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typedef enum {
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typedef enum {
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    KEY_PRESS,
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    KEY_PRESS,
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    KEY_RELEASE
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    KEY_RELEASE
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} console_ev_type_t;
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} console_ev_type_t;
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enum {
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    CONSOLE_CCAP_NONE = 0,
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    CONSOLE_CCAP_STYLE,
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    CONSOLE_CCAP_INDEXED,
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    CONSOLE_CCAP_RGB
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};
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/** Console event structure. */
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/** Console event structure. */
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typedef struct {
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typedef struct {
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    /** Press or release event. */
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    /** Press or release event. */
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    console_ev_type_t type;
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    console_ev_type_t type;
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extern void console_set_style(int phone, int style);
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extern void console_set_style(int phone, int style);
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extern void console_set_color(int phone, int fg_color, int bg_color, int flags);
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extern void console_set_color(int phone, int fg_color, int bg_color, int flags);
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extern void console_set_rgb_color(int phone, int fg_color, int bg_color);
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extern void console_set_rgb_color(int phone, int fg_color, int bg_color);
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extern void console_cursor_visibility(int phone, bool show);
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extern void console_cursor_visibility(int phone, bool show);
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extern int console_get_color_cap(int phone, int *ccap);
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extern void console_kcon_enable(int phone);
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extern void console_kcon_enable(int phone);
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extern bool console_get_event(int phone, console_event_t *event);
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extern bool console_get_event(int phone, console_event_t *event);
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#endif
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#endif