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/*
1
/*
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 * Copyright (C) 2005 Josef Cejka
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 * Copyright (C) 2005 Josef Cejka
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 * All rights reserved.
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 * All rights reserved.
4
 *
4
 *
5
 * Redistribution and use in source and binary forms, with or without
5
 * Redistribution and use in source and binary forms, with or without
6
 * modification, are permitted provided that the following conditions
6
 * modification, are permitted provided that the following conditions
7
 * are met:
7
 * are met:
8
 *
8
 *
9
 * - Redistributions of source code must retain the above copyright
9
 * - Redistributions of source code must retain the above copyright
10
 *   notice, this list of conditions and the following disclaimer.
10
 *   notice, this list of conditions and the following disclaimer.
11
 * - Redistributions in binary form must reproduce the above copyright
11
 * - Redistributions in binary form must reproduce the above copyright
12
 *   notice, this list of conditions and the following disclaimer in the
12
 *   notice, this list of conditions and the following disclaimer in the
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 *   documentation and/or other materials provided with the distribution.
13
 *   documentation and/or other materials provided with the distribution.
14
 * - The name of the author may not be used to endorse or promote products
14
 * - The name of the author may not be used to endorse or promote products
15
 *   derived from this software without specific prior written permission.
15
 *   derived from this software without specific prior written permission.
16
 *
16
 *
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
17
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
18
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
19
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
20
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
21
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
22
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
23
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
25
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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 */
27
 */
28
 
28
 
29
#include<softfloat.h>
29
#include<softfloat.h>
30
#include<sftypes.h>
30
#include<sftypes.h>
31
#include<arithmetic.h>
31
#include<arithmetic.h>
32
#include<conversion.h>
32
#include<conversion.h>
33
#include<comparison.h>
33
#include<comparison.h>
34
#include<other.h>
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#include<other.h>
35
 
35
 
36
/* Arithmetic functions */
36
/* Arithmetic functions */
37
 
37
 
38
float __addsf3(float a, float b)
38
float __addsf3(float a, float b)
39
{
39
{
40
    float32 fa, fb;
40
    float32 fa, fb;
41
    fa.f=a;
41
    fa.f=a;
42
    fb.f=b;
42
    fb.f=b;
43
    if (fa.parts.sign!=fb.parts.sign) {
43
    if (fa.parts.sign!=fb.parts.sign) {
44
        if (fa.parts.sign) {
44
        if (fa.parts.sign) {
45
            fa.parts.sign=0;
45
            fa.parts.sign=0;
46
            return subFloat32(fb,fa).f;
46
            return subFloat32(fb,fa).f;
47
        };
47
        };
48
        fb.parts.sign=0;
48
        fb.parts.sign=0;
49
        return subFloat32(fa,fb).f;
49
        return subFloat32(fa,fb).f;
50
    }
50
    }
51
    return addFloat32(fa,fb).f;
51
    return addFloat32(fa,fb).f;
52
};
52
}
53
 
53
 
54
float __subsf3(float a, float b)
54
float __subsf3(float a, float b)
55
{
55
{
56
    float32 fa, fb;
56
    float32 fa, fb;
57
    fa.f=a;
57
    fa.f=a;
58
    fb.f=b;
58
    fb.f=b;
59
    if (fa.parts.sign!=fb.parts.sign) {
59
    if (fa.parts.sign!=fb.parts.sign) {
60
        fb.parts.sign=!fb.parts.sign;
60
        fb.parts.sign=!fb.parts.sign;
61
        return addFloat32(fa,fb).f;
61
        return addFloat32(fa,fb).f;
62
    }
62
    }
63
    return subFloat32(fa,fb).f;
63
    return subFloat32(fa,fb).f;
64
};
64
}
65
 
65
 
66
float __mulsf3(float a, float b)
66
float __mulsf3(float a, float b)
67
{
67
{
68
    float32 fa, fb;
68
    float32 fa, fb;
69
    fa.f=a;
69
    fa.f=a;
70
    fb.f=b;
70
    fb.f=b;
71
    return  mulFloat32(fa, fb).f;
71
    return  mulFloat32(fa, fb).f;
72
}
72
}
73
 
73
 
74
float __divsf3(float a, float b)
74
float __divsf3(float a, float b)
75
{
75
{
76
    float32 fa, fb;
76
    float32 fa, fb;
77
    fa.f=a;
77
    fa.f=a;
78
    fb.f=b;
78
    fb.f=b;
79
//  return  divFloat32(fa, fb).f;
79
//  return  divFloat32(fa, fb).f;
80
};
80
}
81
 
81
 
82
float __negsf2(float a)
82
float __negsf2(float a)
83
{
83
{
84
    float32 fa;
84
    float32 fa;
85
    fa.f=a;
85
    fa.f=a;
86
    fa.parts.sign=!fa.parts.sign;
86
    fa.parts.sign=!fa.parts.sign;
87
    return fa.f;
87
    return fa.f;
88
};
88
}
89
 
89
 
90
double __negdf2(double a)
90
double __negdf2(double a)
91
{
91
{
92
    float64 fa;
92
    float64 fa;
93
    fa.d=a;
93
    fa.d=a;
94
    fa.parts.sign=!fa.parts.sign;
94
    fa.parts.sign=!fa.parts.sign;
95
    return fa.d;
95
    return fa.d;
96
};
96
}
97
 
97
 
98
/* Conversion functions */
98
/* Conversion functions */
99
 
99
 
100
double __extendsfdf2(float a)
100
double __extendsfdf2(float a)
101
{
101
{
102
    float32 fa;
102
    float32 fa;
103
    fa.f = a;
103
    fa.f = a;
104
    return convertFloat32ToFloat64(fa).d;
104
    return convertFloat32ToFloat64(fa).d;
105
};
105
}
106
 
106
 
107
float __truncdfsf2(double a)
107
float __truncdfsf2(double a)
108
{
108
{
109
    float64 da;
109
    float64 da;
110
    da.d = a;
110
    da.d = a;
111
    return convertFloat64ToFloat32(da).f;
111
    return convertFloat64ToFloat32(da).f;
112
}
112
}
-
 
113
 
113
/* Comparison functions */
114
/* Comparison functions */
114
 
115
 
115
/* a<b .. -1
116
/* a<b .. -1
116
 * a=b ..  0
117
 * a=b ..  0
117
 * a>b ..  1
118
 * a>b ..  1
118
 * */
119
 * */
119
 
120
 
120
int __cmpsf2(float a, float b)
121
int __cmpsf2(float a, float b)
121
{
122
{
122
    float32 fa,fb;
123
    float32 fa,fb;
123
    fa.f=a;
124
    fa.f=a;
124
    fb.f=b;
125
    fb.f=b;
125
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
126
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
126
        return 1; /* no special constant for unordered - maybe signaled? */
127
        return 1; /* no special constant for unordered - maybe signaled? */
127
    };
128
    };
128
 
129
 
129
   
130
   
130
    if (isFloat32eq(fa,fb)) {
131
    if (isFloat32eq(fa,fb)) {
131
        return 0;
132
        return 0;
132
    };
133
    };
133
   
134
   
134
    if (isFloat32lt(fa,fb)) {
135
    if (isFloat32lt(fa,fb)) {
135
        return -1;
136
        return -1;
136
        };
137
        };
137
    return 1;
138
    return 1;
138
}
139
}
139
 
140
 
140
int __unordsf2(float a, float b)
141
int __unordsf2(float a, float b)
141
{
142
{
142
    float32 fa,fb;
143
    float32 fa,fb;
143
    fa.f=a;
144
    fa.f=a;
144
    fb.f=b;
145
    fb.f=b;
145
    return ((isFloat32NaN(fa))||(isFloat32NaN(fb)));
146
    return ((isFloat32NaN(fa))||(isFloat32NaN(fb)));
146
};
147
}
147
 
148
 
148
/**
149
/**
149
 * @return zero, if neither argument is a NaN and are equal
150
 * @return zero, if neither argument is a NaN and are equal
150
 * */
151
 * */
151
int __eqsf2(float a, float b)
152
int __eqsf2(float a, float b)
152
{
153
{
153
    float32 fa,fb;
154
    float32 fa,fb;
154
    fa.f=a;
155
    fa.f=a;
155
    fb.f=b;
156
    fb.f=b;
156
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
157
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
157
        /* TODO: sigNaNs*/
158
        /* TODO: sigNaNs*/
158
        return 1;
159
        return 1;
159
        };
160
        };
160
    return isFloat32eq(fa,fb)-1;
161
    return isFloat32eq(fa,fb)-1;
161
};
162
}
162
 
163
 
163
/* strange behavior, but it was in gcc documentation */
164
/* strange behavior, but it was in gcc documentation */
164
int __nesf2(float a, float b)
165
int __nesf2(float a, float b)
165
{
166
{
166
    return __eqsf2(a,b);
167
    return __eqsf2(a,b);
167
};
168
}
168
 
169
 
169
/* return value >= 0 if a>=b and neither is NaN */
170
/* return value >= 0 if a>=b and neither is NaN */
170
int __gesf2(float a, float b)
171
int __gesf2(float a, float b)
171
{
172
{
172
    float32 fa,fb;
173
    float32 fa,fb;
173
    fa.f=a;
174
    fa.f=a;
174
    fb.f=b;
175
    fb.f=b;
175
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
176
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
176
        /* TODO: sigNaNs*/
177
        /* TODO: sigNaNs*/
177
        return -1;
178
        return -1;
178
        };
179
        };
179
   
180
   
180
    if (isFloat32eq(fa,fb)) {
181
    if (isFloat32eq(fa,fb)) {
181
        return 0;
182
        return 0;
182
    };
183
    };
183
   
184
   
184
    if (isFloat32gt(fa,fb)) {
185
    if (isFloat32gt(fa,fb)) {
185
        return 1;
186
        return 1;
186
        };
187
        };
187
   
188
   
188
    return -1;
189
    return -1;
189
}
190
}
190
 
191
 
191
/** Return negative value, if a<b and neither is NaN*/
192
/** Return negative value, if a<b and neither is NaN*/
192
int __ltsf2(float a, float b)
193
int __ltsf2(float a, float b)
193
{
194
{
194
    float32 fa,fb;
195
    float32 fa,fb;
195
    fa.f=a;
196
    fa.f=a;
196
    fb.f=b;
197
    fb.f=b;
197
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
198
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
198
        /* TODO: sigNaNs*/
199
        /* TODO: sigNaNs*/
199
        return 1;
200
        return 1;
200
        };
201
        };
201
    if (isFloat32lt(fa, fb)) {
202
    if (isFloat32lt(fa, fb)) {
202
        return -1;
203
        return -1;
203
        };
204
        };
204
    return 0;
205
    return 0;
205
}
206
}
206
 
207
 
207
/* return value <= 0 if a<=b and neither is NaN */
208
/* return value <= 0 if a<=b and neither is NaN */
208
int __lesf2(float a, float b)
209
int __lesf2(float a, float b)
209
{
210
{
210
    float32 fa,fb;
211
    float32 fa,fb;
211
    fa.f=a;
212
    fa.f=a;
212
    fb.f=b;
213
    fb.f=b;
213
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
214
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
214
        /* TODO: sigNaNs*/
215
        /* TODO: sigNaNs*/
215
        return 1;
216
        return 1;
216
        };
217
        };
217
   
218
   
218
    if (isFloat32eq(fa,fb)) {
219
    if (isFloat32eq(fa,fb)) {
219
        return 0;
220
        return 0;
220
    };
221
    };
221
   
222
   
222
    if (isFloat32lt(fa,fb)) {
223
    if (isFloat32lt(fa,fb)) {
223
        return -1;
224
        return -1;
224
        };
225
        };
225
   
226
   
226
    return 1;
227
    return 1;
227
}
228
}
228
 
229
 
229
/** Return positive value, if a>b and neither is NaN*/
230
/** Return positive value, if a>b and neither is NaN*/
230
int __gtsf2(float a, float b)
231
int __gtsf2(float a, float b)
231
{
232
{
232
    float32 fa,fb;
233
    float32 fa,fb;
233
    fa.f=a;
234
    fa.f=a;
234
    fb.f=b;
235
    fb.f=b;
235
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
236
    if ((isFloat32NaN(fa))||(isFloat32NaN(fb))) {
236
        /* TODO: sigNaNs*/
237
        /* TODO: sigNaNs*/
237
        return -1;
238
        return -1;
238
        };
239
        };
239
    if (isFloat32gt(fa, fb)) {
240
    if (isFloat32gt(fa, fb)) {
240
        return 1;
241
        return 1;
241
        };
242
        };
242
    return 0;
243
    return 0;
243
}
244
}
244
 
245
 
245
/* Other functions */
246
/* Other functions */
246
 
247
 
-
 
248
float __powisf2(float a, int b)
-
 
249
{
-
 
250
//TODO: 
-
 
251
}
-
 
252
 
-
 
253
float __mulsc3(float a, float b, float c, float d)
-
 
254
{
-
 
255
//TODO:
-
 
256
}
-
 
257
 
-
 
258
float __divsc3(float a, float b, float c, float d)
-
 
259
{
-
 
260
//TODO:
-
 
261
}
-
 
262
 
247
 
263