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#include <config.h>
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#include <config.h>
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#include <memstr.h>
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#include <memstr.h>
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#include <panic.h>
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#include <panic.h>
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#include <debug.h>
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#include <synch/spinlock.h>
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#include <synch/spinlock.h>
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#include <arch/asm.h>
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#include <arch/asm.h>
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#include <arch.h>
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#include <arch.h>
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__u8 *frame_bitmap;
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__u8 *frame_bitmap;
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count_t frame_bitmap_octets;
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count_t frame_bitmap_octets;
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static spinlock_t framelock;
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static spinlock_t framelock;
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spinlock_t zone_head_lock;       /**< this lock protects zone_head list */
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link_t zone_head;                /**< list of all zones in the system */
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void frame_init(void)
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void frame_init(void)
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{
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{
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    if (config.cpu_active == 1) {
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    if (config.cpu_active == 1) {
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        zone_init();
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        /*
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        /*
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         * The bootstrap processor will allocate all necessary memory for frame allocation.
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         * The bootstrap processor will allocate all necessary memory for frame allocation.
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         */
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         */
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    start /= FRAME_SIZE;
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    start /= FRAME_SIZE;
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    stop /= FRAME_SIZE;
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    stop /= FRAME_SIZE;
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    for (a = start; a <= stop; a++)
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    for (a = start; a <= stop; a++)
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        frame_not_free(a * FRAME_SIZE);
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        frame_not_free(a * FRAME_SIZE);
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}
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}
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/** Initialize zonekeeping
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 *
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 * Initialize zonekeeping.
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 */
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void zone_init(void)
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{
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    spinlock_initialize(&zone_head_lock);
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    list_initialize(&zone_head);
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}
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/** Create frame zone
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 *
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 * Create new frame zone.
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 *
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 * @param start Physical address of the first frame within the zone.
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 * @param size Size of the zone. Must be a multiple of FRAME_SIZE.
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 * @param flags Zone flags.
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 *
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 * @return Initialized zone.
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 */
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zone_t *zone_create(__address start, size_t size, int flags)
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{
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    zone_t *z;
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    count_t cnt;
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    int i;
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    ASSERT(start % FRAME_SIZE == 0);
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    ASSERT(size % FRAME_SIZE == 0);
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    cnt = size / FRAME_SIZE;
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    z = (zone_t *) malloc(sizeof(zone_t));
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    if (z) {
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        link_initialize(&z->link);
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        spinlock_initialize(&z->lock);
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        z->base = start;
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        z->flags = flags;
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        z->free_count = cnt;
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        list_initialize(&z->free_head);
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        z->busy_count = 0;
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        list_initialize(&z->busy_head);
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        z->frames = (frame_t *) malloc(cnt * sizeof(frame_t));
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        if (!z->frames) {
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            free(z);
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            return NULL;
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        }
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        for (i = 0; i<cnt; i++) {
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            frame_initialize(&z->frames[i], z);
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            list_append(&z->frames[i].link, &z->free_head);
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        }
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    }
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    return z;
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}
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/** Attach frame zone
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 *
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 * Attach frame zone to zone list.
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 *
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 * @param zone Zone to be attached.
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 */
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void zone_attach(zone_t *zone)
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{
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    pri_t pri;
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    pri = cpu_priority_high();
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    spinlock_lock(&zone_head_lock);
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    list_append(&zone->link, &zone_head);
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    spinlock_unlock(&zone_head_lock);
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    cpu_priority_restore(pri);
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}
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/** Initialize frame structure
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 *
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 * Initialize frame structure.
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 *
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 * @param frame Frame structure to be initialized.
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 * @param zone Host frame zone.
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 */
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void frame_initialize(frame_t *frame, zone_t *zone)
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{
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    frame->refcount = 0;
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    link_initialize(&frame->link);
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    frame->zone = zone;
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}
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/** Get address of physical frame from its frame structure
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 *
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 * Get address of physical frame from its frame structure.
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 *
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 * @param frame Frame structure of the queried frame address.
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 *
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 * @return Address of frame associated with the argument.
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 */
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__address frame_get_address(frame_t *frame)
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{
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    __address v;
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    zone_t *z;
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    pri_t pri;
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    z = frame->zone;
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    pri = cpu_priority_high();
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    spinlock_lock(&z->lock);
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    v = z->base + (frame - z->frames) * FRAME_SIZE;
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    if (z->flags & FRAME_KA)
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        v = PA2KA(v);
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    spinlock_unlock(&z->lock);
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    cpu_priority_restore(pri);
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    return v;
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}