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  1. /*
  2.  * Copyright (C) 2005 Jakub Jermar
  3.  * Copyright (C) 2005 Sergey Bondari
  4.  * All rights reserved.
  5.  *
  6.  * Redistribution and use in source and binary forms, with or without
  7.  * modification, are permitted provided that the following conditions
  8.  * are met:
  9.  *
  10.  * - Redistributions of source code must retain the above copyright
  11.  *   notice, this list of conditions and the following disclaimer.
  12.  * - Redistributions in binary form must reproduce the above copyright
  13.  *   notice, this list of conditions and the following disclaimer in the
  14.  *   documentation and/or other materials provided with the distribution.
  15.  * - The name of the author may not be used to endorse or promote products
  16.  *   derived from this software without specific prior written permission.
  17.  *
  18.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  19.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  20.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  21.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  22.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  23.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  24.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  25.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28.  */
  29.  
  30. #ifndef __FRAME_H__
  31. #define __FRAME_H__
  32.  
  33. #include <arch/types.h>
  34. #include <typedefs.h>
  35. #include <list.h>
  36. #include <synch/spinlock.h>
  37. #include <mm/buddy.h>
  38. #include <mm/slab.h>
  39.  
  40. #define ONE_FRAME   0
  41.  
  42. #define FRAME_KA        1   /* skip frames conflicting with user address space */
  43. #define FRAME_PANIC     2   /* panic on failure */
  44. #define FRAME_ATOMIC            4   /* do not panic and do not sleep on failure */
  45.  
  46. #define FRAME_OK        0   /* frame_alloc return status */
  47. #define FRAME_NO_MEMORY     1   /* frame_alloc return status */
  48. #define FRAME_ERROR     2   /* frame_alloc return status */
  49.  
  50. #define FRAME2ADDR(zone, frame)         ((zone)->base + ((frame) - (zone)->frames) * FRAME_SIZE)
  51. #define ADDR2FRAME(zone, addr)          (&((zone)->frames[((addr) - (zone)->base) / FRAME_SIZE]))
  52. #define FRAME_INDEX(zone, frame)        ((index_t)((frame) - (zone)->frames))
  53. #define FRAME_INDEX_ABS(zone, frame)        (((index_t)((frame) - (zone)->frames)) + (zone)->base_index)
  54. #define FRAME_INDEX_VALID(zone, index)      (((index) >= 0) && ((index) < ((zone)->free_count + (zone)->busy_count)))
  55. #define IS_BUDDY_ORDER_OK(index, order)     ((~(((__native) -1) << (order)) & (index)) == 0)
  56. #define IS_BUDDY_LEFT_BLOCK(zone, frame)    (((FRAME_INDEX((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
  57. #define IS_BUDDY_RIGHT_BLOCK(zone, frame)   (((FRAME_INDEX((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
  58. #define IS_BUDDY_LEFT_BLOCK_ABS(zone, frame)    (((FRAME_INDEX_ABS((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
  59. #define IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame)   (((FRAME_INDEX_ABS((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
  60.  
  61. #define ZONE_BLACKLIST_SIZE 4
  62.  
  63. struct zone {
  64.     link_t link;        /**< link to previous and next zone */
  65.  
  66.     SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
  67.     __address base;     /**< physical address of the first frame in the frames array */
  68.     index_t base_index; /**< frame index offset of the zone base */
  69.     frame_t *frames;    /**< array of frame_t structures in this zone */
  70.     count_t free_count; /**< number of free frame_t structures */
  71.     count_t busy_count; /**< number of busy frame_t structures */
  72.    
  73.     buddy_system_t * buddy_system; /**< buddy system for the zone */
  74.     int flags;
  75. };
  76.  
  77. struct frame {
  78.     count_t refcount;   /**< tracking of shared frames  */
  79.     __u8 buddy_order;   /**< buddy system block order */
  80.     link_t buddy_link;  /**< link to the next free block inside one order */
  81.     slab_slab_t *slab;      /**< If allocated by slab, this points there */
  82. };
  83.  
  84. struct region {
  85.     __address base;
  86.     size_t size;
  87. };
  88.  
  89. extern region_t zone_blacklist[];
  90. extern count_t zone_blacklist_count;
  91. extern void frame_region_not_free(__address base, size_t size);
  92. extern void zone_create_in_region(__address base, size_t size);
  93.  
  94. extern spinlock_t zone_head_lock;   /**< this lock protects zone_head list */
  95. extern link_t zone_head;        /**< list of all zones in the system */
  96.  
  97. extern zone_t *zone_create(__address start, size_t size, int flags);
  98. extern void zone_attach(zone_t *zone);
  99.  
  100. extern void frame_init(void);
  101. extern void frame_initialize(frame_t *frame, zone_t *zone);
  102.  
  103. __address frame_alloc(int flags, __u8 order, int * status);
  104. extern void frame_free(__address addr);
  105.  
  106. zone_t * get_zone_by_frame(frame_t * frame);
  107.  
  108. /*
  109.  * Buddy system operations
  110.  */
  111. link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * buddy);
  112. link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block);
  113. link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * buddy_l, link_t * buddy_r);
  114. void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order);
  115. __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block);
  116. void zone_buddy_mark_busy(buddy_system_t *b, link_t * block);
  117.  
  118. /*
  119.  * TODO: Implement the following functions.
  120.  */
  121. extern frame_t *frame_reference(frame_t *frame);
  122. extern void frame_release(frame_t *frame);
  123.  
  124.  
  125. /*
  126.  * Console functions
  127.  */
  128. extern void zone_print_list(void);
  129. extern void zone_print_one(__address base);
  130.  
  131. #endif
  132.