599.  */
  600. void zone_print_one(__address base) {
  601.     zone_t *zone = NULL, *z ;
  602.     link_t *cur;
  603.     ipl_t ipl;
  604.  
  605.     ipl = interrupts_disable();
  606.     spinlock_lock(&zone_head_lock);
  607.    
  608.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  609.         z = list_get_instance(cur, zone_t, link);
  610.         if (base == z->base) {
  611.             zone = z;
  612.             break;
  613.         }
  614.     }
  615.    
  616.     if (!zone) {
  617.         spinlock_unlock(&zone_head_lock);
  618.         interrupts_restore(ipl);
  619.         printf("No zone with address %X\n", base);
  620.         return;
  621.     }
  622.    
  623.     spinlock_lock(&zone->lock);
  624.     printf("Memory zone information\n\n");
  625.     printf("Zone base address: %P\n", zone->base);
  626.     printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
  627.     printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
  628.     printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
  629.    
  630.     printf("\nBuddy allocator structures:\n\n");
  631.     buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
  632.    
  633.     spinlock_unlock(&zone->lock);
  634.     spinlock_unlock(&zone_head_lock);
  635.     interrupts_restore(ipl);
  636. }
  637.  
  638.