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/*
 * Copyright (c) 2006 Josef Cejka
 * All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * - Redistributions of source code must retain the above copyright
 *   notice, this list of conditions and the following disclaimer.
 * - Redistributions in binary form must reproduce the above copyright
 *   notice, this list of conditions and the following disclaimer in the
 *   documentation and/or other materials provided with the distribution.
 * - The name of the author may not be used to endorse or promote products
 *   derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

/** @addtogroup console
 * @{ 
 */
/** @file
 */

#ifndef __SCREENBUFFER_H__
#define __SCREENBUFFER_H__

#include <stdint.h>

#define DEFAULT_FOREGROUND 0x0  /**< default console foreground color */
#define DEFAULT_BACKGROUND 0xf0f0f0 /**< default console background color */

typedef struct {
    uint32_t bg_color;      /**< background color */
    uint32_t fg_color;      /**< foreground color */
} style_t;

/** One field on screen. It contain one character and its attributes. */
typedef struct {
    char character;         /**< Character itself */
    style_t style;          /**< Character`s attributes */
} keyfield_t;

/** Structure for buffering state of one virtual console.
 */
typedef struct {
    keyfield_t *buffer;         /**< Screen content - characters and its style. Used as cyclyc buffer. */
    unsigned int size_x, size_y;        /**< Number of columns and rows */
    unsigned int position_x, position_y;    /**< Coordinates of last printed character for determining cursor position */
    style_t style;              /**< Current style */
    unsigned int top_line;          /**< Points to buffer[][] line that will be printed at screen as the first line */
    unsigned char is_cursor_visible;    /**< Cursor state - default is visible */
} screenbuffer_t;

/** Returns keyfield for position on screen. Screenbuffer->buffer is cyclic buffer so we must couted in index of the topmost line.
 * @param scr   screenbuffer
 * @param x position on screen
 * @param y position on screen
 * @return  keyfield structure with character and its attributes on x,y
 */
static inline keyfield_t *get_field_at(screenbuffer_t *scr, unsigned int x, unsigned int y) 
{
    return scr->buffer + x + ((y + scr->top_line) % scr->size_y) * scr->size_x;
}

/** Compares two styles.
 * @param s1 first style
 * @param s2 second style
 * @return nonzero on equality
 */
static inline int style_same(style_t s1, style_t s2)
{
    return s1.fg_color == s2.fg_color && s1.bg_color == s2.bg_color;
}


void screenbuffer_putchar(screenbuffer_t *scr, char c);
screenbuffer_t *screenbuffer_init(screenbuffer_t *scr, int size_x, int size_y);

void screenbuffer_clear(screenbuffer_t *scr);
void screenbuffer_clear_line(screenbuffer_t *scr, unsigned int line);
void screenbuffer_copy_buffer(screenbuffer_t *scr, keyfield_t *dest);
void screenbuffer_goto(screenbuffer_t *scr, unsigned int x, unsigned int y);
void screenbuffer_set_style(screenbuffer_t *scr, unsigned int fg_color, unsigned int bg_color);

#endif

 
/** @}
 */