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#define FRAME_OK        0   /* frame_alloc return status */
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#define FRAME_OK        0   /* frame_alloc return status */
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#define FRAME_NO_MEMORY     1   /* frame_alloc return status */
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#define FRAME_NO_MEMORY     1   /* frame_alloc return status */
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#define FRAME_ERROR     2   /* frame_alloc return status */
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#define FRAME_ERROR     2   /* frame_alloc return status */
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static inline __address PFN2ADDR(pfn_t frame)
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static inline uintptr_t PFN2ADDR(pfn_t frame)
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{
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{
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    return (__address)(frame << FRAME_WIDTH);
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    return (uintptr_t)(frame << FRAME_WIDTH);
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}
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}
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static inline pfn_t ADDR2PFN(__address addr)
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static inline pfn_t ADDR2PFN(uintptr_t addr)
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{
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{
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    return (pfn_t)(addr >> FRAME_WIDTH);
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    return (pfn_t)(addr >> FRAME_WIDTH);
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}
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}
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static inline count_t SIZE2FRAMES(size_t size)
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static inline count_t SIZE2FRAMES(size_t size)
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    if (!size)
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    if (!size)
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        return 0;
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        return 0;
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    return (count_t)((size-1) >> FRAME_WIDTH)+1;
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    return (count_t)((size-1) >> FRAME_WIDTH)+1;
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}
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}
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#define IS_BUDDY_ORDER_OK(index, order)     ((~(((__native) -1) << (order)) & (index)) == 0)
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#define IS_BUDDY_ORDER_OK(index, order)     ((~(((unative_t) -1) << (order)) & (index)) == 0)
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#define IS_BUDDY_LEFT_BLOCK(zone, frame)    (((frame_index((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
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#define IS_BUDDY_LEFT_BLOCK(zone, frame)    (((frame_index((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
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#define IS_BUDDY_RIGHT_BLOCK(zone, frame)   (((frame_index((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
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#define IS_BUDDY_RIGHT_BLOCK(zone, frame)   (((frame_index((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
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#define IS_BUDDY_LEFT_BLOCK_ABS(zone, frame)    (((frame_index_abs((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
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#define IS_BUDDY_LEFT_BLOCK_ABS(zone, frame)    (((frame_index_abs((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 0)
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#define IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame)   (((frame_index_abs((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
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#define IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame)   (((frame_index_abs((zone), (frame)) >> (frame)->buddy_order) & 0x1) == 1)
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#define frame_alloc(order, flags)               frame_alloc_generic(order, flags, NULL)
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#define frame_alloc(order, flags)               frame_alloc_generic(order, flags, NULL)
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extern void frame_init(void);
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extern void frame_init(void);
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extern void * frame_alloc_generic(__u8 order, int flags, int *pzone);
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extern void * frame_alloc_generic(uint8_t order, int flags, int *pzone);
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extern void frame_free(__address frame);
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extern void frame_free(uintptr_t frame);
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extern void frame_reference_add(pfn_t pfn);
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extern void frame_reference_add(pfn_t pfn);
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extern int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags);
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extern int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags);
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void * frame_get_parent(pfn_t frame, int hint);
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void * frame_get_parent(pfn_t frame, int hint);
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void frame_set_parent(pfn_t frame, void *data, int hint);
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void frame_set_parent(pfn_t frame, void *data, int hint);
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void frame_mark_unavailable(pfn_t start, count_t count);
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void frame_mark_unavailable(pfn_t start, count_t count);
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__address zone_conf_size(count_t count);
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uintptr_t zone_conf_size(count_t count);
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void zone_merge(int z1, int z2);
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void zone_merge(int z1, int z2);
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void zone_merge_all(void);
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void zone_merge_all(void);
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/*
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/*
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 * Console functions
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 * Console functions