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  1. /*
  2.     PE32+ header file
  3.  */
  4. #ifndef _PE_H
  5. #define _PE_H
  6.  
  7. #define IMAGE_DOS_SIGNATURE                 0x5A4D      // MZ
  8. #define IMAGE_OS2_SIGNATURE                 0x454E      // NE
  9. #define IMAGE_OS2_SIGNATURE_LE              0x454C      // LE
  10. #define IMAGE_NT_SIGNATURE                  0x00004550  // PE00  
  11. #define IMAGE_EDOS_SIGNATURE                0x44454550  // PEED
  12.  
  13.  
  14. typedef struct _IMAGE_DOS_HEADER {      // DOS .EXE header
  15.     UINT16   e_magic;                     // Magic number
  16.     UINT16   e_cblp;                      // Bytes on last page of file
  17.     UINT16   e_cp;                        // Pages in file
  18.     UINT16   e_crlc;                      // Relocations
  19.     UINT16   e_cparhdr;                   // Size of header in paragraphs
  20.     UINT16   e_minalloc;                  // Minimum extra paragraphs needed
  21.     UINT16   e_maxalloc;                  // Maximum extra paragraphs needed
  22.     UINT16   e_ss;                        // Initial (relative) SS value
  23.     UINT16   e_sp;                        // Initial SP value
  24.     UINT16   e_csum;                      // Checksum
  25.     UINT16   e_ip;                        // Initial IP value
  26.     UINT16   e_cs;                        // Initial (relative) CS value
  27.     UINT16   e_lfarlc;                    // File address of relocation table
  28.     UINT16   e_ovno;                      // Overlay number
  29.     UINT16   e_res[4];                    // Reserved words
  30.     UINT16   e_oemid;                     // OEM identifier (for e_oeminfo)
  31.     UINT16   e_oeminfo;                   // OEM information; e_oemid specific
  32.     UINT16   e_res2[10];                  // Reserved words
  33.     UINT32   e_lfanew;                    // File address of new exe header
  34.   } IMAGE_DOS_HEADER, *PIMAGE_DOS_HEADER;
  35.  
  36. typedef struct _IMAGE_OS2_HEADER {      // OS/2 .EXE header
  37.     UINT16   ne_magic;                    // Magic number
  38.     UINT8    ne_ver;                      // Version number
  39.     UINT8    ne_rev;                      // Revision number
  40.     UINT16   ne_enttab;                   // Offset of Entry Table
  41.     UINT16   ne_cbenttab;                 // Number of bytes in Entry Table
  42.     UINT32   ne_crc;                      // Checksum of whole file
  43.     UINT16   ne_flags;                    // Flag UINT16
  44.     UINT16   ne_autodata;                 // Automatic data segment number
  45.     UINT16   ne_heap;                     // Initial heap allocation
  46.     UINT16   ne_stack;                    // Initial stack allocation
  47.     UINT32   ne_csip;                     // Initial CS:IP setting
  48.     UINT32   ne_sssp;                     // Initial SS:SP setting
  49.     UINT16   ne_cseg;                     // Count of file segments
  50.     UINT16   ne_cmod;                     // Entries in Module Reference Table
  51.     UINT16   ne_cbnrestab;                // Size of non-resident name table
  52.     UINT16   ne_segtab;                   // Offset of Segment Table
  53.     UINT16   ne_rsrctab;                  // Offset of Resource Table
  54.     UINT16   ne_restab;                   // Offset of resident name table
  55.     UINT16   ne_modtab;                   // Offset of Module Reference Table
  56.     UINT16   ne_imptab;                   // Offset of Imported Names Table
  57.     UINT32   ne_nrestab;                  // Offset of Non-resident Names Table
  58.     UINT16   ne_cmovent;                  // Count of movable entries
  59.     UINT16   ne_align;                    // Segment alignment shift count
  60.     UINT16   ne_cres;                     // Count of resource segments
  61.     UINT8    ne_exetyp;                   // Target Operating system
  62.     UINT8    ne_flagsothers;              // Other .EXE flags
  63.     UINT16   ne_pretthunks;               // offset to return thunks
  64.     UINT16   ne_psegrefbytes;             // offset to segment ref. bytes
  65.     UINT16   ne_swaparea;                 // Minimum code swap area size
  66.     UINT16   ne_expver;                   // Expected Windows version number
  67.   } IMAGE_OS2_HEADER, *PIMAGE_OS2_HEADER;
  68.  
  69. //
  70. // File header format.
  71. //
  72.  
  73. typedef struct _IMAGE_FILE_HEADER {
  74.     UINT16   Machine;
  75.     UINT16   NumberOfSections;
  76.     UINT32   TimeDateStamp;
  77.     UINT32   PointerToSymbolTable;
  78.     UINT32   NumberOfSymbols;
  79.     UINT16   SizeOfOptionalHeader;
  80.     UINT16   Characteristics;
  81. } IMAGE_FILE_HEADER, *PIMAGE_FILE_HEADER;
  82.  
  83. #define IMAGE_SIZEOF_FILE_HEADER             20
  84.  
  85. #define IMAGE_FILE_RELOCS_STRIPPED           0x0001  // Relocation info stripped from file.
  86. #define IMAGE_FILE_EXECUTABLE_IMAGE          0x0002  // File is executable  (i.e. no unresolved externel references).
  87. #define IMAGE_FILE_LINE_NUMS_STRIPPED        0x0004  // Line nunbers stripped from file.
  88. #define IMAGE_FILE_LOCAL_SYMS_STRIPPED       0x0008  // Local symbols stripped from file.
  89. #define IMAGE_FILE_BYTES_REVERSED_LO         0x0080  // Bytes of machine word are reversed.
  90. #define IMAGE_FILE_32BIT_MACHINE             0x0100  // 32 bit word machine.
  91. #define IMAGE_FILE_DEBUG_STRIPPED            0x0200  // Debugging info stripped from file in .DBG file
  92. #define IMAGE_FILE_SYSTEM                    0x1000  // System File.
  93. #define IMAGE_FILE_DLL                       0x2000  // File is a DLL.
  94. #define IMAGE_FILE_BYTES_REVERSED_HI         0x8000  // Bytes of machine word are reversed.
  95.  
  96. #define IMAGE_FILE_MACHINE_UNKNOWN           0
  97. #define IMAGE_FILE_MACHINE_I386              0x14c   // Intel 386.
  98. #define IMAGE_FILE_MACHINE_R3000             0x162   // MIPS little-endian, 0540 big-endian
  99. #define IMAGE_FILE_MACHINE_R4000             0x166   // MIPS little-endian
  100. #define IMAGE_FILE_MACHINE_ALPHA             0x184   // Alpha_AXP
  101. #define IMAGE_FILE_MACHINE_POWERPC           0x1F0   // IBM PowerPC Little-Endian
  102. #define IMAGE_FILE_MACHINE_TAHOE             0x7cc   // Intel EM machine
  103. //
  104. // Directory format.
  105. //
  106.  
  107. typedef struct _IMAGE_DATA_DIRECTORY {
  108.     UINT32   VirtualAddress;
  109.     UINT32   Size;
  110. } IMAGE_DATA_DIRECTORY, *PIMAGE_DATA_DIRECTORY;
  111.  
  112. #define IMAGE_NUMBEROF_DIRECTORY_ENTRIES    16
  113.  
  114. //
  115. // Optional header format.
  116. //
  117.  
  118. typedef struct _IMAGE_OPTIONAL_HEADER {
  119.     //
  120.     // Standard fields.
  121.     //
  122.  
  123.     UINT16    Magic;
  124.     UINT8     MajorLinkerVersion;
  125.     UINT8     MinorLinkerVersion;
  126.     UINT32    SizeOfCode;
  127.     UINT32    SizeOfInitializedData;
  128.     UINT32    SizeOfUninitializedData;
  129.     UINT32    AddressOfEntryPoint;
  130.     UINT32    BaseOfCode;
  131.     UINT32    BaseOfData;
  132.                
  133.     //
  134.     // NT additional fields.
  135.     //
  136.  
  137.     UINT32   ImageBase;
  138.     UINT32   SectionAlignment;
  139.     UINT32   FileAlignment;
  140.     UINT16   MajorOperatingSystemVersion;
  141.     UINT16   MinorOperatingSystemVersion;
  142.     UINT16   MajorImageVersion;
  143.     UINT16   MinorImageVersion;
  144.     UINT16   MajorSubsystemVersion;
  145.     UINT16   MinorSubsystemVersion;
  146.     UINT32   Reserved1;
  147.     UINT32   SizeOfImage;
  148.     UINT32   SizeOfHeaders;
  149.     UINT32   CheckSum;
  150.     UINT16   Subsystem;
  151.     UINT16   DllCharacteristics;
  152.     UINT32   SizeOfStackReserve;
  153.     UINT32   SizeOfStackCommit;
  154.     UINT32   SizeOfHeapReserve;
  155.     UINT32   SizeOfHeapCommit;
  156.     UINT32   LoaderFlags;
  157.     UINT32   NumberOfRvaAndSizes;
  158.     IMAGE_DATA_DIRECTORY DataDirectory[IMAGE_NUMBEROF_DIRECTORY_ENTRIES];
  159. } IMAGE_OPTIONAL_HEADER, *PIMAGE_OPTIONAL_HEADER;
  160.  
  161. typedef struct _IMAGE_ROM_OPTIONAL_HEADER {
  162.     UINT16  Magic;
  163.     UINT8   MajorLinkerVersion;
  164.     UINT8   MinorLinkerVersion;
  165.     UINT32  SizeOfCode;
  166.     UINT32  SizeOfInitializedData;
  167.     UINT32  SizeOfUninitializedData;
  168.     UINT32  AddressOfEntryPoint;
  169.     UINT32  BaseOfCode;
  170.     UINT32  BaseOfData;
  171.     UINT32  BaseOfBss;
  172.     UINT32  GprMask;
  173.     UINT32  CprMask[4];
  174.     UINT32  GpValue;
  175. } IMAGE_ROM_OPTIONAL_HEADER, *PIMAGE_ROM_OPTIONAL_HEADER;
  176.  
  177. #define IMAGE_SIZEOF_ROM_OPTIONAL_HEADER      56
  178. #define IMAGE_SIZEOF_STD_OPTIONAL_HEADER      28
  179. #define IMAGE_SIZEOF_NT_OPTIONAL_HEADER      224
  180.  
  181. #define IMAGE_NT_OPTIONAL_HDR_MAGIC        0x10b
  182. #define IMAGE_ROM_OPTIONAL_HDR_MAGIC       0x107
  183.  
  184. typedef struct _IMAGE_NT_HEADERS {
  185.     UINT32 Signature;
  186.     IMAGE_FILE_HEADER FileHeader;
  187.     IMAGE_OPTIONAL_HEADER OptionalHeader;
  188. } IMAGE_NT_HEADERS, *PIMAGE_NT_HEADERS;
  189.  
  190. typedef struct _IMAGE_ROM_HEADERS {
  191.     IMAGE_FILE_HEADER FileHeader;
  192.     IMAGE_ROM_OPTIONAL_HEADER OptionalHeader;
  193. } IMAGE_ROM_HEADERS, *PIMAGE_ROM_HEADERS;
  194.  
  195. #define IMAGE_FIRST_SECTION( ntheader ) ((PIMAGE_SECTION_HEADER)        \
  196.     ((UINT32)ntheader +                                                  \
  197.      FIELD_OFFSET( IMAGE_NT_HEADERS, OptionalHeader ) +                 \
  198.      ((PIMAGE_NT_HEADERS)(ntheader))->FileHeader.SizeOfOptionalHeader   \
  199.     ))
  200.  
  201.  
  202. // Subsystem Values
  203.  
  204. #define IMAGE_SUBSYSTEM_UNKNOWN              0   // Unknown subsystem.
  205. #define IMAGE_SUBSYSTEM_NATIVE               1   // Image doesn't require a subsystem.
  206. #define IMAGE_SUBSYSTEM_WINDOWS_GUI          2   // Image runs in the Windows GUI subsystem.
  207. #define IMAGE_SUBSYSTEM_WINDOWS_CUI          3   // Image runs in the Windows character subsystem.
  208. #define IMAGE_SUBSYSTEM_OS2_CUI              5   // image runs in the OS/2 character subsystem.
  209. #define IMAGE_SUBSYSTEM_POSIX_CUI            7   // image run  in the Posix character subsystem.
  210.  
  211.  
  212. // Directory Entries
  213.  
  214. #define IMAGE_DIRECTORY_ENTRY_EXPORT         0   // Export Directory
  215. #define IMAGE_DIRECTORY_ENTRY_IMPORT         1   // Import Directory
  216. #define IMAGE_DIRECTORY_ENTRY_RESOURCE       2   // Resource Directory
  217. #define IMAGE_DIRECTORY_ENTRY_EXCEPTION      3   // Exception Directory
  218. #define IMAGE_DIRECTORY_ENTRY_SECURITY       4   // Security Directory
  219. #define IMAGE_DIRECTORY_ENTRY_BASERELOC      5   // Base Relocation Table
  220. #define IMAGE_DIRECTORY_ENTRY_DEBUG          6   // Debug Directory
  221. #define IMAGE_DIRECTORY_ENTRY_COPYRIGHT      7   // Description String
  222. #define IMAGE_DIRECTORY_ENTRY_GLOBALPTR      8   // Machine Value (MIPS GP)
  223. #define IMAGE_DIRECTORY_ENTRY_TLS            9   // TLS Directory
  224. #define IMAGE_DIRECTORY_ENTRY_LOAD_CONFIG   10   // Load Configuration Directory
  225.  
  226. //
  227. // Section header format.
  228. //
  229.  
  230. #define IMAGE_SIZEOF_SHORT_NAME              8
  231.  
  232. typedef struct _IMAGE_SECTION_HEADER {
  233.     UINT8   Name[IMAGE_SIZEOF_SHORT_NAME];
  234.     union {
  235.             UINT32   PhysicalAddress;
  236.             UINT32   VirtualSize;
  237.     } Misc;
  238.     UINT32   VirtualAddress;
  239.     UINT32   SizeOfRawData;
  240.     UINT32   PointerToRawData;
  241.     UINT32   PointerToRelocations;
  242.     UINT32   PointerToLinenumbers;
  243.     UINT16   NumberOfRelocations;
  244.     UINT16   NumberOfLinenumbers;
  245.     UINT32   Characteristics;
  246. } IMAGE_SECTION_HEADER, *PIMAGE_SECTION_HEADER;
  247.  
  248. #define IMAGE_SIZEOF_SECTION_HEADER          40
  249.  
  250. #define IMAGE_SCN_TYPE_NO_PAD                0x00000008  // Reserved.
  251.  
  252. #define IMAGE_SCN_CNT_CODE                   0x00000020  // Section contains code.
  253. #define IMAGE_SCN_CNT_INITIALIZED_DATA       0x00000040  // Section contains initialized data.
  254. #define IMAGE_SCN_CNT_UNINITIALIZED_DATA     0x00000080  // Section contains uninitialized data.
  255.  
  256. #define IMAGE_SCN_LNK_OTHER                  0x00000100  // Reserved.
  257. #define IMAGE_SCN_LNK_INFO                   0x00000200  // Section contains comments or some other type of information.
  258. #define IMAGE_SCN_LNK_REMOVE                 0x00000800  // Section contents will not become part of image.
  259. #define IMAGE_SCN_LNK_COMDAT                 0x00001000  // Section contents comdat.
  260.  
  261. #define IMAGE_SCN_ALIGN_1BYTES               0x00100000  //
  262. #define IMAGE_SCN_ALIGN_2BYTES               0x00200000  //
  263. #define IMAGE_SCN_ALIGN_4BYTES               0x00300000  //
  264. #define IMAGE_SCN_ALIGN_8BYTES               0x00400000  //
  265. #define IMAGE_SCN_ALIGN_16BYTES              0x00500000  // Default alignment if no others are specified.
  266. #define IMAGE_SCN_ALIGN_32BYTES              0x00600000  //
  267. #define IMAGE_SCN_ALIGN_64BYTES              0x00700000  //
  268.  
  269. #define IMAGE_SCN_MEM_DISCARDABLE            0x02000000  // Section can be discarded.
  270. #define IMAGE_SCN_MEM_NOT_CACHED             0x04000000  // Section is not cachable.
  271. #define IMAGE_SCN_MEM_NOT_PAGED              0x08000000  // Section is not pageable.
  272. #define IMAGE_SCN_MEM_SHARED                 0x10000000  // Section is shareable.
  273. #define IMAGE_SCN_MEM_EXECUTE                0x20000000  // Section is executable.
  274. #define IMAGE_SCN_MEM_READ                   0x40000000  // Section is readable.
  275. #define IMAGE_SCN_MEM_WRITE                  0x80000000  // Section is writeable.
  276.  
  277. //
  278. // Symbol format.
  279. //
  280.  
  281.  
  282. #define IMAGE_SIZEOF_SYMBOL                  18
  283.  
  284. //
  285. // Section values.
  286. //
  287. // Symbols have a section number of the section in which they are
  288. // defined. Otherwise, section numbers have the following meanings:
  289. //
  290.  
  291. #define IMAGE_SYM_UNDEFINED           (UINT16)0           // Symbol is undefined or is common.
  292. #define IMAGE_SYM_ABSOLUTE            (UINT16)-1          // Symbol is an absolute value.
  293. #define IMAGE_SYM_DEBUG               (UINT16)-2          // Symbol is a special debug item.
  294.  
  295. //
  296. // Type (fundamental) values.
  297. //
  298.  
  299. #define IMAGE_SYM_TYPE_NULL                  0           // no type.
  300. #define IMAGE_SYM_TYPE_VOID                  1           //
  301. #define IMAGE_SYM_TYPE_CHAR                  2           // type character.
  302. #define IMAGE_SYM_TYPE_SHORT                 3           // type short integer.
  303. #define IMAGE_SYM_TYPE_INT                   4           //
  304. #define IMAGE_SYM_TYPE_LONG                  5           //
  305. #define IMAGE_SYM_TYPE_FLOAT                 6           //
  306. #define IMAGE_SYM_TYPE_DOUBLE                7           //
  307. #define IMAGE_SYM_TYPE_STRUCT                8           //
  308. #define IMAGE_SYM_TYPE_UNION                 9           //
  309. #define IMAGE_SYM_TYPE_ENUM                  10          // enumeration.
  310. #define IMAGE_SYM_TYPE_MOE                   11          // member of enumeration.
  311. #define IMAGE_SYM_TYPE_BYTE                  12          //
  312. #define IMAGE_SYM_TYPE_WORD                  13          //
  313. #define IMAGE_SYM_TYPE_UINT                  14          //
  314. #define IMAGE_SYM_TYPE_DWORD                 15          //
  315.  
  316. //
  317. // Type (derived) values.
  318. //
  319.  
  320. #define IMAGE_SYM_DTYPE_NULL                 0           // no derived type.
  321. #define IMAGE_SYM_DTYPE_POINTER              1           // pointer.
  322. #define IMAGE_SYM_DTYPE_FUNCTION             2           // function.
  323. #define IMAGE_SYM_DTYPE_ARRAY                3           // array.
  324.  
  325. //
  326. // Storage classes.
  327. //
  328.  
  329. #define IMAGE_SYM_CLASS_END_OF_FUNCTION      (BYTE )-1
  330. #define IMAGE_SYM_CLASS_NULL                 0
  331. #define IMAGE_SYM_CLASS_AUTOMATIC            1
  332. #define IMAGE_SYM_CLASS_EXTERNAL             2
  333. #define IMAGE_SYM_CLASS_STATIC               3
  334. #define IMAGE_SYM_CLASS_REGISTER             4
  335. #define IMAGE_SYM_CLASS_EXTERNAL_DEF         5
  336. #define IMAGE_SYM_CLASS_LABEL                6
  337. #define IMAGE_SYM_CLASS_UNDEFINED_LABEL      7
  338. #define IMAGE_SYM_CLASS_MEMBER_OF_STRUCT     8
  339. #define IMAGE_SYM_CLASS_ARGUMENT             9
  340. #define IMAGE_SYM_CLASS_STRUCT_TAG           10
  341. #define IMAGE_SYM_CLASS_MEMBER_OF_UNION      11
  342. #define IMAGE_SYM_CLASS_UNION_TAG            12
  343. #define IMAGE_SYM_CLASS_TYPE_DEFINITION      13
  344. #define IMAGE_SYM_CLASS_UNDEFINED_STATIC     14
  345. #define IMAGE_SYM_CLASS_ENUM_TAG             15
  346. #define IMAGE_SYM_CLASS_MEMBER_OF_ENUM       16
  347. #define IMAGE_SYM_CLASS_REGISTER_PARAM       17
  348. #define IMAGE_SYM_CLASS_BIT_FIELD            18
  349. #define IMAGE_SYM_CLASS_BLOCK                100
  350. #define IMAGE_SYM_CLASS_FUNCTION             101
  351. #define IMAGE_SYM_CLASS_END_OF_STRUCT        102
  352. #define IMAGE_SYM_CLASS_FILE                 103
  353. // new
  354. #define IMAGE_SYM_CLASS_SECTION              104
  355. #define IMAGE_SYM_CLASS_WEAK_EXTERNAL        105
  356.  
  357. // type packing constants
  358.  
  359. #define N_BTMASK                            017
  360. #define N_TMASK                             060
  361. #define N_TMASK1                            0300
  362. #define N_TMASK2                            0360
  363. #define N_BTSHFT                            4
  364. #define N_TSHIFT                            2
  365.  
  366. // MACROS
  367.  
  368. //
  369. // Communal selection types.
  370. //
  371.  
  372. #define IMAGE_COMDAT_SELECT_NODUPLICATES   1
  373. #define IMAGE_COMDAT_SELECT_ANY            2
  374. #define IMAGE_COMDAT_SELECT_SAME_SIZE      3
  375. #define IMAGE_COMDAT_SELECT_EXACT_MATCH    4
  376. #define IMAGE_COMDAT_SELECT_ASSOCIATIVE    5
  377.  
  378. #define IMAGE_WEAK_EXTERN_SEARCH_NOLIBRARY 1
  379. #define IMAGE_WEAK_EXTERN_SEARCH_LIBRARY   2
  380. #define IMAGE_WEAK_EXTERN_SEARCH_ALIAS     3
  381.  
  382.  
  383. //
  384. // Relocation format.
  385. //
  386.  
  387. typedef struct _IMAGE_RELOCATION {
  388.     UINT32   VirtualAddress;
  389.     UINT32   SymbolTableIndex;
  390.     UINT16    Type;
  391. } IMAGE_RELOCATION;
  392.  
  393. #define IMAGE_SIZEOF_RELOCATION              10
  394.  
  395. //
  396. // I386 relocation types.
  397. //
  398.  
  399. #define IMAGE_REL_I386_ABSOLUTE              0           // Reference is absolute, no relocation is necessary
  400. #define IMAGE_REL_I386_DIR16                 01          // Direct 16-bit reference to the symbols virtual address
  401. #define IMAGE_REL_I386_REL16                 02          // PC-relative 16-bit reference to the symbols virtual address
  402. #define IMAGE_REL_I386_DIR32                 06          // Direct 32-bit reference to the symbols virtual address
  403. #define IMAGE_REL_I386_DIR32NB               07          // Direct 32-bit reference to the symbols virtual address, base not included
  404. #define IMAGE_REL_I386_SEG12                 011         // Direct 16-bit reference to the segment-selector bits of a 32-bit virtual address
  405. #define IMAGE_REL_I386_SECTION               012
  406. #define IMAGE_REL_I386_SECREL                013
  407. #define IMAGE_REL_I386_REL32                 024         // PC-relative 32-bit reference to the symbols virtual address
  408.  
  409. //
  410. // MIPS relocation types.
  411. //
  412.  
  413. #define IMAGE_REL_MIPS_ABSOLUTE              0           // Reference is absolute, no relocation is necessary
  414. #define IMAGE_REL_MIPS_REFHALF               01
  415. #define IMAGE_REL_MIPS_REFWORD               02
  416. #define IMAGE_REL_MIPS_JMPADDR               03
  417. #define IMAGE_REL_MIPS_REFHI                 04
  418. #define IMAGE_REL_MIPS_REFLO                 05
  419. #define IMAGE_REL_MIPS_GPREL                 06
  420. #define IMAGE_REL_MIPS_LITERAL               07
  421. #define IMAGE_REL_MIPS_SECTION               012
  422. #define IMAGE_REL_MIPS_SECREL                013
  423. #define IMAGE_REL_MIPS_REFWORDNB             042
  424. #define IMAGE_REL_MIPS_PAIR                  045
  425.  
  426. //
  427. // Alpha Relocation types.
  428. //
  429.  
  430. #define IMAGE_REL_ALPHA_ABSOLUTE             0x0
  431. #define IMAGE_REL_ALPHA_REFLONG              0x1
  432. #define IMAGE_REL_ALPHA_REFQUAD              0x2
  433. #define IMAGE_REL_ALPHA_GPREL32              0x3
  434. #define IMAGE_REL_ALPHA_LITERAL              0x4
  435. #define IMAGE_REL_ALPHA_LITUSE               0x5
  436. #define IMAGE_REL_ALPHA_GPDISP               0x6
  437. #define IMAGE_REL_ALPHA_BRADDR               0x7
  438. #define IMAGE_REL_ALPHA_HINT                 0x8
  439. #define IMAGE_REL_ALPHA_INLINE_REFLONG       0x9
  440. #define IMAGE_REL_ALPHA_REFHI                0xA
  441. #define IMAGE_REL_ALPHA_REFLO                0xB
  442. #define IMAGE_REL_ALPHA_PAIR                 0xC
  443. #define IMAGE_REL_ALPHA_MATCH                0xD
  444. #define IMAGE_REL_ALPHA_SECTION              0xE
  445. #define IMAGE_REL_ALPHA_SECREL               0xF
  446. #define IMAGE_REL_ALPHA_REFLONGNB            0x10
  447.  
  448. //
  449. // IBM PowerPC relocation types.
  450. //
  451.  
  452. #define IMAGE_REL_PPC_ABSOLUTE 0x0000  // NOP
  453. #define IMAGE_REL_PPC_ADDR64   0x0001  // 64-bit address
  454. #define IMAGE_REL_PPC_ADDR32   0x0002  // 32-bit address
  455. #define IMAGE_REL_PPC_ADDR24   0x0003  // 26-bit address, shifted left 2 (branch absolute)
  456. #define IMAGE_REL_PPC_ADDR16   0x0004  // 16-bit address
  457. #define IMAGE_REL_PPC_ADDR14   0x0005  // 16-bit address, shifted left 2 (load doubleword)
  458. #define IMAGE_REL_PPC_REL24    0x0006  // 26-bit PC-relative offset, shifted left 2 (branch relative)
  459. #define IMAGE_REL_PPC_REL14    0x0007  // 16-bit PC-relative offset, shifted left 2 (br cond relative)
  460. #define IMAGE_REL_PPC_TOCREL16 0x0008  // 16-bit offset from TOC base
  461. #define IMAGE_REL_PPC_TOCREL14 0x0009  // 16-bit offset from TOC base, shifted left 2 (load doubleword)
  462.  
  463. #define IMAGE_REL_PPC_ADDR32NB 0x000A  // 32-bit addr w/o image base
  464. #define IMAGE_REL_PPC_SECREL   0x000B  // va of containing section (as in an image sectionhdr)
  465. #define IMAGE_REL_PPC_SECTION  0x000C  // sectionheader number
  466. #define IMAGE_REL_PPC_IFGLUE   0x000D  // substitute TOC restore instruction iff symbol is glue code
  467. #define IMAGE_REL_PPC_IMGLUE   0x000E  // symbol is glue code; virtual address is TOC restore instruction
  468.  
  469. #define IMAGE_REL_PPC_TYPEMASK 0x00FF  // mask to isolate above values in IMAGE_RELOCATION.Type
  470.  
  471. // Flag bits in IMAGE_RELOCATION.TYPE
  472.  
  473. #define IMAGE_REL_PPC_NEG      0x0100  // subtract reloc value rather than adding it
  474. #define IMAGE_REL_PPC_BRTAKEN  0x0200  // fix branch prediction bit to predict branch taken
  475. #define IMAGE_REL_PPC_BRNTAKEN 0x0400  // fix branch prediction bit to predict branch not taken
  476. #define IMAGE_REL_PPC_TOCDEFN  0x0800  // toc slot defined in file (or, data in toc)
  477.  
  478. //
  479. // Based relocation format.
  480. //
  481.  
  482. typedef struct _IMAGE_BASE_RELOCATION {
  483.     UINT32   VirtualAddress;
  484.     UINT32   SizeOfBlock;
  485. //  UINT16    TypeOffset[1];
  486. } IMAGE_BASE_RELOCATION, *PIMAGE_BASE_RELOCATION;
  487.  
  488. #define IMAGE_SIZEOF_BASE_RELOCATION         8
  489.  
  490. //
  491. // Based relocation types.
  492. //
  493.  
  494. #define IMAGE_REL_BASED_ABSOLUTE              0
  495. #define IMAGE_REL_BASED_HIGH                  1
  496. #define IMAGE_REL_BASED_LOW                   2
  497. #define IMAGE_REL_BASED_HIGHLOW               3
  498. #define IMAGE_REL_BASED_HIGHADJ               4
  499. #define IMAGE_REL_BASED_MIPS_JMPADDR          5
  500. #define IMAGE_REL_BASED_IA64_IMM64            9
  501. #define IMAGE_REL_BASED_DIR64                 10
  502.  
  503. //
  504. // Line number format.
  505. //
  506.  
  507. typedef struct _IMAGE_LINENUMBER {
  508.     union {
  509.         UINT32   SymbolTableIndex;               // Symbol table index of function name if Linenumber is 0.
  510.         UINT32   VirtualAddress;                 // Virtual address of line number.
  511.     } Type;
  512.     UINT16    Linenumber;                         // Line number.
  513. } IMAGE_LINENUMBER;
  514.  
  515. #define IMAGE_SIZEOF_LINENUMBER              6
  516.  
  517. //
  518. // Archive format.
  519. //
  520.  
  521. #define IMAGE_ARCHIVE_START_SIZE             8
  522. #define IMAGE_ARCHIVE_START                  "!<arch>\n"
  523. #define IMAGE_ARCHIVE_END                    "`\n"
  524. #define IMAGE_ARCHIVE_PAD                    "\n"
  525. #define IMAGE_ARCHIVE_LINKER_MEMBER          "/               "
  526. #define IMAGE_ARCHIVE_LONGNAMES_MEMBER       "//              "
  527.  
  528. typedef struct _IMAGE_ARCHIVE_MEMBER_HEADER {
  529.     UINT8     Name[16];                          // File member name - `/' terminated.
  530.     UINT8     Date[12];                          // File member date - decimal.
  531.     UINT8     UserID[6];                         // File member user id - decimal.
  532.     UINT8     GroupID[6];                        // File member group id - decimal.
  533.     UINT8     Mode[8];                           // File member mode - octal.
  534.     UINT8     Size[10];                          // File member size - decimal.
  535.     UINT8     EndHeader[2];                      // String to end header.
  536. } IMAGE_ARCHIVE_MEMBER_HEADER, *PIMAGE_ARCHIVE_MEMBER_HEADER;
  537.  
  538. #define IMAGE_SIZEOF_ARCHIVE_MEMBER_HDR      60
  539.  
  540. //
  541. // DLL support.
  542. //
  543.  
  544. //
  545. // Export Format
  546. //
  547.  
  548. typedef struct _IMAGE_EXPORT_DIRECTORY {
  549.     UINT32   Characteristics;
  550.     UINT32   TimeDateStamp;
  551.     UINT16   MajorVersion;
  552.     UINT16   MinorVersion;
  553.     UINT32   Name;
  554.     UINT32   Base;
  555.     UINT32   NumberOfFunctions;
  556.     UINT32   NumberOfNames;
  557.     UINT32   *AddressOfFunctions;
  558.     UINT32   *AddressOfNames;
  559.     UINT32   *AddressOfNameOrdinals;
  560. } IMAGE_EXPORT_DIRECTORY, *PIMAGE_EXPORT_DIRECTORY;
  561.  
  562. //
  563. // Import Format
  564. //
  565.  
  566. typedef struct _IMAGE_IMPORT_BY_NAME {
  567.     UINT16    Hint;
  568.     UINT8     Name[1];
  569. } IMAGE_IMPORT_BY_NAME, *PIMAGE_IMPORT_BY_NAME;
  570.  
  571. typedef struct _IMAGE_THUNK_DATA {
  572.     union {
  573.         UINT32 Function;
  574.         UINT32 Ordinal;
  575.         PIMAGE_IMPORT_BY_NAME AddressOfData;
  576.     } u1;
  577. } IMAGE_THUNK_DATA, *PIMAGE_THUNK_DATA;
  578.  
  579. #define IMAGE_ORDINAL_FLAG 0x80000000
  580. #define IMAGE_SNAP_BY_ORDINAL(Ordinal) ((Ordinal & IMAGE_ORDINAL_FLAG) != 0)
  581. #define IMAGE_ORDINAL(Ordinal) (Ordinal & 0xffff)
  582.  
  583. typedef struct _IMAGE_IMPORT_DESCRIPTOR {
  584.     UINT32   Characteristics;
  585.     UINT32   TimeDateStamp;
  586.     UINT32   ForwarderChain;
  587.     UINT32   Name;
  588.     PIMAGE_THUNK_DATA FirstThunk;
  589. } IMAGE_IMPORT_DESCRIPTOR, *PIMAGE_IMPORT_DESCRIPTOR;
  590.  
  591. #endif
  592.