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    preemption_disable();
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    preemption_disable();
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    while (test_and_set(&sl->val)) {
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    while (test_and_set(&sl->val)) {
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        /*
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        /*
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         * We need to be careful about printflock and fb_lock.
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         * We need to be careful about printf_lock and fb_lock.
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         * Both of them are used to report deadlocks via
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         * Both of them are used to report deadlocks via
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         * printf() and fb_putchar().
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         * printf() and fb_putchar().
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         *
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         *
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         * We trust our code that there is no possible deadlock
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         * We trust our code that there is no possible deadlock
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         * caused by these two locks (except when an exception
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         * caused by these two locks (except when an exception
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         * is triggered for instance by printf() or fb_putchar()).
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         * is triggered for instance by printf() or fb_putchar()).
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         * However, we encountered false positives caused by very
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         * However, we encountered false positives caused by very
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         * slow VESA framebuffer interaction (especially when
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         * slow VESA framebuffer interaction (especially when
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         * run in a simulator) that caused problems with both
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         * run in a simulator) that caused problems with both
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         * printflock and fb_lock.
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         * printf_lock and fb_lock.
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         *
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         *
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         * Possible deadlocks on both printflock and fb_lock
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         * Possible deadlocks on both printf_lock and fb_lock
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         * are therefore not reported as they would cause an
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         * are therefore not reported as they would cause an
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         * infinite recursion.
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         * infinite recursion.
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         */
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         */
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        if (sl == &printflock)
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        if (sl == &printf_lock)
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            continue;
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            continue;
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#ifdef CONFIG_FB
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#ifdef CONFIG_FB
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        if (sl == &fb_lock)
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        if (sl == &fb_lock)
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            continue;
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            continue;
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#endif
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#endif