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 */
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 */
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/** @file
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/** @file
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 */
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 */
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#include <screenbuffer.h>
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#include <screenbuffer.h>
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#include <console/style.h>
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#include <malloc.h>
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#include <malloc.h>
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#include <unistd.h>
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#include <unistd.h>
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/** Store one character to screenbuffer. Its position is determined by
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/** Store one character to screenbuffer. Its position is determined by
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 * scr->position_x and scr->position_y.
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 * scr->position_x and scr->position_y.
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    keyfield_t *field;
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    keyfield_t *field;
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    field = get_field_at(scr, scr->position_x, scr->position_y);
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    field = get_field_at(scr, scr->position_x, scr->position_y);
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    field->character = c;
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    field->character = c;
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    field->style = scr->style;
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    field->attrs = scr->attrs;
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}
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}
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/** Initilize screenbuffer. Allocate space for screen content in accordance to given size.
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/** Initilize screenbuffer. Allocate space for screen content in accordance to given size.
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 * @param scr       initialized screenbuffer
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 * @param scr       initialized screenbuffer
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 * @param size_x    width in characters    
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 * @param size_x    width in characters    
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        return NULL;
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        return NULL;
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    }
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    }
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    scr->size_x = size_x;
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    scr->size_x = size_x;
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    scr->size_y = size_y;
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    scr->size_y = size_y;
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    scr->style.fg_color = DEFAULT_FOREGROUND;
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    scr->attrs.t = at_style;
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    scr->style.bg_color = DEFAULT_BACKGROUND;
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    scr->attrs.a.s.style = STYLE_NORMAL;
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    scr->is_cursor_visible = 1;
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    scr->is_cursor_visible = 1;
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    screenbuffer_clear(scr);
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    screenbuffer_clear(scr);
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    return scr;
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    return scr;
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{
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{
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    unsigned int i;
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    unsigned int i;
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    for (i = 0; i < (scr->size_x * scr->size_y); i++) {
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    for (i = 0; i < (scr->size_x * scr->size_y); i++) {
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        scr->buffer[i].character = ' ';
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        scr->buffer[i].character = ' ';
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        scr->buffer[i].style = scr->style;
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        scr->buffer[i].attrs = scr->attrs;
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    }
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    }
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    scr->top_line = 0;
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    scr->top_line = 0;
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    scr->position_y = 0;
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    scr->position_y = 0;
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    scr->position_x = 0;
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    scr->position_x = 0;
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{
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{
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    unsigned int i;
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    unsigned int i;
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    for (i = 0; i < scr->size_x; i++) {
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    for (i = 0; i < scr->size_x; i++) {
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        scr->buffer[i + line * scr->size_x].character = ' ';
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        scr->buffer[i + line * scr->size_x].character = ' ';
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        scr->buffer[i + line * scr->size_x].style = scr->style;
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        scr->buffer[i + line * scr->size_x].attrs = scr->attrs;
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    }
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    }
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}
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}
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/** Copy content buffer from screenbuffer to given memory.
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/** Copy content buffer from screenbuffer to given memory.
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 * @param scr   source screenbuffer
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 * @param scr   source screenbuffer
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/** Set new style.
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/** Set new style.
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 * @param scr
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 * @param scr
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 * @param fg_color
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 * @param fg_color
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 * @param bg_color
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 * @param bg_color
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 */
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 */
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void screenbuffer_set_style(screenbuffer_t *scr, unsigned int fg_color, unsigned int bg_color)
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void screenbuffer_set_style(screenbuffer_t *scr, int style)
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{
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{
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    scr->attrs.t = at_style;
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    scr->attrs.a.s.style = style;
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}
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/** Set new color.
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 * @param scr
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 * @param fg_color
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 * @param bg_color
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 */
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void screenbuffer_set_color(screenbuffer_t *scr, unsigned int fg_color, unsigned int bg_color, unsigned int flags)
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{
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    scr->attrs.t = at_idx;
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    scr->style.fg_color = fg_color;
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    scr->attrs.a.i.fg_color = fg_color;
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    scr->attrs.a.i.bg_color = bg_color;
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    scr->attrs.a.i.flags = flags;
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}
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/** Set new RGB color.
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 * @param scr
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 * @param fg_color
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 * @param bg_color
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 */
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void screenbuffer_set_rgb_color(screenbuffer_t *scr, unsigned int fg_color, unsigned int bg_color)
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{
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    scr->attrs.t = at_rgb;
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    scr->attrs.a.r.fg_color = fg_color;
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    scr->style.bg_color = bg_color;
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    scr->attrs.a.r.bg_color = bg_color;
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}
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}
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/** @}
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/** @}
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 */
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 */