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1
/*
1
/*
2
 * Copyright (c) 2001-2005 Jakub Jermar
2
 * Copyright (c) 2001-2005 Jakub Jermar
3
 * Copyright (c) 2005 Sergey Bondari
3
 * Copyright (c) 2005 Sergey Bondari
4
 * All rights reserved.
4
 * All rights reserved.
5
 *
5
 *
6
 * Redistribution and use in source and binary forms, with or without
6
 * Redistribution and use in source and binary forms, with or without
7
 * modification, are permitted provided that the following conditions
7
 * modification, are permitted provided that the following conditions
8
 * are met:
8
 * are met:
9
 *
9
 *
10
 * - Redistributions of source code must retain the above copyright
10
 * - Redistributions of source code must retain the above copyright
11
 *   notice, this list of conditions and the following disclaimer.
11
 *   notice, this list of conditions and the following disclaimer.
12
 * - Redistributions in binary form must reproduce the above copyright
12
 * - Redistributions in binary form must reproduce the above copyright
13
 *   notice, this list of conditions and the following disclaimer in the
13
 *   notice, this list of conditions and the following disclaimer in the
14
 *   documentation and/or other materials provided with the distribution.
14
 *   documentation and/or other materials provided with the distribution.
15
 * - The name of the author may not be used to endorse or promote products
15
 * - The name of the author may not be used to endorse or promote products
16
 *   derived from this software without specific prior written permission.
16
 *   derived from this software without specific prior written permission.
17
 *
17
 *
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
21
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
22
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
23
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 */
28
 */
29
 
29
 
30
/** @addtogroup genericmm
30
/** @addtogroup genericmm
31
 * @{
31
 * @{
32
 */
32
 */
33
 
33
 
34
/**
34
/**
35
 * @file
35
 * @file
36
 * @brief   Physical frame allocator.
36
 * @brief   Physical frame allocator.
37
 *
37
 *
38
 * This file contains the physical frame allocator and memory zone management.
38
 * This file contains the physical frame allocator and memory zone management.
39
 * The frame allocator is built on top of the buddy allocator.
39
 * The frame allocator is built on top of the buddy allocator.
40
 *
40
 *
41
 * @see buddy.c
41
 * @see buddy.c
42
 */
42
 */
43
 
43
 
44
/*
44
/*
45
 * Locking order
45
 * Locking order
46
 *
46
 *
47
 * In order to access particular zone, the process must first lock
47
 * In order to access particular zone, the process must first lock
48
 * the zones.lock, then lock the zone and then unlock the zones.lock.
48
 * the zones.lock, then lock the zone and then unlock the zones.lock.
49
 * This insures, that we can fiddle with the zones in runtime without
49
 * This insures, that we can fiddle with the zones in runtime without
50
 * affecting the processes.
50
 * affecting the processes.
51
 *
51
 *
52
 */
52
 */
53
 
53
 
54
#include <typedefs.h>
-
 
55
#include <arch/types.h>
54
#include <arch/types.h>
56
#include <mm/frame.h>
55
#include <mm/frame.h>
57
#include <mm/as.h>
56
#include <mm/as.h>
58
#include <panic.h>
57
#include <panic.h>
59
#include <debug.h>
58
#include <debug.h>
60
#include <adt/list.h>
59
#include <adt/list.h>
61
#include <synch/spinlock.h>
60
#include <synch/spinlock.h>
62
#include <arch/asm.h>
61
#include <arch/asm.h>
63
#include <arch.h>
62
#include <arch.h>
64
#include <print.h>
63
#include <print.h>
65
#include <align.h>
64
#include <align.h>
66
#include <mm/slab.h>
65
#include <mm/slab.h>
67
#include <bitops.h>
66
#include <bitops.h>
68
#include <macros.h>
67
#include <macros.h>
69
 
68
 
70
typedef struct {
69
typedef struct {
71
    count_t refcount;   /**< tracking of shared frames  */
70
    count_t refcount;   /**< tracking of shared frames  */
72
    uint8_t buddy_order;    /**< buddy system block order */
71
    uint8_t buddy_order;    /**< buddy system block order */
73
    link_t buddy_link;  /**< link to the next free block inside one order */
72
    link_t buddy_link;  /**< link to the next free block inside one order */
74
    void *parent;           /**< If allocated by slab, this points there */
73
    void *parent;           /**< If allocated by slab, this points there */
75
} frame_t;
74
} frame_t;
76
 
75
 
77
typedef struct {
76
typedef struct {
78
    SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
77
    SPINLOCK_DECLARE(lock); /**< this lock protects everything below */
79
    pfn_t base;     /**< frame_no of the first frame in the frames array */
78
    pfn_t base;     /**< frame_no of the first frame in the frames array */
80
    count_t count;          /**< Size of zone */
79
    count_t count;          /**< Size of zone */
81
 
80
 
82
    frame_t *frames;    /**< array of frame_t structures in this zone */
81
    frame_t *frames;    /**< array of frame_t structures in this zone */
83
    count_t free_count; /**< number of free frame_t structures */
82
    count_t free_count; /**< number of free frame_t structures */
84
    count_t busy_count; /**< number of busy frame_t structures */
83
    count_t busy_count; /**< number of busy frame_t structures */
85
   
84
   
86
    buddy_system_t *buddy_system; /**< buddy system for the zone */
85
    buddy_system_t *buddy_system; /**< buddy system for the zone */
87
    int flags;
86
    int flags;
88
} zone_t;
87
} zone_t;
89
 
88
 
90
/*
89
/*
91
 * The zoneinfo.lock must be locked when accessing zoneinfo structure.
90
 * The zoneinfo.lock must be locked when accessing zoneinfo structure.
92
 * Some of the attributes in zone_t structures are 'read-only'
91
 * Some of the attributes in zone_t structures are 'read-only'
93
 */
92
 */
94
 
93
 
95
struct {
94
struct {
96
    SPINLOCK_DECLARE(lock);
95
    SPINLOCK_DECLARE(lock);
97
    int count;
96
    int count;
98
    zone_t *info[ZONES_MAX];
97
    zone_t *info[ZONES_MAX];
99
} zones;
98
} zones;
100
 
99
 
101
 
100
 
102
/*********************************/
101
/*********************************/
103
/* Helper functions */
102
/* Helper functions */
104
static inline index_t frame_index(zone_t *zone, frame_t *frame)
103
static inline index_t frame_index(zone_t *zone, frame_t *frame)
105
{
104
{
106
    return (index_t)(frame - zone->frames);
105
    return (index_t)(frame - zone->frames);
107
}
106
}
108
static inline index_t frame_index_abs(zone_t *zone, frame_t *frame)
107
static inline index_t frame_index_abs(zone_t *zone, frame_t *frame)
109
{
108
{
110
    return (index_t)(frame - zone->frames) + zone->base;
109
    return (index_t)(frame - zone->frames) + zone->base;
111
}
110
}
112
static inline int frame_index_valid(zone_t *zone, index_t index)
111
static inline int frame_index_valid(zone_t *zone, index_t index)
113
{
112
{
114
    return index >= 0 && index < zone->count;
113
    return index >= 0 && index < zone->count;
115
}
114
}
116
 
115
 
117
/** Compute pfn_t from frame_t pointer & zone pointer */
116
/** Compute pfn_t from frame_t pointer & zone pointer */
118
static index_t make_frame_index(zone_t *zone, frame_t *frame)
117
static index_t make_frame_index(zone_t *zone, frame_t *frame)
119
{
118
{
120
    return frame - zone->frames;
119
    return frame - zone->frames;
121
}
120
}
122
 
121
 
123
/** Initialize frame structure
122
/** Initialize frame structure
124
 *
123
 *
125
 * Initialize frame structure.
124
 * Initialize frame structure.
126
 *
125
 *
127
 * @param frame Frame structure to be initialized.
126
 * @param frame Frame structure to be initialized.
128
 */
127
 */
129
static void frame_initialize(frame_t *frame)
128
static void frame_initialize(frame_t *frame)
130
{
129
{
131
    frame->refcount = 1;
130
    frame->refcount = 1;
132
    frame->buddy_order = 0;
131
    frame->buddy_order = 0;
133
}
132
}
134
 
133
 
135
/*************************************/
134
/*************************************/
136
/* Zoneinfo functions */
135
/* Zoneinfo functions */
137
 
136
 
138
/**
137
/**
139
 * Insert-sort zone into zones list
138
 * Insert-sort zone into zones list
140
 *
139
 *
141
 * @param newzone New zone to be inserted into zone list
140
 * @param newzone New zone to be inserted into zone list
142
 * @return zone number on success, -1 on error
141
 * @return zone number on success, -1 on error
143
 */
142
 */
144
static int zones_add_zone(zone_t *newzone)
143
static int zones_add_zone(zone_t *newzone)
145
{
144
{
146
    int i,j;
145
    int i,j;
147
    ipl_t ipl;
146
    ipl_t ipl;
148
    zone_t *z;
147
    zone_t *z;
149
 
148
 
150
    ipl = interrupts_disable();
149
    ipl = interrupts_disable();
151
    spinlock_lock(&zones.lock);
150
    spinlock_lock(&zones.lock);
152
    /* Try to merge */
151
    /* Try to merge */
153
    if (zones.count + 1 == ZONES_MAX)
152
    if (zones.count + 1 == ZONES_MAX)
154
        panic("Maximum zone(%d) count exceeded.", ZONES_MAX);
153
        panic("Maximum zone(%d) count exceeded.", ZONES_MAX);
155
    for (i = 0; i < zones.count; i++) {
154
    for (i = 0; i < zones.count; i++) {
156
        /* Check for overflow */
155
        /* Check for overflow */
157
        z = zones.info[i];
156
        z = zones.info[i];
158
        if (overlaps(newzone->base,newzone->count,
157
        if (overlaps(newzone->base,newzone->count,
159
                 z->base, z->count)) {
158
                 z->base, z->count)) {
160
            printf("Zones overlap!\n");
159
            printf("Zones overlap!\n");
161
            return -1;
160
            return -1;
162
        }
161
        }
163
        if (newzone->base < z->base)
162
        if (newzone->base < z->base)
164
            break;
163
            break;
165
    }
164
    }
166
    /* Move other zones up */
165
    /* Move other zones up */
167
    for (j = i;j < zones.count; j++)
166
    for (j = i;j < zones.count; j++)
168
        zones.info[j + 1] = zones.info[j];
167
        zones.info[j + 1] = zones.info[j];
169
    zones.info[i] = newzone;
168
    zones.info[i] = newzone;
170
    zones.count++;
169
    zones.count++;
171
    spinlock_unlock(&zones.lock);
170
    spinlock_unlock(&zones.lock);
172
    interrupts_restore(ipl);
171
    interrupts_restore(ipl);
173
 
172
 
174
    return i;
173
    return i;
175
}
174
}
176
 
175
 
177
/**
176
/**
178
 * Try to find a zone where can we find the frame
177
 * Try to find a zone where can we find the frame
179
 
178
 
180
 * Assume interrupts are disabled.
179
 * Assume interrupts are disabled.
181
 
180
 
182
 * @param frame Frame number contained in zone
181
 * @param frame Frame number contained in zone
183
 * @param pzone If not null, it is used as zone hint. Zone index
182
 * @param pzone If not null, it is used as zone hint. Zone index
184
 *              is filled into the variable on success.
183
 *              is filled into the variable on success.
185
 * @return Pointer to locked zone containing frame
184
 * @return Pointer to locked zone containing frame
186
 */
185
 */
187
static zone_t * find_zone_and_lock(pfn_t frame, int *pzone)
186
static zone_t * find_zone_and_lock(pfn_t frame, int *pzone)
188
{
187
{
189
    int i;
188
    int i;
190
    int hint = pzone ? *pzone : 0;
189
    int hint = pzone ? *pzone : 0;
191
    zone_t *z;
190
    zone_t *z;
192
   
191
   
193
    spinlock_lock(&zones.lock);
192
    spinlock_lock(&zones.lock);
194
 
193
 
195
    if (hint >= zones.count || hint < 0)
194
    if (hint >= zones.count || hint < 0)
196
        hint = 0;
195
        hint = 0;
197
   
196
   
198
    i = hint;
197
    i = hint;
199
    do {
198
    do {
200
        z = zones.info[i];
199
        z = zones.info[i];
201
        spinlock_lock(&z->lock);
200
        spinlock_lock(&z->lock);
202
        if (z->base <= frame && z->base + z->count > frame) {
201
        if (z->base <= frame && z->base + z->count > frame) {
203
            spinlock_unlock(&zones.lock); /* Unlock the global lock */
202
            spinlock_unlock(&zones.lock); /* Unlock the global lock */
204
            if (pzone)
203
            if (pzone)
205
                *pzone = i;
204
                *pzone = i;
206
            return z;
205
            return z;
207
        }
206
        }
208
        spinlock_unlock(&z->lock);
207
        spinlock_unlock(&z->lock);
209
 
208
 
210
        i++;
209
        i++;
211
        if (i >= zones.count)
210
        if (i >= zones.count)
212
            i = 0;
211
            i = 0;
213
    } while(i != hint);
212
    } while(i != hint);
214
 
213
 
215
    spinlock_unlock(&zones.lock);
214
    spinlock_unlock(&zones.lock);
216
    return NULL;
215
    return NULL;
217
}
216
}
218
 
217
 
219
/** @return True if zone can allocate specified order */
218
/** @return True if zone can allocate specified order */
220
static int zone_can_alloc(zone_t *z, uint8_t order)
219
static int zone_can_alloc(zone_t *z, uint8_t order)
221
{
220
{
222
    return buddy_system_can_alloc(z->buddy_system, order);
221
    return buddy_system_can_alloc(z->buddy_system, order);
223
}
222
}
224
 
223
 
225
/** Find and lock zone that can allocate order frames.
224
/** Find and lock zone that can allocate order frames.
226
 *
225
 *
227
 * Assume interrupts are disabled.
226
 * Assume interrupts are disabled.
228
 *
227
 *
229
 * @param order Size (2^order) of free space we are trying to find
228
 * @param order Size (2^order) of free space we are trying to find
230
 * @param pzone Pointer to preferred zone or NULL, on return contains zone number
229
 * @param pzone Pointer to preferred zone or NULL, on return contains zone number
231
 */
230
 */
232
static zone_t * find_free_zone_and_lock(uint8_t order, int *pzone)
231
static zone_t * find_free_zone_and_lock(uint8_t order, int *pzone)
233
{
232
{
234
    int i;
233
    int i;
235
    zone_t *z;
234
    zone_t *z;
236
    int hint = pzone ? *pzone : 0;
235
    int hint = pzone ? *pzone : 0;
237
   
236
   
238
    spinlock_lock(&zones.lock);
237
    spinlock_lock(&zones.lock);
239
    if (hint >= zones.count)
238
    if (hint >= zones.count)
240
        hint = 0;
239
        hint = 0;
241
    i = hint;
240
    i = hint;
242
    do {
241
    do {
243
        z = zones.info[i];
242
        z = zones.info[i];
244
       
243
       
245
        spinlock_lock(&z->lock);
244
        spinlock_lock(&z->lock);
246
 
245
 
247
        /* Check if the zone has 2^order frames area available  */
246
        /* Check if the zone has 2^order frames area available  */
248
        if (zone_can_alloc(z, order)) {
247
        if (zone_can_alloc(z, order)) {
249
            spinlock_unlock(&zones.lock);
248
            spinlock_unlock(&zones.lock);
250
            if (pzone)
249
            if (pzone)
251
                *pzone = i;
250
                *pzone = i;
252
            return z;
251
            return z;
253
        }
252
        }
254
        spinlock_unlock(&z->lock);
253
        spinlock_unlock(&z->lock);
255
        if (++i >= zones.count)
254
        if (++i >= zones.count)
256
            i = 0;
255
            i = 0;
257
    } while(i != hint);
256
    } while(i != hint);
258
    spinlock_unlock(&zones.lock);
257
    spinlock_unlock(&zones.lock);
259
    return NULL;
258
    return NULL;
260
}
259
}
261
 
260
 
262
/**************************/
261
/**************************/
263
/* Buddy system functions */
262
/* Buddy system functions */
264
/**************************/
263
/**************************/
265
 
264
 
266
/** Buddy system find_block implementation
265
/** Buddy system find_block implementation
267
 *
266
 *
268
 * Find block that is parent of current list.
267
 * Find block that is parent of current list.
269
 * That means go to lower addresses, until such block is found
268
 * That means go to lower addresses, until such block is found
270
 *
269
 *
271
 * @param order - Order of parent must be different then this parameter!!
270
 * @param order - Order of parent must be different then this parameter!!
272
 */
271
 */
273
static link_t *zone_buddy_find_block(buddy_system_t *b, link_t *child,
272
static link_t *zone_buddy_find_block(buddy_system_t *b, link_t *child,
274
                     uint8_t order)
273
                     uint8_t order)
275
{
274
{
276
    frame_t * frame;
275
    frame_t * frame;
277
    zone_t * zone;
276
    zone_t * zone;
278
    index_t index;
277
    index_t index;
279
   
278
   
280
    frame = list_get_instance(child, frame_t, buddy_link);
279
    frame = list_get_instance(child, frame_t, buddy_link);
281
    zone = (zone_t *) b->data;
280
    zone = (zone_t *) b->data;
282
 
281
 
283
    index = frame_index(zone, frame);
282
    index = frame_index(zone, frame);
284
    do {
283
    do {
285
        if (zone->frames[index].buddy_order != order) {
284
        if (zone->frames[index].buddy_order != order) {
286
            return &zone->frames[index].buddy_link;
285
            return &zone->frames[index].buddy_link;
287
        }
286
        }
288
    } while(index-- > 0);
287
    } while(index-- > 0);
289
    return NULL;
288
    return NULL;
290
}
289
}
291
 
290
 
292
static void zone_buddy_print_id(buddy_system_t *b, link_t *block)
291
static void zone_buddy_print_id(buddy_system_t *b, link_t *block)
293
{
292
{
294
    frame_t * frame;
293
    frame_t * frame;
295
    zone_t * zone;
294
    zone_t * zone;
296
    index_t index;
295
    index_t index;
297
 
296
 
298
    frame = list_get_instance(block, frame_t, buddy_link);
297
    frame = list_get_instance(block, frame_t, buddy_link);
299
    zone = (zone_t *) b->data;
298
    zone = (zone_t *) b->data;
300
    index = frame_index(zone, frame);
299
    index = frame_index(zone, frame);
301
    printf("%zd", index);
300
    printf("%zd", index);
302
}                    
301
}                    
303
 
302
 
304
/** Buddy system find_buddy implementation
303
/** Buddy system find_buddy implementation
305
 *
304
 *
306
 * @param b Buddy system.
305
 * @param b Buddy system.
307
 * @param block Block for which buddy should be found
306
 * @param block Block for which buddy should be found
308
 *
307
 *
309
 * @return Buddy for given block if found
308
 * @return Buddy for given block if found
310
 */
309
 */
311
static link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block)
310
static link_t * zone_buddy_find_buddy(buddy_system_t *b, link_t * block)
312
{
311
{
313
    frame_t * frame;
312
    frame_t * frame;
314
    zone_t * zone;
313
    zone_t * zone;
315
    index_t index;
314
    index_t index;
316
    bool is_left, is_right;
315
    bool is_left, is_right;
317
 
316
 
318
    frame = list_get_instance(block, frame_t, buddy_link);
317
    frame = list_get_instance(block, frame_t, buddy_link);
319
    zone = (zone_t *) b->data;
318
    zone = (zone_t *) b->data;
320
    ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame), frame->buddy_order));
319
    ASSERT(IS_BUDDY_ORDER_OK(frame_index_abs(zone, frame), frame->buddy_order));
321
   
320
   
322
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
321
    is_left = IS_BUDDY_LEFT_BLOCK_ABS(zone, frame);
323
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
322
    is_right = IS_BUDDY_RIGHT_BLOCK_ABS(zone, frame);
324
 
323
 
325
    ASSERT(is_left ^ is_right);
324
    ASSERT(is_left ^ is_right);
326
    if (is_left) {
325
    if (is_left) {
327
        index = (frame_index(zone, frame)) + (1 << frame->buddy_order);
326
        index = (frame_index(zone, frame)) + (1 << frame->buddy_order);
328
    } else {    /* if (is_right) */
327
    } else {    /* if (is_right) */
329
        index = (frame_index(zone, frame)) - (1 << frame->buddy_order);
328
        index = (frame_index(zone, frame)) - (1 << frame->buddy_order);
330
    }
329
    }
331
   
330
   
332
    if (frame_index_valid(zone, index)) {
331
    if (frame_index_valid(zone, index)) {
333
        if (zone->frames[index].buddy_order == frame->buddy_order &&
332
        if (zone->frames[index].buddy_order == frame->buddy_order &&
334
            zone->frames[index].refcount == 0) {
333
            zone->frames[index].refcount == 0) {
335
            return &zone->frames[index].buddy_link;
334
            return &zone->frames[index].buddy_link;
336
        }
335
        }
337
    }
336
    }
338
 
337
 
339
    return NULL;   
338
    return NULL;   
340
}
339
}
341
 
340
 
342
/** Buddy system bisect implementation
341
/** Buddy system bisect implementation
343
 *
342
 *
344
 * @param b Buddy system.
343
 * @param b Buddy system.
345
 * @param block Block to bisect
344
 * @param block Block to bisect
346
 *
345
 *
347
 * @return right block
346
 * @return right block
348
 */
347
 */
349
static link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
348
static link_t * zone_buddy_bisect(buddy_system_t *b, link_t * block) {
350
    frame_t * frame_l, * frame_r;
349
    frame_t * frame_l, * frame_r;
351
 
350
 
352
    frame_l = list_get_instance(block, frame_t, buddy_link);
351
    frame_l = list_get_instance(block, frame_t, buddy_link);
353
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
352
    frame_r = (frame_l + (1 << (frame_l->buddy_order - 1)));
354
   
353
   
355
    return &frame_r->buddy_link;
354
    return &frame_r->buddy_link;
356
}
355
}
357
 
356
 
358
/** Buddy system coalesce implementation
357
/** Buddy system coalesce implementation
359
 *
358
 *
360
 * @param b Buddy system.
359
 * @param b Buddy system.
361
 * @param block_1 First block
360
 * @param block_1 First block
362
 * @param block_2 First block's buddy
361
 * @param block_2 First block's buddy
363
 *
362
 *
364
 * @return Coalesced block (actually block that represents lower address)
363
 * @return Coalesced block (actually block that represents lower address)
365
 */
364
 */
366
static link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1,
365
static link_t * zone_buddy_coalesce(buddy_system_t *b, link_t * block_1,
367
                    link_t * block_2)
366
                    link_t * block_2)
368
{
367
{
369
    frame_t *frame1, *frame2;
368
    frame_t *frame1, *frame2;
370
   
369
   
371
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
370
    frame1 = list_get_instance(block_1, frame_t, buddy_link);
372
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
371
    frame2 = list_get_instance(block_2, frame_t, buddy_link);
373
   
372
   
374
    return frame1 < frame2 ? block_1 : block_2;
373
    return frame1 < frame2 ? block_1 : block_2;
375
}
374
}
376
 
375
 
377
/** Buddy system set_order implementation
376
/** Buddy system set_order implementation
378
 *
377
 *
379
 * @param b Buddy system.
378
 * @param b Buddy system.
380
 * @param block Buddy system block
379
 * @param block Buddy system block
381
 * @param order Order to set
380
 * @param order Order to set
382
 */
381
 */
383
static void zone_buddy_set_order(buddy_system_t *b, link_t * block, uint8_t order) {
382
static void zone_buddy_set_order(buddy_system_t *b, link_t * block, uint8_t order) {
384
    frame_t * frame;
383
    frame_t * frame;
385
    frame = list_get_instance(block, frame_t, buddy_link);
384
    frame = list_get_instance(block, frame_t, buddy_link);
386
    frame->buddy_order = order;
385
    frame->buddy_order = order;
387
}
386
}
388
 
387
 
389
/** Buddy system get_order implementation
388
/** Buddy system get_order implementation
390
 *
389
 *
391
 * @param b Buddy system.
390
 * @param b Buddy system.
392
 * @param block Buddy system block
391
 * @param block Buddy system block
393
 *
392
 *
394
 * @return Order of block
393
 * @return Order of block
395
 */
394
 */
396
static uint8_t zone_buddy_get_order(buddy_system_t *b, link_t * block) {
395
static uint8_t zone_buddy_get_order(buddy_system_t *b, link_t * block) {
397
    frame_t * frame;
396
    frame_t * frame;
398
    frame = list_get_instance(block, frame_t, buddy_link);
397
    frame = list_get_instance(block, frame_t, buddy_link);
399
    return frame->buddy_order;
398
    return frame->buddy_order;
400
}
399
}
401
 
400
 
402
/** Buddy system mark_busy implementation
401
/** Buddy system mark_busy implementation
403
 *
402
 *
404
 * @param b Buddy system
403
 * @param b Buddy system
405
 * @param block Buddy system block
404
 * @param block Buddy system block
406
 *
405
 *
407
 */
406
 */
408
static void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
407
static void zone_buddy_mark_busy(buddy_system_t *b, link_t * block) {
409
    frame_t * frame;
408
    frame_t * frame;
410
 
409
 
411
    frame = list_get_instance(block, frame_t, buddy_link);
410
    frame = list_get_instance(block, frame_t, buddy_link);
412
    frame->refcount = 1;
411
    frame->refcount = 1;
413
}
412
}
414
 
413
 
415
/** Buddy system mark_available implementation
414
/** Buddy system mark_available implementation
416
 *
415
 *
417
 * @param b Buddy system
416
 * @param b Buddy system
418
 * @param block Buddy system block
417
 * @param block Buddy system block
419
 *
418
 *
420
 */
419
 */
421
static void zone_buddy_mark_available(buddy_system_t *b, link_t * block) {
420
static void zone_buddy_mark_available(buddy_system_t *b, link_t * block) {
422
    frame_t * frame;
421
    frame_t * frame;
423
    frame = list_get_instance(block, frame_t, buddy_link);
422
    frame = list_get_instance(block, frame_t, buddy_link);
424
    frame->refcount = 0;
423
    frame->refcount = 0;
425
}
424
}
426
 
425
 
427
static buddy_system_operations_t zone_buddy_system_operations = {
426
static buddy_system_operations_t zone_buddy_system_operations = {
428
    .find_buddy = zone_buddy_find_buddy,
427
    .find_buddy = zone_buddy_find_buddy,
429
    .bisect = zone_buddy_bisect,
428
    .bisect = zone_buddy_bisect,
430
    .coalesce = zone_buddy_coalesce,
429
    .coalesce = zone_buddy_coalesce,
431
    .set_order = zone_buddy_set_order,
430
    .set_order = zone_buddy_set_order,
432
    .get_order = zone_buddy_get_order,
431
    .get_order = zone_buddy_get_order,
433
    .mark_busy = zone_buddy_mark_busy,
432
    .mark_busy = zone_buddy_mark_busy,
434
    .mark_available = zone_buddy_mark_available,
433
    .mark_available = zone_buddy_mark_available,
435
    .find_block = zone_buddy_find_block,
434
    .find_block = zone_buddy_find_block,
436
    .print_id = zone_buddy_print_id
435
    .print_id = zone_buddy_print_id
437
};
436
};
438
 
437
 
439
/******************/
438
/******************/
440
/* Zone functions */
439
/* Zone functions */
441
/******************/
440
/******************/
442
 
441
 
443
/** Allocate frame in particular zone
442
/** Allocate frame in particular zone
444
 *
443
 *
445
 * Assume zone is locked
444
 * Assume zone is locked
446
 * Panics if allocation is impossible.
445
 * Panics if allocation is impossible.
447
 *
446
 *
448
 * @param zone  Zone to allocate from.
447
 * @param zone  Zone to allocate from.
449
 * @param order Allocate exactly 2^order frames.
448
 * @param order Allocate exactly 2^order frames.
450
 *
449
 *
451
 * @return Frame index in zone
450
 * @return Frame index in zone
452
 *
451
 *
453
 */
452
 */
454
static pfn_t zone_frame_alloc(zone_t *zone, uint8_t order)
453
static pfn_t zone_frame_alloc(zone_t *zone, uint8_t order)
455
{
454
{
456
    pfn_t v;
455
    pfn_t v;
457
    link_t *tmp;
456
    link_t *tmp;
458
    frame_t *frame;
457
    frame_t *frame;
459
 
458
 
460
    /* Allocate frames from zone buddy system */
459
    /* Allocate frames from zone buddy system */
461
    tmp = buddy_system_alloc(zone->buddy_system, order);
460
    tmp = buddy_system_alloc(zone->buddy_system, order);
462
   
461
   
463
    ASSERT(tmp);
462
    ASSERT(tmp);
464
   
463
   
465
    /* Update zone information. */
464
    /* Update zone information. */
466
    zone->free_count -= (1 << order);
465
    zone->free_count -= (1 << order);
467
    zone->busy_count += (1 << order);
466
    zone->busy_count += (1 << order);
468
 
467
 
469
    /* Frame will be actually a first frame of the block. */
468
    /* Frame will be actually a first frame of the block. */
470
    frame = list_get_instance(tmp, frame_t, buddy_link);
469
    frame = list_get_instance(tmp, frame_t, buddy_link);
471
   
470
   
472
    /* get frame address */
471
    /* get frame address */
473
    v = make_frame_index(zone, frame);
472
    v = make_frame_index(zone, frame);
474
    return v;
473
    return v;
475
}
474
}
476
 
475
 
477
/** Free frame from zone
476
/** Free frame from zone
478
 *
477
 *
479
 * Assume zone is locked
478
 * Assume zone is locked
480
 *
479
 *
481
 * @param zone Pointer to zone from which the frame is to be freed
480
 * @param zone Pointer to zone from which the frame is to be freed
482
 * @param frame_idx Frame index relative to zone
481
 * @param frame_idx Frame index relative to zone
483
 */
482
 */
484
static void zone_frame_free(zone_t *zone, index_t frame_idx)
483
static void zone_frame_free(zone_t *zone, index_t frame_idx)
485
{
484
{
486
    frame_t *frame;
485
    frame_t *frame;
487
    uint8_t order;
486
    uint8_t order;
488
 
487
 
489
    frame = &zone->frames[frame_idx];
488
    frame = &zone->frames[frame_idx];
490
   
489
   
491
    /* remember frame order */
490
    /* remember frame order */
492
    order = frame->buddy_order;
491
    order = frame->buddy_order;
493
 
492
 
494
    ASSERT(frame->refcount);
493
    ASSERT(frame->refcount);
495
 
494
 
496
    if (!--frame->refcount) {
495
    if (!--frame->refcount) {
497
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
496
        buddy_system_free(zone->buddy_system, &frame->buddy_link);
498
   
497
   
499
        /* Update zone information. */
498
        /* Update zone information. */
500
        zone->free_count += (1 << order);
499
        zone->free_count += (1 << order);
501
        zone->busy_count -= (1 << order);
500
        zone->busy_count -= (1 << order);
502
    }
501
    }
503
}
502
}
504
 
503
 
505
/** Return frame from zone */
504
/** Return frame from zone */
506
static frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
505
static frame_t * zone_get_frame(zone_t *zone, index_t frame_idx)
507
{
506
{
508
    ASSERT(frame_idx < zone->count);
507
    ASSERT(frame_idx < zone->count);
509
    return &zone->frames[frame_idx];
508
    return &zone->frames[frame_idx];
510
}
509
}
511
 
510
 
512
/** Mark frame in zone unavailable to allocation */
511
/** Mark frame in zone unavailable to allocation */
513
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
512
static void zone_mark_unavailable(zone_t *zone, index_t frame_idx)
514
{
513
{
515
    frame_t *frame;
514
    frame_t *frame;
516
    link_t *link;
515
    link_t *link;
517
 
516
 
518
    frame = zone_get_frame(zone, frame_idx);
517
    frame = zone_get_frame(zone, frame_idx);
519
    if (frame->refcount)
518
    if (frame->refcount)
520
        return;
519
        return;
521
    link = buddy_system_alloc_block(zone->buddy_system,
520
    link = buddy_system_alloc_block(zone->buddy_system,
522
                    &frame->buddy_link);
521
                    &frame->buddy_link);
523
    ASSERT(link);
522
    ASSERT(link);
524
    zone->free_count--;
523
    zone->free_count--;
525
}
524
}
526
 
525
 
527
/**
526
/**
528
 * Join 2 zones
527
 * Join 2 zones
529
 *
528
 *
530
 * Expect zone_t *z to point to space at least zone_conf_size large
529
 * Expect zone_t *z to point to space at least zone_conf_size large
531
 *
530
 *
532
 * Assume z1 & z2 are locked
531
 * Assume z1 & z2 are locked
533
 *
532
 *
534
 * @param z Target zone structure pointer
533
 * @param z Target zone structure pointer
535
 * @param z1 Zone to merge
534
 * @param z1 Zone to merge
536
 * @param z2 Zone to merge
535
 * @param z2 Zone to merge
537
 */
536
 */
538
static void _zone_merge(zone_t *z, zone_t *z1, zone_t *z2)
537
static void _zone_merge(zone_t *z, zone_t *z1, zone_t *z2)
539
{
538
{
540
    uint8_t max_order;
539
    uint8_t max_order;
541
    int i, z2idx;
540
    int i, z2idx;
542
    pfn_t frame_idx;
541
    pfn_t frame_idx;
543
    frame_t *frame;
542
    frame_t *frame;
544
 
543
 
545
    ASSERT(!overlaps(z1->base,z1->count,z2->base,z2->count));
544
    ASSERT(!overlaps(z1->base,z1->count,z2->base,z2->count));
546
    ASSERT(z1->base < z2->base);
545
    ASSERT(z1->base < z2->base);
547
 
546
 
548
    spinlock_initialize(&z->lock, "zone_lock");
547
    spinlock_initialize(&z->lock, "zone_lock");
549
    z->base = z1->base;
548
    z->base = z1->base;
550
    z->count = z2->base+z2->count - z1->base;
549
    z->count = z2->base+z2->count - z1->base;
551
    z->flags = z1->flags & z2->flags;
550
    z->flags = z1->flags & z2->flags;
552
 
551
 
553
    z->free_count = z1->free_count + z2->free_count;
552
    z->free_count = z1->free_count + z2->free_count;
554
    z->busy_count = z1->busy_count + z2->busy_count;
553
    z->busy_count = z1->busy_count + z2->busy_count;
555
   
554
   
556
    max_order = fnzb(z->count);
555
    max_order = fnzb(z->count);
557
 
556
 
558
    z->buddy_system = (buddy_system_t *)&z[1];
557
    z->buddy_system = (buddy_system_t *)&z[1];
559
    buddy_system_create(z->buddy_system, max_order,
558
    buddy_system_create(z->buddy_system, max_order,
560
                &zone_buddy_system_operations,
559
                &zone_buddy_system_operations,
561
                (void *) z);
560
                (void *) z);
562
 
561
 
563
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
562
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
564
    for (i = 0; i < z->count; i++) {
563
    for (i = 0; i < z->count; i++) {
565
        /* This marks all frames busy */
564
        /* This marks all frames busy */
566
        frame_initialize(&z->frames[i]);
565
        frame_initialize(&z->frames[i]);
567
    }
566
    }
568
    /* Copy frames from both zones to preserve full frame orders,
567
    /* Copy frames from both zones to preserve full frame orders,
569
     * parents etc. Set all free frames with refcount=0 to 1, because
568
     * parents etc. Set all free frames with refcount=0 to 1, because
570
     * we add all free frames to buddy allocator later again, clear
569
     * we add all free frames to buddy allocator later again, clear
571
     * order to 0. Don't set busy frames with refcount=0, as they
570
     * order to 0. Don't set busy frames with refcount=0, as they
572
     * will not be reallocated during merge and it would make later
571
     * will not be reallocated during merge and it would make later
573
     * problems with allocation/free.
572
     * problems with allocation/free.
574
     */
573
     */
575
    for (i=0; i<z1->count; i++)
574
    for (i=0; i<z1->count; i++)
576
        z->frames[i] = z1->frames[i];
575
        z->frames[i] = z1->frames[i];
577
    for (i=0; i < z2->count; i++) {
576
    for (i=0; i < z2->count; i++) {
578
        z2idx = i + (z2->base - z1->base);
577
        z2idx = i + (z2->base - z1->base);
579
        z->frames[z2idx] = z2->frames[i];
578
        z->frames[z2idx] = z2->frames[i];
580
    }
579
    }
581
    i = 0;
580
    i = 0;
582
    while (i < z->count) {
581
    while (i < z->count) {
583
        if (z->frames[i].refcount) {
582
        if (z->frames[i].refcount) {
584
            /* skip busy frames */
583
            /* skip busy frames */
585
            i += 1 << z->frames[i].buddy_order;
584
            i += 1 << z->frames[i].buddy_order;
586
        } else { /* Free frames, set refcount=1 */
585
        } else { /* Free frames, set refcount=1 */
587
            /* All free frames have refcount=0, we need not
586
            /* All free frames have refcount=0, we need not
588
             * to check the order */
587
             * to check the order */
589
            z->frames[i].refcount = 1;
588
            z->frames[i].refcount = 1;
590
            z->frames[i].buddy_order = 0;
589
            z->frames[i].buddy_order = 0;
591
            i++;
590
            i++;
592
        }
591
        }
593
    }
592
    }
594
    /* Add free blocks from the 2 original zones */
593
    /* Add free blocks from the 2 original zones */
595
    while (zone_can_alloc(z1, 0)) {
594
    while (zone_can_alloc(z1, 0)) {
596
        frame_idx = zone_frame_alloc(z1, 0);
595
        frame_idx = zone_frame_alloc(z1, 0);
597
        frame = &z->frames[frame_idx];
596
        frame = &z->frames[frame_idx];
598
        frame->refcount = 0;
597
        frame->refcount = 0;
599
        buddy_system_free(z->buddy_system, &frame->buddy_link);
598
        buddy_system_free(z->buddy_system, &frame->buddy_link);
600
    }
599
    }
601
    while (zone_can_alloc(z2, 0)) {
600
    while (zone_can_alloc(z2, 0)) {
602
        frame_idx = zone_frame_alloc(z2, 0);
601
        frame_idx = zone_frame_alloc(z2, 0);
603
        frame = &z->frames[frame_idx + (z2->base-z1->base)];
602
        frame = &z->frames[frame_idx + (z2->base-z1->base)];
604
        frame->refcount = 0;
603
        frame->refcount = 0;
605
        buddy_system_free(z->buddy_system, &frame->buddy_link);
604
        buddy_system_free(z->buddy_system, &frame->buddy_link);
606
    }
605
    }
607
}
606
}
608
 
607
 
609
/** Return old configuration frames into the zone
608
/** Return old configuration frames into the zone
610
 *
609
 *
611
 * We have several cases
610
 * We have several cases
612
 * - the conf. data is outside of zone -> exit, shall we call frame_free??
611
 * - the conf. data is outside of zone -> exit, shall we call frame_free??
613
 * - the conf. data was created by zone_create or
612
 * - the conf. data was created by zone_create or
614
 *   updated with reduce_region -> free every frame
613
 *   updated with reduce_region -> free every frame
615
 *
614
 *
616
 * @param newzone The actual zone where freeing should occur
615
 * @param newzone The actual zone where freeing should occur
617
 * @param oldzone Pointer to old zone configuration data that should
616
 * @param oldzone Pointer to old zone configuration data that should
618
 *                be freed from new zone
617
 *                be freed from new zone
619
 */
618
 */
620
static void return_config_frames(zone_t *newzone, zone_t *oldzone)
619
static void return_config_frames(zone_t *newzone, zone_t *oldzone)
621
{
620
{
622
    pfn_t pfn;
621
    pfn_t pfn;
623
    frame_t *frame;
622
    frame_t *frame;
624
    count_t cframes;
623
    count_t cframes;
625
    int i;
624
    int i;
626
 
625
 
627
    pfn = ADDR2PFN((uintptr_t)KA2PA(oldzone));
626
    pfn = ADDR2PFN((uintptr_t)KA2PA(oldzone));
628
    cframes = SIZE2FRAMES(zone_conf_size(oldzone->count));
627
    cframes = SIZE2FRAMES(zone_conf_size(oldzone->count));
629
   
628
   
630
    if (pfn < newzone->base || pfn >= newzone->base + newzone->count)
629
    if (pfn < newzone->base || pfn >= newzone->base + newzone->count)
631
        return;
630
        return;
632
 
631
 
633
    frame = &newzone->frames[pfn - newzone->base];
632
    frame = &newzone->frames[pfn - newzone->base];
634
    ASSERT(!frame->buddy_order);
633
    ASSERT(!frame->buddy_order);
635
 
634
 
636
    for (i=0; i < cframes; i++) {
635
    for (i=0; i < cframes; i++) {
637
        newzone->busy_count++;
636
        newzone->busy_count++;
638
        zone_frame_free(newzone, pfn+i-newzone->base);
637
        zone_frame_free(newzone, pfn+i-newzone->base);
639
    }
638
    }
640
}
639
}
641
 
640
 
642
/** Reduce allocated block to count of order 0 frames
641
/** Reduce allocated block to count of order 0 frames
643
 *
642
 *
644
 * The allocated block need 2^order frames of space. Reduce all frames
643
 * The allocated block need 2^order frames of space. Reduce all frames
645
 * in block to order 0 and free the unneeded frames. This means, that
644
 * in block to order 0 and free the unneeded frames. This means, that
646
 * when freeing the previously allocated block starting with frame_idx,
645
 * when freeing the previously allocated block starting with frame_idx,
647
 * you have to free every frame.
646
 * you have to free every frame.
648
 *
647
 *
649
 * @param zone
648
 * @param zone
650
 * @param frame_idx Index to block
649
 * @param frame_idx Index to block
651
 * @param count Allocated space in block
650
 * @param count Allocated space in block
652
 */
651
 */
653
static void zone_reduce_region(zone_t *zone, pfn_t frame_idx, count_t count)
652
static void zone_reduce_region(zone_t *zone, pfn_t frame_idx, count_t count)
654
{
653
{
655
    count_t i;
654
    count_t i;
656
    uint8_t order;
655
    uint8_t order;
657
    frame_t *frame;
656
    frame_t *frame;
658
   
657
   
659
    ASSERT(frame_idx+count < zone->count);
658
    ASSERT(frame_idx+count < zone->count);
660
 
659
 
661
    order = zone->frames[frame_idx].buddy_order;
660
    order = zone->frames[frame_idx].buddy_order;
662
    ASSERT((1 << order) >= count);
661
    ASSERT((1 << order) >= count);
663
 
662
 
664
    /* Reduce all blocks to order 0 */
663
    /* Reduce all blocks to order 0 */
665
    for (i=0; i < (1 << order); i++) {
664
    for (i=0; i < (1 << order); i++) {
666
        frame = &zone->frames[i + frame_idx];
665
        frame = &zone->frames[i + frame_idx];
667
        frame->buddy_order = 0;
666
        frame->buddy_order = 0;
668
        if (! frame->refcount)
667
        if (! frame->refcount)
669
            frame->refcount = 1;
668
            frame->refcount = 1;
670
        ASSERT(frame->refcount == 1);
669
        ASSERT(frame->refcount == 1);
671
    }
670
    }
672
    /* Free unneeded frames */
671
    /* Free unneeded frames */
673
    for (i=count; i < (1 << order); i++) {
672
    for (i=count; i < (1 << order); i++) {
674
        zone_frame_free(zone, i + frame_idx);
673
        zone_frame_free(zone, i + frame_idx);
675
    }
674
    }
676
}
675
}
677
 
676
 
678
/** Merge zones z1 and z2
677
/** Merge zones z1 and z2
679
 *
678
 *
680
 * - the zones must be 2 zones with no zone existing in between,
679
 * - the zones must be 2 zones with no zone existing in between,
681
 *   which means that z2 = z1+1
680
 *   which means that z2 = z1+1
682
 *
681
 *
683
 * - When you create a new zone, the frame allocator configuration does
682
 * - When you create a new zone, the frame allocator configuration does
684
 *   not to be 2^order size. Once the allocator is running it is no longer
683
 *   not to be 2^order size. Once the allocator is running it is no longer
685
 *   possible, merged configuration data occupies more space :-/
684
 *   possible, merged configuration data occupies more space :-/
686
 */
685
 */
687
void zone_merge(int z1, int z2)
686
void zone_merge(int z1, int z2)
688
{
687
{
689
    ipl_t ipl;
688
    ipl_t ipl;
690
    zone_t *zone1, *zone2, *newzone;
689
    zone_t *zone1, *zone2, *newzone;
691
    int cframes;
690
    int cframes;
692
    uint8_t order;
691
    uint8_t order;
693
    int i;
692
    int i;
694
    pfn_t pfn;
693
    pfn_t pfn;
695
 
694
 
696
    ipl = interrupts_disable();
695
    ipl = interrupts_disable();
697
    spinlock_lock(&zones.lock);
696
    spinlock_lock(&zones.lock);
698
 
697
 
699
    if (z1 < 0 || z1 >= zones.count || z2 < 0 || z2 >= zones.count)
698
    if (z1 < 0 || z1 >= zones.count || z2 < 0 || z2 >= zones.count)
700
        goto errout;
699
        goto errout;
701
    /* We can join only 2 zones with none existing inbetween */
700
    /* We can join only 2 zones with none existing inbetween */
702
    if (z2-z1 != 1)
701
    if (z2-z1 != 1)
703
        goto errout;
702
        goto errout;
704
 
703
 
705
    zone1 = zones.info[z1];
704
    zone1 = zones.info[z1];
706
    zone2 = zones.info[z2];
705
    zone2 = zones.info[z2];
707
    spinlock_lock(&zone1->lock);
706
    spinlock_lock(&zone1->lock);
708
    spinlock_lock(&zone2->lock);
707
    spinlock_lock(&zone2->lock);
709
 
708
 
710
    cframes = SIZE2FRAMES(zone_conf_size(zone2->base+zone2->count-zone1->base));
709
    cframes = SIZE2FRAMES(zone_conf_size(zone2->base+zone2->count-zone1->base));
711
    if (cframes == 1)
710
    if (cframes == 1)
712
        order = 0;
711
        order = 0;
713
    else
712
    else
714
        order = fnzb(cframes - 1) + 1;
713
        order = fnzb(cframes - 1) + 1;
715
 
714
 
716
    /* Allocate zonedata inside one of the zones */
715
    /* Allocate zonedata inside one of the zones */
717
    if (zone_can_alloc(zone1, order))
716
    if (zone_can_alloc(zone1, order))
718
        pfn = zone1->base + zone_frame_alloc(zone1, order);
717
        pfn = zone1->base + zone_frame_alloc(zone1, order);
719
    else if (zone_can_alloc(zone2, order))
718
    else if (zone_can_alloc(zone2, order))
720
        pfn = zone2->base + zone_frame_alloc(zone2, order);
719
        pfn = zone2->base + zone_frame_alloc(zone2, order);
721
    else
720
    else
722
        goto errout2;
721
        goto errout2;
723
 
722
 
724
    newzone = (zone_t *)PA2KA(PFN2ADDR(pfn));
723
    newzone = (zone_t *)PA2KA(PFN2ADDR(pfn));
725
 
724
 
726
    _zone_merge(newzone, zone1, zone2);
725
    _zone_merge(newzone, zone1, zone2);
727
 
726
 
728
    /* Free unneeded config frames */
727
    /* Free unneeded config frames */
729
    zone_reduce_region(newzone, pfn - newzone->base,  cframes);
728
    zone_reduce_region(newzone, pfn - newzone->base,  cframes);
730
    /* Subtract zone information from busy frames */
729
    /* Subtract zone information from busy frames */
731
    newzone->busy_count -= cframes;
730
    newzone->busy_count -= cframes;
732
 
731
 
733
    /* Replace existing zones in zoneinfo list */
732
    /* Replace existing zones in zoneinfo list */
734
    zones.info[z1] = newzone;
733
    zones.info[z1] = newzone;
735
    for (i = z2 + 1; i < zones.count; i++)
734
    for (i = z2 + 1; i < zones.count; i++)
736
        zones.info[i - 1] = zones.info[i];
735
        zones.info[i - 1] = zones.info[i];
737
    zones.count--;
736
    zones.count--;
738
 
737
 
739
    /* Free old zone information */
738
    /* Free old zone information */
740
    return_config_frames(newzone, zone1);
739
    return_config_frames(newzone, zone1);
741
    return_config_frames(newzone, zone2);
740
    return_config_frames(newzone, zone2);
742
errout2:
741
errout2:
743
    /* Nobody is allowed to enter to zone, so we are safe
742
    /* Nobody is allowed to enter to zone, so we are safe
744
     * to touch the spinlocks last time */
743
     * to touch the spinlocks last time */
745
    spinlock_unlock(&zone1->lock);
744
    spinlock_unlock(&zone1->lock);
746
    spinlock_unlock(&zone2->lock);
745
    spinlock_unlock(&zone2->lock);
747
errout:
746
errout:
748
    spinlock_unlock(&zones.lock);
747
    spinlock_unlock(&zones.lock);
749
    interrupts_restore(ipl);
748
    interrupts_restore(ipl);
750
}
749
}
751
 
750
 
752
/**
751
/**
753
 * Merge all zones into one big zone
752
 * Merge all zones into one big zone
754
 *
753
 *
755
 * It is reasonable to do this on systems whose bios reports parts in chunks,
754
 * It is reasonable to do this on systems whose bios reports parts in chunks,
756
 * so that we could have 1 zone (it's faster).
755
 * so that we could have 1 zone (it's faster).
757
 */
756
 */
758
void zone_merge_all(void)
757
void zone_merge_all(void)
759
{
758
{
760
    int count = zones.count;
759
    int count = zones.count;
761
 
760
 
762
    while (zones.count > 1 && --count) {
761
    while (zones.count > 1 && --count) {
763
        zone_merge(0,1);
762
        zone_merge(0,1);
764
        break;
763
        break;
765
    }
764
    }
766
}
765
}
767
 
766
 
768
/** Create frame zone
767
/** Create frame zone
769
 *
768
 *
770
 * Create new frame zone.
769
 * Create new frame zone.
771
 *
770
 *
772
 * @param start Physical address of the first frame within the zone.
771
 * @param start Physical address of the first frame within the zone.
773
 * @param count Count of frames in zone
772
 * @param count Count of frames in zone
774
 * @param z Address of configuration information of zone
773
 * @param z Address of configuration information of zone
775
 * @param flags Zone flags.
774
 * @param flags Zone flags.
776
 *
775
 *
777
 * @return Initialized zone.
776
 * @return Initialized zone.
778
 */
777
 */
779
static void zone_construct(pfn_t start, count_t count, zone_t *z, int flags)
778
static void zone_construct(pfn_t start, count_t count, zone_t *z, int flags)
780
{
779
{
781
    int i;
780
    int i;
782
    uint8_t max_order;
781
    uint8_t max_order;
783
 
782
 
784
    spinlock_initialize(&z->lock, "zone_lock");
783
    spinlock_initialize(&z->lock, "zone_lock");
785
    z->base = start;
784
    z->base = start;
786
    z->count = count;
785
    z->count = count;
787
    z->flags = flags;
786
    z->flags = flags;
788
    z->free_count = count;
787
    z->free_count = count;
789
    z->busy_count = 0;
788
    z->busy_count = 0;
790
 
789
 
791
    /*
790
    /*
792
     * Compute order for buddy system, initialize
791
     * Compute order for buddy system, initialize
793
     */
792
     */
794
    max_order = fnzb(count);
793
    max_order = fnzb(count);
795
    z->buddy_system = (buddy_system_t *)&z[1];
794
    z->buddy_system = (buddy_system_t *)&z[1];
796
   
795
   
797
    buddy_system_create(z->buddy_system, max_order,
796
    buddy_system_create(z->buddy_system, max_order,
798
                &zone_buddy_system_operations,
797
                &zone_buddy_system_operations,
799
                (void *) z);
798
                (void *) z);
800
   
799
   
801
    /* Allocate frames _after_ the conframe */
800
    /* Allocate frames _after_ the conframe */
802
    /* Check sizes */
801
    /* Check sizes */
803
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
802
    z->frames = (frame_t *)((void *)z->buddy_system+buddy_conf_size(max_order));
804
    for (i = 0; i<count; i++) {
803
    for (i = 0; i<count; i++) {
805
        frame_initialize(&z->frames[i]);
804
        frame_initialize(&z->frames[i]);
806
    }
805
    }
807
   
806
   
808
    /* Stuffing frames */
807
    /* Stuffing frames */
809
    for (i = 0; i < count; i++) {
808
    for (i = 0; i < count; i++) {
810
        z->frames[i].refcount = 0;
809
        z->frames[i].refcount = 0;
811
        buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
810
        buddy_system_free(z->buddy_system, &z->frames[i].buddy_link);
812
    }
811
    }
813
}
812
}
814
 
813
 
815
/** Compute configuration data size for zone
814
/** Compute configuration data size for zone
816
 *
815
 *
817
 * @param count Size of zone in frames
816
 * @param count Size of zone in frames
818
 * @return Size of zone configuration info (in bytes)
817
 * @return Size of zone configuration info (in bytes)
819
 */
818
 */
820
uintptr_t zone_conf_size(count_t count)
819
uintptr_t zone_conf_size(count_t count)
821
{
820
{
822
    int size = sizeof(zone_t) + count*sizeof(frame_t);
821
    int size = sizeof(zone_t) + count*sizeof(frame_t);
823
    int max_order;
822
    int max_order;
824
 
823
 
825
    max_order = fnzb(count);
824
    max_order = fnzb(count);
826
    size += buddy_conf_size(max_order);
825
    size += buddy_conf_size(max_order);
827
    return size;
826
    return size;
828
}
827
}
829
 
828
 
830
/** Create and add zone to system
829
/** Create and add zone to system
831
 *
830
 *
832
 * @param start First frame number (absolute)
831
 * @param start First frame number (absolute)
833
 * @param count Size of zone in frames
832
 * @param count Size of zone in frames
834
 * @param confframe Where configuration frames are supposed to be.
833
 * @param confframe Where configuration frames are supposed to be.
835
 *                  Automatically checks, that we will not disturb the
834
 *                  Automatically checks, that we will not disturb the
836
 *                  kernel and possibly init.
835
 *                  kernel and possibly init.
837
 *                  If confframe is given _outside_ this zone, it is expected,
836
 *                  If confframe is given _outside_ this zone, it is expected,
838
 *                  that the area is already marked BUSY and big enough
837
 *                  that the area is already marked BUSY and big enough
839
 *                  to contain zone_conf_size() amount of data.
838
 *                  to contain zone_conf_size() amount of data.
840
 *                  If the confframe is inside the area, the zone free frame
839
 *                  If the confframe is inside the area, the zone free frame
841
 *                  information is modified not to include it.
840
 *                  information is modified not to include it.
842
 *
841
 *
843
 * @return Zone number or -1 on error
842
 * @return Zone number or -1 on error
844
 */
843
 */
845
int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags)
844
int zone_create(pfn_t start, count_t count, pfn_t confframe, int flags)
846
{
845
{
847
    zone_t *z;
846
    zone_t *z;
848
    uintptr_t addr;
847
    uintptr_t addr;
849
    count_t confcount;
848
    count_t confcount;
850
    int i;
849
    int i;
851
    int znum;
850
    int znum;
852
 
851
 
853
    /* Theoretically we could have here 0, practically make sure
852
    /* Theoretically we could have here 0, practically make sure
854
     * nobody tries to do that. If some platform requires, remove
853
     * nobody tries to do that. If some platform requires, remove
855
     * the assert
854
     * the assert
856
     */
855
     */
857
    ASSERT(confframe);
856
    ASSERT(confframe);
858
    /* If conframe is supposed to be inside our zone, then make sure
857
    /* If conframe is supposed to be inside our zone, then make sure
859
     * it does not span kernel & init
858
     * it does not span kernel & init
860
     */
859
     */
861
    confcount = SIZE2FRAMES(zone_conf_size(count));
860
    confcount = SIZE2FRAMES(zone_conf_size(count));
862
    if (confframe >= start && confframe < start+count) {
861
    if (confframe >= start && confframe < start+count) {
863
        for (;confframe < start + count; confframe++) {
862
        for (;confframe < start + count; confframe++) {
864
            addr = PFN2ADDR(confframe);
863
            addr = PFN2ADDR(confframe);
865
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.base), config.kernel_size))
864
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.base), config.kernel_size))
866
                continue;
865
                continue;
867
           
866
           
868
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.stack_base), config.stack_size))
867
            if (overlaps(addr, PFN2ADDR(confcount), KA2PA(config.stack_base), config.stack_size))
869
                continue;
868
                continue;
870
           
869
           
871
            bool overlap = false;
870
            bool overlap = false;
872
            count_t i;
871
            count_t i;
873
            for (i = 0; i < init.cnt; i++)
872
            for (i = 0; i < init.cnt; i++)
874
                if (overlaps(addr, PFN2ADDR(confcount), KA2PA(init.tasks[i].addr), init.tasks[i].size)) {
873
                if (overlaps(addr, PFN2ADDR(confcount), KA2PA(init.tasks[i].addr), init.tasks[i].size)) {
875
                    overlap = true;
874
                    overlap = true;
876
                    break;
875
                    break;
877
                }
876
                }
878
            if (overlap)
877
            if (overlap)
879
                continue;
878
                continue;
880
           
879
           
881
            break;
880
            break;
882
        }
881
        }
883
        if (confframe >= start + count)
882
        if (confframe >= start + count)
884
            panic("Cannot find configuration data for zone.");
883
            panic("Cannot find configuration data for zone.");
885
    }
884
    }
886
 
885
 
887
    z = (zone_t *)PA2KA(PFN2ADDR(confframe));
886
    z = (zone_t *)PA2KA(PFN2ADDR(confframe));
888
    zone_construct(start, count, z, flags);
887
    zone_construct(start, count, z, flags);
889
    znum = zones_add_zone(z);
888
    znum = zones_add_zone(z);
890
    if (znum == -1)
889
    if (znum == -1)
891
        return -1;
890
        return -1;
892
 
891
 
893
    /* If confdata in zone, mark as unavailable */
892
    /* If confdata in zone, mark as unavailable */
894
    if (confframe >= start && confframe < start+count)
893
    if (confframe >= start && confframe < start+count)
895
        for (i=confframe; i<confframe+confcount; i++) {
894
        for (i=confframe; i<confframe+confcount; i++) {
896
            zone_mark_unavailable(z, i - z->base);
895
            zone_mark_unavailable(z, i - z->base);
897
        }
896
        }
898
    return znum;
897
    return znum;
899
}
898
}
900
 
899
 
901
/***************************************/
900
/***************************************/
902
/* Frame functions */
901
/* Frame functions */
903
 
902
 
904
/** Set parent of frame */
903
/** Set parent of frame */
905
void frame_set_parent(pfn_t pfn, void *data, int hint)
904
void frame_set_parent(pfn_t pfn, void *data, int hint)
906
{
905
{
907
    zone_t *zone = find_zone_and_lock(pfn, &hint);
906
    zone_t *zone = find_zone_and_lock(pfn, &hint);
908
 
907
 
909
    ASSERT(zone);
908
    ASSERT(zone);
910
 
909
 
911
    zone_get_frame(zone, pfn-zone->base)->parent = data;
910
    zone_get_frame(zone, pfn-zone->base)->parent = data;
912
    spinlock_unlock(&zone->lock);
911
    spinlock_unlock(&zone->lock);
913
}
912
}
914
 
913
 
915
void * frame_get_parent(pfn_t pfn, int hint)
914
void * frame_get_parent(pfn_t pfn, int hint)
916
{
915
{
917
    zone_t *zone = find_zone_and_lock(pfn, &hint);
916
    zone_t *zone = find_zone_and_lock(pfn, &hint);
918
    void *res;
917
    void *res;
919
 
918
 
920
    ASSERT(zone);
919
    ASSERT(zone);
921
    res = zone_get_frame(zone, pfn - zone->base)->parent;
920
    res = zone_get_frame(zone, pfn - zone->base)->parent;
922
   
921
   
923
    spinlock_unlock(&zone->lock);
922
    spinlock_unlock(&zone->lock);
924
    return res;
923
    return res;
925
}
924
}
926
 
925
 
927
/** Allocate power-of-two frames of physical memory.
926
/** Allocate power-of-two frames of physical memory.
928
 *
927
 *
929
 * @param order  Allocate exactly 2^order frames.
928
 * @param order  Allocate exactly 2^order frames.
930
 * @param flags  Flags for host zone selection and address processing.
929
 * @param flags  Flags for host zone selection and address processing.
931
 * @param pzone  Preferred zone
930
 * @param pzone  Preferred zone
932
 *
931
 *
933
 * @return Physical address of the allocated frame.
932
 * @return Physical address of the allocated frame.
934
 *
933
 *
935
 */
934
 */
936
void * frame_alloc_generic(uint8_t order, int flags, int *pzone)
935
void * frame_alloc_generic(uint8_t order, int flags, int *pzone)
937
{
936
{
938
    ipl_t ipl;
937
    ipl_t ipl;
939
    int freed;
938
    int freed;
940
    pfn_t v;
939
    pfn_t v;
941
    zone_t *zone;
940
    zone_t *zone;
942
   
941
   
943
loop:
942
loop:
944
    ipl = interrupts_disable();
943
    ipl = interrupts_disable();
945
   
944
   
946
    /*
945
    /*
947
     * First, find suitable frame zone.
946
     * First, find suitable frame zone.
948
     */
947
     */
949
    zone = find_free_zone_and_lock(order, pzone);
948
    zone = find_free_zone_and_lock(order, pzone);
950
   
949
   
951
    /* If no memory, reclaim some slab memory,
950
    /* If no memory, reclaim some slab memory,
952
       if it does not help, reclaim all */
951
       if it does not help, reclaim all */
953
    if (!zone && !(flags & FRAME_NO_RECLAIM)) {
952
    if (!zone && !(flags & FRAME_NO_RECLAIM)) {
954
        freed = slab_reclaim(0);
953
        freed = slab_reclaim(0);
955
        if (freed)
954
        if (freed)
956
            zone = find_free_zone_and_lock(order, pzone);
955
            zone = find_free_zone_and_lock(order, pzone);
957
        if (!zone) {
956
        if (!zone) {
958
            freed = slab_reclaim(SLAB_RECLAIM_ALL);
957
            freed = slab_reclaim(SLAB_RECLAIM_ALL);
959
            if (freed)
958
            if (freed)
960
                zone = find_free_zone_and_lock(order, pzone);
959
                zone = find_free_zone_and_lock(order, pzone);
961
        }
960
        }
962
    }
961
    }
963
    if (!zone) {
962
    if (!zone) {
964
        /*
963
        /*
965
         * TODO: Sleep until frames are available again.
964
         * TODO: Sleep until frames are available again.
966
         */
965
         */
967
        interrupts_restore(ipl);
966
        interrupts_restore(ipl);
968
 
967
 
969
        if (flags & FRAME_ATOMIC)
968
        if (flags & FRAME_ATOMIC)
970
            return 0;
969
            return 0;
971
       
970
       
972
        panic("Sleep not implemented.\n");
971
        panic("Sleep not implemented.\n");
973
        goto loop;
972
        goto loop;
974
    }
973
    }
975
   
974
   
976
    v = zone_frame_alloc(zone, order);
975
    v = zone_frame_alloc(zone, order);
977
    v += zone->base;
976
    v += zone->base;
978
 
977
 
979
    spinlock_unlock(&zone->lock);
978
    spinlock_unlock(&zone->lock);
980
    interrupts_restore(ipl);
979
    interrupts_restore(ipl);
981
 
980
 
982
    if (flags & FRAME_KA)
981
    if (flags & FRAME_KA)
983
        return (void *)PA2KA(PFN2ADDR(v));
982
        return (void *)PA2KA(PFN2ADDR(v));
984
    return (void *)PFN2ADDR(v);
983
    return (void *)PFN2ADDR(v);
985
}
984
}
986
 
985
 
987
/** Free a frame.
986
/** Free a frame.
988
 *
987
 *
989
 * Find respective frame structure for supplied physical frame address.
988
 * Find respective frame structure for supplied physical frame address.
990
 * Decrement frame reference count.
989
 * Decrement frame reference count.
991
 * If it drops to zero, move the frame structure to free list.
990
 * If it drops to zero, move the frame structure to free list.
992
 *
991
 *
993
 * @param Frame Physical Address of of the frame to be freed.
992
 * @param Frame Physical Address of of the frame to be freed.
994
 */
993
 */
995
void frame_free(uintptr_t frame)
994
void frame_free(uintptr_t frame)
996
{
995
{
997
    ipl_t ipl;
996
    ipl_t ipl;
998
    zone_t *zone;
997
    zone_t *zone;
999
    pfn_t pfn = ADDR2PFN(frame);
998
    pfn_t pfn = ADDR2PFN(frame);
1000
 
999
 
1001
    ipl = interrupts_disable();
1000
    ipl = interrupts_disable();
1002
   
1001
   
1003
    /*
1002
    /*
1004
     * First, find host frame zone for addr.
1003
     * First, find host frame zone for addr.
1005
     */
1004
     */
1006
    zone = find_zone_and_lock(pfn,NULL);
1005
    zone = find_zone_and_lock(pfn,NULL);
1007
    ASSERT(zone);
1006
    ASSERT(zone);
1008
   
1007
   
1009
    zone_frame_free(zone, pfn-zone->base);
1008
    zone_frame_free(zone, pfn-zone->base);
1010
   
1009
   
1011
    spinlock_unlock(&zone->lock);
1010
    spinlock_unlock(&zone->lock);
1012
    interrupts_restore(ipl);
1011
    interrupts_restore(ipl);
1013
}
1012
}
1014
 
1013
 
1015
/** Add reference to frame.
1014
/** Add reference to frame.
1016
 *
1015
 *
1017
 * Find respective frame structure for supplied PFN and
1016
 * Find respective frame structure for supplied PFN and
1018
 * increment frame reference count.
1017
 * increment frame reference count.
1019
 *
1018
 *
1020
 * @param pfn Frame number of the frame to be freed.
1019
 * @param pfn Frame number of the frame to be freed.
1021
 */
1020
 */
1022
void frame_reference_add(pfn_t pfn)
1021
void frame_reference_add(pfn_t pfn)
1023
{
1022
{
1024
    ipl_t ipl;
1023
    ipl_t ipl;
1025
    zone_t *zone;
1024
    zone_t *zone;
1026
    frame_t *frame;
1025
    frame_t *frame;
1027
 
1026
 
1028
    ipl = interrupts_disable();
1027
    ipl = interrupts_disable();
1029
   
1028
   
1030
    /*
1029
    /*
1031
     * First, find host frame zone for addr.
1030
     * First, find host frame zone for addr.
1032
     */
1031
     */
1033
    zone = find_zone_and_lock(pfn,NULL);
1032
    zone = find_zone_and_lock(pfn,NULL);
1034
    ASSERT(zone);
1033
    ASSERT(zone);
1035
   
1034
   
1036
    frame = &zone->frames[pfn-zone->base];
1035
    frame = &zone->frames[pfn-zone->base];
1037
    frame->refcount++;
1036
    frame->refcount++;
1038
   
1037
   
1039
    spinlock_unlock(&zone->lock);
1038
    spinlock_unlock(&zone->lock);
1040
    interrupts_restore(ipl);
1039
    interrupts_restore(ipl);
1041
}
1040
}
1042
 
1041
 
1043
/** Mark given range unavailable in frame zones */
1042
/** Mark given range unavailable in frame zones */
1044
void frame_mark_unavailable(pfn_t start, count_t count)
1043
void frame_mark_unavailable(pfn_t start, count_t count)
1045
{
1044
{
1046
    int i;
1045
    int i;
1047
    zone_t *zone;
1046
    zone_t *zone;
1048
    int prefzone = 0;
1047
    int prefzone = 0;
1049
   
1048
   
1050
    for (i=0; i < count; i++) {
1049
    for (i=0; i < count; i++) {
1051
        zone = find_zone_and_lock(start + i, &prefzone);
1050
        zone = find_zone_and_lock(start + i, &prefzone);
1052
        if (!zone) /* PFN not found */
1051
        if (!zone) /* PFN not found */
1053
            continue;
1052
            continue;
1054
        zone_mark_unavailable(zone, start + i - zone->base);
1053
        zone_mark_unavailable(zone, start + i - zone->base);
1055
 
1054
 
1056
        spinlock_unlock(&zone->lock);
1055
        spinlock_unlock(&zone->lock);
1057
    }
1056
    }
1058
}
1057
}
1059
 
1058
 
1060
/** Initialize physical memory management
1059
/** Initialize physical memory management
1061
 *
1060
 *
1062
 * Initialize physical memory managemnt.
1061
 * Initialize physical memory managemnt.
1063
 */
1062
 */
1064
void frame_init(void)
1063
void frame_init(void)
1065
{
1064
{
1066
    if (config.cpu_active == 1) {
1065
    if (config.cpu_active == 1) {
1067
        zones.count = 0;
1066
        zones.count = 0;
1068
        spinlock_initialize(&zones.lock, "zones.lock");
1067
        spinlock_initialize(&zones.lock, "zones.lock");
1069
    }
1068
    }
1070
    /* Tell the architecture to create some memory */
1069
    /* Tell the architecture to create some memory */
1071
    frame_arch_init();
1070
    frame_arch_init();
1072
    if (config.cpu_active == 1) {
1071
    if (config.cpu_active == 1) {
1073
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.base)), SIZE2FRAMES(config.kernel_size));
1072
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.base)), SIZE2FRAMES(config.kernel_size));
1074
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.stack_base)), SIZE2FRAMES(config.stack_size));
1073
        frame_mark_unavailable(ADDR2PFN(KA2PA(config.stack_base)), SIZE2FRAMES(config.stack_size));
1075
       
1074
       
1076
        count_t i;
1075
        count_t i;
1077
        for (i = 0; i < init.cnt; i++)
1076
        for (i = 0; i < init.cnt; i++)
1078
            frame_mark_unavailable(ADDR2PFN(KA2PA(init.tasks[i].addr)), SIZE2FRAMES(init.tasks[i].size));
1077
            frame_mark_unavailable(ADDR2PFN(KA2PA(init.tasks[i].addr)), SIZE2FRAMES(init.tasks[i].size));
1079
 
1078
 
1080
        if (ballocs.size)
1079
        if (ballocs.size)
1081
            frame_mark_unavailable(ADDR2PFN(KA2PA(ballocs.base)), SIZE2FRAMES(ballocs.size));
1080
            frame_mark_unavailable(ADDR2PFN(KA2PA(ballocs.base)), SIZE2FRAMES(ballocs.size));
1082
 
1081
 
1083
        /* Black list first frame, as allocating NULL would
1082
        /* Black list first frame, as allocating NULL would
1084
         * fail in some places */
1083
         * fail in some places */
1085
        frame_mark_unavailable(0, 1);
1084
        frame_mark_unavailable(0, 1);
1086
    }
1085
    }
1087
}
1086
}
1088
 
1087
 
1089
 
1088
 
1090
 
1089
 
1091
/** Prints list of zones
1090
/** Prints list of zones
1092
 *
1091
 *
1093
 */
1092
 */
1094
void zone_print_list(void) {
1093
void zone_print_list(void) {
1095
    zone_t *zone = NULL;
1094
    zone_t *zone = NULL;
1096
    int i;
1095
    int i;
1097
    ipl_t ipl;
1096
    ipl_t ipl;
1098
 
1097
 
1099
    ipl = interrupts_disable();
1098
    ipl = interrupts_disable();
1100
    spinlock_lock(&zones.lock);
1099
    spinlock_lock(&zones.lock);
1101
    printf("#  base address free frames  busy frames\n");
1100
    printf("#  base address free frames  busy frames\n");
1102
    printf("-- ------------ ------------ ------------\n");
1101
    printf("-- ------------ ------------ ------------\n");
1103
    for (i = 0; i < zones.count; i++) {
1102
    for (i = 0; i < zones.count; i++) {
1104
        zone = zones.info[i];
1103
        zone = zones.info[i];
1105
        spinlock_lock(&zone->lock);
1104
        spinlock_lock(&zone->lock);
1106
        printf("%-2d %12p %12zd %12zd\n", i, PFN2ADDR(zone->base), zone->free_count, zone->busy_count);
1105
        printf("%-2d %12p %12zd %12zd\n", i, PFN2ADDR(zone->base), zone->free_count, zone->busy_count);
1107
        spinlock_unlock(&zone->lock);
1106
        spinlock_unlock(&zone->lock);
1108
    }
1107
    }
1109
    spinlock_unlock(&zones.lock);
1108
    spinlock_unlock(&zones.lock);
1110
    interrupts_restore(ipl);
1109
    interrupts_restore(ipl);
1111
}
1110
}
1112
 
1111
 
1113
/** Prints zone details.
1112
/** Prints zone details.
1114
 *
1113
 *
1115
 * @param num Zone base address or zone number.
1114
 * @param num Zone base address or zone number.
1116
 */
1115
 */
1117
void zone_print_one(int num) {
1116
void zone_print_one(int num) {
1118
    zone_t *zone = NULL;
1117
    zone_t *zone = NULL;
1119
    ipl_t ipl;
1118
    ipl_t ipl;
1120
    int i;
1119
    int i;
1121
 
1120
 
1122
    ipl = interrupts_disable();
1121
    ipl = interrupts_disable();
1123
    spinlock_lock(&zones.lock);
1122
    spinlock_lock(&zones.lock);
1124
 
1123
 
1125
    for (i = 0; i < zones.count; i++) {
1124
    for (i = 0; i < zones.count; i++) {
1126
        if (i == num || PFN2ADDR(zones.info[i]->base) == num) {
1125
        if (i == num || PFN2ADDR(zones.info[i]->base) == num) {
1127
            zone = zones.info[i];
1126
            zone = zones.info[i];
1128
            break;
1127
            break;
1129
        }
1128
        }
1130
    }
1129
    }
1131
    if (!zone) {
1130
    if (!zone) {
1132
        printf("Zone not found.\n");
1131
        printf("Zone not found.\n");
1133
        goto out;
1132
        goto out;
1134
    }
1133
    }
1135
   
1134
   
1136
    spinlock_lock(&zone->lock);
1135
    spinlock_lock(&zone->lock);
1137
    printf("Memory zone information\n");
1136
    printf("Memory zone information\n");
1138
    printf("Zone base address: %#.*p\n", sizeof(uintptr_t) * 2, PFN2ADDR(zone->base));
1137
    printf("Zone base address: %#.*p\n", sizeof(uintptr_t) * 2, PFN2ADDR(zone->base));
1139
    printf("Zone size: %zd frames (%zdK)\n", zone->count, ((zone->count) * FRAME_SIZE) >> 10);
1138
    printf("Zone size: %zd frames (%zdK)\n", zone->count, ((zone->count) * FRAME_SIZE) >> 10);
1140
    printf("Allocated space: %zd frames (%zdK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
1139
    printf("Allocated space: %zd frames (%zdK)\n", zone->busy_count, (zone->busy_count * FRAME_SIZE) >> 10);
1141
    printf("Available space: %zd frames (%zdK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
1140
    printf("Available space: %zd frames (%zdK)\n", zone->free_count, (zone->free_count * FRAME_SIZE) >> 10);
1142
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
1141
    buddy_system_structure_print(zone->buddy_system, FRAME_SIZE);
1143
   
1142
   
1144
    spinlock_unlock(&zone->lock);
1143
    spinlock_unlock(&zone->lock);
1145
out:
1144
out:
1146
    spinlock_unlock(&zones.lock);
1145
    spinlock_unlock(&zones.lock);
1147
    interrupts_restore(ipl);
1146
    interrupts_restore(ipl);
1148
}
1147
}
1149
 
1148
 
1150
/** @}
1149
/** @}
1151
 */
1150
 */
1152
 
1151