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            thread_ready(THREAD);
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            thread_ready(THREAD);
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            break;
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            break;
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        case Exiting:
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        case Exiting:
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repeat:
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repeat:
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                if (THREAD->detached) {
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            if (THREAD->detached) {
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                thread_destroy(THREAD);
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                thread_destroy(THREAD);
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            } else {
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            } else {
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                /*
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                /*
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                 * The thread structure is kept allocated until somebody
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                 * The thread structure is kept allocated until somebody
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                 * calls thread_detach() on it.
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                 * calls thread_detach() on it.