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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
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 */
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/**
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 * @file    waitq.c
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 * @brief   Wait queue.
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 *
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 * Wait queue is the basic synchronization primitive upon all
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 * other synchronization primitives build.
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 *
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 * It allows threads to wait for an event in first-come, first-served
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 * fashion. Conditional operation as well as timeouts and interruptions
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 * are supported.
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 */
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#include <synch/waitq.h>
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#include <synch/waitq.h>
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#include <synch/synch.h>
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#include <synch/synch.h>
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#include <synch/spinlock.h>
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#include <synch/spinlock.h>
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#include <proc/thread.h>
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#include <proc/thread.h>
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#include <proc/scheduler.h>
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#include <proc/scheduler.h>
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 *
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 *
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 * @param wq Pointer to wait queue.
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 * @param wq Pointer to wait queue.
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 * @param usec Timeout in microseconds.
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 * @param usec Timeout in microseconds.
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 * @param nonblocking Blocking vs. non-blocking operation mode switch.
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 * @param nonblocking Blocking vs. non-blocking operation mode switch.
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 *
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 *
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 * If @usec is greater than zero, regardless of the value of @nonblocking,
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 * If usec is greater than zero, regardless of the value of nonblocking,
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 * the call will not return until either timeout or wakeup comes.
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 * the call will not return until either timeout or wakeup comes.
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 *
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 *
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 * If @usec is zero and @nonblocking is zero (false), the call
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 * If usec is zero and @nonblocking is zero (false), the call
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 * will not return until wakeup comes.
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 * will not return until wakeup comes.
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 *
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 *
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 * If @usec is zero and @nonblocking is non-zero (true), the call will
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 * If usec is zero and nonblocking is non-zero (true), the call will
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 * immediately return, reporting either success or failure.
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 * immediately return, reporting either success or failure.
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 *
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 *
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 * @return Returns one of: ESYNCH_WOULD_BLOCK, ESYNCH_TIMEOUT,
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 * @return  Returns one of: ESYNCH_WOULD_BLOCK, ESYNCH_TIMEOUT,
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 *         ESYNCH_OK_ATOMIC, ESYNCH_OK_BLOCKED.
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 *          ESYNCH_OK_ATOMIC, ESYNCH_OK_BLOCKED.
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 *
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 *
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 * ESYNCH_WOULD_BLOCK means that the sleep failed because at the time
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 * @li ESYNCH_WOULD_BLOCK means that the sleep failed because at the time
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 * of the call there was no pending wakeup.
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 * of the call there was no pending wakeup.
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 *
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 *
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 * ESYNCH_TIMEOUT means that the sleep timed out.
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 * @li ESYNCH_TIMEOUT means that the sleep timed out.
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 *
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 *
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 * ESYNCH_INTERRUPTED means that somebody interrupted the sleeping thread.
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 * @li ESYNCH_INTERRUPTED means that somebody interrupted the sleeping thread.
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 *
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 *
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 * ESYNCH_OK_ATOMIC means that the sleep succeeded and that there was
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 * @li ESYNCH_OK_ATOMIC means that the sleep succeeded and that there was
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 * a pending wakeup at the time of the call. The caller was not put
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 * a pending wakeup at the time of the call. The caller was not put
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 * asleep at all.
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 * asleep at all.
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 *
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 *
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 * ESYNCH_OK_BLOCKED means that the sleep succeeded; the full sleep was
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 * @li ESYNCH_OK_BLOCKED means that the sleep succeeded; the full sleep was
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 * attempted.
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 * attempted.
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 */
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 */
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int waitq_sleep_timeout(waitq_t *wq, __u32 usec, int nonblocking)
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int waitq_sleep_timeout(waitq_t *wq, __u32 usec, int nonblocking)
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{
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{
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    volatile ipl_t ipl; /* must be live after context_restore() */
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    volatile ipl_t ipl; /* must be live after context_restore() */