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  1. /*
  2.  * Copyright (C) 2001-2005 Jakub Jermar
  3.  * Copyright (C) 2005 Sergey Bondari
  4.  * All rights reserved.
  5.  *
  6.  * Redistribution and use in source and binary forms, with or without
  7.  * modification, are permitted provided that the following conditions
  8.  * are met:
  9.  *
  10.  * - Redistributions of source code must retain the above copyright
  11.  *   notice, this list of conditions and the following disclaimer.
  12.  * - Redistributions in binary form must reproduce the above copyright
  13.  *   notice, this list of conditions and the following disclaimer in the
  14.  *   documentation and/or other materials provided with the distribution.
  15.  * - The name of the author may not be used to endorse or promote products
  16.  *   derived from this software without specific prior written permission.
  17.  *
  18.  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
  19.  * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
  20.  * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
  21.  * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
  22.  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
  23.  * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
  24.  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
  25.  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  26.  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  27.  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  28.  */
  29.  
  30. #include <typedefs.h>
  31. #include <arch/types.h>
  32. #include <mm/heap.h>
  33. #include <mm/frame.h>
  34. #include <mm/as.h>
  35. #include <panic.h>
  36. #include <debug.h>
  37. #include <list.h>
  38. #include <synch/spinlock.h>
  39. #include <arch/asm.h>
  40. #include <arch.h>
  41. #include <print.h>
  42. #include <align.h>
  43.  
  44. SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
  45. LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
  46.  
  47. /** Blacklist containing non-available areas of memory.
  48.  *
  49.  * This blacklist is used to exclude frames that cannot be allocated
  50.  * (e.g. kernel memory) from available memory map.
  51.  */
  52. region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
  53. count_t zone_blacklist_count = 0;
  54.  
  55. static struct buddy_system_operations  zone_buddy_system_operations = {
  56.     .find_buddy = zone_buddy_find_buddy,
  57.     .bisect = zone_buddy_bisect,
  58.     .coalesce = zone_buddy_coalesce,
  59.     .set_order = zone_buddy_set_order,
  60.     .get_order = zone_buddy_get_order,
  61.     .mark_busy = zone_buddy_mark_busy,
  62. };
  63.  
  64. /** Initialize physical memory management
  65.  *
  66.  * Initialize physical memory managemnt.
  67.  */
  68. void frame_init(void)
  69. {
  70.     if (config.cpu_active == 1) {
  71.         frame_region_not_free(KA2PA(config.base), config.kernel_size);
  72.         if (config.init_size > 0)
  73.             frame_region_not_free(KA2PA(config.init_addr), config.init_size);
  74.     }
  75.  
  76.     frame_arch_init();
  77. }
  78.  
  79. /** Allocate power-of-two frames of physical memory.
  80.  *
  81.  * @param flags Flags for host zone selection and address processing.
  82.  * @param order Allocate exactly 2^order frames.
  83.  *
  84.  * @return Allocated frame.
  85.  */
  86. __address frame_alloc(int flags, __u8 order, int * status)
  87. {
  88.     ipl_t ipl;
  89.     link_t *cur, *tmp;
  90.     zone_t *z;
  91.     zone_t *zone = NULL;
  92.     frame_t *frame = NULL;
  93.     __address v;
  94.    
  95. loop:
  96.     ipl = interrupts_disable();
  97.     spinlock_lock(&zone_head_lock);
  98.  
  99.     /*
  100.      * First, find suitable frame zone.
  101.      */
  102.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  103.         z = list_get_instance(cur, zone_t, link);
  104.        
  105.         spinlock_lock(&z->lock);
  106.  
  107.         /* Check if the zone has 2^order frames area available  */
  108.         if (buddy_system_can_alloc(z->buddy_system, order)) {
  109.             zone = z;
  110.             break;
  111.         }
  112.        
  113.         spinlock_unlock(&z->lock);
  114.     }
  115.    
  116.     if (!zone) {
  117.         if (flags & FRAME_PANIC)
  118.             panic("Can't allocate frame.\n");
  119.        
  120.         /*
  121.          * TODO: Sleep until frames are available again.
  122.          */
  123.         spinlock_unlock(&zone_head_lock);
  124.         interrupts_restore(ipl);
  125.  
  126.         if (flags & FRAME_NON_BLOCKING) {
  127.             ASSERT(status != NULL);
  128.             *status = FRAME_NO_MEMORY;
  129.             return NULL;
  130.         }
  131.        
  132.         panic("Sleep not implemented.\n");
  133.         goto loop;
  134.     }
  135.        
  136.     /* Allocate frames from zone buddy system */
  137.     tmp = buddy_system_alloc(zone->buddy_system, order);
  138.    
  139.     ASSERT(tmp);
  140.    
  141.     /* Update zone information. */
  142.     zone->free_count -= (1 << order);
  143.     zone->busy_count += (1 << order);
  144.  
  145.     /* Frame will be actually a first frame of the block. */
  146.     frame = list_get_instance(tmp, frame_t, buddy_link);
  147.    
  148.     /* get frame address */
  149.     v = FRAME2ADDR(zone, frame);
  150.  
  151.     spinlock_unlock(&zone->lock);
  152.     spinlock_unlock(&zone_head_lock);
  153.     interrupts_restore(ipl);
  154.  
  155.     if (flags & FRAME_KA)
  156.         v = PA2KA(v);
  157.    
  158.     if (flags & FRAME_NON_BLOCKING) {
  159.         ASSERT(status != NULL);
  160.         *status = FRAME_OK;
  161.     }
  162.     printf("frame_alloc() returns %P\n", v);
  163.     return v;
  164. }
  165.  
  166. /** Free a frame.
  167.  *
  168.  * Find respective frame structrue for supplied addr.
  169.  * Decrement frame reference count.
  170.  * If it drops to zero, move the frame structure to free list.
  171.  *
  172.  * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
  173.  */
  174. void frame_free(__address addr)
  175. {
  176.     ipl_t ipl;
  177.     link_t *cur;
  178.     zone_t *z;
  179.     zone_t *zone = NULL;
  180.     frame_t *frame;
  181.     int order;
  182.    
  183.     ASSERT(addr % FRAME_SIZE == 0);
  184.    
  185.     ipl = interrupts_disable();
  186.     spinlock_lock(&zone_head_lock);
  187.    
  188.     /*
  189.      * First, find host frame zone for addr.
  190.      */
  191.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  192.         z = list_get_instance(cur, zone_t, link);
  193.        
  194.         spinlock_lock(&z->lock);
  195.        
  196.         if (IS_KA(addr))
  197.             addr = KA2PA(addr);
  198.        
  199.         /*
  200.          * Check if addr belongs to z.
  201.          */
  202.         if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
  203.             zone = z;
  204.             break;
  205.         }
  206.  
  207.         spinlock_unlock(&z->lock);
  208.     }
  209.    
  210.     ASSERT(zone != NULL);
  211.    
  212.     frame = ADDR2FRAME(zone, addr);
  213.    
  214.     /* remember frame order */
  215.     order = frame->buddy_order;
  216.  
  217.     ASSERT(frame->refcount);
  218.  
  219.     if (!--frame->refcount) {
  220.         buddy_system_free(zone->buddy_system, &frame->buddy_link);
  221.     }
  222.  
  223.     /* Update zone information. */
  224.     zone->free_count += (1 << order);
  225.     zone->busy_count -= (1 << order);
  226.    
  227.     spinlock_unlock(&zone->lock);
  228.     spinlock_unlock(&zone_head_lock);
  229.     interrupts_restore(ipl);
  230. }
  231.  
  232. /** Mark frame region not free.
  233.  *
  234.  * Mark frame region not free.
  235.  *
  236.  * @param base Base address of non-available region.
  237.  * @param size Size of non-available region.
  238.  */
  239. void frame_region_not_free(__address base, size_t size)
  240. {
  241.     index_t index;
  242.     index = zone_blacklist_count++;
  243.  
  244.     /* Force base to the nearest lower address frame boundary. */
  245.     base = ALIGN_DOWN(base, FRAME_SIZE);
  246.     /* Align size to frame boundary. */
  247.     size = ALIGN_UP(size, FRAME_SIZE);
  248.  
  249.     ASSERT(index < ZONE_BLACKLIST_SIZE);
  250.     zone_blacklist[index].base = base;
  251.     zone_blacklist[index].size = size;
  252. }
  253.  
  254. /** Create frame zones in region of available memory.
  255.  *
  256.  * Avoid any black listed areas of non-available memory.
  257.  * Assume that the black listed areas cannot overlap
  258.  * one another or cross available memory region boundaries.
  259.  *
  260.  * @param base Base address of available memory region.
  261.  * @param size Size of the region.
  262.  */
  263. void zone_create_in_region(__address base, size_t size) {
  264.     int i;
  265.     zone_t * z;
  266.     __address s;
  267.     size_t sz;
  268.    
  269.     ASSERT(base % FRAME_SIZE == 0);
  270.     ASSERT(size % FRAME_SIZE == 0);
  271.    
  272.     if (!size)
  273.         return;
  274.  
  275.     for (i = 0; i < zone_blacklist_count; i++) {
  276.         if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
  277.             s = base; sz = zone_blacklist[i].base - base;
  278.             ASSERT(base != s || sz != size);
  279.             zone_create_in_region(s, sz);
  280.            
  281.             s = zone_blacklist[i].base + zone_blacklist[i].size;
  282.             sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
  283.             ASSERT(base != s || sz != size);
  284.             zone_create_in_region(s, sz);
  285.             return;
  286.        
  287.         }
  288.     }
  289.    
  290.     z = zone_create(base, size, 0);
  291.  
  292.     if (!z) {
  293.         panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
  294.     }
  295.    
  296.     zone_attach(z);
  297. }
  298.  
  299.  
  300. /** Create frame zone
  301.  *
  302.  * Create new frame zone.
  303.  *
  304.  * @param start Physical address of the first frame within the zone.
  305.  * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
  306.  * @param flags Zone flags.
  307.  *
  308.  * @return Initialized zone.
  309.  */
  310. zone_t * zone_create(__address start, size_t size, int flags)
  311. {
  312.     zone_t *z;
  313.     count_t cnt;
  314.     int i;
  315.     __u8 max_order;
  316.  
  317.     ASSERT(start % FRAME_SIZE == 0);
  318.     ASSERT(size % FRAME_SIZE == 0);
  319.    
  320.     cnt = size / FRAME_SIZE;
  321.    
  322.     z = (zone_t *) early_malloc(sizeof(zone_t));
  323.     if (z) {
  324.         link_initialize(&z->link);
  325.         spinlock_initialize(&z->lock, "zone_lock");
  326.    
  327.         z->base = start;
  328.         z->base_index = start / FRAME_SIZE;
  329.        
  330.         z->flags = flags;
  331.  
  332.         z->free_count = cnt;
  333.         z->busy_count = 0;
  334.        
  335.         z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
  336.         if (!z->frames) {
  337.             early_free(z);
  338.             return NULL;
  339.         }
  340.        
  341.         for (i = 0; i<cnt; i++) {
  342.             frame_initialize(&z->frames[i], z);
  343.         }
  344.        
  345.         /*
  346.          * Create buddy system for the zone
  347.          */
  348.         for (max_order = 0; cnt >> max_order; max_order++)
  349.             ;
  350.         z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
  351.        
  352.         /* Stuffing frames */
  353.         for (i = 0; i<cnt; i++) {
  354.             z->frames[i].refcount = 0;
  355.             buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
  356.         }
  357.        
  358.     }
  359.     return z;
  360. }
  361.  
  362. /** Attach frame zone
  363.  *
  364.  * Attach frame zone to zone list.
  365.  *
  366.  * @param zone Zone to be attached.
  367.  */
  368. void zone_attach(zone_t *zone)
  369. {
  370.     ipl_t ipl;
  371.    
  372.     ipl = interrupts_disable();
  373.     spinlock_lock(&zone_head_lock);
  374.    
  375.     list_append(&zone->link, &zone_head);
  376.    
  377.     spinlock_unlock(&zone_head_lock);
  378.     interrupts_restore(ipl);
  379. }
  380.  
  381. /** Initialize frame structure
  382.  *
  383.  * Initialize frame structure.
  384.  *
  385.  * @param frame Frame structure to be initialized.
  386.  * @param zone Host frame zone.
  387.  */
  388. void frame_initialize(frame_t *frame, zone_t *zone)
  389. {
  390.     frame->refcount = 1;
  391.     frame->buddy_order = 0;
  392. }
  393.  
  394.  
  395. /** Buddy system find_buddy implementation
  396.  *
  397.  * @param b Buddy system.
  398.  * @param block Block for which buddy should be found
  399.  *
  400.  * @return Buddy for given block if found
  401.  */
  402. link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
  403.     frame_t * frame;
  404.     zone_t * zone;
  405.     index_t index;
  406.     bool is_left, is_right;
  407.  
  408.     frame = list_get_instance(block, frame_t, buddy_link);
  409.     zone = (zone_t *) b->data;
  410.     ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX_ABS(zone, frame), frame->buddy_order));
  411.    
  412.    
  413.     is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
  414.     is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
  415.    
  416.     ASSERT(is_left ^ is_right);
  417.    
  418.     if (is_left) {
  419.         index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
  420.     } else { // if (is_right)
  421.         index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
  422.     }
  423.    
  424.     if (FRAME_INDEX_VALID(zone, index)) {
  425.         if (    zone->frames[index].buddy_order == frame->buddy_order &&
  426.             zone->frames[index].refcount == 0) {
  427.             return &zone->frames[index].buddy_link;
  428.         }
  429.     }
  430.    
  431.     return NULL;   
  432. }
  433.  
  434. /** Buddy system bisect implementation
  435.  *
  436.  * @param b Buddy system.
  437.  * @param block Block to bisect
  438.  *
  439.  * @return right block
  440.  */
  441. link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
  442.     frame_t * frame_l, * frame_r;
  443.  
  444.     frame_l = list_get_instance(block, frame_t, buddy_link);
  445.     frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
  446.    
  447.     return &frame_r->buddy_link;
  448. }
  449.  
  450. /** Buddy system coalesce implementation
  451.  *
  452.  * @param b Buddy system.
  453.  * @param block_1 First block
  454.  * @param block_2 First block's buddy
  455.  *
  456.  * @return Coalesced block (actually block that represents lower address)
  457.  */
  458. link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
  459.     frame_t * frame1, * frame2;
  460.    
  461.     frame1 = list_get_instance(block_1, frame_t, buddy_link);
  462.     frame2 = list_get_instance(block_2, frame_t, buddy_link);
  463.    
  464.     return frame1 < frame2 ? block_1 : block_2;
  465. }
  466.  
  467. /** Buddy system set_order implementation
  468.  *
  469.  * @param b Buddy system.
  470.  * @param block Buddy system block
  471.  * @param order Order to set
  472.  */
  473. void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
  474.     frame_t * frame;
  475.     frame = list_get_instance(block, frame_t, buddy_link);
  476.     frame->buddy_order = order;
  477. }
  478.  
  479. /** Buddy system get_order implementation
  480.  *
  481.  * @param b Buddy system.
  482.  * @param block Buddy system block
  483.  *
  484.  * @return Order of block
  485.  */
  486. __u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
  487.     frame_t * frame;
  488.     frame = list_get_instance(block, frame_t, buddy_link);
  489.     return frame->buddy_order;
  490. }
  491.  
  492. /** Buddy system mark_busy implementation
  493.  *
  494.  * @param b Buddy system
  495.  * @param block Buddy system block
  496.  *
  497.  */
  498. void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
  499.     frame_t * frame;
  500.     frame = list_get_instance(block, frame_t, buddy_link);
  501.     frame->refcount = 1;
  502. }
  503.  
  504. /** Prints list of zones
  505.  *
  506.  */
  507. void zone_print_list(void) {
  508.     zone_t *zone = NULL;
  509.     link_t *cur;
  510.     ipl_t ipl;
  511.  
  512.     ipl = interrupts_disable();
  513.     spinlock_lock(&zone_head_lock);
  514.     printf("Base address\tFree Frames\tBusy Frames\n");
  515.     printf("------------\t-----------\t-----------\n");
  516.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  517.         zone = list_get_instance(cur, zone_t, link);
  518.         spinlock_lock(&zone->lock);
  519.         printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count);
  520.         spinlock_unlock(&zone->lock);
  521.     }
  522.     spinlock_unlock(&zone_head_lock);
  523.     interrupts_restore(ipl);
  524. }
  525.  
  526. /** Prints zone details
  527.  *
  528.  * @param base Zone base address
  529.  */
  530. void zone_print_one(__address base) {
  531.     zone_t *zone = NULL, *z ;
  532.     link_t *cur;
  533.     ipl_t ipl;
  534.  
  535.     ipl = interrupts_disable();
  536.     spinlock_lock(&zone_head_lock);
  537.    
  538.     for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
  539.         z = list_get_instance(cur, zone_t, link);
  540.         if (base == z->base) {
  541.             zone = z;
  542.             break;
  543.         }
  544.     }
  545.    
  546.     if (!zone) {
  547.         spinlock_unlock(&zone_head_lock);
  548.         interrupts_restore(ipl);
  549.         printf("No zone with address %X\n", base);
  550.         return;
  551.     }
  552.    
  553.     spinlock_lock(&zone->lock);
  554.     printf("Memory zone information\n\n");
  555.     printf("Zone base address: %P\n", zone->base);
  556.     printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
  557.     printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
  558.     printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
  559.    
  560.     printf("\nBuddy allocator structures:\n\n");
  561.     buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
  562.    
  563.     spinlock_unlock(&zone->lock);
  564.     spinlock_unlock(&zone_head_lock);
  565.     interrupts_restore(ipl);
  566. }
  567.  
  568.