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1
/*
1
/*
2
 * Copyright (C) 2001-2005 Jakub Jermar
2
 * Copyright (C) 2001-2005 Jakub Jermar
3
 * Copyright (C) 2005 Sergey Bondari
3
 * Copyright (C) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
#include <typedefs.h>
30
#include <typedefs.h>
31
#include <arch/types.h>
31
#include <arch/types.h>
32
#include <mm/heap.h>
32
#include <mm/heap.h>
33
#include <mm/frame.h>
33
#include <mm/frame.h>
34
#include <mm/as.h>
34
#include <mm/as.h>
35
#include <panic.h>
35
#include <panic.h>
36
#include <debug.h>
36
#include <debug.h>
37
#include <list.h>
37
#include <list.h>
38
#include <synch/spinlock.h>
38
#include <synch/spinlock.h>
39
#include <arch/asm.h>
39
#include <arch/asm.h>
40
#include <arch.h>
40
#include <arch.h>
41
#include <print.h>
41
#include <print.h>
42
#include <align.h>
42
#include <align.h>
43
 
43
 
44
SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
44
SPINLOCK_INITIALIZE(zone_head_lock);    /**< this lock protects zone_head list */
45
LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
45
LIST_INITIALIZE(zone_head);             /**< list of all zones in the system */
46
 
46
 
47
/** Blacklist containing non-available areas of memory.
47
/** Blacklist containing non-available areas of memory.
48
 *
48
 *
49
 * This blacklist is used to exclude frames that cannot be allocated
49
 * This blacklist is used to exclude frames that cannot be allocated
50
 * (e.g. kernel memory) from available memory map.
50
 * (e.g. kernel memory) from available memory map.
51
 */
51
 */
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
52
region_t zone_blacklist[ZONE_BLACKLIST_SIZE];
53
count_t zone_blacklist_count = 0;
53
count_t zone_blacklist_count = 0;
54
 
54
 
55
static struct buddy_system_operations  zone_buddy_system_operations = {
55
static struct buddy_system_operations  zone_buddy_system_operations = {
56
    .find_buddy = zone_buddy_find_buddy,
56
    .find_buddy = zone_buddy_find_buddy,
57
    .bisect = zone_buddy_bisect,
57
    .bisect = zone_buddy_bisect,
58
    .coalesce = zone_buddy_coalesce,
58
    .coalesce = zone_buddy_coalesce,
59
    .set_order = zone_buddy_set_order,
59
    .set_order = zone_buddy_set_order,
60
    .get_order = zone_buddy_get_order,
60
    .get_order = zone_buddy_get_order,
61
    .mark_busy = zone_buddy_mark_busy,
61
    .mark_busy = zone_buddy_mark_busy,
62
};
62
};
63
 
63
 
64
/** Initialize physical memory management
64
/** Initialize physical memory management
65
 *
65
 *
66
 * Initialize physical memory managemnt.
66
 * Initialize physical memory managemnt.
67
 */
67
 */
68
void frame_init(void)
68
void frame_init(void)
69
{
69
{
70
    if (config.cpu_active == 1) {
70
    if (config.cpu_active == 1) {
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
71
        frame_region_not_free(KA2PA(config.base), config.kernel_size);
72
        if (config.init_size > 0)
72
        if (config.init_size > 0)
73
            frame_region_not_free(KA2PA(config.init_addr), config.init_size);
73
            frame_region_not_free(KA2PA(config.init_addr), config.init_size);
74
    }
74
    }
75
 
75
 
76
    frame_arch_init();
76
    frame_arch_init();
77
}
77
}
78
 
78
 
79
/** Allocate power-of-two frames of physical memory.
79
/** Allocate power-of-two frames of physical memory.
80
 *
80
 *
81
 * @param flags Flags for host zone selection and address processing.
81
 * @param flags Flags for host zone selection and address processing.
82
 * @param order Allocate exactly 2^order frames.
82
 * @param order Allocate exactly 2^order frames.
83
 *
83
 *
84
 * @return Allocated frame.
84
 * @return Allocated frame.
85
 */
85
 */
86
__address frame_alloc(int flags, __u8 order, int * status)
86
__address frame_alloc(int flags, __u8 order, int * status)
87
{
87
{
88
    ipl_t ipl;
88
    ipl_t ipl;
89
    link_t *cur, *tmp;
89
    link_t *cur, *tmp;
90
    zone_t *z;
90
    zone_t *z;
91
    zone_t *zone = NULL;
91
    zone_t *zone = NULL;
92
    frame_t *frame = NULL;
92
    frame_t *frame = NULL;
93
    __address v;
93
    __address v;
94
   
94
   
95
loop:
95
loop:
96
    ipl = interrupts_disable();
96
    ipl = interrupts_disable();
97
    spinlock_lock(&zone_head_lock);
97
    spinlock_lock(&zone_head_lock);
98
 
98
 
99
    /*
99
    /*
100
     * First, find suitable frame zone.
100
     * First, find suitable frame zone.
101
     */
101
     */
102
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
102
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
103
        z = list_get_instance(cur, zone_t, link);
103
        z = list_get_instance(cur, zone_t, link);
104
       
104
       
105
        spinlock_lock(&z->lock);
105
        spinlock_lock(&z->lock);
106
 
106
 
107
        /* Check if the zone has 2^order frames area available  */
107
        /* Check if the zone has 2^order frames area available  */
108
        if (buddy_system_can_alloc(z->buddy_system, order)) {
108
        if (buddy_system_can_alloc(z->buddy_system, order)) {
109
            zone = z;
109
            zone = z;
110
            break;
110
            break;
111
        }
111
        }
112
       
112
       
113
        spinlock_unlock(&z->lock);
113
        spinlock_unlock(&z->lock);
114
    }
114
    }
115
   
115
   
116
    if (!zone) {
116
    if (!zone) {
117
        if (flags & FRAME_PANIC)
117
        if (flags & FRAME_PANIC)
118
            panic("Can't allocate frame.\n");
118
            panic("Can't allocate frame.\n");
119
       
119
       
120
        /*
120
        /*
121
         * TODO: Sleep until frames are available again.
121
         * TODO: Sleep until frames are available again.
122
         */
122
         */
123
        spinlock_unlock(&zone_head_lock);
123
        spinlock_unlock(&zone_head_lock);
124
        interrupts_restore(ipl);
124
        interrupts_restore(ipl);
125
 
125
 
126
        if (flags & FRAME_NON_BLOCKING) {
126
        if (flags & FRAME_NON_BLOCKING) {
127
            ASSERT(status != NULL);
127
            ASSERT(status != NULL);
128
            *status = FRAME_NO_MEMORY;
128
            *status = FRAME_NO_MEMORY;
129
            return NULL;
129
            return NULL;
130
        }
130
        }
131
       
131
       
132
        panic("Sleep not implemented.\n");
132
        panic("Sleep not implemented.\n");
133
        goto loop;
133
        goto loop;
134
    }
134
    }
135
       
135
       
136
 
-
 
137
    /* Allocate frames from zone buddy system */
136
    /* Allocate frames from zone buddy system */
138
    tmp = buddy_system_alloc(zone->buddy_system, order);
137
    tmp = buddy_system_alloc(zone->buddy_system, order);
139
   
138
   
140
    ASSERT(tmp);
139
    ASSERT(tmp);
141
   
140
   
142
    /* Update zone information. */
141
    /* Update zone information. */
143
    zone->free_count -= (1 << order);
142
    zone->free_count -= (1 << order);
144
    zone->busy_count += (1 << order);
143
    zone->busy_count += (1 << order);
145
 
144
 
146
    /* Frame will be actually a first frame of the block. */
145
    /* Frame will be actually a first frame of the block. */
147
    frame = list_get_instance(tmp, frame_t, buddy_link);
146
    frame = list_get_instance(tmp, frame_t, buddy_link);
148
   
147
   
149
    /* get frame address */
148
    /* get frame address */
150
    v = FRAME2ADDR(zone, frame);
149
    v = FRAME2ADDR(zone, frame);
151
 
150
 
152
    spinlock_unlock(&zone->lock);
151
    spinlock_unlock(&zone->lock);
153
    spinlock_unlock(&zone_head_lock);
152
    spinlock_unlock(&zone_head_lock);
154
    interrupts_restore(ipl);
153
    interrupts_restore(ipl);
155
 
154
 
156
    if (flags & FRAME_KA)
155
    if (flags & FRAME_KA)
157
        v = PA2KA(v);
156
        v = PA2KA(v);
158
   
157
   
159
    if (flags & FRAME_NON_BLOCKING) {
158
    if (flags & FRAME_NON_BLOCKING) {
160
        ASSERT(status != NULL);
159
        ASSERT(status != NULL);
161
        *status = FRAME_OK;
160
        *status = FRAME_OK;
162
    }
161
    }
163
   
-
 
164
    return v;
162
    return v;
165
}
163
}
166
 
164
 
167
/** Free a frame.
165
/** Free a frame.
168
 *
166
 *
169
 * Find respective frame structrue for supplied addr.
167
 * Find respective frame structrue for supplied addr.
170
 * Decrement frame reference count.
168
 * Decrement frame reference count.
171
 * If it drops to zero, move the frame structure to free list.
169
 * If it drops to zero, move the frame structure to free list.
172
 *
170
 *
173
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
171
 * @param addr Address of the frame to be freed. It must be a multiple of FRAME_SIZE.
174
 */
172
 */
175
void frame_free(__address addr)
173
void frame_free(__address addr)
176
{
174
{
177
    ipl_t ipl;
175
    ipl_t ipl;
178
    link_t *cur;
176
    link_t *cur;
179
    zone_t *z;
177
    zone_t *z;
180
    zone_t *zone = NULL;
178
    zone_t *zone = NULL;
181
    frame_t *frame;
179
    frame_t *frame;
-
 
180
    int order;
-
 
181
   
182
    ASSERT(addr % FRAME_SIZE == 0);
182
    ASSERT(addr % FRAME_SIZE == 0);
183
   
183
   
184
    ipl = interrupts_disable();
184
    ipl = interrupts_disable();
185
    spinlock_lock(&zone_head_lock);
185
    spinlock_lock(&zone_head_lock);
186
   
186
   
187
    /*
187
    /*
188
     * First, find host frame zone for addr.
188
     * First, find host frame zone for addr.
189
     */
189
     */
190
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
190
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
191
        z = list_get_instance(cur, zone_t, link);
191
        z = list_get_instance(cur, zone_t, link);
192
       
192
       
193
        spinlock_lock(&z->lock);
193
        spinlock_lock(&z->lock);
194
       
194
       
195
        if (IS_KA(addr))
195
        if (IS_KA(addr))
196
            addr = KA2PA(addr);
196
            addr = KA2PA(addr);
197
       
197
       
198
        /*
198
        /*
199
         * Check if addr belongs to z.
199
         * Check if addr belongs to z.
200
         */
200
         */
201
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
201
        if ((addr >= z->base) && (addr <= z->base + (z->free_count + z->busy_count) * FRAME_SIZE)) {
202
            zone = z;
202
            zone = z;
203
            break;
203
            break;
204
        }
204
        }
205
 
205
 
206
        spinlock_unlock(&z->lock);
206
        spinlock_unlock(&z->lock);
207
    }
207
    }
208
   
208
   
209
    ASSERT(zone != NULL);
209
    ASSERT(zone != NULL);
210
   
210
   
211
    frame = ADDR2FRAME(zone, addr);
211
    frame = ADDR2FRAME(zone, addr);
-
 
212
   
-
 
213
    /* remember frame order */
-
 
214
    order = frame->buddy_order;
212
 
215
 
213
    ASSERT(frame->refcount);
216
    ASSERT(frame->refcount);
214
 
217
 
215
    if (!--frame->refcount) {
218
    if (!--frame->refcount) {
216
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
219
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
217
    }
220
    }
218
 
221
 
219
    /* Update zone information. */
222
    /* Update zone information. */
220
    zone->free_count += (1 << frame->buddy_order);
223
    zone->free_count += (1 << order);
221
    zone->busy_count -= (1 << frame->buddy_order);
224
    zone->busy_count -= (1 << order);
222
   
225
   
223
    spinlock_unlock(&zone->lock);
226
    spinlock_unlock(&zone->lock);
224
    spinlock_unlock(&zone_head_lock);
227
    spinlock_unlock(&zone_head_lock);
225
    interrupts_restore(ipl);
228
    interrupts_restore(ipl);
226
}
229
}
227
 
230
 
228
/** Mark frame region not free.
231
/** Mark frame region not free.
229
 *
232
 *
230
 * Mark frame region not free.
233
 * Mark frame region not free.
231
 *
234
 *
232
 * @param base Base address of non-available region.
235
 * @param base Base address of non-available region.
233
 * @param size Size of non-available region.
236
 * @param size Size of non-available region.
234
 */
237
 */
235
void frame_region_not_free(__address base, size_t size)
238
void frame_region_not_free(__address base, size_t size)
236
{
239
{
237
    index_t index;
240
    index_t index;
238
    index = zone_blacklist_count++;
241
    index = zone_blacklist_count++;
239
 
242
 
240
    /* Force base to the nearest lower address frame boundary. */
243
    /* Force base to the nearest lower address frame boundary. */
241
    base = ALIGN_DOWN(base, FRAME_SIZE);
244
    base = ALIGN_DOWN(base, FRAME_SIZE);
242
    /* Align size to frame boundary. */
245
    /* Align size to frame boundary. */
243
    size = ALIGN_UP(size, FRAME_SIZE);
246
    size = ALIGN_UP(size, FRAME_SIZE);
244
 
247
 
245
    ASSERT(index < ZONE_BLACKLIST_SIZE);
248
    ASSERT(index < ZONE_BLACKLIST_SIZE);
246
    zone_blacklist[index].base = base;
249
    zone_blacklist[index].base = base;
247
    zone_blacklist[index].size = size;
250
    zone_blacklist[index].size = size;
248
}
251
}
249
 
252
 
250
/** Create frame zones in region of available memory.
253
/** Create frame zones in region of available memory.
251
 *
254
 *
252
 * Avoid any black listed areas of non-available memory.
255
 * Avoid any black listed areas of non-available memory.
253
 * Assume that the black listed areas cannot overlap
256
 * Assume that the black listed areas cannot overlap
254
 * one another or cross available memory region boundaries.
257
 * one another or cross available memory region boundaries.
255
 *
258
 *
256
 * @param base Base address of available memory region.
259
 * @param base Base address of available memory region.
257
 * @param size Size of the region.
260
 * @param size Size of the region.
258
 */
261
 */
259
void zone_create_in_region(__address base, size_t size) {
262
void zone_create_in_region(__address base, size_t size) {
260
    int i;
263
    int i;
261
    zone_t * z;
264
    zone_t * z;
262
    __address s;
265
    __address s;
263
    size_t sz;
266
    size_t sz;
264
   
267
   
265
    ASSERT(base % FRAME_SIZE == 0);
268
    ASSERT(base % FRAME_SIZE == 0);
266
    ASSERT(size % FRAME_SIZE == 0);
269
    ASSERT(size % FRAME_SIZE == 0);
267
   
270
   
268
    if (!size)
271
    if (!size)
269
        return;
272
        return;
270
 
273
 
271
    for (i = 0; i < zone_blacklist_count; i++) {
274
    for (i = 0; i < zone_blacklist_count; i++) {
272
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
275
        if (zone_blacklist[i].base >= base && zone_blacklist[i].base < base + size) {
273
            s = base; sz = zone_blacklist[i].base - base;
276
            s = base; sz = zone_blacklist[i].base - base;
274
            ASSERT(base != s || sz != size);
277
            ASSERT(base != s || sz != size);
275
            zone_create_in_region(s, sz);
278
            zone_create_in_region(s, sz);
276
           
279
           
277
            s = zone_blacklist[i].base + zone_blacklist[i].size;
280
            s = zone_blacklist[i].base + zone_blacklist[i].size;
278
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
281
            sz = (base + size) - (zone_blacklist[i].base + zone_blacklist[i].size);
279
            ASSERT(base != s || sz != size);
282
            ASSERT(base != s || sz != size);
280
            zone_create_in_region(s, sz);
283
            zone_create_in_region(s, sz);
281
            return;
284
            return;
282
       
285
       
283
        }
286
        }
284
    }
287
    }
285
   
288
   
286
    z = zone_create(base, size, 0);
289
    z = zone_create(base, size, 0);
287
 
290
 
288
    if (!z) {
291
    if (!z) {
289
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
292
        panic("Cannot allocate zone (base=%P, size=%d).\n", base, size);
290
    }
293
    }
291
   
294
   
292
    zone_attach(z);
295
    zone_attach(z);
293
}
296
}
294
 
297
 
295
 
298
 
296
/** Create frame zone
299
/** Create frame zone
297
 *
300
 *
298
 * Create new frame zone.
301
 * Create new frame zone.
299
 *
302
 *
300
 * @param start Physical address of the first frame within the zone.
303
 * @param start Physical address of the first frame within the zone.
301
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
304
 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
302
 * @param flags Zone flags.
305
 * @param flags Zone flags.
303
 *
306
 *
304
 * @return Initialized zone.
307
 * @return Initialized zone.
305
 */
308
 */
306
zone_t * zone_create(__address start, size_t size, int flags)
309
zone_t * zone_create(__address start, size_t size, int flags)
307
{
310
{
308
    zone_t *z;
311
    zone_t *z;
309
    count_t cnt;
312
    count_t cnt;
310
    int i;
313
    int i;
311
    __u8 max_order;
314
    __u8 max_order;
312
 
315
 
313
    ASSERT(start % FRAME_SIZE == 0);
316
    ASSERT(start % FRAME_SIZE == 0);
314
    ASSERT(size % FRAME_SIZE == 0);
317
    ASSERT(size % FRAME_SIZE == 0);
315
   
318
   
316
    cnt = size / FRAME_SIZE;
319
    cnt = size / FRAME_SIZE;
317
   
320
   
318
    z = (zone_t *) early_malloc(sizeof(zone_t));
321
    z = (zone_t *) early_malloc(sizeof(zone_t));
319
    if (z) {
322
    if (z) {
320
        link_initialize(&z->link);
323
        link_initialize(&z->link);
321
        spinlock_initialize(&z->lock, "zone_lock");
324
        spinlock_initialize(&z->lock, "zone_lock");
322
   
325
   
323
        z->base = start;
326
        z->base = start;
-
 
327
        z->base_index = start / FRAME_SIZE;
-
 
328
       
324
        z->flags = flags;
329
        z->flags = flags;
325
 
330
 
326
        z->free_count = cnt;
331
        z->free_count = cnt;
327
        z->busy_count = 0;
332
        z->busy_count = 0;
328
       
333
       
329
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
334
        z->frames = (frame_t *) early_malloc(cnt * sizeof(frame_t));
330
        if (!z->frames) {
335
        if (!z->frames) {
331
            early_free(z);
336
            early_free(z);
332
            return NULL;
337
            return NULL;
333
        }
338
        }
334
       
339
       
335
        for (i = 0; i<cnt; i++) {
340
        for (i = 0; i<cnt; i++) {
336
            frame_initialize(&z->frames[i], z);
341
            frame_initialize(&z->frames[i], z);
337
        }
342
        }
338
       
343
       
339
        /*
344
        /*
340
         * Create buddy system for the zone
345
         * Create buddy system for the zone
341
         */
346
         */
342
        for (max_order = 0; cnt >> max_order; max_order++)
347
        for (max_order = 0; cnt >> max_order; max_order++)
343
            ;
348
            ;
344
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
349
        z->buddy_system = buddy_system_create(max_order, &zone_buddy_system_operations, (void *) z);
345
       
350
       
346
        /* Stuffing frames */
351
        /* Stuffing frames */
347
        for (i = 0; i<cnt; i++) {
352
        for (i = 0; i<cnt; i++) {
348
            z->frames[i].refcount = 0;
353
            z->frames[i].refcount = 0;
349
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
354
            buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);  
350
        }
355
        }
-
 
356
       
351
    }
357
    }
352
    return z;
358
    return z;
353
}
359
}
354
 
360
 
355
/** Attach frame zone
361
/** Attach frame zone
356
 *
362
 *
357
 * Attach frame zone to zone list.
363
 * Attach frame zone to zone list.
358
 *
364
 *
359
 * @param zone Zone to be attached.
365
 * @param zone Zone to be attached.
360
 */
366
 */
361
void zone_attach(zone_t *zone)
367
void zone_attach(zone_t *zone)
362
{
368
{
363
    ipl_t ipl;
369
    ipl_t ipl;
364
   
370
   
365
    ipl = interrupts_disable();
371
    ipl = interrupts_disable();
366
    spinlock_lock(&zone_head_lock);
372
    spinlock_lock(&zone_head_lock);
367
   
373
   
368
    list_append(&zone->link, &zone_head);
374
    list_append(&zone->link, &zone_head);
369
   
375
   
370
    spinlock_unlock(&zone_head_lock);
376
    spinlock_unlock(&zone_head_lock);
371
    interrupts_restore(ipl);
377
    interrupts_restore(ipl);
372
}
378
}
373
 
379
 
374
/** Initialize frame structure
380
/** Initialize frame structure
375
 *
381
 *
376
 * Initialize frame structure.
382
 * Initialize frame structure.
377
 *
383
 *
378
 * @param frame Frame structure to be initialized.
384
 * @param frame Frame structure to be initialized.
379
 * @param zone Host frame zone.
385
 * @param zone Host frame zone.
380
 */
386
 */
381
void frame_initialize(frame_t *frame, zone_t *zone)
387
void frame_initialize(frame_t *frame, zone_t *zone)
382
{
388
{
383
    frame->refcount = 1;
389
    frame->refcount = 1;
384
    frame->buddy_order = 0;
390
    frame->buddy_order = 0;
385
}
391
}
386
 
392
 
387
 
393
 
388
/** Buddy system find_buddy implementation
394
/** Buddy system find_buddy implementation
389
 *
395
 *
390
 * @param b Buddy system.
396
 * @param b Buddy system.
391
 * @param block Block for which buddy should be found
397
 * @param block Block for which buddy should be found
392
 *
398
 *
393
 * @return Buddy for given block if found
399
 * @return Buddy for given block if found
394
 */
400
 */
395
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
401
link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block) {
396
    frame_t * frame;
402
    frame_t * frame;
397
    zone_t * zone;
403
    zone_t * zone;
398
    index_t index;
404
    index_t index;
399
    bool is_left, is_right;
405
    bool is_left, is_right;
400
 
406
 
401
    frame = list_get_instance(block, frame_t, buddy_link);
407
    frame = list_get_instance(block, frame_t, buddy_link);
402
    zone = (zone_t *) b->data;
408
    zone = (zone_t *) b->data;
-
 
409
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX_ABS(zone, frame), frame->buddy_order));
403
   
410
   
404
    ASSERT(IS_BUDDY_ORDER_OK(FRAME_INDEX(zone, frame), frame->buddy_order));
-
 
405
   
411
   
406
    is_left = IS_BUDDY_LEFT_BLOCK(zone, frame);
412
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
407
    is_right = IS_BUDDY_RIGHT_BLOCK(zone, frame);
413
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
408
   
414
   
409
    ASSERT(is_left ^ is_right);
415
    ASSERT(is_left ^ is_right);
410
   
416
   
411
    if (is_left) {
417
    if (is_left) {
412
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
418
        index = (FRAME_INDEX(zone, frame)) + (1 << frame->buddy_order);
413
    } else { // if (is_right)
419
    } else { // if (is_right)
414
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
420
        index = (FRAME_INDEX(zone, frame)) - (1 << frame->buddy_order);
415
    }
421
    }
416
   
422
   
417
    if (FRAME_INDEX_VALID(zone, index)) {
423
    if (FRAME_INDEX_VALID(zone, index)) {
418
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
424
        if (    zone->frames[index].buddy_order == frame->buddy_order &&
419
            zone->frames[index].refcount == 0) {
425
            zone->frames[index].refcount == 0) {
420
            return &zone->frames[index].buddy_link;
426
            return &zone->frames[index].buddy_link;
421
        }
427
        }
422
    }
428
    }
423
   
429
   
424
    return NULL;   
430
    return NULL;   
425
}
431
}
426
 
432
 
427
/** Buddy system bisect implementation
433
/** Buddy system bisect implementation
428
 *
434
 *
429
 * @param b Buddy system.
435
 * @param b Buddy system.
430
 * @param block Block to bisect
436
 * @param block Block to bisect
431
 *
437
 *
432
 * @return right block
438
 * @return right block
433
 */
439
 */
434
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
440
link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
435
    frame_t * frame_l, * frame_r;
441
    frame_t * frame_l, * frame_r;
436
 
442
 
437
    frame_l = list_get_instance(block, frame_t, buddy_link);
443
    frame_l = list_get_instance(block, frame_t, buddy_link);
438
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
444
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
439
   
445
   
440
    return &frame_r->buddy_link;
446
    return &frame_r->buddy_link;
441
}
447
}
442
 
448
 
443
/** Buddy system coalesce implementation
449
/** Buddy system coalesce implementation
444
 *
450
 *
445
 * @param b Buddy system.
451
 * @param b Buddy system.
446
 * @param block_1 First block
452
 * @param block_1 First block
447
 * @param block_2 First block's buddy
453
 * @param block_2 First block's buddy
448
 *
454
 *
449
 * @return Coalesced block (actually block that represents lower address)
455
 * @return Coalesced block (actually block that represents lower address)
450
 */
456
 */
451
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
457
link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1, link_t * block_2) {
452
    frame_t * frame1, * frame2;
458
    frame_t * frame1, * frame2;
453
   
459
   
454
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
460
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
455
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
461
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
456
   
462
   
457
    return frame1 < frame2 ? block_1 : block_2;
463
    return frame1 < frame2 ? block_1 : block_2;
458
}
464
}
459
 
465
 
460
/** Buddy system set_order implementation
466
/** Buddy system set_order implementation
461
 *
467
 *
462
 * @param b Buddy system.
468
 * @param b Buddy system.
463
 * @param block Buddy system block
469
 * @param block Buddy system block
464
 * @param order Order to set
470
 * @param order Order to set
465
 */
471
 */
466
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
472
void zone_buddy_set_order(buddy_system_t *b, link_t * block, __u8 order) {
467
    frame_t * frame;
473
    frame_t * frame;
468
    frame = list_get_instance(block, frame_t, buddy_link);
474
    frame = list_get_instance(block, frame_t, buddy_link);
469
    frame->buddy_order = order;
475
    frame->buddy_order = order;
470
}
476
}
471
 
477
 
472
/** Buddy system get_order implementation
478
/** Buddy system get_order implementation
473
 *
479
 *
474
 * @param b Buddy system.
480
 * @param b Buddy system.
475
 * @param block Buddy system block
481
 * @param block Buddy system block
476
 *
482
 *
477
 * @return Order of block
483
 * @return Order of block
478
 */
484
 */
479
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
485
__u8 zone_buddy_get_order(buddy_system_t *b, link_t * block) {
480
    frame_t * frame;
486
    frame_t * frame;
481
    frame = list_get_instance(block, frame_t, buddy_link);
487
    frame = list_get_instance(block, frame_t, buddy_link);
482
    return frame->buddy_order;
488
    return frame->buddy_order;
483
}
489
}
484
 
490
 
485
/** Buddy system mark_busy implementation
491
/** Buddy system mark_busy implementation
486
 *
492
 *
487
 * @param b Buddy system
493
 * @param b Buddy system
488
 * @param block Buddy system block
494
 * @param block Buddy system block
489
 *
495
 *
490
 */
496
 */
491
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
497
void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
492
    frame_t * frame;
498
    frame_t * frame;
493
    frame = list_get_instance(block, frame_t, buddy_link);
499
    frame = list_get_instance(block, frame_t, buddy_link);
494
    frame->refcount = 1;
500
    frame->refcount = 1;
495
}
501
}
496
 
502
 
497
/** Prints list of zones
503
/** Prints list of zones
498
 *
504
 *
499
 */
505
 */
500
void zone_print_list(void) {
506
void zone_print_list(void) {
501
    zone_t *zone = NULL;
507
    zone_t *zone = NULL;
502
    link_t *cur;
508
    link_t *cur;
503
    ipl_t ipl;
509
    ipl_t ipl;
504
 
510
 
505
    ipl = interrupts_disable();
511
    ipl = interrupts_disable();
506
    spinlock_lock(&zone_head_lock);
512
    spinlock_lock(&zone_head_lock);
507
    printf("Base address\tFree Frames\tBusy Frames\n");
513
    printf("Base address\tFree Frames\tBusy Frames\n");
508
    printf("------------\t-----------\t-----------\n");
514
    printf("------------\t-----------\t-----------\n");
509
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
515
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
510
        zone = list_get_instance(cur, zone_t, link);
516
        zone = list_get_instance(cur, zone_t, link);
511
        spinlock_lock(&zone->lock);
517
        spinlock_lock(&zone->lock);
512
        printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count);
518
        printf("%L\t%d\t\t%d\n",zone->base, zone->free_count, zone->busy_count);
513
        spinlock_unlock(&zone->lock);
519
        spinlock_unlock(&zone->lock);
514
    }
520
    }
515
    spinlock_unlock(&zone_head_lock);
521
    spinlock_unlock(&zone_head_lock);
516
    interrupts_restore(ipl);
522
    interrupts_restore(ipl);
517
}
523
}
518
 
524
 
519
/** Prints zone details
525
/** Prints zone details
520
 *
526
 *
521
 * @param base Zone base address
527
 * @param base Zone base address
522
 */
528
 */
523
void zone_print_one(__address base) {
529
void zone_print_one(__address base) {
524
    zone_t *zone = NULL, *z ;
530
    zone_t *zone = NULL, *z ;
525
    link_t *cur;
531
    link_t *cur;
526
    ipl_t ipl;
532
    ipl_t ipl;
527
 
533
 
528
    ipl = interrupts_disable();
534
    ipl = interrupts_disable();
529
    spinlock_lock(&zone_head_lock);
535
    spinlock_lock(&zone_head_lock);
530
   
536
   
531
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
537
    for (cur = zone_head.next; cur != &zone_head; cur = cur->next) {
532
        z = list_get_instance(cur, zone_t, link);
538
        z = list_get_instance(cur, zone_t, link);
533
        if (base == z->base) {
539
        if (base == z->base) {
534
            zone = z;
540
            zone = z;
535
            break;
541
            break;
536
        }
542
        }
537
    }
543
    }
538
   
544
   
539
    if (!zone) {
545
    if (!zone) {
540
        spinlock_unlock(&zone_head_lock);
546
        spinlock_unlock(&zone_head_lock);
541
        interrupts_restore(ipl);
547
        interrupts_restore(ipl);
542
        printf("No zone with address %X\n", base);
548
        printf("No zone with address %X\n", base);
543
        return;
549
        return;
544
    }
550
    }
545
   
551
   
546
    spinlock_lock(&zone->lock);
552
    spinlock_lock(&zone->lock);
547
    printf("Memory zone information\n\n");
553
    printf("Memory zone information\n\n");
548
    printf("Zone base address: %P\n", zone->base);
554
    printf("Zone base address: %P\n", zone->base);
549
    printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
555
    printf("Zone size: %d frames (%dK)\n", zone->free_count + zone->busy_count, ((zone->free_count + zone->busy_count) * FRAME_SIZE) >> 10);
550
    printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
556
    printf("Allocated space: %d frames (%dK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
551
    printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
557
    printf("Available space: %d (%dK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
552
   
558
   
553
    printf("\nBuddy allocator structures:\n\n");
559
    printf("\nBuddy allocator structures:\n\n");
554
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
560
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
555
   
561
   
556
    spinlock_unlock(&zone->lock);
562
    spinlock_unlock(&zone->lock);
557
    spinlock_unlock(&zone_head_lock);
563
    spinlock_unlock(&zone_head_lock);
558
    interrupts_restore(ipl);
564
    interrupts_restore(ipl);
559
}
565
}
560
 
566
 
561
 
567