/*
* Copyright (C) 2005 Josef Cejka
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* - Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* - Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* - The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include<sftypes.h>
#include<mul.h>
#include<comparison.h>
/** Multiply two 32 bit float numbers
*
*/
float32 mulFloat32(float32 a, float32 b)
{
float32 result;
__u64 mant1, mant2;
result.parts.sign = a.parts.sign ^ b.parts.sign;
if ((isFloat32NaN(a))||(isFloat32NaN(b))) {
/* TODO: fix SigNaNs */
if (isFloat32SigNaN(a)) {
result.parts.mantisa = a.parts.mantisa;
result.
parts.
exp = a.
parts.
exp;
return result;
};
if (isFloat32SigNaN(b)) { /* TODO: fix SigNaN */
result.parts.mantisa = b.parts.mantisa;
result.
parts.
exp = b.
parts.
exp;
return result;
};
/* set NaN as result */
result.parts.mantisa = 0x1;
return result;
};
if (isFloat32Infinity(a)) {
if (isFloat32Zero(b)) {
/* FIXME: zero * infinity */
result.parts.mantisa = 0x1;
return result;
}
result.parts.mantisa = a.parts.mantisa;
result.
parts.
exp = a.
parts.
exp;
return result;
}
if (isFloat32Infinity(b)) {
if (isFloat32Zero(a)) {
/* FIXME: zero * infinity */
result.parts.mantisa = 0x1;
return result;
}
result.parts.mantisa = b.parts.mantisa;
result.
parts.
exp = b.
parts.
exp;
return result;
}
/* exp is signed so we can easy detect underflow */
/* FIXME: overflow */
/* set infinity as result */
result.parts.mantisa = 0x0;
return result;
};
/* FIXME: underflow */
/* return signed zero */
result.parts.mantisa = 0x0;
return result;
};
mant1 = a.parts.mantisa;
if (a.parts.exp>0) {
mant1 |= 0x800000;
} else {
};
mant2 = b.parts.mantisa;
if (b.parts.exp>0) {
mant2 |= 0x800000;
} else {
};
mant1 <<= 1; /* one bit space for rounding */
mant1 = mant1 * mant2;
/* round and return */
while ((exp < 0xFF )&&(mant1
> 0x1FFFFFF )) {
/* 0xFFFFFF is 23 bits of mantisa + one more for hidden bit (all shifted 1 bit left)*/
mant1 >>= 1;
};
/* rounding */
//++mant1; /* FIXME: not works - without it is ok */
mant1 >>= 1; /* shift off rounding space */
if ((exp < 0xFF )&&(mant1
> 0xFFFFFF )) {
mant1 >>= 1;
};
/* TODO: fix overflow */
/* return infinity*/
result.parts.mantisa = 0x0;
return result;
}
exp -= FLOAT32_MANTISA_SIZE
;
if (exp <= FLOAT32_MANTISA_SIZE
) {
/* denormalized number */
mant1 >>= 1; /* denormalize */
while ((mant1
> 0) && (exp < 0)) {
mant1 >>= 1;
};
if (mant1 == 0) {
/* FIXME : underflow */
result.parts.mantisa = 0;
return result;
};
};
result.parts.mantisa = mant1 & 0x7FFFFF;
return result;
}