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/*
1
/*
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 * Copyright (c) 2008 Martin Decky
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 * Copyright (c) 2008 Martin Decky
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 * Copyright (c) 2006 Jakub Vana
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 * Copyright (c) 2006 Jakub Vana
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 * Copyright (c) 2006 Ondrej Palkovsky
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 * Copyright (c) 2006 Ondrej Palkovsky
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 * All rights reserved.
5
 * All rights reserved.
6
 *
6
 *
7
 * Redistribution and use in source and binary forms, with or without
7
 * Redistribution and use in source and binary forms, with or without
8
 * modification, are permitted provided that the following conditions
8
 * modification, are permitted provided that the following conditions
9
 * are met:
9
 * are met:
10
 *
10
 *
11
 * - Redistributions of source code must retain the above copyright
11
 * - Redistributions of source code must retain the above copyright
12
 *   notice, this list of conditions and the following disclaimer.
12
 *   notice, this list of conditions and the following disclaimer.
13
 * - Redistributions in binary form must reproduce the above copyright
13
 * - Redistributions in binary form must reproduce the above copyright
14
 *   notice, this list of conditions and the following disclaimer in the
14
 *   notice, this list of conditions and the following disclaimer in the
15
 *   documentation and/or other materials provided with the distribution.
15
 *   documentation and/or other materials provided with the distribution.
16
 * - The name of the author may not be used to endorse or promote products
16
 * - The name of the author may not be used to endorse or promote products
17
 *   derived from this software without specific prior written permission.
17
 *   derived from this software without specific prior written permission.
18
 *
18
 *
19
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
 */
29
 */
30
 
30
 
31
/**
31
/**
32
 * @defgroup fb Graphical framebuffer
32
 * @defgroup fb Graphical framebuffer
33
 * @brief   HelenOS graphical framebuffer.
33
 * @brief   HelenOS graphical framebuffer.
34
 * @ingroup fbs
34
 * @ingroup fbs
35
 * @{
35
 * @{
36
 */
36
 */
37
 
37
 
38
/** @file
38
/** @file
39
 */
39
 */
40
 
40
 
41
#include <stdlib.h>
41
#include <stdlib.h>
42
#include <unistd.h>
42
#include <unistd.h>
43
#include <string.h>
43
#include <string.h>
44
#include <ddi.h>
44
#include <ddi.h>
45
#include <sysinfo.h>
45
#include <sysinfo.h>
46
#include <align.h>
46
#include <align.h>
47
#include <as.h>
47
#include <as.h>
48
#include <ipc/fb.h>
48
#include <ipc/fb.h>
49
#include <ipc/ipc.h>
49
#include <ipc/ipc.h>
50
#include <ipc/ns.h>
50
#include <ipc/ns.h>
51
#include <ipc/services.h>
51
#include <ipc/services.h>
52
#include <kernel/errno.h>
52
#include <kernel/errno.h>
53
#include <kernel/genarch/fb/visuals.h>
53
#include <kernel/genarch/fb/visuals.h>
54
#include <console/color.h>
54
#include <console/color.h>
55
#include <console/style.h>
55
#include <console/style.h>
56
#include <async.h>
56
#include <async.h>
57
#include <bool.h>
57
#include <bool.h>
58
 
58
 
59
#include "font-8x16.h"
59
#include "font-8x16.h"
60
#include "fb.h"
60
#include "fb.h"
61
#include "main.h"
61
#include "main.h"
62
#include "../console/screenbuffer.h"
62
#include "../console/screenbuffer.h"
63
#include "ppm.h"
63
#include "ppm.h"
64
 
64
 
65
#include "pointer.xbm"
65
#include "pointer.xbm"
66
#include "pointer_mask.xbm"
66
#include "pointer_mask.xbm"
67
 
67
 
68
#define DEFAULT_BGCOLOR  0xf0f0f0
68
#define DEFAULT_BGCOLOR  0xf0f0f0
69
#define DEFAULT_FGCOLOR  0x000000
69
#define DEFAULT_FGCOLOR  0x000000
70
 
70
 
71
#define MAX_ANIM_LEN     8
71
#define MAX_ANIM_LEN     8
72
#define MAX_ANIMATIONS   4
72
#define MAX_ANIMATIONS   4
73
#define MAX_PIXMAPS      256  /**< Maximum number of saved pixmaps */
73
#define MAX_PIXMAPS      256  /**< Maximum number of saved pixmaps */
74
#define MAX_VIEWPORTS    128  /**< Viewport is a rectangular area on the screen */
74
#define MAX_VIEWPORTS    128  /**< Viewport is a rectangular area on the screen */
75
 
75
 
76
/** Function to render a pixel from a RGB value. */
76
/** Function to render a pixel from a RGB value. */
77
typedef void (*rgb_conv_t)(void *, uint32_t);
77
typedef void (*rgb_conv_t)(void *, uint32_t);
78
 
78
 
79
/** Function to draw a glyph. */
79
/** Function to draw a glyph. */
80
typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
80
typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
81
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
81
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
82
 
82
 
83
struct {
83
struct {
84
    uint8_t *fb_addr;
84
    uint8_t *fb_addr;
85
   
85
   
86
    unsigned int xres;
86
    unsigned int xres;
87
    unsigned int yres;
87
    unsigned int yres;
88
   
88
   
89
    unsigned int scanline;
89
    unsigned int scanline;
90
    unsigned int glyphscanline;
90
    unsigned int glyphscanline;
91
   
91
   
92
    unsigned int pixelbytes;
92
    unsigned int pixelbytes;
93
    unsigned int glyphbytes;
93
    unsigned int glyphbytes;
94
   
94
   
95
    rgb_conv_t rgb_conv;
95
    rgb_conv_t rgb_conv;
96
} screen;
96
} screen;
97
 
97
 
98
/** Backbuffer character cell. */
98
/** Backbuffer character cell. */
99
typedef struct {
99
typedef struct {
100
    uint8_t glyph;
100
    uint8_t glyph;
101
    uint32_t fg_color;
101
    uint32_t fg_color;
102
    uint32_t bg_color;
102
    uint32_t bg_color;
103
} bb_cell_t;
103
} bb_cell_t;
104
 
104
 
105
typedef struct {
105
typedef struct {
106
    bool initialized;
106
    bool initialized;
107
    unsigned int x;
107
    unsigned int x;
108
    unsigned int y;
108
    unsigned int y;
109
    unsigned int width;
109
    unsigned int width;
110
    unsigned int height;
110
    unsigned int height;
111
   
111
   
112
    /* Text support in window */
112
    /* Text support in window */
113
    unsigned int cols;
113
    unsigned int cols;
114
    unsigned int rows;
114
    unsigned int rows;
115
   
115
   
116
    /*
116
    /*
117
     * Style and glyphs for text printing
117
     * Style and glyphs for text printing
118
     */
118
     */
119
 
119
 
120
    /** Current attributes. */
120
    /** Current attributes. */
121
    attr_rgb_t attr;
121
    attr_rgb_t attr;
122
 
122
 
123
    /** Pre-rendered mask for rendering glyphs. Different viewports
123
    /** Pre-rendered mask for rendering glyphs. Different viewports
124
     * might use different drawing functions depending on whether their
124
     * might use different drawing functions depending on whether their
125
     * scanlines are aligned on a word boundary.*/
125
     * scanlines are aligned on a word boundary.*/
126
    uint8_t *glyphs;
126
    uint8_t *glyphs;
127
 
127
 
128
    uint8_t *bgpixel;
128
    uint8_t *bgpixel;
129
 
129
 
130
    /** Glyph drawing function for this viewport. */
130
    /** Glyph drawing function for this viewport. */
131
    dg_t dglyph;
131
    dg_t dglyph;
132
   
132
   
133
    /* Auto-cursor position */
133
    /* Auto-cursor position */
134
    bool cursor_active;
134
    bool cursor_active;
135
    unsigned int cur_col;
135
    unsigned int cur_col;
136
    unsigned int cur_row;
136
    unsigned int cur_row;
137
    bool cursor_shown;
137
    bool cursor_shown;
138
   
138
   
139
    /* Back buffer */
139
    /* Back buffer */
140
    bb_cell_t *backbuf;
140
    bb_cell_t *backbuf;
141
    unsigned int bbsize;
141
    unsigned int bbsize;
142
} viewport_t;
142
} viewport_t;
143
 
143
 
144
typedef struct {
144
typedef struct {
145
    bool initialized;
145
    bool initialized;
146
    bool enabled;
146
    bool enabled;
147
    unsigned int vp;
147
    unsigned int vp;
148
   
148
   
149
    unsigned int pos;
149
    unsigned int pos;
150
    unsigned int animlen;
150
    unsigned int animlen;
151
    unsigned int pixmaps[MAX_ANIM_LEN];
151
    unsigned int pixmaps[MAX_ANIM_LEN];
152
} animation_t;
152
} animation_t;
153
 
153
 
154
static animation_t animations[MAX_ANIMATIONS];
154
static animation_t animations[MAX_ANIMATIONS];
155
static bool anims_enabled;
155
static bool anims_enabled;
156
 
156
 
157
typedef struct {
157
typedef struct {
158
    unsigned int width;
158
    unsigned int width;
159
    unsigned int height;
159
    unsigned int height;
160
    uint8_t *data;
160
    uint8_t *data;
161
} pixmap_t;
161
} pixmap_t;
162
 
162
 
163
static pixmap_t pixmaps[MAX_PIXMAPS];
163
static pixmap_t pixmaps[MAX_PIXMAPS];
164
static viewport_t viewports[128];
164
static viewport_t viewports[128];
165
 
165
 
166
static bool client_connected = false;  /**< Allow only 1 connection */
166
static bool client_connected = false;  /**< Allow only 1 connection */
167
 
167
 
168
static uint32_t color_table[16] = {
168
static uint32_t color_table[16] = {
169
    [COLOR_BLACK]       = 0x000000,
169
    [COLOR_BLACK]       = 0x000000,
170
    [COLOR_BLUE]        = 0x0000f0,
170
    [COLOR_BLUE]        = 0x0000f0,
171
    [COLOR_GREEN]       = 0x00f000,
171
    [COLOR_GREEN]       = 0x00f000,
172
    [COLOR_CYAN]        = 0x00f0f0,
172
    [COLOR_CYAN]        = 0x00f0f0,
173
    [COLOR_RED]     = 0xf00000,
173
    [COLOR_RED]     = 0xf00000,
174
    [COLOR_MAGENTA]     = 0xf000f0,
174
    [COLOR_MAGENTA]     = 0xf000f0,
175
    [COLOR_YELLOW]      = 0xf0f000,
175
    [COLOR_YELLOW]      = 0xf0f000,
176
    [COLOR_WHITE]       = 0xf0f0f0,
176
    [COLOR_WHITE]       = 0xf0f0f0,
177
 
177
 
178
    [8 + COLOR_BLACK]   = 0x000000,
178
    [8 + COLOR_BLACK]   = 0x000000,
179
    [8 + COLOR_BLUE]    = 0x0000ff,
179
    [8 + COLOR_BLUE]    = 0x0000ff,
180
    [8 + COLOR_GREEN]   = 0x00ff00,
180
    [8 + COLOR_GREEN]   = 0x00ff00,
181
    [8 + COLOR_CYAN]    = 0x00ffff,
181
    [8 + COLOR_CYAN]    = 0x00ffff,
182
    [8 + COLOR_RED]     = 0xff0000,
182
    [8 + COLOR_RED]     = 0xff0000,
183
    [8 + COLOR_MAGENTA] = 0xff00ff,
183
    [8 + COLOR_MAGENTA] = 0xff00ff,
184
    [8 + COLOR_YELLOW]  = 0xffff00,
184
    [8 + COLOR_YELLOW]  = 0xffff00,
185
    [8 + COLOR_WHITE]   = 0xffffff,
185
    [8 + COLOR_WHITE]   = 0xffffff,
186
};
186
};
187
 
187
 
188
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
188
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
189
static int rgb_from_style(attr_rgb_t *rgb, int style);
189
static int rgb_from_style(attr_rgb_t *rgb, int style);
190
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
190
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
191
    ipcarg_t bg_color, ipcarg_t flags);
191
    ipcarg_t bg_color, ipcarg_t flags);
192
 
192
 
193
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
193
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
194
    ipcarg_t bg_color, ipcarg_t attr);
194
    ipcarg_t bg_color, ipcarg_t attr);
195
 
195
 
196
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
196
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
197
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
197
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
198
static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
198
static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
199
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
199
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
200
 
200
 
201
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
201
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
202
    unsigned int row);
202
    unsigned int row);
203
 
203
 
204
 
204
 
205
#define RED(x, bits)                 ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
205
#define RED(x, bits)                 ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
206
#define GREEN(x, bits)               ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
206
#define GREEN(x, bits)               ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
207
#define BLUE(x, bits)                ((x >> (8 - bits)) & ((1 << bits) - 1))
207
#define BLUE(x, bits)                ((x >> (8 - bits)) & ((1 << bits) - 1))
208
 
208
 
209
#define COL2X(col)                   ((col) * FONT_WIDTH)
209
#define COL2X(col)                   ((col) * FONT_WIDTH)
210
#define ROW2Y(row)                   ((row) * FONT_SCANLINES)
210
#define ROW2Y(row)                   ((row) * FONT_SCANLINES)
211
 
211
 
212
#define X2COL(x)                     ((x) / FONT_WIDTH)
212
#define X2COL(x)                     ((x) / FONT_WIDTH)
213
#define Y2ROW(y)                     ((y) / FONT_SCANLINES)
213
#define Y2ROW(y)                     ((y) / FONT_SCANLINES)
214
 
214
 
215
#define FB_POS(x, y)                 ((y) * screen.scanline + (x) * screen.pixelbytes)
215
#define FB_POS(x, y)                 ((y) * screen.scanline + (x) * screen.pixelbytes)
216
#define BB_POS(vport, col, row)      ((row) * vport->cols + (col))
216
#define BB_POS(vport, col, row)      ((row) * vport->cols + (col))
217
#define GLYPH_POS(glyph, y, cursor)  (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
217
#define GLYPH_POS(glyph, y, cursor)  (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
218
 
218
 
219
 
219
 
220
/** ARGB 8:8:8:8 conversion
220
/** ARGB 8:8:8:8 conversion
221
 *
221
 *
222
 */
222
 */
223
static void rgb_0888(void *dst, uint32_t rgb)
223
static void rgb_0888(void *dst, uint32_t rgb)
224
{
224
{
225
    *((uint32_t *) dst) = rgb & 0xffffff;
225
    *((uint32_t *) dst) = rgb & 0xffffff;
226
}
226
}
227
 
227
 
228
 
228
 
229
/** ABGR 8:8:8:8 conversion
229
/** ABGR 8:8:8:8 conversion
230
 *
230
 *
231
 */
231
 */
232
static void bgr_0888(void *dst, uint32_t rgb)
232
static void bgr_0888(void *dst, uint32_t rgb)
233
{
233
{
234
    *((uint32_t *) dst)
234
    *((uint32_t *) dst)
235
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
235
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
236
}
236
}
237
 
237
 
238
 
238
 
239
/** BGR 8:8:8 conversion
239
/** RGB 8:8:8 conversion
240
 *
240
 *
241
 */
241
 */
242
static void rgb_888(void *dst, uint32_t rgb)
242
static void rgb_888(void *dst, uint32_t rgb)
243
{
243
{
244
#if defined(FB_INVERT_ENDIAN)
-
 
245
    ((uint8_t *) dst)[0] = RED(rgb, 8);
-
 
246
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
-
 
247
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
-
 
248
#else
-
 
249
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
244
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
250
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
245
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
251
    ((uint8_t *) dst)[2] = RED(rgb, 8);
246
    ((uint8_t *) dst)[2] = RED(rgb, 8);
-
 
247
}
-
 
248
 
-
 
249
 
-
 
250
/** BGR 8:8:8 conversion
-
 
251
 *
252
#endif
252
 */
-
 
253
static void bgr_888(void *dst, uint32_t rgb)
-
 
254
{
-
 
255
    ((uint8_t *) dst)[0] = RED(rgb, 8);
-
 
256
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
-
 
257
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
253
}
258
}
254
 
259
 
255
 
260
 
256
/** RGB 5:5:5 conversion
261
/** RGB 5:5:5 conversion
257
 *
262
 *
258
 */
263
 */
259
static void rgb_555(void *dst, uint32_t rgb)
264
static void rgb_555(void *dst, uint32_t rgb)
260
{
265
{
261
    *((uint16_t *) dst)
266
    *((uint16_t *) dst)
262
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
267
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
263
}
268
}
264
 
269
 
265
 
270
 
266
/** RGB 5:6:5 conversion
271
/** RGB 5:6:5 conversion
267
 *
272
 *
268
 */
273
 */
269
static void rgb_565(void *dst, uint32_t rgb)
274
static void rgb_565(void *dst, uint32_t rgb)
270
{
275
{
271
    *((uint16_t *) dst)
276
    *((uint16_t *) dst)
272
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
277
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
273
}
278
}
274
 
279
 
275
 
280
 
276
/** RGB 3:2:3
281
/** RGB 3:2:3
277
 *
282
 *
278
 */
283
 */
279
static void rgb_323(void *dst, uint32_t rgb)
284
static void rgb_323(void *dst, uint32_t rgb)
280
{
285
{
281
    *((uint8_t *) dst)
286
    *((uint8_t *) dst)
282
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
287
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
283
}
288
}
284
 
289
 
285
/** Draw a filled rectangle.
290
/** Draw a filled rectangle.
286
 *
291
 *
287
 * @note Need real implementation that does not access VRAM twice.
292
 * @note Need real implementation that does not access VRAM twice.
288
 */
293
 */
289
static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
294
static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
290
    unsigned int y1, uint32_t color)
295
    unsigned int y1, uint32_t color)
291
{
296
{
292
    unsigned int x, y;
297
    unsigned int x, y;
293
    unsigned int copy_bytes;
298
    unsigned int copy_bytes;
294
 
299
 
295
    uint8_t *sp, *dp;
300
    uint8_t *sp, *dp;
296
    uint8_t cbuf[4];
301
    uint8_t cbuf[4];
297
 
302
 
298
    if (y0 >= y1 || x0 >= x1) return;
303
    if (y0 >= y1 || x0 >= x1) return;
299
    screen.rgb_conv(cbuf, color);
304
    screen.rgb_conv(cbuf, color);
300
 
305
 
301
    sp = &screen.fb_addr[FB_POS(x0, y0)];
306
    sp = &screen.fb_addr[FB_POS(x0, y0)];
302
    dp = sp;
307
    dp = sp;
303
 
308
 
304
    /* Draw the first line. */
309
    /* Draw the first line. */
305
    for (x = x0; x < x1; x++) {
310
    for (x = x0; x < x1; x++) {
306
        memcpy(dp, cbuf, screen.pixelbytes);
311
        memcpy(dp, cbuf, screen.pixelbytes);
307
        dp += screen.pixelbytes;
312
        dp += screen.pixelbytes;
308
    }
313
    }
309
 
314
 
310
    dp = sp + screen.scanline;
315
    dp = sp + screen.scanline;
311
    copy_bytes = (x1 - x0) * screen.pixelbytes;
316
    copy_bytes = (x1 - x0) * screen.pixelbytes;
312
 
317
 
313
    /* Draw the remaining lines by copying. */
318
    /* Draw the remaining lines by copying. */
314
    for (y = y0 + 1; y < y1; y++) {
319
    for (y = y0 + 1; y < y1; y++) {
315
        memcpy(dp, sp, copy_bytes);
320
        memcpy(dp, sp, copy_bytes);
316
        dp += screen.scanline;
321
        dp += screen.scanline;
317
    }
322
    }
318
}
323
}
319
 
324
 
320
/** Redraw viewport.
325
/** Redraw viewport.
321
 *
326
 *
322
 * @param vport Viewport to redraw
327
 * @param vport Viewport to redraw
323
 *
328
 *
324
 */
329
 */
325
static void vport_redraw(viewport_t *vport)
330
static void vport_redraw(viewport_t *vport)
326
{
331
{
327
    unsigned int row, col;
332
    unsigned int row, col;
328
 
333
 
329
    for (row = 0; row < vport->rows; row++) {
334
    for (row = 0; row < vport->rows; row++) {
330
        for (col = 0; col < vport->cols; col++) {
335
        for (col = 0; col < vport->cols; col++) {
331
            draw_vp_glyph(vport, false, col, row);
336
            draw_vp_glyph(vport, false, col, row);
332
        }
337
        }
333
    }
338
    }
334
 
339
 
335
    if (COL2X(vport->cols) < vport->width) {
340
    if (COL2X(vport->cols) < vport->width) {
336
        draw_filled_rect(
341
        draw_filled_rect(
337
            vport->x + COL2X(vport->cols), vport->y,
342
            vport->x + COL2X(vport->cols), vport->y,
338
            vport->x + vport->width, vport->y + vport->height,
343
            vport->x + vport->width, vport->y + vport->height,
339
            vport->attr.bg_color);
344
            vport->attr.bg_color);
340
    }
345
    }
341
 
346
 
342
    if (ROW2Y(vport->rows) < vport->height) {
347
    if (ROW2Y(vport->rows) < vport->height) {
343
        draw_filled_rect(
348
        draw_filled_rect(
344
            vport->x, vport->y + ROW2Y(vport->rows),
349
            vport->x, vport->y + ROW2Y(vport->rows),
345
            vport->x + vport->width, vport->y + vport->height,
350
            vport->x + vport->width, vport->y + vport->height,
346
            vport->attr.bg_color);
351
            vport->attr.bg_color);
347
    }
352
    }
348
}
353
}
349
 
354
 
350
static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
355
static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
351
    uint32_t bg_color)
356
    uint32_t bg_color)
352
{
357
{
353
    unsigned i;
358
    unsigned i;
354
 
359
 
355
    for (i = 0; i < len; i++) {
360
    for (i = 0; i < len; i++) {
356
        backbuf[i].glyph = 0;
361
        backbuf[i].glyph = 0;
357
        backbuf[i].fg_color = fg_color;
362
        backbuf[i].fg_color = fg_color;
358
        backbuf[i].bg_color = bg_color;
363
        backbuf[i].bg_color = bg_color;
359
    }
364
    }
360
}
365
}
361
 
366
 
362
/** Clear viewport.
367
/** Clear viewport.
363
 *
368
 *
364
 * @param vport Viewport to clear
369
 * @param vport Viewport to clear
365
 *
370
 *
366
 */
371
 */
367
static void vport_clear(viewport_t *vport)
372
static void vport_clear(viewport_t *vport)
368
{
373
{
369
    backbuf_clear(vport->backbuf, vport->cols * vport->rows,
374
    backbuf_clear(vport->backbuf, vport->cols * vport->rows,
370
        vport->attr.fg_color, vport->attr.bg_color);
375
        vport->attr.fg_color, vport->attr.bg_color);
371
    vport_redraw(vport);
376
    vport_redraw(vport);
372
}
377
}
373
 
378
 
374
/** Scroll viewport by the specified number of lines.
379
/** Scroll viewport by the specified number of lines.
375
 *
380
 *
376
 * @param vport Viewport to scroll
381
 * @param vport Viewport to scroll
377
 * @param lines Number of lines to scroll
382
 * @param lines Number of lines to scroll
378
 *
383
 *
379
 */
384
 */
380
static void vport_scroll(viewport_t *vport, int lines)
385
static void vport_scroll(viewport_t *vport, int lines)
381
{
386
{
382
    unsigned int row, col;
387
    unsigned int row, col;
383
    unsigned int x, y;
388
    unsigned int x, y;
384
    uint8_t glyph;
389
    uint8_t glyph;
385
    uint32_t fg_color;
390
    uint32_t fg_color;
386
    uint32_t bg_color;
391
    uint32_t bg_color;
387
    bb_cell_t *bbp, *xbp;
392
    bb_cell_t *bbp, *xbp;
388
 
393
 
389
    /*
394
    /*
390
     * Redraw.
395
     * Redraw.
391
     */
396
     */
392
 
397
 
393
    y = vport->y;
398
    y = vport->y;
394
    for (row = 0; row < vport->rows; row++) {
399
    for (row = 0; row < vport->rows; row++) {
395
        x = vport->x;
400
        x = vport->x;
396
        for (col = 0; col < vport->cols; col++) {
401
        for (col = 0; col < vport->cols; col++) {
397
            if ((row + lines >= 0) && (row + lines < vport->rows)) {
402
            if ((row + lines >= 0) && (row + lines < vport->rows)) {
398
                xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
403
                xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
399
                bbp = &vport->backbuf[BB_POS(vport, col, row)];
404
                bbp = &vport->backbuf[BB_POS(vport, col, row)];
400
 
405
 
401
                glyph = xbp->glyph;
406
                glyph = xbp->glyph;
402
                fg_color = xbp->fg_color;
407
                fg_color = xbp->fg_color;
403
                bg_color = xbp->bg_color;
408
                bg_color = xbp->bg_color;
404
 
409
 
405
                if (bbp->glyph == glyph &&
410
                if (bbp->glyph == glyph &&
406
                    bbp->fg_color == xbp->fg_color &&
411
                    bbp->fg_color == xbp->fg_color &&
407
                    bbp->bg_color == xbp->bg_color) {
412
                    bbp->bg_color == xbp->bg_color) {
408
                    x += FONT_WIDTH;
413
                    x += FONT_WIDTH;
409
                    continue;
414
                    continue;
410
                }
415
                }
411
            } else {
416
            } else {
412
                glyph = 0;
417
                glyph = 0;
413
                fg_color = vport->attr.fg_color;
418
                fg_color = vport->attr.fg_color;
414
                bg_color = vport->attr.bg_color;
419
                bg_color = vport->attr.bg_color;
415
            }
420
            }
416
 
421
 
417
            (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
422
            (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
418
                fg_color, bg_color);
423
                fg_color, bg_color);
419
            x += FONT_WIDTH;
424
            x += FONT_WIDTH;
420
        }
425
        }
421
        y += FONT_SCANLINES;
426
        y += FONT_SCANLINES;
422
    }
427
    }
423
 
428
 
424
    /*
429
    /*
425
     * Scroll backbuffer.
430
     * Scroll backbuffer.
426
     */
431
     */
427
 
432
 
428
    if (lines > 0) {
433
    if (lines > 0) {
429
        memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
434
        memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
430
            vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
435
            vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
431
        backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
436
        backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
432
            vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
437
            vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
433
    } else {
438
    } else {
434
        memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
439
        memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
435
            vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
440
            vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
436
        backbuf_clear(vport->backbuf, - vport->cols * lines,
441
        backbuf_clear(vport->backbuf, - vport->cols * lines,
437
            vport->attr.fg_color, vport->attr.bg_color);
442
            vport->attr.fg_color, vport->attr.bg_color);
438
    }
443
    }
439
}
444
}
440
 
445
 
441
/** Render glyphs
446
/** Render glyphs
442
 *
447
 *
443
 * Convert glyphs from device independent font
448
 * Convert glyphs from device independent font
444
 * description to current visual representation.
449
 * description to current visual representation.
445
 *
450
 *
446
 * @param vport Viewport
451
 * @param vport Viewport
447
 *
452
 *
448
 */
453
 */
449
static void render_glyphs(viewport_t* vport)
454
static void render_glyphs(viewport_t* vport)
450
{
455
{
451
    unsigned int glyph;
456
    unsigned int glyph;
452
   
457
   
453
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
458
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
454
        unsigned int y;
459
        unsigned int y;
455
       
460
       
456
        for (y = 0; y < FONT_SCANLINES; y++) {
461
        for (y = 0; y < FONT_SCANLINES; y++) {
457
            unsigned int x;
462
            unsigned int x;
458
           
463
           
459
            for (x = 0; x < FONT_WIDTH; x++) {
464
            for (x = 0; x < FONT_WIDTH; x++) {
460
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
465
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
461
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
466
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
462
                    ? 0xffffff : 0x000000);
467
                    ? 0xffffff : 0x000000);
463
               
468
               
464
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
469
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
465
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
470
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
466
                    ? 0x000000 : 0xffffff);
471
                    ? 0x000000 : 0xffffff);
467
            }
472
            }
468
        }
473
        }
469
    }
474
    }
470
   
475
   
471
    screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
476
    screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
472
}
477
}
473
 
478
 
474
 
479
 
475
/** Create new viewport
480
/** Create new viewport
476
 *
481
 *
477
 * @param x      Origin of the viewport (x).
482
 * @param x      Origin of the viewport (x).
478
 * @param y      Origin of the viewport (y).
483
 * @param y      Origin of the viewport (y).
479
 * @param width  Width of the viewport.
484
 * @param width  Width of the viewport.
480
 * @param height Height of the viewport.
485
 * @param height Height of the viewport.
481
 *
486
 *
482
 * @return New viewport number.
487
 * @return New viewport number.
483
 *
488
 *
484
 */
489
 */
485
static int vport_create(unsigned int x, unsigned int y,
490
static int vport_create(unsigned int x, unsigned int y,
486
    unsigned int width, unsigned int height)
491
    unsigned int width, unsigned int height)
487
{
492
{
488
    unsigned int i;
493
    unsigned int i;
489
   
494
   
490
    for (i = 0; i < MAX_VIEWPORTS; i++) {
495
    for (i = 0; i < MAX_VIEWPORTS; i++) {
491
        if (!viewports[i].initialized)
496
        if (!viewports[i].initialized)
492
            break;
497
            break;
493
    }
498
    }
494
    if (i == MAX_VIEWPORTS)
499
    if (i == MAX_VIEWPORTS)
495
        return ELIMIT;
500
        return ELIMIT;
496
   
501
   
497
    unsigned int cols = width / FONT_WIDTH;
502
    unsigned int cols = width / FONT_WIDTH;
498
    unsigned int rows = height / FONT_SCANLINES;
503
    unsigned int rows = height / FONT_SCANLINES;
499
    unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
504
    unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
500
    unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
505
    unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
501
    unsigned int word_size = sizeof(unsigned long);
506
    unsigned int word_size = sizeof(unsigned long);
502
   
507
   
503
    bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
508
    bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
504
    if (!backbuf)
509
    if (!backbuf)
505
        return ENOMEM;
510
        return ENOMEM;
506
   
511
   
507
    uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
512
    uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
508
    if (!glyphs) {
513
    if (!glyphs) {
509
        free(backbuf);
514
        free(backbuf);
510
        return ENOMEM;
515
        return ENOMEM;
511
    }
516
    }
512
   
517
   
513
    uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
518
    uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
514
    if (!bgpixel) {
519
    if (!bgpixel) {
515
        free(glyphs);
520
        free(glyphs);
516
        free(backbuf);
521
        free(backbuf);
517
        return ENOMEM;
522
        return ENOMEM;
518
    }
523
    }
519
 
524
 
520
    backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
525
    backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
521
    memset(glyphs, 0, glyphsize);
526
    memset(glyphs, 0, glyphsize);
522
    memset(bgpixel, 0, screen.pixelbytes);
527
    memset(bgpixel, 0, screen.pixelbytes);
523
   
528
   
524
    viewports[i].x = x;
529
    viewports[i].x = x;
525
    viewports[i].y = y;
530
    viewports[i].y = y;
526
    viewports[i].width = width;
531
    viewports[i].width = width;
527
    viewports[i].height = height;
532
    viewports[i].height = height;
528
   
533
   
529
    viewports[i].cols = cols;
534
    viewports[i].cols = cols;
530
    viewports[i].rows = rows;
535
    viewports[i].rows = rows;
531
   
536
   
532
    viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
537
    viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
533
    viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
538
    viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
534
   
539
   
535
    viewports[i].glyphs = glyphs;
540
    viewports[i].glyphs = glyphs;
536
    viewports[i].bgpixel = bgpixel;
541
    viewports[i].bgpixel = bgpixel;
537
 
542
 
538
    /*
543
    /*
539
     * Conditions necessary  to select aligned version:
544
     * Conditions necessary  to select aligned version:
540
     *
545
     *
541
     *   - word size is divisible by pixelbytes
546
     *   - word size is divisible by pixelbytes
542
     *   - cell scanline size is divisible by word size
547
     *   - cell scanline size is divisible by word size
543
     *   - cell scanlines are word-aligned
548
     *   - cell scanlines are word-aligned
544
     */
549
     */
545
    if ((word_size % screen.pixelbytes) == 0 &&
550
    if ((word_size % screen.pixelbytes) == 0 &&
546
        (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
551
        (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
547
        (x * screen.pixelbytes) % word_size == 0 &&
552
        (x * screen.pixelbytes) % word_size == 0 &&
548
        screen.scanline % word_size == 0) {
553
        screen.scanline % word_size == 0) {
549
 
554
 
550
        viewports[i].dglyph = draw_glyph_aligned;
555
        viewports[i].dglyph = draw_glyph_aligned;
551
    } else {
556
    } else {
552
        viewports[i].dglyph = draw_glyph_fallback;
557
        viewports[i].dglyph = draw_glyph_fallback;
553
    }
558
    }
554
 
559
 
555
    viewports[i].cur_col = 0;
560
    viewports[i].cur_col = 0;
556
    viewports[i].cur_row = 0;
561
    viewports[i].cur_row = 0;
557
    viewports[i].cursor_active = false;
562
    viewports[i].cursor_active = false;
558
    viewports[i].cursor_shown = false;
563
    viewports[i].cursor_shown = false;
559
   
564
   
560
    viewports[i].bbsize = bbsize;
565
    viewports[i].bbsize = bbsize;
561
    viewports[i].backbuf = backbuf;
566
    viewports[i].backbuf = backbuf;
562
   
567
   
563
    viewports[i].initialized = true;
568
    viewports[i].initialized = true;
564
   
569
   
565
    render_glyphs(&viewports[i]);
570
    render_glyphs(&viewports[i]);
566
   
571
   
567
    return i;
572
    return i;
568
}
573
}
569
 
574
 
570
 
575
 
571
/** Initialize framebuffer as a chardev output device
576
/** Initialize framebuffer as a chardev output device
572
 *
577
 *
573
 * @param addr   Address of the framebuffer
578
 * @param addr   Address of the framebuffer
574
 * @param xres   Screen width in pixels
579
 * @param xres   Screen width in pixels
575
 * @param yres   Screen height in pixels
580
 * @param yres   Screen height in pixels
576
 * @param visual Bits per pixel (8, 16, 24, 32)
581
 * @param visual Bits per pixel (8, 16, 24, 32)
577
 * @param scan   Bytes per one scanline
582
 * @param scan   Bytes per one scanline
578
 *
583
 *
579
 */
584
 */
580
static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
585
static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
581
    unsigned int scan, unsigned int visual)
586
    unsigned int scan, unsigned int visual)
582
{
587
{
583
    switch (visual) {
588
    switch (visual) {
584
    case VISUAL_INDIRECT_8:
589
    case VISUAL_INDIRECT_8:
585
        screen.rgb_conv = rgb_323;
590
        screen.rgb_conv = rgb_323;
586
        screen.pixelbytes = 1;
591
        screen.pixelbytes = 1;
587
        break;
592
        break;
588
    case VISUAL_RGB_5_5_5:
593
    case VISUAL_RGB_5_5_5:
589
        screen.rgb_conv = rgb_555;
594
        screen.rgb_conv = rgb_555;
590
        screen.pixelbytes = 2;
595
        screen.pixelbytes = 2;
591
        break;
596
        break;
592
    case VISUAL_RGB_5_6_5:
597
    case VISUAL_RGB_5_6_5:
593
        screen.rgb_conv = rgb_565;
598
        screen.rgb_conv = rgb_565;
594
        screen.pixelbytes = 2;
599
        screen.pixelbytes = 2;
595
        break;
600
        break;
596
    case VISUAL_RGB_8_8_8:
601
    case VISUAL_RGB_8_8_8:
597
        screen.rgb_conv = rgb_888;
602
        screen.rgb_conv = rgb_888;
598
        screen.pixelbytes = 3;
603
        screen.pixelbytes = 3;
-
 
604
        break;
-
 
605
    case VISUAL_BGR_8_8_8:
-
 
606
        screen.rgb_conv = bgr_888;
-
 
607
        screen.pixelbytes = 3;
599
        break;
608
        break;
600
    case VISUAL_RGB_8_8_8_0:
609
    case VISUAL_RGB_8_8_8_0:
601
        screen.rgb_conv = rgb_888;
610
        screen.rgb_conv = rgb_888;
602
        screen.pixelbytes = 4;
611
        screen.pixelbytes = 4;
603
        break;
612
        break;
604
    case VISUAL_RGB_0_8_8_8:
613
    case VISUAL_RGB_0_8_8_8:
605
        screen.rgb_conv = rgb_0888;
614
        screen.rgb_conv = rgb_0888;
606
        screen.pixelbytes = 4;
615
        screen.pixelbytes = 4;
607
        break;
616
        break;
608
    case VISUAL_BGR_0_8_8_8:
617
    case VISUAL_BGR_0_8_8_8:
609
        screen.rgb_conv = bgr_0888;
618
        screen.rgb_conv = bgr_0888;
610
        screen.pixelbytes = 4;
619
        screen.pixelbytes = 4;
611
        break;
620
        break;
612
    default:
621
    default:
613
        return false;
622
        return false;
614
    }
623
    }
615
 
624
 
616
    screen.fb_addr = (unsigned char *) addr;
625
    screen.fb_addr = (unsigned char *) addr;
617
    screen.xres = xres;
626
    screen.xres = xres;
618
    screen.yres = yres;
627
    screen.yres = yres;
619
    screen.scanline = scan;
628
    screen.scanline = scan;
620
   
629
   
621
    screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
630
    screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
622
    screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
631
    screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
623
   
632
   
624
    /* Create first viewport */
633
    /* Create first viewport */
625
    vport_create(0, 0, xres, yres);
634
    vport_create(0, 0, xres, yres);
626
   
635
   
627
    return true;
636
    return true;
628
}
637
}
629
 
638
 
630
 
639
 
631
/** Draw a glyph, takes advantage of alignment.
640
/** Draw a glyph, takes advantage of alignment.
632
 *
641
 *
633
 * This version can only be used if the following conditions are met:
642
 * This version can only be used if the following conditions are met:
634
 *
643
 *
635
 *   - word size is divisible by pixelbytes
644
 *   - word size is divisible by pixelbytes
636
 *   - cell scanline size is divisible by word size
645
 *   - cell scanline size is divisible by word size
637
 *   - cell scanlines are word-aligned
646
 *   - cell scanlines are word-aligned
638
 *
647
 *
639
 * It makes use of the pre-rendered mask to process (possibly) several
648
 * It makes use of the pre-rendered mask to process (possibly) several
640
 * pixels at once (word size / pixelbytes pixels at a time are processed)
649
 * pixels at once (word size / pixelbytes pixels at a time are processed)
641
 * making it very fast. Most notably this version is not applicable at 24 bits
650
 * making it very fast. Most notably this version is not applicable at 24 bits
642
 * per pixel.
651
 * per pixel.
643
 *
652
 *
644
 * @param x     x coordinate of top-left corner on screen.
653
 * @param x     x coordinate of top-left corner on screen.
645
 * @param y     y coordinate of top-left corner on screen.
654
 * @param y     y coordinate of top-left corner on screen.
646
 * @param cursor    Draw glyph with cursor
655
 * @param cursor    Draw glyph with cursor
647
 * @param glyphs    Pointer to font bitmap.
656
 * @param glyphs    Pointer to font bitmap.
648
 * @param glyph     Code of the glyph to draw.
657
 * @param glyph     Code of the glyph to draw.
649
 * @param fg_color  Foreground color.
658
 * @param fg_color  Foreground color.
650
 * @param bg_color  Backgroudn color.
659
 * @param bg_color  Backgroudn color.
651
 */
660
 */
652
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
661
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
653
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
662
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
654
{
663
{
655
    unsigned int i, yd;
664
    unsigned int i, yd;
656
    unsigned long fg_buf, bg_buf;
665
    unsigned long fg_buf, bg_buf;
657
    unsigned long *maskp, *dp;
666
    unsigned long *maskp, *dp;
658
    unsigned long mask;
667
    unsigned long mask;
659
    unsigned int ww, d_add;
668
    unsigned int ww, d_add;
660
 
669
 
661
    /*
670
    /*
662
     * Prepare a pair of words, one filled with foreground-color
671
     * Prepare a pair of words, one filled with foreground-color
663
     * pattern and the other filled with background-color pattern.
672
     * pattern and the other filled with background-color pattern.
664
     */
673
     */
665
    for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
674
    for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
666
        screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
675
        screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
667
            fg_color);
676
            fg_color);
668
        screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
677
        screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
669
            bg_color);
678
            bg_color);
670
    }
679
    }
671
 
680
 
672
 
681
 
673
    /* Pointer to the current position in the mask. */
682
    /* Pointer to the current position in the mask. */
674
    maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
683
    maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
675
 
684
 
676
    /* Pointer to the current position on the screen. */
685
    /* Pointer to the current position on the screen. */
677
    dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
686
    dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
678
 
687
 
679
    /* Width of the character cell in words. */
688
    /* Width of the character cell in words. */
680
    ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
689
    ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
681
 
690
 
682
    /* Offset to add when moving to another screen scanline. */
691
    /* Offset to add when moving to another screen scanline. */
683
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
692
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
684
 
693
 
685
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
694
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
686
        /*
695
        /*
687
         * Now process the cell scanline, combining foreground
696
         * Now process the cell scanline, combining foreground
688
         * and background color patters using the pre-rendered mask.
697
         * and background color patters using the pre-rendered mask.
689
         */
698
         */
690
        for (i = 0; i < ww; i++) {
699
        for (i = 0; i < ww; i++) {
691
            mask = *maskp++;
700
            mask = *maskp++;
692
            *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
701
            *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
693
        }
702
        }
694
 
703
 
695
        /* Move to the beginning of the next scanline of the cell. */
704
        /* Move to the beginning of the next scanline of the cell. */
696
        dp = (unsigned long *) ((uint8_t *) dp + d_add);
705
        dp = (unsigned long *) ((uint8_t *) dp + d_add);
697
    }
706
    }
698
}
707
}
699
 
708
 
700
/** Draw a glyph, fallback version.
709
/** Draw a glyph, fallback version.
701
 *
710
 *
702
 * This version does not make use of the pre-rendered mask, it uses
711
 * This version does not make use of the pre-rendered mask, it uses
703
 * the font bitmap directly. It works always, but it is slower.
712
 * the font bitmap directly. It works always, but it is slower.
704
 *
713
 *
705
 * @param x     x coordinate of top-left corner on screen.
714
 * @param x     x coordinate of top-left corner on screen.
706
 * @param y     y coordinate of top-left corner on screen.
715
 * @param y     y coordinate of top-left corner on screen.
707
 * @param cursor    Draw glyph with cursor
716
 * @param cursor    Draw glyph with cursor
708
 * @param glyphs    Pointer to font bitmap.
717
 * @param glyphs    Pointer to font bitmap.
709
 * @param glyph     Code of the glyph to draw.
718
 * @param glyph     Code of the glyph to draw.
710
 * @param fg_color  Foreground color.
719
 * @param fg_color  Foreground color.
711
 * @param bg_color  Backgroudn color.
720
 * @param bg_color  Backgroudn color.
712
 */
721
 */
713
void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
722
void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
714
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
723
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
715
{
724
{
716
    unsigned int i, j, yd;
725
    unsigned int i, j, yd;
717
    uint8_t fg_buf[4], bg_buf[4];
726
    uint8_t fg_buf[4], bg_buf[4];
718
    uint8_t *dp, *sp;
727
    uint8_t *dp, *sp;
719
    unsigned int d_add;
728
    unsigned int d_add;
720
    uint8_t b;
729
    uint8_t b;
721
 
730
 
722
    /* Pre-render 1x the foreground and background color pixels. */
731
    /* Pre-render 1x the foreground and background color pixels. */
723
    if (cursor) {
732
    if (cursor) {
724
        screen.rgb_conv(fg_buf, bg_color);
733
        screen.rgb_conv(fg_buf, bg_color);
725
        screen.rgb_conv(bg_buf, fg_color);
734
        screen.rgb_conv(bg_buf, fg_color);
726
    } else {
735
    } else {
727
        screen.rgb_conv(fg_buf, fg_color);
736
        screen.rgb_conv(fg_buf, fg_color);
728
        screen.rgb_conv(bg_buf, bg_color);
737
        screen.rgb_conv(bg_buf, bg_color);
729
    }
738
    }
730
 
739
 
731
    /* Pointer to the current position on the screen. */
740
    /* Pointer to the current position on the screen. */
732
    dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
741
    dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
733
 
742
 
734
    /* Offset to add when moving to another screen scanline. */
743
    /* Offset to add when moving to another screen scanline. */
735
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
744
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
736
 
745
 
737
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
746
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
738
        /* Byte containing bits of the glyph scanline. */
747
        /* Byte containing bits of the glyph scanline. */
739
        b = fb_font[glyph * FONT_SCANLINES + yd];
748
        b = fb_font[glyph * FONT_SCANLINES + yd];
740
 
749
 
741
        for (i = 0; i < FONT_WIDTH; i++) {
750
        for (i = 0; i < FONT_WIDTH; i++) {
742
            /* Choose color based on the current bit. */
751
            /* Choose color based on the current bit. */
743
            sp = (b & 0x80) ? fg_buf : bg_buf;
752
            sp = (b & 0x80) ? fg_buf : bg_buf;
744
 
753
 
745
            /* Copy the pixel. */
754
            /* Copy the pixel. */
746
            for (j = 0; j < screen.pixelbytes; j++) {
755
            for (j = 0; j < screen.pixelbytes; j++) {
747
                *dp++ = *sp++;
756
                *dp++ = *sp++;
748
            }
757
            }
749
 
758
 
750
            /* Move to the next bit. */
759
            /* Move to the next bit. */
751
            b = b << 1;
760
            b = b << 1;
752
        }
761
        }
753
       
762
       
754
        /* Move to the beginning of the next scanline of the cell. */
763
        /* Move to the beginning of the next scanline of the cell. */
755
        dp += d_add;
764
        dp += d_add;
756
    }
765
    }
757
}
766
}
758
 
767
 
759
/** Draw glyph at specified position in viewport.
768
/** Draw glyph at specified position in viewport.
760
 *
769
 *
761
 * @param vport  Viewport identification
770
 * @param vport  Viewport identification
762
 * @param cursor Draw glyph with cursor
771
 * @param cursor Draw glyph with cursor
763
 * @param col    Screen position relative to viewport
772
 * @param col    Screen position relative to viewport
764
 * @param row    Screen position relative to viewport
773
 * @param row    Screen position relative to viewport
765
 *
774
 *
766
 */
775
 */
767
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
776
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
768
    unsigned int row)
777
    unsigned int row)
769
{
778
{
770
    unsigned int x = vport->x + COL2X(col);
779
    unsigned int x = vport->x + COL2X(col);
771
    unsigned int y = vport->y + ROW2Y(row);
780
    unsigned int y = vport->y + ROW2Y(row);
772
 
781
 
773
    uint8_t glyph;
782
    uint8_t glyph;
774
    uint32_t fg_color;
783
    uint32_t fg_color;
775
    uint32_t bg_color;
784
    uint32_t bg_color;
776
   
785
   
777
    glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
786
    glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
778
    fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
787
    fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
779
    bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
788
    bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
780
 
789
 
781
    (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
790
    (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
782
        fg_color, bg_color);
791
        fg_color, bg_color);
783
}
792
}
784
 
793
 
785
/** Hide cursor if it is shown
794
/** Hide cursor if it is shown
786
 *
795
 *
787
 */
796
 */
788
static void cursor_hide(viewport_t *vport)
797
static void cursor_hide(viewport_t *vport)
789
{
798
{
790
    if ((vport->cursor_active) && (vport->cursor_shown)) {
799
    if ((vport->cursor_active) && (vport->cursor_shown)) {
791
        draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
800
        draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
792
        vport->cursor_shown = false;
801
        vport->cursor_shown = false;
793
    }
802
    }
794
}
803
}
795
 
804
 
796
 
805
 
797
/** Show cursor if cursor showing is enabled
806
/** Show cursor if cursor showing is enabled
798
 *
807
 *
799
 */
808
 */
800
static void cursor_show(viewport_t *vport)
809
static void cursor_show(viewport_t *vport)
801
{
810
{
802
    /* Do not check for cursor_shown */
811
    /* Do not check for cursor_shown */
803
    if (vport->cursor_active) {
812
    if (vport->cursor_active) {
804
        draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
813
        draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
805
        vport->cursor_shown = true;
814
        vport->cursor_shown = true;
806
    }
815
    }
807
}
816
}
808
 
817
 
809
 
818
 
810
/** Invert cursor, if it is enabled
819
/** Invert cursor, if it is enabled
811
 *
820
 *
812
 */
821
 */
813
static void cursor_blink(viewport_t *vport)
822
static void cursor_blink(viewport_t *vport)
814
{
823
{
815
    if (vport->cursor_shown)
824
    if (vport->cursor_shown)
816
        cursor_hide(vport);
825
        cursor_hide(vport);
817
    else
826
    else
818
        cursor_show(vport);
827
        cursor_show(vport);
819
}
828
}
820
 
829
 
821
 
830
 
822
/** Draw character at given position relative to viewport
831
/** Draw character at given position relative to viewport
823
 *
832
 *
824
 * @param vport  Viewport identification
833
 * @param vport  Viewport identification
825
 * @param c      Character to draw
834
 * @param c      Character to draw
826
 * @param col    Screen position relative to viewport
835
 * @param col    Screen position relative to viewport
827
 * @param row    Screen position relative to viewport
836
 * @param row    Screen position relative to viewport
828
 *
837
 *
829
 */
838
 */
830
static void draw_char(viewport_t *vport, uint8_t c, unsigned int col, unsigned int row)
839
static void draw_char(viewport_t *vport, uint8_t c, unsigned int col, unsigned int row)
831
{
840
{
832
    bb_cell_t *bbp;
841
    bb_cell_t *bbp;
833
 
842
 
834
    /* Do not hide cursor if we are going to overwrite it */
843
    /* Do not hide cursor if we are going to overwrite it */
835
    if ((vport->cursor_active) && (vport->cursor_shown) &&
844
    if ((vport->cursor_active) && (vport->cursor_shown) &&
836
        ((vport->cur_col != col) || (vport->cur_row != row)))
845
        ((vport->cur_col != col) || (vport->cur_row != row)))
837
        cursor_hide(vport);
846
        cursor_hide(vport);
838
 
847
 
839
    bbp = &vport->backbuf[BB_POS(vport, col, row)];
848
    bbp = &vport->backbuf[BB_POS(vport, col, row)];
840
    bbp->glyph = c;
849
    bbp->glyph = c;
841
    bbp->fg_color = vport->attr.fg_color;
850
    bbp->fg_color = vport->attr.fg_color;
842
    bbp->bg_color = vport->attr.bg_color;
851
    bbp->bg_color = vport->attr.bg_color;
843
 
852
 
844
    draw_vp_glyph(vport, false, col, row);
853
    draw_vp_glyph(vport, false, col, row);
845
   
854
   
846
    vport->cur_col = col;
855
    vport->cur_col = col;
847
    vport->cur_row = row;
856
    vport->cur_row = row;
848
   
857
   
849
    vport->cur_col++;
858
    vport->cur_col++;
850
    if (vport->cur_col >= vport->cols) {
859
    if (vport->cur_col >= vport->cols) {
851
        vport->cur_col = 0;
860
        vport->cur_col = 0;
852
        vport->cur_row++;
861
        vport->cur_row++;
853
        if (vport->cur_row >= vport->rows)
862
        if (vport->cur_row >= vport->rows)
854
            vport->cur_row--;
863
            vport->cur_row--;
855
    }
864
    }
856
   
865
   
857
    cursor_show(vport);
866
    cursor_show(vport);
858
}
867
}
859
 
868
 
860
 
869
 
861
/** Draw text data to viewport
870
/** Draw text data to viewport
862
 *
871
 *
863
 * @param vport Viewport id
872
 * @param vport Viewport id
864
 * @param data  Text data fitting exactly into viewport
873
 * @param data  Text data fitting exactly into viewport
865
 *
874
 *
866
 */
875
 */
867
static void draw_text_data(viewport_t *vport, keyfield_t *data)
876
static void draw_text_data(viewport_t *vport, keyfield_t *data)
868
{
877
{
869
    unsigned int i;
878
    unsigned int i;
870
    bb_cell_t *bbp;
879
    bb_cell_t *bbp;
871
    attrs_t *a;
880
    attrs_t *a;
872
    attr_rgb_t rgb;
881
    attr_rgb_t rgb;
873
   
882
   
874
    for (i = 0; i < vport->cols * vport->rows; i++) {
883
    for (i = 0; i < vport->cols * vport->rows; i++) {
875
        unsigned int col = i % vport->cols;
884
        unsigned int col = i % vport->cols;
876
        unsigned int row = i / vport->cols;
885
        unsigned int row = i / vport->cols;
877
       
886
       
878
        bbp = &vport->backbuf[BB_POS(vport, col, row)];
887
        bbp = &vport->backbuf[BB_POS(vport, col, row)];
879
        uint8_t glyph = bbp->glyph;
888
        uint8_t glyph = bbp->glyph;
880
 
889
 
881
        a = &data[i].attrs;
890
        a = &data[i].attrs;
882
        rgb_from_attr(&rgb, a);
891
        rgb_from_attr(&rgb, a);
883
 
892
 
884
        bbp->glyph = data[i].character;
893
        bbp->glyph = data[i].character;
885
        bbp->fg_color = rgb.fg_color;
894
        bbp->fg_color = rgb.fg_color;
886
        bbp->bg_color = rgb.bg_color;
895
        bbp->bg_color = rgb.bg_color;
887
 
896
 
888
        draw_vp_glyph(vport, false, col, row);
897
        draw_vp_glyph(vport, false, col, row);
889
    }
898
    }
890
    cursor_show(vport);
899
    cursor_show(vport);
891
}
900
}
892
 
901
 
893
 
902
 
894
static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
903
static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
895
{
904
{
896
    int pm = *((int *) data);
905
    int pm = *((int *) data);
897
    pixmap_t *pmap = &pixmaps[pm];
906
    pixmap_t *pmap = &pixmaps[pm];
898
    unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
907
    unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
899
   
908
   
900
    screen.rgb_conv(&pmap->data[pos], color);
909
    screen.rgb_conv(&pmap->data[pos], color);
901
}
910
}
902
 
911
 
903
 
912
 
904
static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
913
static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
905
{
914
{
906
    viewport_t *vport = (viewport_t *) data;
915
    viewport_t *vport = (viewport_t *) data;
907
    unsigned int dx = vport->x + x;
916
    unsigned int dx = vport->x + x;
908
    unsigned int dy = vport->y + y;
917
    unsigned int dy = vport->y + y;
909
   
918
   
910
    screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
919
    screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
911
}
920
}
912
 
921
 
913
 
922
 
914
/** Return first free pixmap
923
/** Return first free pixmap
915
 *
924
 *
916
 */
925
 */
917
static int find_free_pixmap(void)
926
static int find_free_pixmap(void)
918
{
927
{
919
    unsigned int i;
928
    unsigned int i;
920
   
929
   
921
    for (i = 0; i < MAX_PIXMAPS; i++)
930
    for (i = 0; i < MAX_PIXMAPS; i++)
922
        if (!pixmaps[i].data)
931
        if (!pixmaps[i].data)
923
            return i;
932
            return i;
924
   
933
   
925
    return -1;
934
    return -1;
926
}
935
}
927
 
936
 
928
 
937
 
929
/** Create a new pixmap and return appropriate ID
938
/** Create a new pixmap and return appropriate ID
930
 *
939
 *
931
 */
940
 */
932
static int shm2pixmap(unsigned char *shm, size_t size)
941
static int shm2pixmap(unsigned char *shm, size_t size)
933
{
942
{
934
    int pm;
943
    int pm;
935
    pixmap_t *pmap;
944
    pixmap_t *pmap;
936
   
945
   
937
    pm = find_free_pixmap();
946
    pm = find_free_pixmap();
938
    if (pm == -1)
947
    if (pm == -1)
939
        return ELIMIT;
948
        return ELIMIT;
940
   
949
   
941
    pmap = &pixmaps[pm];
950
    pmap = &pixmaps[pm];
942
   
951
   
943
    if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
952
    if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
944
        return EINVAL;
953
        return EINVAL;
945
   
954
   
946
    pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
955
    pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
947
    if (!pmap->data)
956
    if (!pmap->data)
948
        return ENOMEM;
957
        return ENOMEM;
949
   
958
   
950
    ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
959
    ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
951
   
960
   
952
    return pm;
961
    return pm;
953
}
962
}
954
 
963
 
955
 
964
 
956
/** Handle shared memory communication calls
965
/** Handle shared memory communication calls
957
 *
966
 *
958
 * Protocol for drawing pixmaps:
967
 * Protocol for drawing pixmaps:
959
 * - FB_PREPARE_SHM(client shm identification)
968
 * - FB_PREPARE_SHM(client shm identification)
960
 * - IPC_M_AS_AREA_SEND
969
 * - IPC_M_AS_AREA_SEND
961
 * - FB_DRAW_PPM(startx, starty)
970
 * - FB_DRAW_PPM(startx, starty)
962
 * - FB_DROP_SHM
971
 * - FB_DROP_SHM
963
 *
972
 *
964
 * Protocol for text drawing
973
 * Protocol for text drawing
965
 * - IPC_M_AS_AREA_SEND
974
 * - IPC_M_AS_AREA_SEND
966
 * - FB_DRAW_TEXT_DATA
975
 * - FB_DRAW_TEXT_DATA
967
 *
976
 *
968
 * @param callid Callid of the current call
977
 * @param callid Callid of the current call
969
 * @param call   Current call data
978
 * @param call   Current call data
970
 * @param vp     Active viewport
979
 * @param vp     Active viewport
971
 *
980
 *
972
 * @return false if the call was not handled byt this function, true otherwise
981
 * @return false if the call was not handled byt this function, true otherwise
973
 *
982
 *
974
 * Note: this function is not threads safe, you would have
983
 * Note: this function is not threads safe, you would have
975
 * to redefine static variables with __thread
984
 * to redefine static variables with __thread
976
 *
985
 *
977
 */
986
 */
978
static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
987
static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
979
{
988
{
980
    static keyfield_t *interbuffer = NULL;
989
    static keyfield_t *interbuffer = NULL;
981
    static size_t intersize = 0;
990
    static size_t intersize = 0;
982
   
991
   
983
    static unsigned char *shm = NULL;
992
    static unsigned char *shm = NULL;
984
    static ipcarg_t shm_id = 0;
993
    static ipcarg_t shm_id = 0;
985
    static size_t shm_size;
994
    static size_t shm_size;
986
   
995
   
987
    bool handled = true;
996
    bool handled = true;
988
    int retval = EOK;
997
    int retval = EOK;
989
    viewport_t *vport = &viewports[vp];
998
    viewport_t *vport = &viewports[vp];
990
    unsigned int x;
999
    unsigned int x;
991
    unsigned int y;
1000
    unsigned int y;
992
   
1001
   
993
    switch (IPC_GET_METHOD(*call)) {
1002
    switch (IPC_GET_METHOD(*call)) {
994
    case IPC_M_SHARE_OUT:
1003
    case IPC_M_SHARE_OUT:
995
        /* We accept one area for data interchange */
1004
        /* We accept one area for data interchange */
996
        if (IPC_GET_ARG1(*call) == shm_id) {
1005
        if (IPC_GET_ARG1(*call) == shm_id) {
997
            void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
1006
            void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
998
            shm_size = IPC_GET_ARG2(*call);
1007
            shm_size = IPC_GET_ARG2(*call);
999
            if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1008
            if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1000
                shm = dest;
1009
                shm = dest;
1001
            else
1010
            else
1002
                shm_id = 0;
1011
                shm_id = 0;
1003
           
1012
           
1004
            if (shm[0] != 'P')
1013
            if (shm[0] != 'P')
1005
                return false;
1014
                return false;
1006
           
1015
           
1007
            return true;
1016
            return true;
1008
        } else {
1017
        } else {
1009
            intersize = IPC_GET_ARG2(*call);
1018
            intersize = IPC_GET_ARG2(*call);
1010
            receive_comm_area(callid, call, (void *) &interbuffer);
1019
            receive_comm_area(callid, call, (void *) &interbuffer);
1011
        }
1020
        }
1012
        return true;
1021
        return true;
1013
    case FB_PREPARE_SHM:
1022
    case FB_PREPARE_SHM:
1014
        if (shm_id)
1023
        if (shm_id)
1015
            retval = EBUSY;
1024
            retval = EBUSY;
1016
        else
1025
        else
1017
            shm_id = IPC_GET_ARG1(*call);
1026
            shm_id = IPC_GET_ARG1(*call);
1018
        break;
1027
        break;
1019
       
1028
       
1020
    case FB_DROP_SHM:
1029
    case FB_DROP_SHM:
1021
        if (shm) {
1030
        if (shm) {
1022
            as_area_destroy(shm);
1031
            as_area_destroy(shm);
1023
            shm = NULL;
1032
            shm = NULL;
1024
        }
1033
        }
1025
        shm_id = 0;
1034
        shm_id = 0;
1026
        break;
1035
        break;
1027
       
1036
       
1028
    case FB_SHM2PIXMAP:
1037
    case FB_SHM2PIXMAP:
1029
        if (!shm) {
1038
        if (!shm) {
1030
            retval = EINVAL;
1039
            retval = EINVAL;
1031
            break;
1040
            break;
1032
        }
1041
        }
1033
        retval = shm2pixmap(shm, shm_size);
1042
        retval = shm2pixmap(shm, shm_size);
1034
        break;
1043
        break;
1035
    case FB_DRAW_PPM:
1044
    case FB_DRAW_PPM:
1036
        if (!shm) {
1045
        if (!shm) {
1037
            retval = EINVAL;
1046
            retval = EINVAL;
1038
            break;
1047
            break;
1039
        }
1048
        }
1040
        x = IPC_GET_ARG1(*call);
1049
        x = IPC_GET_ARG1(*call);
1041
        y = IPC_GET_ARG2(*call);
1050
        y = IPC_GET_ARG2(*call);
1042
       
1051
       
1043
        if ((x > vport->width) || (y > vport->height)) {
1052
        if ((x > vport->width) || (y > vport->height)) {
1044
            retval = EINVAL;
1053
            retval = EINVAL;
1045
            break;
1054
            break;
1046
        }
1055
        }
1047
       
1056
       
1048
        ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1057
        ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1049
            IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1058
            IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1050
        break;
1059
        break;
1051
    case FB_DRAW_TEXT_DATA:
1060
    case FB_DRAW_TEXT_DATA:
1052
        if (!interbuffer) {
1061
        if (!interbuffer) {
1053
            retval = EINVAL;
1062
            retval = EINVAL;
1054
            break;
1063
            break;
1055
        }
1064
        }
1056
        if (intersize < vport->cols * vport->rows * sizeof(*interbuffer)) {
1065
        if (intersize < vport->cols * vport->rows * sizeof(*interbuffer)) {
1057
            retval = EINVAL;
1066
            retval = EINVAL;
1058
            break;
1067
            break;
1059
        }
1068
        }
1060
        draw_text_data(vport, interbuffer);
1069
        draw_text_data(vport, interbuffer);
1061
        break;
1070
        break;
1062
    default:
1071
    default:
1063
        handled = false;
1072
        handled = false;
1064
    }
1073
    }
1065
   
1074
   
1066
    if (handled)
1075
    if (handled)
1067
        ipc_answer_0(callid, retval);
1076
        ipc_answer_0(callid, retval);
1068
    return handled;
1077
    return handled;
1069
}
1078
}
1070
 
1079
 
1071
 
1080
 
1072
static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1081
static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1073
{
1082
{
1074
    unsigned int width = vport->width;
1083
    unsigned int width = vport->width;
1075
    unsigned int height = vport->height;
1084
    unsigned int height = vport->height;
1076
   
1085
   
1077
    if (width + vport->x > screen.xres)
1086
    if (width + vport->x > screen.xres)
1078
        width = screen.xres - vport->x;
1087
        width = screen.xres - vport->x;
1079
    if (height + vport->y > screen.yres)
1088
    if (height + vport->y > screen.yres)
1080
        height = screen.yres - vport->y;
1089
        height = screen.yres - vport->y;
1081
   
1090
   
1082
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1091
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1083
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1092
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1084
   
1093
   
1085
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1094
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1086
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1095
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1087
   
1096
   
1088
    unsigned int y;
1097
    unsigned int y;
1089
    for (y = 0; y < realheight; y++) {
1098
    for (y = 0; y < realheight; y++) {
1090
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1099
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1091
        memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1100
        memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1092
    }
1101
    }
1093
}
1102
}
1094
 
1103
 
1095
 
1104
 
1096
/** Save viewport to pixmap
1105
/** Save viewport to pixmap
1097
 *
1106
 *
1098
 */
1107
 */
1099
static int save_vp_to_pixmap(viewport_t *vport)
1108
static int save_vp_to_pixmap(viewport_t *vport)
1100
{
1109
{
1101
    int pm;
1110
    int pm;
1102
    pixmap_t *pmap;
1111
    pixmap_t *pmap;
1103
   
1112
   
1104
    pm = find_free_pixmap();
1113
    pm = find_free_pixmap();
1105
    if (pm == -1)
1114
    if (pm == -1)
1106
        return ELIMIT;
1115
        return ELIMIT;
1107
   
1116
   
1108
    pmap = &pixmaps[pm];
1117
    pmap = &pixmaps[pm];
1109
    pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1118
    pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1110
    if (!pmap->data)
1119
    if (!pmap->data)
1111
        return ENOMEM;
1120
        return ENOMEM;
1112
   
1121
   
1113
    pmap->width = vport->width;
1122
    pmap->width = vport->width;
1114
    pmap->height = vport->height;
1123
    pmap->height = vport->height;
1115
   
1124
   
1116
    copy_vp_to_pixmap(vport, pmap);
1125
    copy_vp_to_pixmap(vport, pmap);
1117
   
1126
   
1118
    return pm;
1127
    return pm;
1119
}
1128
}
1120
 
1129
 
1121
 
1130
 
1122
/** Draw pixmap on screen
1131
/** Draw pixmap on screen
1123
 *
1132
 *
1124
 * @param vp Viewport to draw on
1133
 * @param vp Viewport to draw on
1125
 * @param pm Pixmap identifier
1134
 * @param pm Pixmap identifier
1126
 *
1135
 *
1127
 */
1136
 */
1128
static int draw_pixmap(int vp, int pm)
1137
static int draw_pixmap(int vp, int pm)
1129
{
1138
{
1130
    pixmap_t *pmap = &pixmaps[pm];
1139
    pixmap_t *pmap = &pixmaps[pm];
1131
    viewport_t *vport = &viewports[vp];
1140
    viewport_t *vport = &viewports[vp];
1132
   
1141
   
1133
    unsigned int width = vport->width;
1142
    unsigned int width = vport->width;
1134
    unsigned int height = vport->height;
1143
    unsigned int height = vport->height;
1135
   
1144
   
1136
    if (width + vport->x > screen.xres)
1145
    if (width + vport->x > screen.xres)
1137
        width = screen.xres - vport->x;
1146
        width = screen.xres - vport->x;
1138
    if (height + vport->y > screen.yres)
1147
    if (height + vport->y > screen.yres)
1139
        height = screen.yres - vport->y;
1148
        height = screen.yres - vport->y;
1140
   
1149
   
1141
    if (!pmap->data)
1150
    if (!pmap->data)
1142
        return EINVAL;
1151
        return EINVAL;
1143
   
1152
   
1144
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1153
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1145
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1154
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1146
   
1155
   
1147
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1156
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1148
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1157
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1149
   
1158
   
1150
    unsigned int y;
1159
    unsigned int y;
1151
    for (y = 0; y < realheight; y++) {
1160
    for (y = 0; y < realheight; y++) {
1152
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1161
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1153
        memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1162
        memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1154
    }
1163
    }
1155
   
1164
   
1156
    return EOK;
1165
    return EOK;
1157
}
1166
}
1158
 
1167
 
1159
 
1168
 
1160
/** Tick animation one step forward
1169
/** Tick animation one step forward
1161
 *
1170
 *
1162
 */
1171
 */
1163
static void anims_tick(void)
1172
static void anims_tick(void)
1164
{
1173
{
1165
    unsigned int i;
1174
    unsigned int i;
1166
    static int counts = 0;
1175
    static int counts = 0;
1167
   
1176
   
1168
    /* Limit redrawing */
1177
    /* Limit redrawing */
1169
    counts = (counts + 1) % 8;
1178
    counts = (counts + 1) % 8;
1170
    if (counts)
1179
    if (counts)
1171
        return;
1180
        return;
1172
 
1181
 
1173
    for (i = 0; i < MAX_ANIMATIONS; i++) {
1182
    for (i = 0; i < MAX_ANIMATIONS; i++) {
1174
        if ((!animations[i].animlen) || (!animations[i].initialized) ||
1183
        if ((!animations[i].animlen) || (!animations[i].initialized) ||
1175
            (!animations[i].enabled))
1184
            (!animations[i].enabled))
1176
            continue;
1185
            continue;
1177
       
1186
       
1178
        draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1187
        draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1179
        animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1188
        animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1180
    }
1189
    }
1181
}
1190
}
1182
 
1191
 
1183
 
1192
 
1184
static unsigned int pointer_x;
1193
static unsigned int pointer_x;
1185
static unsigned int pointer_y;
1194
static unsigned int pointer_y;
1186
static bool pointer_shown, pointer_enabled;
1195
static bool pointer_shown, pointer_enabled;
1187
static int pointer_vport = -1;
1196
static int pointer_vport = -1;
1188
static int pointer_pixmap = -1;
1197
static int pointer_pixmap = -1;
1189
 
1198
 
1190
 
1199
 
1191
static void mouse_show(void)
1200
static void mouse_show(void)
1192
{
1201
{
1193
    int i, j;
1202
    int i, j;
1194
    int visibility;
1203
    int visibility;
1195
    int color;
1204
    int color;
1196
    int bytepos;
1205
    int bytepos;
1197
   
1206
   
1198
    if ((pointer_shown) || (!pointer_enabled))
1207
    if ((pointer_shown) || (!pointer_enabled))
1199
        return;
1208
        return;
1200
   
1209
   
1201
    /* Save image under the pointer. */
1210
    /* Save image under the pointer. */
1202
    if (pointer_vport == -1) {
1211
    if (pointer_vport == -1) {
1203
        pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1212
        pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1204
        if (pointer_vport < 0)
1213
        if (pointer_vport < 0)
1205
            return;
1214
            return;
1206
    } else {
1215
    } else {
1207
        viewports[pointer_vport].x = pointer_x;
1216
        viewports[pointer_vport].x = pointer_x;
1208
        viewports[pointer_vport].y = pointer_y;
1217
        viewports[pointer_vport].y = pointer_y;
1209
    }
1218
    }
1210
   
1219
   
1211
    if (pointer_pixmap == -1)
1220
    if (pointer_pixmap == -1)
1212
        pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1221
        pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1213
    else
1222
    else
1214
        copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1223
        copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1215
   
1224
   
1216
    /* Draw mouse pointer. */
1225
    /* Draw mouse pointer. */
1217
    for (i = 0; i < pointer_height; i++)
1226
    for (i = 0; i < pointer_height; i++)
1218
        for (j = 0; j < pointer_width; j++) {
1227
        for (j = 0; j < pointer_width; j++) {
1219
            bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1228
            bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1220
            visibility = pointer_mask_bits[bytepos] &
1229
            visibility = pointer_mask_bits[bytepos] &
1221
                (1 << (j % 8));
1230
                (1 << (j % 8));
1222
            if (visibility) {
1231
            if (visibility) {
1223
                color = pointer_bits[bytepos] &
1232
                color = pointer_bits[bytepos] &
1224
                    (1 << (j % 8)) ? 0 : 0xffffff;
1233
                    (1 << (j % 8)) ? 0 : 0xffffff;
1225
                if (pointer_x + j < screen.xres && pointer_y +
1234
                if (pointer_x + j < screen.xres && pointer_y +
1226
                    i < screen.yres)
1235
                    i < screen.yres)
1227
                    putpixel(&viewports[0], pointer_x + j,
1236
                    putpixel(&viewports[0], pointer_x + j,
1228
                        pointer_y + i, color);
1237
                        pointer_y + i, color);
1229
            }
1238
            }
1230
        }
1239
        }
1231
    pointer_shown = 1;
1240
    pointer_shown = 1;
1232
}
1241
}
1233
 
1242
 
1234
 
1243
 
1235
static void mouse_hide(void)
1244
static void mouse_hide(void)
1236
{
1245
{
1237
    /* Restore image under the pointer. */
1246
    /* Restore image under the pointer. */
1238
    if (pointer_shown) {
1247
    if (pointer_shown) {
1239
        draw_pixmap(pointer_vport, pointer_pixmap);
1248
        draw_pixmap(pointer_vport, pointer_pixmap);
1240
        pointer_shown = 0;
1249
        pointer_shown = 0;
1241
    }
1250
    }
1242
}
1251
}
1243
 
1252
 
1244
 
1253
 
1245
static void mouse_move(unsigned int x, unsigned int y)
1254
static void mouse_move(unsigned int x, unsigned int y)
1246
{
1255
{
1247
    mouse_hide();
1256
    mouse_hide();
1248
    pointer_x = x;
1257
    pointer_x = x;
1249
    pointer_y = y;
1258
    pointer_y = y;
1250
    mouse_show();
1259
    mouse_show();
1251
}
1260
}
1252
 
1261
 
1253
 
1262
 
1254
static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1263
static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1255
{
1264
{
1256
    bool handled = true;
1265
    bool handled = true;
1257
    int retval = EOK;
1266
    int retval = EOK;
1258
    int i, nvp;
1267
    int i, nvp;
1259
    int newval;
1268
    int newval;
1260
   
1269
   
1261
    switch (IPC_GET_METHOD(*call)) {
1270
    switch (IPC_GET_METHOD(*call)) {
1262
    case FB_ANIM_CREATE:
1271
    case FB_ANIM_CREATE:
1263
        nvp = IPC_GET_ARG1(*call);
1272
        nvp = IPC_GET_ARG1(*call);
1264
        if (nvp == -1)
1273
        if (nvp == -1)
1265
            nvp = vp;
1274
            nvp = vp;
1266
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1275
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1267
            !viewports[nvp].initialized) {
1276
            !viewports[nvp].initialized) {
1268
            retval = EINVAL;
1277
            retval = EINVAL;
1269
            break;
1278
            break;
1270
        }
1279
        }
1271
        for (i = 0; i < MAX_ANIMATIONS; i++) {
1280
        for (i = 0; i < MAX_ANIMATIONS; i++) {
1272
            if (!animations[i].initialized)
1281
            if (!animations[i].initialized)
1273
                break;
1282
                break;
1274
        }
1283
        }
1275
        if (i == MAX_ANIMATIONS) {
1284
        if (i == MAX_ANIMATIONS) {
1276
            retval = ELIMIT;
1285
            retval = ELIMIT;
1277
            break;
1286
            break;
1278
        }
1287
        }
1279
        animations[i].initialized = 1;
1288
        animations[i].initialized = 1;
1280
        animations[i].animlen = 0;
1289
        animations[i].animlen = 0;
1281
        animations[i].pos = 0;
1290
        animations[i].pos = 0;
1282
        animations[i].enabled = 0;
1291
        animations[i].enabled = 0;
1283
        animations[i].vp = nvp;
1292
        animations[i].vp = nvp;
1284
        retval = i;
1293
        retval = i;
1285
        break;
1294
        break;
1286
    case FB_ANIM_DROP:
1295
    case FB_ANIM_DROP:
1287
        i = IPC_GET_ARG1(*call);
1296
        i = IPC_GET_ARG1(*call);
1288
        if (i >= MAX_ANIMATIONS || i < 0) {
1297
        if (i >= MAX_ANIMATIONS || i < 0) {
1289
            retval = EINVAL;
1298
            retval = EINVAL;
1290
            break;
1299
            break;
1291
        }
1300
        }
1292
        animations[i].initialized = 0;
1301
        animations[i].initialized = 0;
1293
        break;
1302
        break;
1294
    case FB_ANIM_ADDPIXMAP:
1303
    case FB_ANIM_ADDPIXMAP:
1295
        i = IPC_GET_ARG1(*call);
1304
        i = IPC_GET_ARG1(*call);
1296
        if (i >= MAX_ANIMATIONS || i < 0 ||
1305
        if (i >= MAX_ANIMATIONS || i < 0 ||
1297
            !animations[i].initialized) {
1306
            !animations[i].initialized) {
1298
            retval = EINVAL;
1307
            retval = EINVAL;
1299
            break;
1308
            break;
1300
        }
1309
        }
1301
        if (animations[i].animlen == MAX_ANIM_LEN) {
1310
        if (animations[i].animlen == MAX_ANIM_LEN) {
1302
            retval = ELIMIT;
1311
            retval = ELIMIT;
1303
            break;
1312
            break;
1304
        }
1313
        }
1305
        newval = IPC_GET_ARG2(*call);
1314
        newval = IPC_GET_ARG2(*call);
1306
        if (newval < 0 || newval > MAX_PIXMAPS ||
1315
        if (newval < 0 || newval > MAX_PIXMAPS ||
1307
            !pixmaps[newval].data) {
1316
            !pixmaps[newval].data) {
1308
            retval = EINVAL;
1317
            retval = EINVAL;
1309
            break;
1318
            break;
1310
        }
1319
        }
1311
        animations[i].pixmaps[animations[i].animlen++] = newval;
1320
        animations[i].pixmaps[animations[i].animlen++] = newval;
1312
        break;
1321
        break;
1313
    case FB_ANIM_CHGVP:
1322
    case FB_ANIM_CHGVP:
1314
        i = IPC_GET_ARG1(*call);
1323
        i = IPC_GET_ARG1(*call);
1315
        if (i >= MAX_ANIMATIONS || i < 0) {
1324
        if (i >= MAX_ANIMATIONS || i < 0) {
1316
            retval = EINVAL;
1325
            retval = EINVAL;
1317
            break;
1326
            break;
1318
        }
1327
        }
1319
        nvp = IPC_GET_ARG2(*call);
1328
        nvp = IPC_GET_ARG2(*call);
1320
        if (nvp == -1)
1329
        if (nvp == -1)
1321
            nvp = vp;
1330
            nvp = vp;
1322
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1331
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1323
            !viewports[nvp].initialized) {
1332
            !viewports[nvp].initialized) {
1324
            retval = EINVAL;
1333
            retval = EINVAL;
1325
            break;
1334
            break;
1326
        }
1335
        }
1327
        animations[i].vp = nvp;
1336
        animations[i].vp = nvp;
1328
        break;
1337
        break;
1329
    case FB_ANIM_START:
1338
    case FB_ANIM_START:
1330
    case FB_ANIM_STOP:
1339
    case FB_ANIM_STOP:
1331
        i = IPC_GET_ARG1(*call);
1340
        i = IPC_GET_ARG1(*call);
1332
        if (i >= MAX_ANIMATIONS || i < 0) {
1341
        if (i >= MAX_ANIMATIONS || i < 0) {
1333
            retval = EINVAL;
1342
            retval = EINVAL;
1334
            break;
1343
            break;
1335
        }
1344
        }
1336
        newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1345
        newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1337
        if (newval ^ animations[i].enabled) {
1346
        if (newval ^ animations[i].enabled) {
1338
            animations[i].enabled = newval;
1347
            animations[i].enabled = newval;
1339
            anims_enabled += newval ? 1 : -1;
1348
            anims_enabled += newval ? 1 : -1;
1340
        }
1349
        }
1341
        break;
1350
        break;
1342
    default:
1351
    default:
1343
        handled = 0;
1352
        handled = 0;
1344
    }
1353
    }
1345
    if (handled)
1354
    if (handled)
1346
        ipc_answer_0(callid, retval);
1355
        ipc_answer_0(callid, retval);
1347
    return handled;
1356
    return handled;
1348
}
1357
}
1349
 
1358
 
1350
 
1359
 
1351
/** Handler for messages concerning pixmap handling
1360
/** Handler for messages concerning pixmap handling
1352
 *
1361
 *
1353
 */
1362
 */
1354
static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1363
static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1355
{
1364
{
1356
    bool handled = true;
1365
    bool handled = true;
1357
    int retval = EOK;
1366
    int retval = EOK;
1358
    int i, nvp;
1367
    int i, nvp;
1359
   
1368
   
1360
    switch (IPC_GET_METHOD(*call)) {
1369
    switch (IPC_GET_METHOD(*call)) {
1361
    case FB_VP_DRAW_PIXMAP:
1370
    case FB_VP_DRAW_PIXMAP:
1362
        nvp = IPC_GET_ARG1(*call);
1371
        nvp = IPC_GET_ARG1(*call);
1363
        if (nvp == -1)
1372
        if (nvp == -1)
1364
            nvp = vp;
1373
            nvp = vp;
1365
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1374
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1366
            !viewports[nvp].initialized) {
1375
            !viewports[nvp].initialized) {
1367
            retval = EINVAL;
1376
            retval = EINVAL;
1368
            break;
1377
            break;
1369
        }
1378
        }
1370
        i = IPC_GET_ARG2(*call);
1379
        i = IPC_GET_ARG2(*call);
1371
        retval = draw_pixmap(nvp, i);
1380
        retval = draw_pixmap(nvp, i);
1372
        break;
1381
        break;
1373
    case FB_VP2PIXMAP:
1382
    case FB_VP2PIXMAP:
1374
        nvp = IPC_GET_ARG1(*call);
1383
        nvp = IPC_GET_ARG1(*call);
1375
        if (nvp == -1)
1384
        if (nvp == -1)
1376
            nvp = vp;
1385
            nvp = vp;
1377
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1386
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1378
            !viewports[nvp].initialized)
1387
            !viewports[nvp].initialized)
1379
            retval = EINVAL;
1388
            retval = EINVAL;
1380
        else
1389
        else
1381
            retval = save_vp_to_pixmap(&viewports[nvp]);
1390
            retval = save_vp_to_pixmap(&viewports[nvp]);
1382
        break;
1391
        break;
1383
    case FB_DROP_PIXMAP:
1392
    case FB_DROP_PIXMAP:
1384
        i = IPC_GET_ARG1(*call);
1393
        i = IPC_GET_ARG1(*call);
1385
        if (i >= MAX_PIXMAPS) {
1394
        if (i >= MAX_PIXMAPS) {
1386
            retval = EINVAL;
1395
            retval = EINVAL;
1387
            break;
1396
            break;
1388
        }
1397
        }
1389
        if (pixmaps[i].data) {
1398
        if (pixmaps[i].data) {
1390
            free(pixmaps[i].data);
1399
            free(pixmaps[i].data);
1391
            pixmaps[i].data = NULL;
1400
            pixmaps[i].data = NULL;
1392
        }
1401
        }
1393
        break;
1402
        break;
1394
    default:
1403
    default:
1395
        handled = 0;
1404
        handled = 0;
1396
    }
1405
    }
1397
   
1406
   
1398
    if (handled)
1407
    if (handled)
1399
        ipc_answer_0(callid, retval);
1408
        ipc_answer_0(callid, retval);
1400
    return handled;
1409
    return handled;
1401
   
1410
   
1402
}
1411
}
1403
 
1412
 
1404
static int rgb_from_style(attr_rgb_t *rgb, int style)
1413
static int rgb_from_style(attr_rgb_t *rgb, int style)
1405
{
1414
{
1406
    switch (style) {
1415
    switch (style) {
1407
    case STYLE_NORMAL:
1416
    case STYLE_NORMAL:
1408
        rgb->fg_color = color_table[COLOR_BLACK];
1417
        rgb->fg_color = color_table[COLOR_BLACK];
1409
        rgb->bg_color = color_table[COLOR_WHITE];
1418
        rgb->bg_color = color_table[COLOR_WHITE];
1410
        break;
1419
        break;
1411
    case STYLE_EMPHASIS:
1420
    case STYLE_EMPHASIS:
1412
        rgb->fg_color = color_table[COLOR_RED];
1421
        rgb->fg_color = color_table[COLOR_RED];
1413
        rgb->bg_color = color_table[COLOR_WHITE];
1422
        rgb->bg_color = color_table[COLOR_WHITE];
1414
        break;
1423
        break;
1415
    default:
1424
    default:
1416
        return EINVAL;
1425
        return EINVAL;
1417
    }
1426
    }
1418
 
1427
 
1419
    return EOK;
1428
    return EOK;
1420
}
1429
}
1421
 
1430
 
1422
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1431
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1423
    ipcarg_t bg_color, ipcarg_t flags)
1432
    ipcarg_t bg_color, ipcarg_t flags)
1424
{
1433
{
1425
    fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1434
    fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1426
    bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1435
    bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1427
 
1436
 
1428
    rgb->fg_color = color_table[fg_color];
1437
    rgb->fg_color = color_table[fg_color];
1429
    rgb->bg_color = color_table[bg_color];
1438
    rgb->bg_color = color_table[bg_color];
1430
 
1439
 
1431
    return EOK;
1440
    return EOK;
1432
}
1441
}
1433
 
1442
 
1434
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1443
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1435
{
1444
{
1436
    int rc;
1445
    int rc;
1437
 
1446
 
1438
    switch (a->t) {
1447
    switch (a->t) {
1439
    case at_style:
1448
    case at_style:
1440
        rc = rgb_from_style(rgb, a->a.s.style);
1449
        rc = rgb_from_style(rgb, a->a.s.style);
1441
        break;
1450
        break;
1442
    case at_idx:
1451
    case at_idx:
1443
        rc = rgb_from_idx(rgb, a->a.i.fg_color,
1452
        rc = rgb_from_idx(rgb, a->a.i.fg_color,
1444
            a->a.i.bg_color, a->a.i.flags);
1453
            a->a.i.bg_color, a->a.i.flags);
1445
        break;
1454
        break;
1446
    case at_rgb:
1455
    case at_rgb:
1447
        *rgb = a->a.r;
1456
        *rgb = a->a.r;
1448
        rc = EOK;
1457
        rc = EOK;
1449
        break;
1458
        break;
1450
    }
1459
    }
1451
 
1460
 
1452
    return rc;
1461
    return rc;
1453
}
1462
}
1454
 
1463
 
1455
static int fb_set_style(viewport_t *vport, ipcarg_t style)
1464
static int fb_set_style(viewport_t *vport, ipcarg_t style)
1456
{
1465
{
1457
    return rgb_from_style(&vport->attr, (int) style);
1466
    return rgb_from_style(&vport->attr, (int) style);
1458
}
1467
}
1459
 
1468
 
1460
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1469
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1461
    ipcarg_t bg_color, ipcarg_t flags)
1470
    ipcarg_t bg_color, ipcarg_t flags)
1462
{
1471
{
1463
    return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1472
    return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1464
}
1473
}
1465
 
1474
 
1466
/** Function for handling connections to FB
1475
/** Function for handling connections to FB
1467
 *
1476
 *
1468
 */
1477
 */
1469
static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1478
static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1470
{
1479
{
1471
    unsigned int vp = 0;
1480
    unsigned int vp = 0;
1472
    viewport_t *vport = &viewports[vp];
1481
    viewport_t *vport = &viewports[vp];
1473
   
1482
   
1474
    if (client_connected) {
1483
    if (client_connected) {
1475
        ipc_answer_0(iid, ELIMIT);
1484
        ipc_answer_0(iid, ELIMIT);
1476
        return;
1485
        return;
1477
    }
1486
    }
1478
   
1487
   
1479
    /* Accept connection */
1488
    /* Accept connection */
1480
    client_connected = true;
1489
    client_connected = true;
1481
    ipc_answer_0(iid, EOK);
1490
    ipc_answer_0(iid, EOK);
1482
   
1491
   
1483
    while (true) {
1492
    while (true) {
1484
        ipc_callid_t callid;
1493
        ipc_callid_t callid;
1485
        ipc_call_t call;
1494
        ipc_call_t call;
1486
        int retval;
1495
        int retval;
1487
        unsigned int i;
1496
        unsigned int i;
1488
        int scroll;
1497
        int scroll;
1489
        uint8_t glyph;
1498
        uint8_t glyph;
1490
        unsigned int row, col;
1499
        unsigned int row, col;
1491
       
1500
       
1492
        if ((vport->cursor_active) || (anims_enabled))
1501
        if ((vport->cursor_active) || (anims_enabled))
1493
            callid = async_get_call_timeout(&call, 250000);
1502
            callid = async_get_call_timeout(&call, 250000);
1494
        else
1503
        else
1495
            callid = async_get_call(&call);
1504
            callid = async_get_call(&call);
1496
       
1505
       
1497
        mouse_hide();
1506
        mouse_hide();
1498
        if (!callid) {
1507
        if (!callid) {
1499
            cursor_blink(vport);
1508
            cursor_blink(vport);
1500
            anims_tick();
1509
            anims_tick();
1501
            mouse_show();
1510
            mouse_show();
1502
            continue;
1511
            continue;
1503
        }
1512
        }
1504
       
1513
       
1505
        if (shm_handle(callid, &call, vp))
1514
        if (shm_handle(callid, &call, vp))
1506
            continue;
1515
            continue;
1507
       
1516
       
1508
        if (pixmap_handle(callid, &call, vp))
1517
        if (pixmap_handle(callid, &call, vp))
1509
            continue;
1518
            continue;
1510
       
1519
       
1511
        if (anim_handle(callid, &call, vp))
1520
        if (anim_handle(callid, &call, vp))
1512
            continue;
1521
            continue;
1513
       
1522
       
1514
        switch (IPC_GET_METHOD(call)) {
1523
        switch (IPC_GET_METHOD(call)) {
1515
        case IPC_M_PHONE_HUNGUP:
1524
        case IPC_M_PHONE_HUNGUP:
1516
            client_connected = false;
1525
            client_connected = false;
1517
           
1526
           
1518
            /* Cleanup other viewports */
1527
            /* Cleanup other viewports */
1519
            for (i = 1; i < MAX_VIEWPORTS; i++)
1528
            for (i = 1; i < MAX_VIEWPORTS; i++)
1520
                vport->initialized = false;
1529
                vport->initialized = false;
1521
           
1530
           
1522
            /* Exit thread */
1531
            /* Exit thread */
1523
            return;
1532
            return;
1524
       
1533
       
1525
        case FB_PUTCHAR:
1534
        case FB_PUTCHAR:
1526
            glyph = IPC_GET_ARG1(call);
1535
            glyph = IPC_GET_ARG1(call);
1527
            row = IPC_GET_ARG2(call);
1536
            row = IPC_GET_ARG2(call);
1528
            col = IPC_GET_ARG3(call);
1537
            col = IPC_GET_ARG3(call);
1529
           
1538
           
1530
            if ((col >= vport->cols) || (row >= vport->rows)) {
1539
            if ((col >= vport->cols) || (row >= vport->rows)) {
1531
                retval = EINVAL;
1540
                retval = EINVAL;
1532
                break;
1541
                break;
1533
            }
1542
            }
1534
            ipc_answer_0(callid, EOK);
1543
            ipc_answer_0(callid, EOK);
1535
           
1544
           
1536
            draw_char(vport, glyph, col, row);
1545
            draw_char(vport, glyph, col, row);
1537
           
1546
           
1538
            /* Message already answered */
1547
            /* Message already answered */
1539
            continue;
1548
            continue;
1540
        case FB_CLEAR:
1549
        case FB_CLEAR:
1541
            vport_clear(vport);
1550
            vport_clear(vport);
1542
            cursor_show(vport);
1551
            cursor_show(vport);
1543
            retval = EOK;
1552
            retval = EOK;
1544
            break;
1553
            break;
1545
        case FB_CURSOR_GOTO:
1554
        case FB_CURSOR_GOTO:
1546
            row = IPC_GET_ARG1(call);
1555
            row = IPC_GET_ARG1(call);
1547
            col = IPC_GET_ARG2(call);
1556
            col = IPC_GET_ARG2(call);
1548
           
1557
           
1549
            if ((col >= vport->cols) || (row >= vport->rows)) {
1558
            if ((col >= vport->cols) || (row >= vport->rows)) {
1550
                retval = EINVAL;
1559
                retval = EINVAL;
1551
                break;
1560
                break;
1552
            }
1561
            }
1553
            retval = EOK;
1562
            retval = EOK;
1554
           
1563
           
1555
            cursor_hide(vport);
1564
            cursor_hide(vport);
1556
            vport->cur_col = col;
1565
            vport->cur_col = col;
1557
            vport->cur_row = row;
1566
            vport->cur_row = row;
1558
            cursor_show(vport);
1567
            cursor_show(vport);
1559
            break;
1568
            break;
1560
        case FB_CURSOR_VISIBILITY:
1569
        case FB_CURSOR_VISIBILITY:
1561
            cursor_hide(vport);
1570
            cursor_hide(vport);
1562
            vport->cursor_active = IPC_GET_ARG1(call);
1571
            vport->cursor_active = IPC_GET_ARG1(call);
1563
            cursor_show(vport);
1572
            cursor_show(vport);
1564
            retval = EOK;
1573
            retval = EOK;
1565
            break;
1574
            break;
1566
        case FB_GET_CSIZE:
1575
        case FB_GET_CSIZE:
1567
            ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1576
            ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1568
            continue;
1577
            continue;
1569
        case FB_SCROLL:
1578
        case FB_SCROLL:
1570
            scroll = IPC_GET_ARG1(call);
1579
            scroll = IPC_GET_ARG1(call);
1571
            if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1580
            if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1572
                retval = EINVAL;
1581
                retval = EINVAL;
1573
                break;
1582
                break;
1574
            }
1583
            }
1575
            cursor_hide(vport);
1584
            cursor_hide(vport);
1576
            vport_scroll(vport, scroll);
1585
            vport_scroll(vport, scroll);
1577
            cursor_show(vport);
1586
            cursor_show(vport);
1578
            retval = EOK;
1587
            retval = EOK;
1579
            break;
1588
            break;
1580
        case FB_VIEWPORT_SWITCH:
1589
        case FB_VIEWPORT_SWITCH:
1581
            i = IPC_GET_ARG1(call);
1590
            i = IPC_GET_ARG1(call);
1582
            if (i >= MAX_VIEWPORTS) {
1591
            if (i >= MAX_VIEWPORTS) {
1583
                retval = EINVAL;
1592
                retval = EINVAL;
1584
                break;
1593
                break;
1585
            }
1594
            }
1586
            if (!viewports[i].initialized) {
1595
            if (!viewports[i].initialized) {
1587
                retval = EADDRNOTAVAIL;
1596
                retval = EADDRNOTAVAIL;
1588
                break;
1597
                break;
1589
            }
1598
            }
1590
            cursor_hide(vport);
1599
            cursor_hide(vport);
1591
            vp = i;
1600
            vp = i;
1592
            vport = &viewports[vp];
1601
            vport = &viewports[vp];
1593
            cursor_show(vport);
1602
            cursor_show(vport);
1594
            retval = EOK;
1603
            retval = EOK;
1595
            break;
1604
            break;
1596
        case FB_VIEWPORT_CREATE:
1605
        case FB_VIEWPORT_CREATE:
1597
            retval = vport_create(IPC_GET_ARG1(call) >> 16,
1606
            retval = vport_create(IPC_GET_ARG1(call) >> 16,
1598
                IPC_GET_ARG1(call) & 0xffff,
1607
                IPC_GET_ARG1(call) & 0xffff,
1599
                IPC_GET_ARG2(call) >> 16,
1608
                IPC_GET_ARG2(call) >> 16,
1600
                IPC_GET_ARG2(call) & 0xffff);
1609
                IPC_GET_ARG2(call) & 0xffff);
1601
            break;
1610
            break;
1602
        case FB_VIEWPORT_DELETE:
1611
        case FB_VIEWPORT_DELETE:
1603
            i = IPC_GET_ARG1(call);
1612
            i = IPC_GET_ARG1(call);
1604
            if (i >= MAX_VIEWPORTS) {
1613
            if (i >= MAX_VIEWPORTS) {
1605
                retval = EINVAL;
1614
                retval = EINVAL;
1606
                break;
1615
                break;
1607
            }
1616
            }
1608
            if (!viewports[i].initialized) {
1617
            if (!viewports[i].initialized) {
1609
                retval = EADDRNOTAVAIL;
1618
                retval = EADDRNOTAVAIL;
1610
                break;
1619
                break;
1611
            }
1620
            }
1612
            viewports[i].initialized = false;
1621
            viewports[i].initialized = false;
1613
            if (viewports[i].glyphs)
1622
            if (viewports[i].glyphs)
1614
                free(viewports[i].glyphs);
1623
                free(viewports[i].glyphs);
1615
            if (viewports[i].bgpixel)
1624
            if (viewports[i].bgpixel)
1616
                free(viewports[i].bgpixel);
1625
                free(viewports[i].bgpixel);
1617
            if (viewports[i].backbuf)
1626
            if (viewports[i].backbuf)
1618
                free(viewports[i].backbuf);
1627
                free(viewports[i].backbuf);
1619
            retval = EOK;
1628
            retval = EOK;
1620
            break;
1629
            break;
1621
        case FB_SET_STYLE:
1630
        case FB_SET_STYLE:
1622
            retval = fb_set_style(vport, IPC_GET_ARG1(call));
1631
            retval = fb_set_style(vport, IPC_GET_ARG1(call));
1623
            break;
1632
            break;
1624
        case FB_SET_COLOR:
1633
        case FB_SET_COLOR:
1625
            retval = fb_set_color(vport, IPC_GET_ARG1(call),
1634
            retval = fb_set_color(vport, IPC_GET_ARG1(call),
1626
                IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1635
                IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1627
            break;
1636
            break;
1628
        case FB_SET_RGB_COLOR:
1637
        case FB_SET_RGB_COLOR:
1629
            vport->attr.fg_color = IPC_GET_ARG1(call);
1638
            vport->attr.fg_color = IPC_GET_ARG1(call);
1630
            vport->attr.bg_color = IPC_GET_ARG2(call);
1639
            vport->attr.bg_color = IPC_GET_ARG2(call);
1631
            retval = EOK;
1640
            retval = EOK;
1632
            break;
1641
            break;
1633
        case FB_GET_RESOLUTION:
1642
        case FB_GET_RESOLUTION:
1634
            ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1643
            ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1635
            continue;
1644
            continue;
1636
        case FB_POINTER_MOVE:
1645
        case FB_POINTER_MOVE:
1637
            pointer_enabled = true;
1646
            pointer_enabled = true;
1638
            mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1647
            mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1639
            retval = EOK;
1648
            retval = EOK;
1640
            break;
1649
            break;
1641
        default:
1650
        default:
1642
            retval = ENOENT;
1651
            retval = ENOENT;
1643
        }
1652
        }
1644
        ipc_answer_0(callid, retval);
1653
        ipc_answer_0(callid, retval);
1645
    }
1654
    }
1646
}
1655
}
1647
 
1656
 
1648
/** Initialization of framebuffer
1657
/** Initialization of framebuffer
1649
 *
1658
 *
1650
 */
1659
 */
1651
int fb_init(void)
1660
int fb_init(void)
1652
{
1661
{
1653
    async_set_client_connection(fb_client_connection);
1662
    async_set_client_connection(fb_client_connection);
1654
   
1663
   
1655
    void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1664
    void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1656
    unsigned int fb_offset = sysinfo_value("fb.offset");
1665
    unsigned int fb_offset = sysinfo_value("fb.offset");
1657
    unsigned int fb_width = sysinfo_value("fb.width");
1666
    unsigned int fb_width = sysinfo_value("fb.width");
1658
    unsigned int fb_height = sysinfo_value("fb.height");
1667
    unsigned int fb_height = sysinfo_value("fb.height");
1659
    unsigned int fb_scanline = sysinfo_value("fb.scanline");
1668
    unsigned int fb_scanline = sysinfo_value("fb.scanline");
1660
    unsigned int fb_visual = sysinfo_value("fb.visual");
1669
    unsigned int fb_visual = sysinfo_value("fb.visual");
1661
   
1670
   
1662
    unsigned int fbsize = fb_scanline * fb_height;
1671
    unsigned int fbsize = fb_scanline * fb_height;
1663
    void *fb_addr = as_get_mappable_page(fbsize);
1672
    void *fb_addr = as_get_mappable_page(fbsize);
1664
   
1673
   
1665
    physmem_map(fb_ph_addr + fb_offset, fb_addr,
1674
    physmem_map(fb_ph_addr + fb_offset, fb_addr,
1666
        ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE);
1675
        ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE);
1667
   
1676
   
1668
    if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1677
    if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1669
        return 0;
1678
        return 0;
1670
   
1679
   
1671
    return -1;
1680
    return -1;
1672
}
1681
}
1673
 
1682
 
1674
/**
1683
/**
1675
 * @}
1684
 * @}
1676
 */
1685
 */
1677
 
1686