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Rev 3022 | Rev 4537 | ||
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Line 53... | Line 53... | ||
53 | * columns of rows 21 and 22. Rows 0 and 22 exist as boundary areas |
53 | * columns of rows 21 and 22. Rows 0 and 22 exist as boundary areas |
54 | * so that regions `outside' the visible area can be examined without |
54 | * so that regions `outside' the visible area can be examined without |
55 | * worrying about addressing problems. |
55 | * worrying about addressing problems. |
56 | */ |
56 | */ |
57 | 57 | ||
58 | /* the board */ |
58 | /* The board */ |
59 | #define B_COLS 12 |
59 | #define B_COLS 12 |
60 | #define B_ROWS 23 |
60 | #define B_ROWS 23 |
61 | #define B_SIZE (B_ROWS * B_COLS) |
61 | #define B_SIZE (B_ROWS * B_COLS) |
62 | 62 | ||
63 | typedef unsigned char cell; |
63 | typedef uint32_t cell; |
- | 64 | ||
64 | extern cell board[B_SIZE]; /* 1 => occupied, 0 => empty */ |
65 | extern cell board[B_SIZE]; /* 1 => occupied, 0 => empty */ |
65 | 66 | ||
66 | /* the displayed area (rows) */ |
67 | /* The displayed area (rows) */ |
67 | #define D_FIRST 1 |
68 | #define D_FIRST 1 |
68 | #define D_LAST 22 |
69 | #define D_LAST 22 |
69 | 70 | ||
70 | /* the active area (rows) */ |
71 | /* The active area (rows) */ |
71 | #define A_FIRST 1 |
72 | #define A_FIRST 1 |
72 | #define A_LAST 21 |
73 | #define A_LAST 21 |
73 | 74 | ||
74 | /* |
75 | /* |
75 | * Minimum display size. |
76 | * Minimum display size. |
76 | */ |
77 | */ |
77 | #define MINROWS 23 |
78 | #define MINROWS 23 |
78 | #define MINCOLS 40 |
79 | #define MINCOLS 40 |
79 | 80 | ||
80 | extern int Rows, Cols; /* current screen size */ |
81 | /* Current screen size */ |
- | 82 | extern int Rows; |
|
- | 83 | extern int Cols; |
|
81 | 84 | ||
82 | /* |
85 | /* |
83 | * Translations from board coordinates to display coordinates. |
86 | * Translations from board coordinates to display coordinates. |
84 | * As with board coordinates, display coordiates are zero origin. |
87 | * As with board coordinates, display coordiates are zero origin. |
85 | */ |
88 | */ |
Line 129... | Line 132... | ||
129 | */ |
132 | */ |
130 | struct shape { |
133 | struct shape { |
131 | int rot; /* index of rotated version of this shape */ |
134 | int rot; /* index of rotated version of this shape */ |
132 | int rotc; /* -- " -- in classic version */ |
135 | int rotc; /* -- " -- in classic version */ |
133 | int off[3]; /* offsets to other blots if center is at (0,0) */ |
136 | int off[3]; /* offsets to other blots if center is at (0,0) */ |
- | 137 | uint32_t color; |
|
134 | }; |
138 | }; |
135 | 139 | ||
136 | extern const struct shape shapes[]; |
140 | extern const struct shape shapes[]; |
137 | 141 | ||
138 | extern const struct shape *curshape; |
142 | extern const struct shape *curshape; |
Line 147... | Line 151... | ||
147 | * depending on its current value, via the `faster' macro below. |
151 | * depending on its current value, via the `faster' macro below. |
148 | * The value eventually reaches a limit, and things stop going faster, |
152 | * The value eventually reaches a limit, and things stop going faster, |
149 | * but by then the game is utterly impossible. |
153 | * but by then the game is utterly impossible. |
150 | */ |
154 | */ |
151 | extern long fallrate; /* less than 1 million; smaller => faster */ |
155 | extern long fallrate; /* less than 1 million; smaller => faster */ |
- | 156 | ||
152 | #define faster() (fallrate -= fallrate / 3000) |
157 | #define faster() (fallrate -= fallrate / 3000) |
153 | 158 | ||
154 | /* |
159 | /* |
155 | * Game level must be between 1 and 9. This controls the initial fall rate |
160 | * Game level must be between 1 and 9. This controls the initial fall rate |
156 | * and affects scoring. |
161 | * and affects scoring. |
Line 170... | Line 175... | ||
170 | * |
175 | * |
171 | * If previewing has been turned on, the score is multiplied by PRE_PENALTY. |
176 | * If previewing has been turned on, the score is multiplied by PRE_PENALTY. |
172 | */ |
177 | */ |
173 | #define PRE_PENALTY 0.75 |
178 | #define PRE_PENALTY 0.75 |
174 | 179 | ||
175 | extern int score; /* the obvious thing */ |
180 | extern int score; /* The obvious thing */ |
176 | //extern gid_t gid, egid; |
- | |
177 | 181 | ||
178 | extern char key_msg[100]; |
182 | extern char key_msg[100]; |
179 | extern int showpreview; |
183 | extern int showpreview; |
180 | extern int classic; |
184 | extern int classic; |
181 | 185 | ||
182 | int fits_in(const struct shape *, int); |
186 | extern int fits_in(const struct shape *, int); |
183 | void place(const struct shape *, int, int); |
187 | extern void place(const struct shape *, int, int); |
184 | void stop(char *); |
188 | extern void stop(char *); |
185 | 189 | ||
186 | /** @} |
190 | /** @} |
187 | */ |
191 | */ |
188 | - |