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#include <arch/drivers/ega.h>
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#include <arch/drivers/ega.h>
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#include <putchar.h>
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#include <putchar.h>
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#include <mm/page.h>
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#include <mm/page.h>
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#include <mm/as.h>
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#include <mm/as.h>
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#include <mm/slab.h>
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#include <arch/mm/page.h>
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#include <arch/mm/page.h>
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#include <synch/spinlock.h>
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#include <synch/spinlock.h>
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#include <arch/types.h>
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#include <arch/types.h>
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#include <arch/asm.h>
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#include <arch/asm.h>
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#include <memstr.h>
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#include <memstr.h>
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static parea_t ega_parea;   /**< Physical memory area for EGA video RAM. */
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static parea_t ega_parea;   /**< Physical memory area for EGA video RAM. */
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SPINLOCK_INITIALIZE(egalock);
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SPINLOCK_INITIALIZE(egalock);
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static uint32_t ega_cursor;
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static uint32_t ega_cursor;
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static uint8_t *videoram;
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static uint8_t *videoram;
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static uint8_t *backbuf;
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static void ega_putchar(chardev_t *d, const char ch);
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static void ega_putchar(chardev_t *d, const char ch);
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chardev_t ega_console;
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chardev_t ega_console;
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static chardev_operations_t ega_ops = {
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static chardev_operations_t ega_ops = {
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static void ega_move_cursor(void);
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static void ega_move_cursor(void);
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void ega_init(void)
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void ega_init(void)
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{
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{
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    uint8_t hi, lo;
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    uint8_t hi, lo;
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    backbuf = (uint8_t *) malloc(SCREEN * 2, 0);
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    if (!backbuf)
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        panic("Unable to allocate backbuffer.\n");
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    videoram = (uint8_t *) hw_map(VIDEORAM, SCREEN * 2);
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    videoram = (uint8_t *) hw_map(VIDEORAM, SCREEN * 2);
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    outb(0x3d4, 0xe);
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    outb(0x3d4, 0xe);
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    hi = inb(0x3d5);
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    hi = inb(0x3d5);
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    outb(0x3d4, 0xf);
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    outb(0x3d4, 0xf);
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}
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}
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static void ega_display_char(char ch)
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static void ega_display_char(char ch)
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{
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{
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    videoram[ega_cursor * 2] = ch;
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    videoram[ega_cursor * 2] = ch;
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    backbuf[ega_cursor * 2] = ch;
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}
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}
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/*
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/*
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 * This function takes care of scrolling.
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 * This function takes care of scrolling.
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 */
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 */
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static void ega_check_cursor(void)
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static void ega_check_cursor(void)
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{
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{
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    if (ega_cursor < SCREEN)
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    if (ega_cursor < SCREEN)
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        return;
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        return;
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    memcpy((void *) videoram, (void *) (videoram + ROW * 2), (SCREEN - ROW) * 2);
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    memmove((void *) videoram, (void *) (videoram + ROW * 2), (SCREEN - ROW) * 2);
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    memmove((void *) backbuf, (void *) (backbuf + ROW * 2), (SCREEN - ROW) * 2);
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    memsetw(videoram + (SCREEN - ROW) * 2, ROW, 0x0720);
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    memsetw(videoram + (SCREEN - ROW) * 2, ROW, 0x0720);
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    memsetw(backbuf + (SCREEN - ROW) * 2, ROW, 0x0720);
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    ega_cursor = ega_cursor - ROW;
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    ega_cursor = ega_cursor - ROW;
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}
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}
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void ega_putchar(chardev_t *d __attribute__((unused)), const char ch)
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void ega_putchar(chardev_t *d __attribute__((unused)), const char ch)
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{
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{
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    outb(0x3d5, (uint8_t) ((ega_cursor >> 8) & 0xff));
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    outb(0x3d5, (uint8_t) ((ega_cursor >> 8) & 0xff));
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    outb(0x3d4, 0xf);
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    outb(0x3d4, 0xf);
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    outb(0x3d5, (uint8_t) (ega_cursor & 0xff));
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    outb(0x3d5, (uint8_t) (ega_cursor & 0xff));
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}
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}
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void ega_redraw(void)
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{
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    memcpy(videoram, backbuf, SCREEN * 2);
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    ega_move_cursor();
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}
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/** @}
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/** @}
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 */
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 */