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Line 30... Line 30...
30
#include <arch/stack.h>
30
#include <arch/stack.h>
31
#include <arch/register.h>
31
#include <arch/register.h>
32
#include <arch/mm/page.h>
32
#include <arch/mm/page.h>
33
#include <align.h>
33
#include <align.h>
34
 
34
 
-
 
35
 
-
 
36
#define FRS_TO_SAVE 30
-
 
37
#define STACK_ITEMS		(19 + FRS_TO_SAVE*2)
35
#define STACK_ITEMS		19
38
//#define STACK_ITEMS		19 		
-
 
39
	/* 30*2 for FPU registers */
36
#define STACK_FRAME_SIZE	ALIGN_UP((STACK_ITEMS*STACK_ITEM_SIZE) + STACK_SCRATCH_AREA_SIZE, STACK_ALIGNMENT)
40
#define STACK_FRAME_SIZE	ALIGN_UP((STACK_ITEMS*STACK_ITEM_SIZE) + STACK_SCRATCH_AREA_SIZE, STACK_ALIGNMENT)
37
 
41
 
38
#if (STACK_ITEMS % 2 == 0)
42
#if (STACK_ITEMS % 2 == 0)
39
#	define STACK_FRAME_BIAS	8
43
#	define STACK_FRAME_BIAS	8
40
#else
44
#else
Line 76... Line 80...
76
    /* 1. copy interrupt registers into bank 0 */
80
    /* 1. copy interrupt registers into bank 0 */
77
    
81
    
78
	/*
82
	/*
79
	 * Note that r24-r31 from bank 0 can be used only as long as PSR.ic = 0.
83
	 * Note that r24-r31 from bank 0 can be used only as long as PSR.ic = 0.
80
	 */
84
	 */
-
 
85
	
-
 
86
			/*Set up FPU as in interrupred*/
-
 
87
	mov r24=psr
-
 
88
	mov r25=cr.ipsr 
-
 
89
	mov r26=(PSR_DFH_MASK)
-
 
90
	mov r27=(~(PSR_DFH_MASK));;
-
 
91
	and r26=r25,r26
-
 
92
	and r24=r24,r27;;
-
 
93
	or r24=r24,r26;;
-
 
94
	mov psr.l=r24;;
-
 
95
	srlz.i
-
 
96
	srlz.d;;
-
 
97
 
81
	mov r24 = cr.iip
98
	mov r24 = cr.iip
82
	mov r25 = cr.ipsr
99
	mov r25 = cr.ipsr
83
	mov r26 = cr.iipa
100
	mov r26 = cr.iipa
84
	mov r27 = cr.isr
101
	mov r27 = cr.isr
85
	mov r28 = cr.ifa
102
	mov r28 = cr.ifa
Line 193... Line 210...
193
0:	mov b0 = R_RET			/* restore b0 belonging to the interrupted context */
210
0:	mov b0 = R_RET			/* restore b0 belonging to the interrupted context */
194
 
211
 
195
    /* 16. RSE switch to interrupted context */
212
    /* 16. RSE switch to interrupted context */
196
	cover				/* allocate zerro size frame (step 1 (from Intel Docs)) */
213
	cover				/* allocate zerro size frame (step 1 (from Intel Docs)) */
197
 
214
 
198
	add r31 = STACK_SCRATCH_AREA_SIZE, r12 ;;
215
	add r31 = (STACK_SCRATCH_AREA_SIZE+(FRS_TO_SAVE*2*8)), r12 ;;
199
 
216
 
200
	ld8 r30 = [r31], +8 ;;		/* load ar.bsp */
217
	ld8 r30 = [r31], +8 ;;		/* load ar.bsp */
201
	ld8 r29 = [r31], +8 ;;   	/* load ar.bspstore */
218
	ld8 r29 = [r31], +8 ;;   	/* load ar.bspstore */
202
	ld8 r28 = [r31], +8 ;;   	/* load ar.bspstore_new */
219
	ld8 r28 = [r31], +8 ;;   	/* load ar.bspstore_new */
203
	sub r27 = r30 , r28 ;;		/* calculate loadrs (step 2) */
220
	sub r27 = r30 , r28 ;;		/* calculate loadrs (step 2) */
Line 228... Line 245...
228
	ld8 r27 = [r31], +8 ;;		/* load cr.isr */
245
	ld8 r27 = [r31], +8 ;;		/* load cr.isr */
229
	ld8 r26 = [r31], +8 ;;		/* load cr.iipa */
246
	ld8 r26 = [r31], +8 ;;		/* load cr.iipa */
230
	ld8 r25 = [r31], +8 ;;		/* load cr.ipsr */
247
	ld8 r25 = [r31], +8 ;;		/* load cr.ipsr */
231
	ld8 r24 = [r31], +8 ;;		/* load cr.iip */
248
	ld8 r24 = [r31], +8 ;;		/* load cr.iip */
232
 
249
 
233
	mov cr.iip = r24
250
	mov cr.iip = r24;;
234
	mov cr.ipsr = r25
-
 
235
	mov cr.iipa = r26
251
	mov cr.iipa = r26
236
	mov cr.isr = r27
252
	mov cr.isr = r27
237
	mov cr.ifa = r28
253
	mov cr.ifa = r28
-
 
254
			/*Set up FPU as in exception*/
-
 
255
	mov r24=psr
-
 
256
	mov r26=(PSR_DFH_MASK)
-
 
257
	mov r27=(~(PSR_DFH_MASK));;
-
 
258
	and r25=r25,r27
-
 
259
	and r24=r24,r26;;
-
 
260
	or r25=r25,r24;;
-
 
261
	mov cr.ipsr = r25
-
 
262
	
238
 
263
 
239
    /* 18. restore predicate registers from memory stack */
264
    /* 18. restore predicate registers from memory stack */
240
	ld8 r29 = [r31], +8 ;;		/* load predicate registers */
265
	ld8 r29 = [r31], +8 ;;		/* load predicate registers */
241
	mov pr = r29
266
	mov pr = r29
242
	
267
	
Line 313... Line 338...
313
	mov loc43 = r28
338
	mov loc43 = r28
314
	mov loc44 = r29
339
	mov loc44 = r29
315
	mov loc45 = r30
340
	mov loc45 = r30
316
	mov loc46 = r31
341
	mov loc46 = r31
317
 
342
 
-
 
343
	mov r24=96 + STACK_SCRATCH_AREA_SIZE
-
 
344
	mov r25=112 + STACK_SCRATCH_AREA_SIZE 
-
 
345
	mov r26=0 + STACK_SCRATCH_AREA_SIZE
-
 
346
	mov r27=16 + STACK_SCRATCH_AREA_SIZE
-
 
347
	mov r28=32 + STACK_SCRATCH_AREA_SIZE
-
 
348
	mov r29=48 + STACK_SCRATCH_AREA_SIZE
-
 
349
	mov r30=64 + STACK_SCRATCH_AREA_SIZE
-
 
350
	mov r31=80 + STACK_SCRATCH_AREA_SIZE;;
-
 
351
	add r24=r12,r24
-
 
352
	add r25=r12,r25
-
 
353
	add r26=r12,r26
-
 
354
	add r27=r12,r27
-
 
355
	add r28=r12,r28
-
 
356
	add r29=r12,r29
-
 
357
	add r30=r12,r30
-
 
358
	add r31=r12,r31;;
-
 
359
	
-
 
360
	stf.spill [r26]=f2,0x80
-
 
361
	stf.spill [r27]=f3,0x80
-
 
362
	stf.spill [r28]=f4,0x80
-
 
363
	stf.spill [r29]=f5,0x80
-
 
364
	stf.spill [r30]=f6,0x80
-
 
365
	stf.spill [r31]=f7,0x80;;
-
 
366
 
-
 
367
	stf.spill [r24]=f8,0x80
-
 
368
	stf.spill [r25]=f9,0x80
-
 
369
	stf.spill [r26]=f10,0x80
-
 
370
	stf.spill [r27]=f11,0x80
-
 
371
	stf.spill [r28]=f12,0x80
-
 
372
	stf.spill [r29]=f13,0x80
-
 
373
	stf.spill [r30]=f14,0x80
-
 
374
	stf.spill [r31]=f15,0x80;;
-
 
375
 
-
 
376
	stf.spill [r24]=f16,0x80
-
 
377
	stf.spill [r25]=f17,0x80
-
 
378
	stf.spill [r26]=f18,0x80
-
 
379
	stf.spill [r27]=f19,0x80
-
 
380
	stf.spill [r28]=f20,0x80
-
 
381
	stf.spill [r29]=f21,0x80
-
 
382
	stf.spill [r30]=f22,0x80
-
 
383
	stf.spill [r31]=f23,0x80;;
-
 
384
 
-
 
385
	stf.spill [r24]=f24,0x80
-
 
386
	stf.spill [r25]=f25,0x80
-
 
387
	stf.spill [r26]=f26,0x80
-
 
388
	stf.spill [r27]=f27,0x80
-
 
389
	stf.spill [r28]=f28,0x80
-
 
390
	stf.spill [r29]=f29,0x80
-
 
391
	stf.spill [r30]=f30,0x80
-
 
392
	stf.spill [r31]=f31,0x80;;
-
 
393
 
318
	/* preserve Floating point status register */
394
	/* preserve Floating point status register */
319
	mov loc47 = ar.fpsr
395
	mov loc47 = ar.fpsr
320
    
396
    
321
    /* 9. skipped (will not enable interrupts) */
397
    /* 9. skipped (will not enable interrupts) */
322
	/*
398
	/*
Line 341... Line 417...
341
	 * srlz.d
417
	 * srlz.d
342
	 */
418
	 */
343
 
419
 
344
    /* 13. restore general and floating-point registers */
420
    /* 13. restore general and floating-point registers */
345
	/* TODO: restore floating-point context */
421
	/* TODO: restore floating-point context */
-
 
422
	mov r24=96 + STACK_SCRATCH_AREA_SIZE
-
 
423
	mov r25=112 + STACK_SCRATCH_AREA_SIZE 
-
 
424
	mov r26=0 + STACK_SCRATCH_AREA_SIZE
-
 
425
	mov r27=16 + STACK_SCRATCH_AREA_SIZE
-
 
426
	mov r28=32 + STACK_SCRATCH_AREA_SIZE
-
 
427
	mov r29=48 + STACK_SCRATCH_AREA_SIZE
-
 
428
	mov r30=64 + STACK_SCRATCH_AREA_SIZE
-
 
429
	mov r31=80 + STACK_SCRATCH_AREA_SIZE;;
-
 
430
	add r24=r12,r24
-
 
431
	add r25=r12,r25
-
 
432
	add r26=r12,r26
-
 
433
	add r27=r12,r27
-
 
434
	add r28=r12,r28
-
 
435
	add r29=r12,r29
-
 
436
	add r30=r12,r30
-
 
437
	add r31=r12,r31;;
-
 
438
 
-
 
439
	
-
 
440
	ldf.fill f2=[r26],0x80
-
 
441
	ldf.fill f3=[r27],0x80
-
 
442
	ldf.fill f4=[r28],0x80
-
 
443
	ldf.fill f5=[r29],0x80
-
 
444
	ldf.fill f6=[r30],0x80
-
 
445
	ldf.fill f7=[r31],0x80;;
-
 
446
 
-
 
447
	ldf.fill f8=[r24],0x80
-
 
448
	ldf.fill f9=[r25],0x80
-
 
449
	ldf.fill f10=[r26],0x80
-
 
450
	ldf.fill f11=[r27],0x80
-
 
451
	ldf.fill f12=[r28],0x80
-
 
452
	ldf.fill f13=[r29],0x80
-
 
453
	ldf.fill f14=[r30],0x80
-
 
454
	ldf.fill f15=[r31],0x80;;
-
 
455
 
-
 
456
	ldf.fill f16=[r24],0x80
-
 
457
	ldf.fill f17=[r25],0x80
-
 
458
	ldf.fill f18=[r26],0x80
-
 
459
	ldf.fill f19=[r27],0x80
-
 
460
	ldf.fill f20=[r28],0x80
-
 
461
	ldf.fill f21=[r29],0x80
-
 
462
	ldf.fill f22=[r30],0x80
-
 
463
	ldf.fill f23=[r31],0x80;;
-
 
464
 
-
 
465
	ldf.fill f24=[r24],0x80
-
 
466
	ldf.fill f25=[r25],0x80
-
 
467
	ldf.fill f26=[r26],0x80
-
 
468
	ldf.fill f27=[r27],0x80
-
 
469
	ldf.fill f28=[r28],0x80
-
 
470
	ldf.fill f29=[r29],0x80
-
 
471
	ldf.fill f30=[r30],0x80
-
 
472
	ldf.fill f31=[r31],0x80;;
-
 
473
	
-
 
474
	
346
	mov r1 = loc17
475
	mov r1 = loc17
347
	mov r2 = loc18
476
	mov r2 = loc18
348
	mov r3 = loc19
477
	mov r3 = loc19
349
	mov r4 = loc20
478
	mov r4 = loc20
350
	mov r5 = loc21
479
	mov r5 = loc21
Line 476... Line 605...
476
	HEAVYWEIGHT_HANDLER 0x7b00
605
	HEAVYWEIGHT_HANDLER 0x7b00
477
	HEAVYWEIGHT_HANDLER 0x7c00
606
	HEAVYWEIGHT_HANDLER 0x7c00
478
	HEAVYWEIGHT_HANDLER 0x7d00
607
	HEAVYWEIGHT_HANDLER 0x7d00
479
	HEAVYWEIGHT_HANDLER 0x7e00
608
	HEAVYWEIGHT_HANDLER 0x7e00
480
	HEAVYWEIGHT_HANDLER 0x7f00
609
	HEAVYWEIGHT_HANDLER 0x7f00
-
 
610
 
-
 
611
 
-
 
612
 
-
 
613