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  1. /*
  2.  * Copyright (C) 2006 Ondrej Palkovsky
  3.  * All rights reserved.
  4.  *
  5.  * Redistribution and use in source and binary forms, with or without
  6.  * modification, are permitted provided that the following conditions
  7.  * are met:
  8.  *
  9.  * - Redistributions of source code must retain the above copyright
  10.  *   notice, this list of conditions and the following disclaimer.
  11.  * - Redistributions in binary form must reproduce the above copyright
  12.  *   notice, this list of conditions and the following disclaimer in the
  13.  *   documentation and/or other materials provided with the distribution.
  14.  * - The name of the author may not be used to endorse or promote products
  15.  *   derived from this software without specific prior written permission.
  16.  *
  17.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  18.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  19.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  20.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  21.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  22.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  23.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  24.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27.  */
  28.  
  29.  /** @addtogroup genarch   
  30.  * @{
  31.  */
  32. /** @file
  33.  */
  34.  
  35. #include <genarch/fb/font-8x16.h>
  36. #include <genarch/fb/fb.h>
  37. #include <console/chardev.h>
  38. #include <console/console.h>
  39. #include <sysinfo/sysinfo.h>
  40. #include <mm/slab.h>
  41. #include <align.h>
  42. #include <panic.h>
  43. #include <memstr.h>
  44. #include <config.h>
  45. #include <bitops.h>
  46. #include <print.h>
  47.  
  48. #include "helenos.xbm"
  49.  
  50. SPINLOCK_INITIALIZE(fb_lock);
  51.  
  52. static __u8 *fbaddress = NULL;
  53.  
  54. static __u8 *blankline = NULL;
  55. static __u8 *dbbuffer = NULL; /* Buffer for fast scrolling console */
  56. static int dboffset;
  57.  
  58. static unsigned int xres = 0;
  59. static unsigned int yres = 0;
  60. static unsigned int scanline = 0;
  61. static unsigned int bitspp = 0;
  62. static unsigned int pixelbytes = 0;
  63.  
  64. static unsigned int position = 0;
  65. static unsigned int columns = 0;
  66. static unsigned int rows = 0;
  67.  
  68.  
  69. #define COL_WIDTH   8
  70. #define ROW_BYTES   (scanline * FONT_SCANLINES)
  71.  
  72. #define BGCOLOR     0x000080
  73. #define FGCOLOR     0xffff00
  74. #define LOGOCOLOR   0x2020b0
  75.  
  76. #define RED(x, bits)    ((x >> (16 + 8 - bits)) & ((1 << bits) - 1))
  77. #define GREEN(x, bits)  ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
  78. #define BLUE(x, bits)   ((x >> (8 - bits)) & ((1 << bits) - 1))
  79.  
  80. #define POINTPOS(x, y)  ((y) * scanline + (x) * pixelbytes)
  81.  
  82. /***************************************************************/
  83. /* Pixel specific fuctions */
  84.  
  85. static void (*rgb2scr)(void *, int);
  86. static int (*scr2rgb)(void *);
  87.  
  88. /* Conversion routines between different color representations */
  89. static void rgb_4byte(void *dst, int rgb)
  90. {
  91.     *(int *)dst = rgb;
  92. }
  93.  
  94. static int byte4_rgb(void *src)
  95. {
  96.     return (*(int *)src) & 0xffffff;
  97. }
  98.  
  99. static void rgb_3byte(void *dst, int rgb)
  100. {
  101.     __u8 *scr = dst;
  102. #if (defined(BIG_ENDIAN) || defined(FB_BIG_ENDIAN))
  103.     scr[0] = RED(rgb, 8);
  104.     scr[1] = GREEN(rgb, 8);
  105.     scr[2] = BLUE(rgb, 8);
  106. #else
  107.     scr[2] = RED(rgb, 8);
  108.     scr[1] = GREEN(rgb, 8);
  109.     scr[0] = BLUE(rgb, 8);
  110. #endif
  111. }
  112.  
  113. static int byte3_rgb(void *src)
  114. {
  115.     __u8 *scr = src;
  116. #if (defined(BIG_ENDIAN) || defined(FB_BIG_ENDIAN))
  117.     return scr[0] << 16 | scr[1] << 8 | scr[2];
  118. #else
  119.     return scr[2] << 16 | scr[1] << 8 | scr[0];
  120. #endif 
  121. }
  122.  
  123. /**  16-bit depth (5:6:5) */
  124. static void rgb_2byte(void *dst, int rgb)
  125. {
  126.     /* 5-bit, 6-bits, 5-bits */
  127.     *((__u16 *)(dst)) = RED(rgb, 5) << 11 | GREEN(rgb, 6) << 5 | BLUE(rgb, 5);
  128. }
  129.  
  130. /** 16-bit depth (5:6:5) */
  131. static int byte2_rgb(void *src)
  132. {
  133.     int color = *(__u16 *)(src);
  134.     return (((color >> 11) & 0x1f) << (16 + 3)) | (((color >> 5) & 0x3f) << (8 + 2)) | ((color & 0x1f) << 3);
  135. }
  136.  
  137. /** Put pixel - 8-bit depth (3:2:3) */
  138. static void rgb_1byte(void *dst, int rgb)
  139. {
  140.     *(__u8 *)dst = RED(rgb, 3) << 5 | GREEN(rgb, 2) << 3 | BLUE(rgb, 3);
  141. }
  142.  
  143. /** Return pixel color - 8-bit depth (3:2:3) */
  144. static int byte1_rgb(void *src)
  145. {
  146.     int color = *(__u8 *)src;
  147.     return (((color >> 5) & 0x7) << (16 + 5)) | (((color >> 3) & 0x3) << (8 + 6)) | ((color & 0x7) << 5);
  148. }
  149.  
  150. static void putpixel(unsigned int x, unsigned int y, int color)
  151. {
  152.     (*rgb2scr)(&fbaddress[POINTPOS(x,y)],color);
  153.  
  154.     if (dbbuffer) {
  155.         int dline = (y + dboffset) % yres;
  156.         (*rgb2scr)(&dbbuffer[POINTPOS(x,dline)],color);
  157.     }
  158. }
  159.  
  160. /** Get pixel from viewport */
  161. static int getpixel(unsigned int x, unsigned int y)
  162. {
  163.     if (dbbuffer) {
  164.         int dline = (y + dboffset) % yres;
  165.         return (*scr2rgb)(&dbbuffer[POINTPOS(x,dline)]);
  166.     }
  167.     return (*scr2rgb)(&fbaddress[POINTPOS(x,y)]);
  168. }
  169.  
  170.  
  171. /** Fill screen with background color */
  172. static void clear_screen(void)
  173. {
  174.     unsigned int y;
  175.  
  176.     for (y = 0; y < yres; y++) {
  177.         memcpy(&fbaddress[scanline*y], blankline, xres*pixelbytes);
  178.         if (dbbuffer)
  179.             memcpy(&dbbuffer[scanline*y], blankline, xres*pixelbytes);
  180.     }
  181. }
  182.  
  183.  
  184. /** Scroll screen one row up */
  185. static void scroll_screen(void)
  186. {
  187.     __u8 *lastline = &fbaddress[(rows - 1) * ROW_BYTES];
  188.     int firstsz;
  189.  
  190.     if (dbbuffer) {
  191.         memcpy(&dbbuffer[dboffset*scanline], blankline, FONT_SCANLINES*scanline);
  192.        
  193.         dboffset = (dboffset + FONT_SCANLINES) % yres;
  194.         firstsz = yres-dboffset;
  195.  
  196.         memcpy(fbaddress, &dbbuffer[scanline*dboffset], firstsz*scanline);
  197.         memcpy(&fbaddress[firstsz*scanline], dbbuffer, dboffset*scanline);
  198.     } else {
  199.         memcpy((void *) fbaddress, (void *) &fbaddress[ROW_BYTES], scanline * yres - ROW_BYTES);
  200.         /* Clear last row */
  201.         memcpy((void *) lastline, (void *) blankline, ROW_BYTES);
  202.     }
  203. }
  204.  
  205.  
  206. static void invert_pixel(unsigned int x, unsigned int y)
  207. {
  208.     putpixel(x, y, ~getpixel(x, y));
  209. }
  210.  
  211.  
  212. /** Draw one line of glyph at a given position */
  213. static void draw_glyph_line(unsigned int glline, unsigned int x, unsigned int y)
  214. {
  215.     unsigned int i;
  216.  
  217.     for (i = 0; i < 8; i++)
  218.         if (glline & (1 << (7 - i))) {
  219.             putpixel(x + i, y, FGCOLOR);
  220.         } else
  221.             putpixel(x + i, y, BGCOLOR);
  222. }
  223.  
  224. /***************************************************************/
  225. /* Character-console functions */
  226.  
  227. /** Draw character at given position */
  228. static void draw_glyph(__u8 glyph, unsigned int col, unsigned int row)
  229. {
  230.     unsigned int y;
  231.  
  232.     for (y = 0; y < FONT_SCANLINES; y++)
  233.         draw_glyph_line(fb_font[glyph * FONT_SCANLINES + y], col * COL_WIDTH, row * FONT_SCANLINES + y);
  234. }
  235.  
  236. /** Invert character at given position */
  237. static void invert_char(unsigned int col, unsigned int row)
  238. {
  239.     unsigned int x;
  240.     unsigned int y;
  241.  
  242.     for (x = 0; x < COL_WIDTH; x++)
  243.         for (y = 0; y < FONT_SCANLINES; y++)
  244.             invert_pixel(col * COL_WIDTH + x, row * FONT_SCANLINES + y);
  245. }
  246.  
  247. /** Draw character at default position */
  248. static void draw_char(char chr)
  249. {
  250.     draw_glyph(chr, position % columns, position / columns);
  251. }
  252.  
  253. static void draw_logo(unsigned int startx, unsigned int starty)
  254. {
  255.     unsigned int x;
  256.     unsigned int y;
  257.     unsigned int byte;
  258.     unsigned int rowbytes;
  259.  
  260.     rowbytes = (helenos_width - 1) / 8 + 1;
  261.  
  262.     for (y = 0; y < helenos_height; y++)
  263.         for (x = 0; x < helenos_width; x++) {
  264.             byte = helenos_bits[rowbytes * y + x / 8];
  265.             byte >>= x % 8;
  266.             if (byte & 1)
  267.                 putpixel(startx + x, starty + y, LOGOCOLOR);
  268.         }
  269. }
  270.  
  271. /***************************************************************/
  272. /* Stdout specific functions */
  273.  
  274. static void invert_cursor(void)
  275. {
  276.     invert_char(position % columns, position / columns);
  277. }
  278.  
  279. /** Print character to screen
  280.  *
  281.  *  Emulate basic terminal commands
  282.  */
  283. static void fb_putchar(chardev_t *dev, char ch)
  284. {
  285.     spinlock_lock(&fb_lock);
  286.    
  287.     switch (ch) {
  288.         case '\n':
  289.             invert_cursor();
  290.             position += columns;
  291.             position -= position % columns;
  292.             break;
  293.         case '\r':
  294.             invert_cursor();
  295.             position -= position % columns;
  296.             break;
  297.         case '\b':
  298.             invert_cursor();
  299.             if (position % columns)
  300.                 position--;
  301.             break;
  302.         case '\t':
  303.             invert_cursor();
  304.             do {
  305.                 draw_char(' ');
  306.                 position++;
  307.             } while ((position % 8) && position < columns * rows);
  308.             break;
  309.         default:
  310.             draw_char(ch);
  311.             position++;
  312.     }
  313.    
  314.     if (position >= columns * rows) {
  315.         position -= columns;
  316.         scroll_screen();
  317.     }
  318.    
  319.     invert_cursor();
  320.    
  321.     spinlock_unlock(&fb_lock);
  322. }
  323.  
  324. static chardev_t framebuffer;
  325. static chardev_operations_t fb_ops = {
  326.     .write = fb_putchar,
  327. };
  328.  
  329.  
  330. /** Initialize framebuffer as a chardev output device
  331.  *
  332.  * @param addr Physical address of the framebuffer
  333.  * @param x    Screen width in pixels
  334.  * @param y    Screen height in pixels
  335.  * @param bpp  Bits per pixel (8, 16, 24, 32)
  336.  * @param scan Bytes per one scanline
  337.  *
  338.  */
  339. void fb_init(__address addr, unsigned int x, unsigned int y, unsigned int bpp, unsigned int scan)
  340. {
  341.     switch (bpp) {
  342.         case 8:
  343.             rgb2scr = rgb_1byte;
  344.             scr2rgb = byte1_rgb;
  345.             pixelbytes = 1;
  346.             break;
  347.         case 16:
  348.             rgb2scr = rgb_2byte;
  349.             scr2rgb = byte2_rgb;
  350.             pixelbytes = 2;
  351.             break;
  352.         case 24:
  353.             rgb2scr = rgb_3byte;
  354.             scr2rgb = byte3_rgb;
  355.             pixelbytes = 3;
  356.             break;
  357.         case 32:
  358.             rgb2scr = rgb_4byte;
  359.             scr2rgb = byte4_rgb;
  360.             pixelbytes = 4;
  361.             break;
  362.         default:
  363.             panic("Unsupported bpp");
  364.     }
  365.    
  366.     unsigned int fbsize = scan * y;
  367.    
  368.     /* Map the framebuffer */
  369.     fbaddress = (__u8 *) hw_map((__address) addr, fbsize);
  370.    
  371.     xres = x;
  372.     yres = y;
  373.     bitspp = bpp;
  374.     scanline = scan;
  375.    
  376.     rows = y / FONT_SCANLINES;
  377.     columns = x / COL_WIDTH;
  378.  
  379.     sysinfo_set_item_val("fb", NULL, true);
  380.     sysinfo_set_item_val("fb.kind", NULL, 1);
  381.     sysinfo_set_item_val("fb.width", NULL, xres);
  382.     sysinfo_set_item_val("fb.height", NULL, yres);
  383.     sysinfo_set_item_val("fb.bpp", NULL, bpp);
  384.     sysinfo_set_item_val("fb.scanline", NULL, scan);
  385.     sysinfo_set_item_val("fb.address.physical", NULL, addr);
  386.  
  387.     /* Allocate double buffer */
  388.     int totsize = scanline * yres;
  389.     int pages = SIZE2FRAMES(totsize);
  390.     int order;
  391.     int rc;
  392.     if (pages == 1)
  393.         order = 0;
  394.     else
  395.         order = fnzb(pages-1)+1;
  396.  
  397.     pfn_t frame = frame_alloc_rc(order,FRAME_ATOMIC,&rc);
  398.     if (!rc)
  399.         dbbuffer = (void *)PA2KA(PFN2ADDR(frame));
  400.     else
  401.         printf("Failed to allocate scroll buffer.\n");
  402.     dboffset = 0;
  403.  
  404.     /* Initialized blank line */
  405.     blankline = (__u8 *) malloc(ROW_BYTES, FRAME_ATOMIC);
  406.     ASSERT(blankline);
  407.     for (y=0; y < FONT_SCANLINES; y++)
  408.         for (x=0; x < xres; x++)
  409.             (*rgb2scr)(&blankline[POINTPOS(x,y)],BGCOLOR);
  410.  
  411.     clear_screen();
  412.  
  413.     /* Update size of screen to match text area */
  414.     yres = rows * FONT_SCANLINES;
  415.  
  416.     draw_logo(xres - helenos_width, 0);
  417.     invert_cursor();
  418.  
  419.     chardev_initialize("fb", &framebuffer, &fb_ops);
  420.     stdout = &framebuffer;
  421.    
  422. }
  423.  
  424.  /** @}
  425.  */
  426.  
  427.