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static void set_style(int fgcolor, int bgcolor)
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static void set_style(int fgcolor, int bgcolor)
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{
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{
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    send_call_2(con_phone, CONSOLE_SET_STYLE, fgcolor, bgcolor);
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    async_msg_2(con_phone, CONSOLE_SET_STYLE, fgcolor, bgcolor);
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}
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}
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static void start_standout(void)
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static void start_standout(void)
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{
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{
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    set_style(0, 0xe0e0e0);
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    set_style(0, 0xe0e0e0);
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}
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}
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void clear_screen(void)
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void clear_screen(void)
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{
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{
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    send_call(con_phone, CONSOLE_CLEAR, 0);
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    async_msg(con_phone, CONSOLE_CLEAR, 0);
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    moveto(0,0);
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    moveto(0,0);
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}
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}
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/*
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/*
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 * Clear the screen, forgetting the current contents in the process.
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 * Clear the screen, forgetting the current contents in the process.
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void
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void
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scr_clear(void)
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scr_clear(void)
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{
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{
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    resume_normal();
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    resume_normal();
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    send_call(con_phone, CONSOLE_CLEAR, 0);
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    async_msg(con_phone, CONSOLE_CLEAR, 0);
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    curscore = -1;
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    curscore = -1;
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    memset((char *)curscreen, 0, sizeof(curscreen));
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    memset((char *)curscreen, 0, sizeof(curscreen));
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}
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}
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/*
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/*
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 */
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 */
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void
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void
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scr_init(void)
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scr_init(void)
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{
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{
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    con_phone = get_fd_phone(1);
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    con_phone = get_fd_phone(1);
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    send_call(con_phone, CONSOLE_CURSOR_VISIBILITY, 0);
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    async_msg(con_phone, CONSOLE_CURSOR_VISIBILITY, 0);
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    resume_normal();
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    resume_normal();
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    scr_clear();
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    scr_clear();
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}
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}
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void moveto(int r, int c)
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void moveto(int r, int c)
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{
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{
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    send_call_2(con_phone, CONSOLE_GOTO, r, c);
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    async_msg_2(con_phone, CONSOLE_GOTO, r, c);
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}
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}
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static void fflush(void)
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static void fflush(void)
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{
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{
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    send_call(con_phone, CONSOLE_FLUSH, 0);
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    async_msg(con_phone, CONSOLE_FLUSH, 0);
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}
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}
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winsize_t winsize;
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winsize_t winsize;
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static int get_display_size(winsize_t *ws)
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static int get_display_size(winsize_t *ws)
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{
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{
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    return sync_send_2(con_phone, CONSOLE_GETSIZE, 0, 0, &ws->ws_row, &ws->ws_col);
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    return async_req_2(con_phone, CONSOLE_GETSIZE, 0, 0, &ws->ws_row, &ws->ws_col);
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}
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}
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static void
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static void
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scr_stop(int sig)
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scr_stop(int sig)
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{
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{