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  1. #ifndef MODULES_H
  2. #define MODULES_H
  3.  
  4. /* Each built in function has two files, one being an entry.h file which
  5.  * prototypes the run/help entry functions, the other being a .def file
  6.  * which fills the modules[] array according to the cmd_t structure
  7.  * defined in cmds.h.
  8.  *
  9.  * To add or remove a module, just make a new directory in cmds/modules
  10.  * for it and copy the 'show' example for basics, then include it here.
  11.  * (or reverse the process to remove one)
  12.  *
  13.  * NOTE: See module_ aliases.h as well, this is where aliases (commands that
  14.  * share an entry point with others) are indexed */
  15.  
  16. #include "config.h"
  17.  
  18. /* Prototypes for each module's entry (help/exec) points */
  19.  
  20. #include "help/entry.h"
  21. #include "mkdir/entry.h"
  22. #include "rm/entry.h"
  23. #include "cat/entry.h"
  24. #include "touch/entry.h"
  25. #include "ls/entry.h"
  26. #include "pwd/entry.h"
  27. #include "sleep/entry.h"
  28. #include "cp/entry.h"
  29.  
  30. /* Each .def function fills the module_t struct with the individual name, entry
  31.  * point, help entry point, etc. You can use config.h to control what modules
  32.  * are loaded based on what libraries exist on the system. */
  33.  
  34. module_t modules[] = {
  35. #include "help/help_def.h"
  36. #include "mkdir/mkdir_def.h"
  37. #include "rm/rm_def.h"
  38. #include "cat/cat_def.h"
  39. #include "touch/touch_def.h"
  40. #include "ls/ls_def.h"
  41. #include "pwd/pwd_def.h"
  42. #include "sleep/sleep_def.h"
  43. #include "cp/cp_def.h"
  44.     {NULL, NULL, NULL, NULL}
  45. };
  46.  
  47. #endif
  48.