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1
/*
1
/*
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 * Copyright (c) 2008 Martin Decky
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 * Copyright (c) 2008 Martin Decky
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 * Copyright (c) 2006 Jakub Vana
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 * Copyright (c) 2006 Jakub Vana
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 * Copyright (c) 2006 Ondrej Palkovsky
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 * Copyright (c) 2006 Ondrej Palkovsky
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 * All rights reserved.
5
 * All rights reserved.
6
 *
6
 *
7
 * Redistribution and use in source and binary forms, with or without
7
 * Redistribution and use in source and binary forms, with or without
8
 * modification, are permitted provided that the following conditions
8
 * modification, are permitted provided that the following conditions
9
 * are met:
9
 * are met:
10
 *
10
 *
11
 * - Redistributions of source code must retain the above copyright
11
 * - Redistributions of source code must retain the above copyright
12
 *   notice, this list of conditions and the following disclaimer.
12
 *   notice, this list of conditions and the following disclaimer.
13
 * - Redistributions in binary form must reproduce the above copyright
13
 * - Redistributions in binary form must reproduce the above copyright
14
 *   notice, this list of conditions and the following disclaimer in the
14
 *   notice, this list of conditions and the following disclaimer in the
15
 *   documentation and/or other materials provided with the distribution.
15
 *   documentation and/or other materials provided with the distribution.
16
 * - The name of the author may not be used to endorse or promote products
16
 * - The name of the author may not be used to endorse or promote products
17
 *   derived from this software without specific prior written permission.
17
 *   derived from this software without specific prior written permission.
18
 *
18
 *
19
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
24
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
 */
29
 */
30
 
30
 
31
/**
31
/**
32
 * @defgroup fb Graphical framebuffer
32
 * @defgroup fb Graphical framebuffer
33
 * @brief   HelenOS graphical framebuffer.
33
 * @brief   HelenOS graphical framebuffer.
34
 * @ingroup fbs
34
 * @ingroup fbs
35
 * @{
35
 * @{
36
 */
36
 */
37
 
37
 
38
/** @file
38
/** @file
39
 */
39
 */
40
 
40
 
41
#include <stdlib.h>
41
#include <stdlib.h>
42
#include <unistd.h>
42
#include <unistd.h>
43
#include <string.h>
43
#include <string.h>
44
#include <ddi.h>
44
#include <ddi.h>
45
#include <sysinfo.h>
45
#include <sysinfo.h>
46
#include <align.h>
46
#include <align.h>
47
#include <as.h>
47
#include <as.h>
48
#include <ipc/fb.h>
48
#include <ipc/fb.h>
49
#include <ipc/ipc.h>
49
#include <ipc/ipc.h>
50
#include <ipc/ns.h>
50
#include <ipc/ns.h>
51
#include <ipc/services.h>
51
#include <ipc/services.h>
52
#include <kernel/errno.h>
52
#include <kernel/errno.h>
53
#include <kernel/genarch/fb/visuals.h>
53
#include <kernel/genarch/fb/visuals.h>
54
#include <console/color.h>
54
#include <console/color.h>
55
#include <console/style.h>
55
#include <console/style.h>
56
#include <async.h>
56
#include <async.h>
57
#include <bool.h>
57
#include <bool.h>
58
 
58
 
59
#include "font-8x16.h"
59
#include "font-8x16.h"
60
#include "fb.h"
60
#include "fb.h"
61
#include "main.h"
61
#include "main.h"
62
#include "../console/screenbuffer.h"
62
#include "../console/screenbuffer.h"
63
#include "ppm.h"
63
#include "ppm.h"
64
 
64
 
65
#include "pointer.xbm"
65
#include "pointer.xbm"
66
#include "pointer_mask.xbm"
66
#include "pointer_mask.xbm"
67
 
67
 
68
#define DEFAULT_BGCOLOR  0xf0f0f0
68
#define DEFAULT_BGCOLOR  0xf0f0f0
69
#define DEFAULT_FGCOLOR  0x000000
69
#define DEFAULT_FGCOLOR  0x000000
70
 
70
 
-
 
71
#define GLYPH_UNAVAIL   '?'
-
 
72
 
71
#define MAX_ANIM_LEN     8
73
#define MAX_ANIM_LEN     8
72
#define MAX_ANIMATIONS   4
74
#define MAX_ANIMATIONS   4
73
#define MAX_PIXMAPS      256  /**< Maximum number of saved pixmaps */
75
#define MAX_PIXMAPS      256  /**< Maximum number of saved pixmaps */
74
#define MAX_VIEWPORTS    128  /**< Viewport is a rectangular area on the screen */
76
#define MAX_VIEWPORTS    128  /**< Viewport is a rectangular area on the screen */
75
 
77
 
76
/** Function to render a pixel from a RGB value. */
78
/** Function to render a pixel from a RGB value. */
77
typedef void (*rgb_conv_t)(void *, uint32_t);
79
typedef void (*rgb_conv_t)(void *, uint32_t);
78
 
80
 
79
/** Function to draw a glyph. */
81
/** Function to draw a glyph. */
80
typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
82
typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
81
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
83
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
82
 
84
 
83
struct {
85
struct {
84
    uint8_t *fb_addr;
86
    uint8_t *fb_addr;
85
   
87
   
86
    unsigned int xres;
88
    unsigned int xres;
87
    unsigned int yres;
89
    unsigned int yres;
88
   
90
   
89
    unsigned int scanline;
91
    unsigned int scanline;
90
    unsigned int glyphscanline;
92
    unsigned int glyphscanline;
91
   
93
   
92
    unsigned int pixelbytes;
94
    unsigned int pixelbytes;
93
    unsigned int glyphbytes;
95
    unsigned int glyphbytes;
94
   
96
   
95
    rgb_conv_t rgb_conv;
97
    rgb_conv_t rgb_conv;
96
} screen;
98
} screen;
97
 
99
 
98
/** Backbuffer character cell. */
100
/** Backbuffer character cell. */
99
typedef struct {
101
typedef struct {
100
    uint32_t glyph;
102
    uint32_t glyph;
101
    uint32_t fg_color;
103
    uint32_t fg_color;
102
    uint32_t bg_color;
104
    uint32_t bg_color;
103
} bb_cell_t;
105
} bb_cell_t;
104
 
106
 
105
typedef struct {
107
typedef struct {
106
    bool initialized;
108
    bool initialized;
107
    unsigned int x;
109
    unsigned int x;
108
    unsigned int y;
110
    unsigned int y;
109
    unsigned int width;
111
    unsigned int width;
110
    unsigned int height;
112
    unsigned int height;
111
   
113
   
112
    /* Text support in window */
114
    /* Text support in window */
113
    unsigned int cols;
115
    unsigned int cols;
114
    unsigned int rows;
116
    unsigned int rows;
115
   
117
   
116
    /*
118
    /*
117
     * Style and glyphs for text printing
119
     * Style and glyphs for text printing
118
     */
120
     */
119
 
121
 
120
    /** Current attributes. */
122
    /** Current attributes. */
121
    attr_rgb_t attr;
123
    attr_rgb_t attr;
122
 
124
 
123
    /** Pre-rendered mask for rendering glyphs. Different viewports
125
    /** Pre-rendered mask for rendering glyphs. Different viewports
124
     * might use different drawing functions depending on whether their
126
     * might use different drawing functions depending on whether their
125
     * scanlines are aligned on a word boundary.*/
127
     * scanlines are aligned on a word boundary.*/
126
    uint8_t *glyphs;
128
    uint8_t *glyphs;
127
 
129
 
128
    uint8_t *bgpixel;
130
    uint8_t *bgpixel;
129
 
131
 
130
    /** Glyph drawing function for this viewport. */
132
    /** Glyph drawing function for this viewport. */
131
    dg_t dglyph;
133
    dg_t dglyph;
132
   
134
   
133
    /* Auto-cursor position */
135
    /* Auto-cursor position */
134
    bool cursor_active;
136
    bool cursor_active;
135
    unsigned int cur_col;
137
    unsigned int cur_col;
136
    unsigned int cur_row;
138
    unsigned int cur_row;
137
    bool cursor_shown;
139
    bool cursor_shown;
138
   
140
   
139
    /* Back buffer */
141
    /* Back buffer */
140
    bb_cell_t *backbuf;
142
    bb_cell_t *backbuf;
141
    unsigned int bbsize;
143
    unsigned int bbsize;
142
} viewport_t;
144
} viewport_t;
143
 
145
 
144
typedef struct {
146
typedef struct {
145
    bool initialized;
147
    bool initialized;
146
    bool enabled;
148
    bool enabled;
147
    unsigned int vp;
149
    unsigned int vp;
148
   
150
   
149
    unsigned int pos;
151
    unsigned int pos;
150
    unsigned int animlen;
152
    unsigned int animlen;
151
    unsigned int pixmaps[MAX_ANIM_LEN];
153
    unsigned int pixmaps[MAX_ANIM_LEN];
152
} animation_t;
154
} animation_t;
153
 
155
 
154
static animation_t animations[MAX_ANIMATIONS];
156
static animation_t animations[MAX_ANIMATIONS];
155
static bool anims_enabled;
157
static bool anims_enabled;
156
 
158
 
157
typedef struct {
159
typedef struct {
158
    unsigned int width;
160
    unsigned int width;
159
    unsigned int height;
161
    unsigned int height;
160
    uint8_t *data;
162
    uint8_t *data;
161
} pixmap_t;
163
} pixmap_t;
162
 
164
 
163
static pixmap_t pixmaps[MAX_PIXMAPS];
165
static pixmap_t pixmaps[MAX_PIXMAPS];
164
static viewport_t viewports[128];
166
static viewport_t viewports[128];
165
 
167
 
166
static bool client_connected = false;  /**< Allow only 1 connection */
168
static bool client_connected = false;  /**< Allow only 1 connection */
167
 
169
 
168
static uint32_t color_table[16] = {
170
static uint32_t color_table[16] = {
169
    [COLOR_BLACK]       = 0x000000,
171
    [COLOR_BLACK]       = 0x000000,
170
    [COLOR_BLUE]        = 0x0000f0,
172
    [COLOR_BLUE]        = 0x0000f0,
171
    [COLOR_GREEN]       = 0x00f000,
173
    [COLOR_GREEN]       = 0x00f000,
172
    [COLOR_CYAN]        = 0x00f0f0,
174
    [COLOR_CYAN]        = 0x00f0f0,
173
    [COLOR_RED]     = 0xf00000,
175
    [COLOR_RED]     = 0xf00000,
174
    [COLOR_MAGENTA]     = 0xf000f0,
176
    [COLOR_MAGENTA]     = 0xf000f0,
175
    [COLOR_YELLOW]      = 0xf0f000,
177
    [COLOR_YELLOW]      = 0xf0f000,
176
    [COLOR_WHITE]       = 0xf0f0f0,
178
    [COLOR_WHITE]       = 0xf0f0f0,
177
 
179
 
178
    [8 + COLOR_BLACK]   = 0x000000,
180
    [8 + COLOR_BLACK]   = 0x000000,
179
    [8 + COLOR_BLUE]    = 0x0000ff,
181
    [8 + COLOR_BLUE]    = 0x0000ff,
180
    [8 + COLOR_GREEN]   = 0x00ff00,
182
    [8 + COLOR_GREEN]   = 0x00ff00,
181
    [8 + COLOR_CYAN]    = 0x00ffff,
183
    [8 + COLOR_CYAN]    = 0x00ffff,
182
    [8 + COLOR_RED]     = 0xff0000,
184
    [8 + COLOR_RED]     = 0xff0000,
183
    [8 + COLOR_MAGENTA] = 0xff00ff,
185
    [8 + COLOR_MAGENTA] = 0xff00ff,
184
    [8 + COLOR_YELLOW]  = 0xffff00,
186
    [8 + COLOR_YELLOW]  = 0xffff00,
185
    [8 + COLOR_WHITE]   = 0xffffff,
187
    [8 + COLOR_WHITE]   = 0xffffff,
186
};
188
};
187
 
189
 
188
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
190
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
189
static int rgb_from_style(attr_rgb_t *rgb, int style);
191
static int rgb_from_style(attr_rgb_t *rgb, int style);
190
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
192
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
191
    ipcarg_t bg_color, ipcarg_t flags);
193
    ipcarg_t bg_color, ipcarg_t flags);
192
 
194
 
193
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
195
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
194
    ipcarg_t bg_color, ipcarg_t attr);
196
    ipcarg_t bg_color, ipcarg_t attr);
195
 
197
 
196
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
198
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
197
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
199
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
198
static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
200
static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
199
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
201
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color);
200
 
202
 
201
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
203
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
202
    unsigned int row);
204
    unsigned int row);
203
 
205
 
204
 
206
 
205
#define RED(x, bits)                 ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
207
#define RED(x, bits)                 ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
206
#define GREEN(x, bits)               ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
208
#define GREEN(x, bits)               ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
207
#define BLUE(x, bits)                ((x >> (8 - bits)) & ((1 << bits) - 1))
209
#define BLUE(x, bits)                ((x >> (8 - bits)) & ((1 << bits) - 1))
208
 
210
 
209
#define COL2X(col)                   ((col) * FONT_WIDTH)
211
#define COL2X(col)                   ((col) * FONT_WIDTH)
210
#define ROW2Y(row)                   ((row) * FONT_SCANLINES)
212
#define ROW2Y(row)                   ((row) * FONT_SCANLINES)
211
 
213
 
212
#define X2COL(x)                     ((x) / FONT_WIDTH)
214
#define X2COL(x)                     ((x) / FONT_WIDTH)
213
#define Y2ROW(y)                     ((y) / FONT_SCANLINES)
215
#define Y2ROW(y)                     ((y) / FONT_SCANLINES)
214
 
216
 
215
#define FB_POS(x, y)                 ((y) * screen.scanline + (x) * screen.pixelbytes)
217
#define FB_POS(x, y)                 ((y) * screen.scanline + (x) * screen.pixelbytes)
216
#define BB_POS(vport, col, row)      ((row) * vport->cols + (col))
218
#define BB_POS(vport, col, row)      ((row) * vport->cols + (col))
217
#define GLYPH_POS(glyph, y, cursor)  (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
219
#define GLYPH_POS(glyph, y, cursor)  (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
218
 
220
 
219
 
221
 
220
/** ARGB 8:8:8:8 conversion
222
/** ARGB 8:8:8:8 conversion
221
 *
223
 *
222
 */
224
 */
223
static void rgb_0888(void *dst, uint32_t rgb)
225
static void rgb_0888(void *dst, uint32_t rgb)
224
{
226
{
225
    *((uint32_t *) dst) = rgb & 0xffffff;
227
    *((uint32_t *) dst) = rgb & 0xffffff;
226
}
228
}
227
 
229
 
228
 
230
 
229
/** ABGR 8:8:8:8 conversion
231
/** ABGR 8:8:8:8 conversion
230
 *
232
 *
231
 */
233
 */
232
static void bgr_0888(void *dst, uint32_t rgb)
234
static void bgr_0888(void *dst, uint32_t rgb)
233
{
235
{
234
    *((uint32_t *) dst)
236
    *((uint32_t *) dst)
235
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
237
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
236
}
238
}
237
 
239
 
238
 
240
 
239
/** RGB 8:8:8 conversion
241
/** RGB 8:8:8 conversion
240
 *
242
 *
241
 */
243
 */
242
static void rgb_888(void *dst, uint32_t rgb)
244
static void rgb_888(void *dst, uint32_t rgb)
243
{
245
{
244
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
246
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
245
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
247
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
246
    ((uint8_t *) dst)[2] = RED(rgb, 8);
248
    ((uint8_t *) dst)[2] = RED(rgb, 8);
247
}
249
}
248
 
250
 
249
 
251
 
250
/** BGR 8:8:8 conversion
252
/** BGR 8:8:8 conversion
251
 *
253
 *
252
 */
254
 */
253
static void bgr_888(void *dst, uint32_t rgb)
255
static void bgr_888(void *dst, uint32_t rgb)
254
{
256
{
255
    ((uint8_t *) dst)[0] = RED(rgb, 8);
257
    ((uint8_t *) dst)[0] = RED(rgb, 8);
256
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
258
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
257
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
259
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
258
}
260
}
259
 
261
 
260
 
262
 
261
/** RGB 5:5:5 conversion
263
/** RGB 5:5:5 conversion
262
 *
264
 *
263
 */
265
 */
264
static void rgb_555(void *dst, uint32_t rgb)
266
static void rgb_555(void *dst, uint32_t rgb)
265
{
267
{
266
    *((uint16_t *) dst)
268
    *((uint16_t *) dst)
267
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
269
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
268
}
270
}
269
 
271
 
270
 
272
 
271
/** RGB 5:6:5 conversion
273
/** RGB 5:6:5 conversion
272
 *
274
 *
273
 */
275
 */
274
static void rgb_565(void *dst, uint32_t rgb)
276
static void rgb_565(void *dst, uint32_t rgb)
275
{
277
{
276
    *((uint16_t *) dst)
278
    *((uint16_t *) dst)
277
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
279
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
278
}
280
}
279
 
281
 
280
 
282
 
281
/** RGB 3:2:3
283
/** RGB 3:2:3
282
 *
284
 *
283
 */
285
 */
284
static void rgb_323(void *dst, uint32_t rgb)
286
static void rgb_323(void *dst, uint32_t rgb)
285
{
287
{
286
    *((uint8_t *) dst)
288
    *((uint8_t *) dst)
287
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
289
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
288
}
290
}
289
 
291
 
290
/** Draw a filled rectangle.
292
/** Draw a filled rectangle.
291
 *
293
 *
292
 * @note Need real implementation that does not access VRAM twice.
294
 * @note Need real implementation that does not access VRAM twice.
293
 */
295
 */
294
static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
296
static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
295
    unsigned int y1, uint32_t color)
297
    unsigned int y1, uint32_t color)
296
{
298
{
297
    unsigned int x, y;
299
    unsigned int x, y;
298
    unsigned int copy_bytes;
300
    unsigned int copy_bytes;
299
 
301
 
300
    uint8_t *sp, *dp;
302
    uint8_t *sp, *dp;
301
    uint8_t cbuf[4];
303
    uint8_t cbuf[4];
302
 
304
 
303
    if (y0 >= y1 || x0 >= x1) return;
305
    if (y0 >= y1 || x0 >= x1) return;
304
    screen.rgb_conv(cbuf, color);
306
    screen.rgb_conv(cbuf, color);
305
 
307
 
306
    sp = &screen.fb_addr[FB_POS(x0, y0)];
308
    sp = &screen.fb_addr[FB_POS(x0, y0)];
307
    dp = sp;
309
    dp = sp;
308
 
310
 
309
    /* Draw the first line. */
311
    /* Draw the first line. */
310
    for (x = x0; x < x1; x++) {
312
    for (x = x0; x < x1; x++) {
311
        memcpy(dp, cbuf, screen.pixelbytes);
313
        memcpy(dp, cbuf, screen.pixelbytes);
312
        dp += screen.pixelbytes;
314
        dp += screen.pixelbytes;
313
    }
315
    }
314
 
316
 
315
    dp = sp + screen.scanline;
317
    dp = sp + screen.scanline;
316
    copy_bytes = (x1 - x0) * screen.pixelbytes;
318
    copy_bytes = (x1 - x0) * screen.pixelbytes;
317
 
319
 
318
    /* Draw the remaining lines by copying. */
320
    /* Draw the remaining lines by copying. */
319
    for (y = y0 + 1; y < y1; y++) {
321
    for (y = y0 + 1; y < y1; y++) {
320
        memcpy(dp, sp, copy_bytes);
322
        memcpy(dp, sp, copy_bytes);
321
        dp += screen.scanline;
323
        dp += screen.scanline;
322
    }
324
    }
323
}
325
}
324
 
326
 
325
/** Redraw viewport.
327
/** Redraw viewport.
326
 *
328
 *
327
 * @param vport Viewport to redraw
329
 * @param vport Viewport to redraw
328
 *
330
 *
329
 */
331
 */
330
static void vport_redraw(viewport_t *vport)
332
static void vport_redraw(viewport_t *vport)
331
{
333
{
332
    unsigned int row, col;
334
    unsigned int row, col;
333
 
335
 
334
    for (row = 0; row < vport->rows; row++) {
336
    for (row = 0; row < vport->rows; row++) {
335
        for (col = 0; col < vport->cols; col++) {
337
        for (col = 0; col < vport->cols; col++) {
336
            draw_vp_glyph(vport, false, col, row);
338
            draw_vp_glyph(vport, false, col, row);
337
        }
339
        }
338
    }
340
    }
339
 
341
 
340
    if (COL2X(vport->cols) < vport->width) {
342
    if (COL2X(vport->cols) < vport->width) {
341
        draw_filled_rect(
343
        draw_filled_rect(
342
            vport->x + COL2X(vport->cols), vport->y,
344
            vport->x + COL2X(vport->cols), vport->y,
343
            vport->x + vport->width, vport->y + vport->height,
345
            vport->x + vport->width, vport->y + vport->height,
344
            vport->attr.bg_color);
346
            vport->attr.bg_color);
345
    }
347
    }
346
 
348
 
347
    if (ROW2Y(vport->rows) < vport->height) {
349
    if (ROW2Y(vport->rows) < vport->height) {
348
        draw_filled_rect(
350
        draw_filled_rect(
349
            vport->x, vport->y + ROW2Y(vport->rows),
351
            vport->x, vport->y + ROW2Y(vport->rows),
350
            vport->x + vport->width, vport->y + vport->height,
352
            vport->x + vport->width, vport->y + vport->height,
351
            vport->attr.bg_color);
353
            vport->attr.bg_color);
352
    }
354
    }
353
}
355
}
354
 
356
 
355
static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
357
static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
356
    uint32_t bg_color)
358
    uint32_t bg_color)
357
{
359
{
358
    unsigned i;
360
    unsigned i;
359
 
361
 
360
    for (i = 0; i < len; i++) {
362
    for (i = 0; i < len; i++) {
361
        backbuf[i].glyph = 0;
363
        backbuf[i].glyph = 0;
362
        backbuf[i].fg_color = fg_color;
364
        backbuf[i].fg_color = fg_color;
363
        backbuf[i].bg_color = bg_color;
365
        backbuf[i].bg_color = bg_color;
364
    }
366
    }
365
}
367
}
366
 
368
 
367
/** Clear viewport.
369
/** Clear viewport.
368
 *
370
 *
369
 * @param vport Viewport to clear
371
 * @param vport Viewport to clear
370
 *
372
 *
371
 */
373
 */
372
static void vport_clear(viewport_t *vport)
374
static void vport_clear(viewport_t *vport)
373
{
375
{
374
    backbuf_clear(vport->backbuf, vport->cols * vport->rows,
376
    backbuf_clear(vport->backbuf, vport->cols * vport->rows,
375
        vport->attr.fg_color, vport->attr.bg_color);
377
        vport->attr.fg_color, vport->attr.bg_color);
376
    vport_redraw(vport);
378
    vport_redraw(vport);
377
}
379
}
378
 
380
 
379
/** Scroll viewport by the specified number of lines.
381
/** Scroll viewport by the specified number of lines.
380
 *
382
 *
381
 * @param vport Viewport to scroll
383
 * @param vport Viewport to scroll
382
 * @param lines Number of lines to scroll
384
 * @param lines Number of lines to scroll
383
 *
385
 *
384
 */
386
 */
385
static void vport_scroll(viewport_t *vport, int lines)
387
static void vport_scroll(viewport_t *vport, int lines)
386
{
388
{
387
    unsigned int row, col;
389
    unsigned int row, col;
388
    unsigned int x, y;
390
    unsigned int x, y;
389
    uint8_t glyph;
391
    uint8_t glyph;
390
    uint32_t fg_color;
392
    uint32_t fg_color;
391
    uint32_t bg_color;
393
    uint32_t bg_color;
392
    bb_cell_t *bbp, *xbp;
394
    bb_cell_t *bbp, *xbp;
393
 
395
 
394
    /*
396
    /*
395
     * Redraw.
397
     * Redraw.
396
     */
398
     */
397
 
399
 
398
    y = vport->y;
400
    y = vport->y;
399
    for (row = 0; row < vport->rows; row++) {
401
    for (row = 0; row < vport->rows; row++) {
400
        x = vport->x;
402
        x = vport->x;
401
        for (col = 0; col < vport->cols; col++) {
403
        for (col = 0; col < vport->cols; col++) {
402
            if ((row + lines >= 0) && (row + lines < vport->rows)) {
404
            if ((row + lines >= 0) && (row + lines < vport->rows)) {
403
                xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
405
                xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
404
                bbp = &vport->backbuf[BB_POS(vport, col, row)];
406
                bbp = &vport->backbuf[BB_POS(vport, col, row)];
405
 
407
 
406
                glyph = xbp->glyph;
408
                glyph = xbp->glyph;
407
                fg_color = xbp->fg_color;
409
                fg_color = xbp->fg_color;
408
                bg_color = xbp->bg_color;
410
                bg_color = xbp->bg_color;
409
 
411
 
410
                if (bbp->glyph == glyph &&
412
                if (bbp->glyph == glyph &&
411
                    bbp->fg_color == xbp->fg_color &&
413
                    bbp->fg_color == xbp->fg_color &&
412
                    bbp->bg_color == xbp->bg_color) {
414
                    bbp->bg_color == xbp->bg_color) {
413
                    x += FONT_WIDTH;
415
                    x += FONT_WIDTH;
414
                    continue;
416
                    continue;
415
                }
417
                }
416
            } else {
418
            } else {
417
                glyph = 0;
419
                glyph = 0;
418
                fg_color = vport->attr.fg_color;
420
                fg_color = vport->attr.fg_color;
419
                bg_color = vport->attr.bg_color;
421
                bg_color = vport->attr.bg_color;
420
            }
422
            }
421
 
423
 
422
            (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
424
            (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
423
                fg_color, bg_color);
425
                fg_color, bg_color);
424
            x += FONT_WIDTH;
426
            x += FONT_WIDTH;
425
        }
427
        }
426
        y += FONT_SCANLINES;
428
        y += FONT_SCANLINES;
427
    }
429
    }
428
 
430
 
429
    /*
431
    /*
430
     * Scroll backbuffer.
432
     * Scroll backbuffer.
431
     */
433
     */
432
 
434
 
433
    if (lines > 0) {
435
    if (lines > 0) {
434
        memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
436
        memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
435
            vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
437
            vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
436
        backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
438
        backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
437
            vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
439
            vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
438
    } else {
440
    } else {
439
        memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
441
        memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
440
            vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
442
            vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
441
        backbuf_clear(vport->backbuf, - vport->cols * lines,
443
        backbuf_clear(vport->backbuf, - vport->cols * lines,
442
            vport->attr.fg_color, vport->attr.bg_color);
444
            vport->attr.fg_color, vport->attr.bg_color);
443
    }
445
    }
444
}
446
}
445
 
447
 
446
/** Render glyphs
448
/** Render glyphs
447
 *
449
 *
448
 * Convert glyphs from device independent font
450
 * Convert glyphs from device independent font
449
 * description to current visual representation.
451
 * description to current visual representation.
450
 *
452
 *
451
 * @param vport Viewport
453
 * @param vport Viewport
452
 *
454
 *
453
 */
455
 */
454
static void render_glyphs(viewport_t* vport)
456
static void render_glyphs(viewport_t* vport)
455
{
457
{
456
    unsigned int glyph;
458
    unsigned int glyph;
457
   
459
   
458
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
460
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
459
        unsigned int y;
461
        unsigned int y;
460
       
462
       
461
        for (y = 0; y < FONT_SCANLINES; y++) {
463
        for (y = 0; y < FONT_SCANLINES; y++) {
462
            unsigned int x;
464
            unsigned int x;
463
           
465
           
464
            for (x = 0; x < FONT_WIDTH; x++) {
466
            for (x = 0; x < FONT_WIDTH; x++) {
465
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
467
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
466
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
468
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
467
                    ? 0xffffff : 0x000000);
469
                    ? 0xffffff : 0x000000);
468
               
470
               
469
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
471
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
470
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
472
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
471
                    ? 0x000000 : 0xffffff);
473
                    ? 0x000000 : 0xffffff);
472
            }
474
            }
473
        }
475
        }
474
    }
476
    }
475
   
477
   
476
    screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
478
    screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
477
}
479
}
478
 
480
 
479
 
481
 
480
/** Create new viewport
482
/** Create new viewport
481
 *
483
 *
482
 * @param x      Origin of the viewport (x).
484
 * @param x      Origin of the viewport (x).
483
 * @param y      Origin of the viewport (y).
485
 * @param y      Origin of the viewport (y).
484
 * @param width  Width of the viewport.
486
 * @param width  Width of the viewport.
485
 * @param height Height of the viewport.
487
 * @param height Height of the viewport.
486
 *
488
 *
487
 * @return New viewport number.
489
 * @return New viewport number.
488
 *
490
 *
489
 */
491
 */
490
static int vport_create(unsigned int x, unsigned int y,
492
static int vport_create(unsigned int x, unsigned int y,
491
    unsigned int width, unsigned int height)
493
    unsigned int width, unsigned int height)
492
{
494
{
493
    unsigned int i;
495
    unsigned int i;
494
   
496
   
495
    for (i = 0; i < MAX_VIEWPORTS; i++) {
497
    for (i = 0; i < MAX_VIEWPORTS; i++) {
496
        if (!viewports[i].initialized)
498
        if (!viewports[i].initialized)
497
            break;
499
            break;
498
    }
500
    }
499
    if (i == MAX_VIEWPORTS)
501
    if (i == MAX_VIEWPORTS)
500
        return ELIMIT;
502
        return ELIMIT;
501
   
503
   
502
    unsigned int cols = width / FONT_WIDTH;
504
    unsigned int cols = width / FONT_WIDTH;
503
    unsigned int rows = height / FONT_SCANLINES;
505
    unsigned int rows = height / FONT_SCANLINES;
504
    unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
506
    unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
505
    unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
507
    unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
506
    unsigned int word_size = sizeof(unsigned long);
508
    unsigned int word_size = sizeof(unsigned long);
507
   
509
   
508
    bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
510
    bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
509
    if (!backbuf)
511
    if (!backbuf)
510
        return ENOMEM;
512
        return ENOMEM;
511
   
513
   
512
    uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
514
    uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
513
    if (!glyphs) {
515
    if (!glyphs) {
514
        free(backbuf);
516
        free(backbuf);
515
        return ENOMEM;
517
        return ENOMEM;
516
    }
518
    }
517
   
519
   
518
    uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
520
    uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
519
    if (!bgpixel) {
521
    if (!bgpixel) {
520
        free(glyphs);
522
        free(glyphs);
521
        free(backbuf);
523
        free(backbuf);
522
        return ENOMEM;
524
        return ENOMEM;
523
    }
525
    }
524
 
526
 
525
    backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
527
    backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
526
    memset(glyphs, 0, glyphsize);
528
    memset(glyphs, 0, glyphsize);
527
    memset(bgpixel, 0, screen.pixelbytes);
529
    memset(bgpixel, 0, screen.pixelbytes);
528
   
530
   
529
    viewports[i].x = x;
531
    viewports[i].x = x;
530
    viewports[i].y = y;
532
    viewports[i].y = y;
531
    viewports[i].width = width;
533
    viewports[i].width = width;
532
    viewports[i].height = height;
534
    viewports[i].height = height;
533
   
535
   
534
    viewports[i].cols = cols;
536
    viewports[i].cols = cols;
535
    viewports[i].rows = rows;
537
    viewports[i].rows = rows;
536
   
538
   
537
    viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
539
    viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
538
    viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
540
    viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
539
   
541
   
540
    viewports[i].glyphs = glyphs;
542
    viewports[i].glyphs = glyphs;
541
    viewports[i].bgpixel = bgpixel;
543
    viewports[i].bgpixel = bgpixel;
542
 
544
 
543
    /*
545
    /*
544
     * Conditions necessary  to select aligned version:
546
     * Conditions necessary  to select aligned version:
545
     *
547
     *
546
     *   - word size is divisible by pixelbytes
548
     *   - word size is divisible by pixelbytes
547
     *   - cell scanline size is divisible by word size
549
     *   - cell scanline size is divisible by word size
548
     *   - cell scanlines are word-aligned
550
     *   - cell scanlines are word-aligned
549
     */
551
     */
550
    if ((word_size % screen.pixelbytes) == 0 &&
552
    if ((word_size % screen.pixelbytes) == 0 &&
551
        (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
553
        (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
552
        (x * screen.pixelbytes) % word_size == 0 &&
554
        (x * screen.pixelbytes) % word_size == 0 &&
553
        screen.scanline % word_size == 0) {
555
        screen.scanline % word_size == 0) {
554
 
556
 
555
        viewports[i].dglyph = draw_glyph_aligned;
557
        viewports[i].dglyph = draw_glyph_aligned;
556
    } else {
558
    } else {
557
        viewports[i].dglyph = draw_glyph_fallback;
559
        viewports[i].dglyph = draw_glyph_fallback;
558
    }
560
    }
559
 
561
 
560
    viewports[i].cur_col = 0;
562
    viewports[i].cur_col = 0;
561
    viewports[i].cur_row = 0;
563
    viewports[i].cur_row = 0;
562
    viewports[i].cursor_active = false;
564
    viewports[i].cursor_active = false;
563
    viewports[i].cursor_shown = false;
565
    viewports[i].cursor_shown = false;
564
   
566
   
565
    viewports[i].bbsize = bbsize;
567
    viewports[i].bbsize = bbsize;
566
    viewports[i].backbuf = backbuf;
568
    viewports[i].backbuf = backbuf;
567
   
569
   
568
    viewports[i].initialized = true;
570
    viewports[i].initialized = true;
569
   
571
   
570
    render_glyphs(&viewports[i]);
572
    render_glyphs(&viewports[i]);
571
   
573
   
572
    return i;
574
    return i;
573
}
575
}
574
 
576
 
575
 
577
 
576
/** Initialize framebuffer as a chardev output device
578
/** Initialize framebuffer as a chardev output device
577
 *
579
 *
578
 * @param addr   Address of the framebuffer
580
 * @param addr   Address of the framebuffer
579
 * @param xres   Screen width in pixels
581
 * @param xres   Screen width in pixels
580
 * @param yres   Screen height in pixels
582
 * @param yres   Screen height in pixels
581
 * @param visual Bits per pixel (8, 16, 24, 32)
583
 * @param visual Bits per pixel (8, 16, 24, 32)
582
 * @param scan   Bytes per one scanline
584
 * @param scan   Bytes per one scanline
583
 *
585
 *
584
 */
586
 */
585
static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
587
static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
586
    unsigned int scan, unsigned int visual)
588
    unsigned int scan, unsigned int visual)
587
{
589
{
588
    switch (visual) {
590
    switch (visual) {
589
    case VISUAL_INDIRECT_8:
591
    case VISUAL_INDIRECT_8:
590
        screen.rgb_conv = rgb_323;
592
        screen.rgb_conv = rgb_323;
591
        screen.pixelbytes = 1;
593
        screen.pixelbytes = 1;
592
        break;
594
        break;
593
    case VISUAL_RGB_5_5_5:
595
    case VISUAL_RGB_5_5_5:
594
        screen.rgb_conv = rgb_555;
596
        screen.rgb_conv = rgb_555;
595
        screen.pixelbytes = 2;
597
        screen.pixelbytes = 2;
596
        break;
598
        break;
597
    case VISUAL_RGB_5_6_5:
599
    case VISUAL_RGB_5_6_5:
598
        screen.rgb_conv = rgb_565;
600
        screen.rgb_conv = rgb_565;
599
        screen.pixelbytes = 2;
601
        screen.pixelbytes = 2;
600
        break;
602
        break;
601
    case VISUAL_RGB_8_8_8:
603
    case VISUAL_RGB_8_8_8:
602
        screen.rgb_conv = rgb_888;
604
        screen.rgb_conv = rgb_888;
603
        screen.pixelbytes = 3;
605
        screen.pixelbytes = 3;
604
        break;
606
        break;
605
    case VISUAL_BGR_8_8_8:
607
    case VISUAL_BGR_8_8_8:
606
        screen.rgb_conv = bgr_888;
608
        screen.rgb_conv = bgr_888;
607
        screen.pixelbytes = 3;
609
        screen.pixelbytes = 3;
608
        break;
610
        break;
609
    case VISUAL_RGB_8_8_8_0:
611
    case VISUAL_RGB_8_8_8_0:
610
        screen.rgb_conv = rgb_888;
612
        screen.rgb_conv = rgb_888;
611
        screen.pixelbytes = 4;
613
        screen.pixelbytes = 4;
612
        break;
614
        break;
613
    case VISUAL_RGB_0_8_8_8:
615
    case VISUAL_RGB_0_8_8_8:
614
        screen.rgb_conv = rgb_0888;
616
        screen.rgb_conv = rgb_0888;
615
        screen.pixelbytes = 4;
617
        screen.pixelbytes = 4;
616
        break;
618
        break;
617
    case VISUAL_BGR_0_8_8_8:
619
    case VISUAL_BGR_0_8_8_8:
618
        screen.rgb_conv = bgr_0888;
620
        screen.rgb_conv = bgr_0888;
619
        screen.pixelbytes = 4;
621
        screen.pixelbytes = 4;
620
        break;
622
        break;
621
    default:
623
    default:
622
        return false;
624
        return false;
623
    }
625
    }
624
 
626
 
625
    screen.fb_addr = (unsigned char *) addr;
627
    screen.fb_addr = (unsigned char *) addr;
626
    screen.xres = xres;
628
    screen.xres = xres;
627
    screen.yres = yres;
629
    screen.yres = yres;
628
    screen.scanline = scan;
630
    screen.scanline = scan;
629
   
631
   
630
    screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
632
    screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
631
    screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
633
    screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
632
   
634
   
633
    /* Create first viewport */
635
    /* Create first viewport */
634
    vport_create(0, 0, xres, yres);
636
    vport_create(0, 0, xres, yres);
635
   
637
   
636
    return true;
638
    return true;
637
}
639
}
638
 
640
 
639
 
641
 
640
/** Draw a glyph, takes advantage of alignment.
642
/** Draw a glyph, takes advantage of alignment.
641
 *
643
 *
642
 * This version can only be used if the following conditions are met:
644
 * This version can only be used if the following conditions are met:
643
 *
645
 *
644
 *   - word size is divisible by pixelbytes
646
 *   - word size is divisible by pixelbytes
645
 *   - cell scanline size is divisible by word size
647
 *   - cell scanline size is divisible by word size
646
 *   - cell scanlines are word-aligned
648
 *   - cell scanlines are word-aligned
647
 *
649
 *
648
 * It makes use of the pre-rendered mask to process (possibly) several
650
 * It makes use of the pre-rendered mask to process (possibly) several
649
 * pixels at once (word size / pixelbytes pixels at a time are processed)
651
 * pixels at once (word size / pixelbytes pixels at a time are processed)
650
 * making it very fast. Most notably this version is not applicable at 24 bits
652
 * making it very fast. Most notably this version is not applicable at 24 bits
651
 * per pixel.
653
 * per pixel.
652
 *
654
 *
653
 * @param x     x coordinate of top-left corner on screen.
655
 * @param x     x coordinate of top-left corner on screen.
654
 * @param y     y coordinate of top-left corner on screen.
656
 * @param y     y coordinate of top-left corner on screen.
655
 * @param cursor    Draw glyph with cursor
657
 * @param cursor    Draw glyph with cursor
656
 * @param glyphs    Pointer to font bitmap.
658
 * @param glyphs    Pointer to font bitmap.
657
 * @param glyph     Code of the glyph to draw.
659
 * @param glyph     Code of the glyph to draw.
658
 * @param fg_color  Foreground color.
660
 * @param fg_color  Foreground color.
659
 * @param bg_color  Backgroudn color.
661
 * @param bg_color  Backgroudn color.
660
 */
662
 */
661
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
663
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
662
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color)
664
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color)
663
{
665
{
664
    unsigned int i, yd;
666
    unsigned int i, yd;
665
    unsigned long fg_buf, bg_buf;
667
    unsigned long fg_buf, bg_buf;
666
    unsigned long *maskp, *dp;
668
    unsigned long *maskp, *dp;
667
    unsigned long mask;
669
    unsigned long mask;
668
    unsigned int ww, d_add;
670
    unsigned int ww, d_add;
669
 
671
 
670
    /* Check glyph range. */
672
    /* Check glyph range. */
671
    if (glyph >= FONT_GLYPHS)
673
    if (glyph >= FONT_GLYPHS)
672
        return;
674
        glyph = GLYPH_UNAVAIL;
673
 
675
 
674
    /*
676
    /*
675
     * Prepare a pair of words, one filled with foreground-color
677
     * Prepare a pair of words, one filled with foreground-color
676
     * pattern and the other filled with background-color pattern.
678
     * pattern and the other filled with background-color pattern.
677
     */
679
     */
678
    for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
680
    for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
679
        screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
681
        screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
680
            fg_color);
682
            fg_color);
681
        screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
683
        screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
682
            bg_color);
684
            bg_color);
683
    }
685
    }
684
 
686
 
685
    /* Pointer to the current position in the mask. */
687
    /* Pointer to the current position in the mask. */
686
    maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
688
    maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
687
 
689
 
688
    /* Pointer to the current position on the screen. */
690
    /* Pointer to the current position on the screen. */
689
    dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
691
    dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
690
 
692
 
691
    /* Width of the character cell in words. */
693
    /* Width of the character cell in words. */
692
    ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
694
    ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
693
 
695
 
694
    /* Offset to add when moving to another screen scanline. */
696
    /* Offset to add when moving to another screen scanline. */
695
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
697
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
696
 
698
 
697
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
699
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
698
        /*
700
        /*
699
         * Now process the cell scanline, combining foreground
701
         * Now process the cell scanline, combining foreground
700
         * and background color patters using the pre-rendered mask.
702
         * and background color patters using the pre-rendered mask.
701
         */
703
         */
702
        for (i = 0; i < ww; i++) {
704
        for (i = 0; i < ww; i++) {
703
            mask = *maskp++;
705
            mask = *maskp++;
704
            *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
706
            *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
705
        }
707
        }
706
 
708
 
707
        /* Move to the beginning of the next scanline of the cell. */
709
        /* Move to the beginning of the next scanline of the cell. */
708
        dp = (unsigned long *) ((uint8_t *) dp + d_add);
710
        dp = (unsigned long *) ((uint8_t *) dp + d_add);
709
    }
711
    }
710
}
712
}
711
 
713
 
712
/** Draw a glyph, fallback version.
714
/** Draw a glyph, fallback version.
713
 *
715
 *
714
 * This version does not make use of the pre-rendered mask, it uses
716
 * This version does not make use of the pre-rendered mask, it uses
715
 * the font bitmap directly. It works always, but it is slower.
717
 * the font bitmap directly. It works always, but it is slower.
716
 *
718
 *
717
 * @param x     x coordinate of top-left corner on screen.
719
 * @param x     x coordinate of top-left corner on screen.
718
 * @param y     y coordinate of top-left corner on screen.
720
 * @param y     y coordinate of top-left corner on screen.
719
 * @param cursor    Draw glyph with cursor
721
 * @param cursor    Draw glyph with cursor
720
 * @param glyphs    Pointer to font bitmap.
722
 * @param glyphs    Pointer to font bitmap.
721
 * @param glyph     Code of the glyph to draw.
723
 * @param glyph     Code of the glyph to draw.
722
 * @param fg_color  Foreground color.
724
 * @param fg_color  Foreground color.
723
 * @param bg_color  Backgroudn color.
725
 * @param bg_color  Backgroudn color.
724
 */
726
 */
725
void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
727
void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
726
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color)
728
    uint8_t *glyphs, uint32_t glyph, uint32_t fg_color, uint32_t bg_color)
727
{
729
{
728
    unsigned int i, j, yd;
730
    unsigned int i, j, yd;
729
    uint8_t fg_buf[4], bg_buf[4];
731
    uint8_t fg_buf[4], bg_buf[4];
730
    uint8_t *dp, *sp;
732
    uint8_t *dp, *sp;
731
    unsigned int d_add;
733
    unsigned int d_add;
732
    uint8_t b;
734
    uint8_t b;
733
 
735
 
734
    /* Check glyph range. */
736
    /* Check glyph range. */
735
    if (glyph >= FONT_GLYPHS)
737
    if (glyph >= FONT_GLYPHS)
736
        return;
738
        glyph = GLYPH_UNAVAIL;
737
 
739
 
738
    /* Pre-render 1x the foreground and background color pixels. */
740
    /* Pre-render 1x the foreground and background color pixels. */
739
    if (cursor) {
741
    if (cursor) {
740
        screen.rgb_conv(fg_buf, bg_color);
742
        screen.rgb_conv(fg_buf, bg_color);
741
        screen.rgb_conv(bg_buf, fg_color);
743
        screen.rgb_conv(bg_buf, fg_color);
742
    } else {
744
    } else {
743
        screen.rgb_conv(fg_buf, fg_color);
745
        screen.rgb_conv(fg_buf, fg_color);
744
        screen.rgb_conv(bg_buf, bg_color);
746
        screen.rgb_conv(bg_buf, bg_color);
745
    }
747
    }
746
 
748
 
747
    /* Pointer to the current position on the screen. */
749
    /* Pointer to the current position on the screen. */
748
    dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
750
    dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
749
 
751
 
750
    /* Offset to add when moving to another screen scanline. */
752
    /* Offset to add when moving to another screen scanline. */
751
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
753
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
752
 
754
 
753
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
755
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
754
        /* Byte containing bits of the glyph scanline. */
756
        /* Byte containing bits of the glyph scanline. */
755
        b = fb_font[glyph * FONT_SCANLINES + yd];
757
        b = fb_font[glyph * FONT_SCANLINES + yd];
756
 
758
 
757
        for (i = 0; i < FONT_WIDTH; i++) {
759
        for (i = 0; i < FONT_WIDTH; i++) {
758
            /* Choose color based on the current bit. */
760
            /* Choose color based on the current bit. */
759
            sp = (b & 0x80) ? fg_buf : bg_buf;
761
            sp = (b & 0x80) ? fg_buf : bg_buf;
760
 
762
 
761
            /* Copy the pixel. */
763
            /* Copy the pixel. */
762
            for (j = 0; j < screen.pixelbytes; j++) {
764
            for (j = 0; j < screen.pixelbytes; j++) {
763
                *dp++ = *sp++;
765
                *dp++ = *sp++;
764
            }
766
            }
765
 
767
 
766
            /* Move to the next bit. */
768
            /* Move to the next bit. */
767
            b = b << 1;
769
            b = b << 1;
768
        }
770
        }
769
       
771
       
770
        /* Move to the beginning of the next scanline of the cell. */
772
        /* Move to the beginning of the next scanline of the cell. */
771
        dp += d_add;
773
        dp += d_add;
772
    }
774
    }
773
}
775
}
774
 
776
 
775
/** Draw glyph at specified position in viewport.
777
/** Draw glyph at specified position in viewport.
776
 *
778
 *
777
 * @param vport  Viewport identification
779
 * @param vport  Viewport identification
778
 * @param cursor Draw glyph with cursor
780
 * @param cursor Draw glyph with cursor
779
 * @param col    Screen position relative to viewport
781
 * @param col    Screen position relative to viewport
780
 * @param row    Screen position relative to viewport
782
 * @param row    Screen position relative to viewport
781
 *
783
 *
782
 */
784
 */
783
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
785
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
784
    unsigned int row)
786
    unsigned int row)
785
{
787
{
786
    unsigned int x = vport->x + COL2X(col);
788
    unsigned int x = vport->x + COL2X(col);
787
    unsigned int y = vport->y + ROW2Y(row);
789
    unsigned int y = vport->y + ROW2Y(row);
788
 
790
 
789
    uint32_t glyph;
791
    uint32_t glyph;
790
    uint32_t fg_color;
792
    uint32_t fg_color;
791
    uint32_t bg_color;
793
    uint32_t bg_color;
792
   
794
   
793
    glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
795
    glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
794
    fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
796
    fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
795
    bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
797
    bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
796
 
798
 
797
    (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
799
    (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
798
        fg_color, bg_color);
800
        fg_color, bg_color);
799
}
801
}
800
 
802
 
801
/** Hide cursor if it is shown
803
/** Hide cursor if it is shown
802
 *
804
 *
803
 */
805
 */
804
static void cursor_hide(viewport_t *vport)
806
static void cursor_hide(viewport_t *vport)
805
{
807
{
806
    if ((vport->cursor_active) && (vport->cursor_shown)) {
808
    if ((vport->cursor_active) && (vport->cursor_shown)) {
807
        draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
809
        draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
808
        vport->cursor_shown = false;
810
        vport->cursor_shown = false;
809
    }
811
    }
810
}
812
}
811
 
813
 
812
 
814
 
813
/** Show cursor if cursor showing is enabled
815
/** Show cursor if cursor showing is enabled
814
 *
816
 *
815
 */
817
 */
816
static void cursor_show(viewport_t *vport)
818
static void cursor_show(viewport_t *vport)
817
{
819
{
818
    /* Do not check for cursor_shown */
820
    /* Do not check for cursor_shown */
819
    if (vport->cursor_active) {
821
    if (vport->cursor_active) {
820
        draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
822
        draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
821
        vport->cursor_shown = true;
823
        vport->cursor_shown = true;
822
    }
824
    }
823
}
825
}
824
 
826
 
825
 
827
 
826
/** Invert cursor, if it is enabled
828
/** Invert cursor, if it is enabled
827
 *
829
 *
828
 */
830
 */
829
static void cursor_blink(viewport_t *vport)
831
static void cursor_blink(viewport_t *vport)
830
{
832
{
831
    if (vport->cursor_shown)
833
    if (vport->cursor_shown)
832
        cursor_hide(vport);
834
        cursor_hide(vport);
833
    else
835
    else
834
        cursor_show(vport);
836
        cursor_show(vport);
835
}
837
}
836
 
838
 
837
 
839
 
838
/** Draw character at given position relative to viewport
840
/** Draw character at given position relative to viewport
839
 *
841
 *
840
 * @param vport  Viewport identification
842
 * @param vport  Viewport identification
841
 * @param c      Character to draw
843
 * @param c      Character to draw
842
 * @param col    Screen position relative to viewport
844
 * @param col    Screen position relative to viewport
843
 * @param row    Screen position relative to viewport
845
 * @param row    Screen position relative to viewport
844
 *
846
 *
845
 */
847
 */
846
static void draw_char(viewport_t *vport, wchar_t c, unsigned int col, unsigned int row)
848
static void draw_char(viewport_t *vport, wchar_t c, unsigned int col, unsigned int row)
847
{
849
{
848
    bb_cell_t *bbp;
850
    bb_cell_t *bbp;
849
 
851
 
850
    /* Do not hide cursor if we are going to overwrite it */
852
    /* Do not hide cursor if we are going to overwrite it */
851
    if ((vport->cursor_active) && (vport->cursor_shown) &&
853
    if ((vport->cursor_active) && (vport->cursor_shown) &&
852
        ((vport->cur_col != col) || (vport->cur_row != row)))
854
        ((vport->cur_col != col) || (vport->cur_row != row)))
853
        cursor_hide(vport);
855
        cursor_hide(vport);
854
 
856
 
855
    bbp = &vport->backbuf[BB_POS(vport, col, row)];
857
    bbp = &vport->backbuf[BB_POS(vport, col, row)];
856
    bbp->glyph = (uint32_t) c;
858
    bbp->glyph = (uint32_t) c;
857
    bbp->fg_color = vport->attr.fg_color;
859
    bbp->fg_color = vport->attr.fg_color;
858
    bbp->bg_color = vport->attr.bg_color;
860
    bbp->bg_color = vport->attr.bg_color;
859
 
861
 
860
    draw_vp_glyph(vport, false, col, row);
862
    draw_vp_glyph(vport, false, col, row);
861
   
863
   
862
    vport->cur_col = col;
864
    vport->cur_col = col;
863
    vport->cur_row = row;
865
    vport->cur_row = row;
864
   
866
   
865
    vport->cur_col++;
867
    vport->cur_col++;
866
    if (vport->cur_col >= vport->cols) {
868
    if (vport->cur_col >= vport->cols) {
867
        vport->cur_col = 0;
869
        vport->cur_col = 0;
868
        vport->cur_row++;
870
        vport->cur_row++;
869
        if (vport->cur_row >= vport->rows)
871
        if (vport->cur_row >= vport->rows)
870
            vport->cur_row--;
872
            vport->cur_row--;
871
    }
873
    }
872
   
874
   
873
    cursor_show(vport);
875
    cursor_show(vport);
874
}
876
}
875
 
877
 
876
/** Draw text data to viewport.
878
/** Draw text data to viewport.
877
 *
879
 *
878
 * @param vport Viewport id
880
 * @param vport Viewport id
879
 * @param data  Text data.
881
 * @param data  Text data.
880
 * @param x Leftmost column of the area.
882
 * @param x Leftmost column of the area.
881
 * @param y Topmost row of the area.
883
 * @param y Topmost row of the area.
882
 * @param w Number of rows.
884
 * @param w Number of rows.
883
 * @param h Number of columns.
885
 * @param h Number of columns.
884
 */
886
 */
885
static void draw_text_data(viewport_t *vport, keyfield_t *data, unsigned int x,
887
static void draw_text_data(viewport_t *vport, keyfield_t *data, unsigned int x,
886
    unsigned int y, unsigned int w, unsigned int h)
888
    unsigned int y, unsigned int w, unsigned int h)
887
{
889
{
888
    unsigned int i, j;
890
    unsigned int i, j;
889
    bb_cell_t *bbp;
891
    bb_cell_t *bbp;
890
    attrs_t *a;
892
    attrs_t *a;
891
    attr_rgb_t rgb;
893
    attr_rgb_t rgb;
892
 
894
 
893
    for (j = 0; j < h; j++) {
895
    for (j = 0; j < h; j++) {
894
        for (i = 0; i < w; i++) {
896
        for (i = 0; i < w; i++) {
895
            unsigned int col = x + i;
897
            unsigned int col = x + i;
896
            unsigned int row = y + j;
898
            unsigned int row = y + j;
897
 
899
 
898
            bbp = &vport->backbuf[BB_POS(vport, col, row)];
900
            bbp = &vport->backbuf[BB_POS(vport, col, row)];
899
            uint32_t glyph = bbp->glyph;
901
            uint32_t glyph = bbp->glyph;
900
 
902
 
901
            a = &data[j * w + i].attrs;
903
            a = &data[j * w + i].attrs;
902
            rgb_from_attr(&rgb, a);
904
            rgb_from_attr(&rgb, a);
903
 
905
 
904
            bbp->glyph = data[j * w + i].character;
906
            bbp->glyph = data[j * w + i].character;
905
            bbp->fg_color = rgb.fg_color;
907
            bbp->fg_color = rgb.fg_color;
906
            bbp->bg_color = rgb.bg_color;
908
            bbp->bg_color = rgb.bg_color;
907
 
909
 
908
            draw_vp_glyph(vport, false, col, row);
910
            draw_vp_glyph(vport, false, col, row);
909
        }
911
        }
910
    }
912
    }
911
    cursor_show(vport);
913
    cursor_show(vport);
912
}
914
}
913
 
915
 
914
 
916
 
915
static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
917
static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
916
{
918
{
917
    int pm = *((int *) data);
919
    int pm = *((int *) data);
918
    pixmap_t *pmap = &pixmaps[pm];
920
    pixmap_t *pmap = &pixmaps[pm];
919
    unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
921
    unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
920
   
922
   
921
    screen.rgb_conv(&pmap->data[pos], color);
923
    screen.rgb_conv(&pmap->data[pos], color);
922
}
924
}
923
 
925
 
924
 
926
 
925
static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
927
static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
926
{
928
{
927
    viewport_t *vport = (viewport_t *) data;
929
    viewport_t *vport = (viewport_t *) data;
928
    unsigned int dx = vport->x + x;
930
    unsigned int dx = vport->x + x;
929
    unsigned int dy = vport->y + y;
931
    unsigned int dy = vport->y + y;
930
   
932
   
931
    screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
933
    screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
932
}
934
}
933
 
935
 
934
 
936
 
935
/** Return first free pixmap
937
/** Return first free pixmap
936
 *
938
 *
937
 */
939
 */
938
static int find_free_pixmap(void)
940
static int find_free_pixmap(void)
939
{
941
{
940
    unsigned int i;
942
    unsigned int i;
941
   
943
   
942
    for (i = 0; i < MAX_PIXMAPS; i++)
944
    for (i = 0; i < MAX_PIXMAPS; i++)
943
        if (!pixmaps[i].data)
945
        if (!pixmaps[i].data)
944
            return i;
946
            return i;
945
   
947
   
946
    return -1;
948
    return -1;
947
}
949
}
948
 
950
 
949
 
951
 
950
/** Create a new pixmap and return appropriate ID
952
/** Create a new pixmap and return appropriate ID
951
 *
953
 *
952
 */
954
 */
953
static int shm2pixmap(unsigned char *shm, size_t size)
955
static int shm2pixmap(unsigned char *shm, size_t size)
954
{
956
{
955
    int pm;
957
    int pm;
956
    pixmap_t *pmap;
958
    pixmap_t *pmap;
957
   
959
   
958
    pm = find_free_pixmap();
960
    pm = find_free_pixmap();
959
    if (pm == -1)
961
    if (pm == -1)
960
        return ELIMIT;
962
        return ELIMIT;
961
   
963
   
962
    pmap = &pixmaps[pm];
964
    pmap = &pixmaps[pm];
963
   
965
   
964
    if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
966
    if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
965
        return EINVAL;
967
        return EINVAL;
966
   
968
   
967
    pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
969
    pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
968
    if (!pmap->data)
970
    if (!pmap->data)
969
        return ENOMEM;
971
        return ENOMEM;
970
   
972
   
971
    ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
973
    ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
972
   
974
   
973
    return pm;
975
    return pm;
974
}
976
}
975
 
977
 
976
 
978
 
977
/** Handle shared memory communication calls
979
/** Handle shared memory communication calls
978
 *
980
 *
979
 * Protocol for drawing pixmaps:
981
 * Protocol for drawing pixmaps:
980
 * - FB_PREPARE_SHM(client shm identification)
982
 * - FB_PREPARE_SHM(client shm identification)
981
 * - IPC_M_AS_AREA_SEND
983
 * - IPC_M_AS_AREA_SEND
982
 * - FB_DRAW_PPM(startx, starty)
984
 * - FB_DRAW_PPM(startx, starty)
983
 * - FB_DROP_SHM
985
 * - FB_DROP_SHM
984
 *
986
 *
985
 * Protocol for text drawing
987
 * Protocol for text drawing
986
 * - IPC_M_AS_AREA_SEND
988
 * - IPC_M_AS_AREA_SEND
987
 * - FB_DRAW_TEXT_DATA
989
 * - FB_DRAW_TEXT_DATA
988
 *
990
 *
989
 * @param callid Callid of the current call
991
 * @param callid Callid of the current call
990
 * @param call   Current call data
992
 * @param call   Current call data
991
 * @param vp     Active viewport
993
 * @param vp     Active viewport
992
 *
994
 *
993
 * @return false if the call was not handled byt this function, true otherwise
995
 * @return false if the call was not handled byt this function, true otherwise
994
 *
996
 *
995
 * Note: this function is not threads safe, you would have
997
 * Note: this function is not threads safe, you would have
996
 * to redefine static variables with __thread
998
 * to redefine static variables with __thread
997
 *
999
 *
998
 */
1000
 */
999
static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1001
static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1000
{
1002
{
1001
    static keyfield_t *interbuffer = NULL;
1003
    static keyfield_t *interbuffer = NULL;
1002
    static size_t intersize = 0;
1004
    static size_t intersize = 0;
1003
   
1005
   
1004
    static unsigned char *shm = NULL;
1006
    static unsigned char *shm = NULL;
1005
    static ipcarg_t shm_id = 0;
1007
    static ipcarg_t shm_id = 0;
1006
    static size_t shm_size;
1008
    static size_t shm_size;
1007
   
1009
   
1008
    bool handled = true;
1010
    bool handled = true;
1009
    int retval = EOK;
1011
    int retval = EOK;
1010
    viewport_t *vport = &viewports[vp];
1012
    viewport_t *vport = &viewports[vp];
1011
    unsigned int x;
1013
    unsigned int x;
1012
    unsigned int y;
1014
    unsigned int y;
1013
    unsigned int w;
1015
    unsigned int w;
1014
    unsigned int h;
1016
    unsigned int h;
1015
   
1017
   
1016
    switch (IPC_GET_METHOD(*call)) {
1018
    switch (IPC_GET_METHOD(*call)) {
1017
    case IPC_M_SHARE_OUT:
1019
    case IPC_M_SHARE_OUT:
1018
        /* We accept one area for data interchange */
1020
        /* We accept one area for data interchange */
1019
        if (IPC_GET_ARG1(*call) == shm_id) {
1021
        if (IPC_GET_ARG1(*call) == shm_id) {
1020
            void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
1022
            void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
1021
            shm_size = IPC_GET_ARG2(*call);
1023
            shm_size = IPC_GET_ARG2(*call);
1022
            if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1024
            if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1023
                shm = dest;
1025
                shm = dest;
1024
            else
1026
            else
1025
                shm_id = 0;
1027
                shm_id = 0;
1026
           
1028
           
1027
            if (shm[0] != 'P')
1029
            if (shm[0] != 'P')
1028
                return false;
1030
                return false;
1029
           
1031
           
1030
            return true;
1032
            return true;
1031
        } else {
1033
        } else {
1032
            intersize = IPC_GET_ARG2(*call);
1034
            intersize = IPC_GET_ARG2(*call);
1033
            receive_comm_area(callid, call, (void *) &interbuffer);
1035
            receive_comm_area(callid, call, (void *) &interbuffer);
1034
        }
1036
        }
1035
        return true;
1037
        return true;
1036
    case FB_PREPARE_SHM:
1038
    case FB_PREPARE_SHM:
1037
        if (shm_id)
1039
        if (shm_id)
1038
            retval = EBUSY;
1040
            retval = EBUSY;
1039
        else
1041
        else
1040
            shm_id = IPC_GET_ARG1(*call);
1042
            shm_id = IPC_GET_ARG1(*call);
1041
        break;
1043
        break;
1042
       
1044
       
1043
    case FB_DROP_SHM:
1045
    case FB_DROP_SHM:
1044
        if (shm) {
1046
        if (shm) {
1045
            as_area_destroy(shm);
1047
            as_area_destroy(shm);
1046
            shm = NULL;
1048
            shm = NULL;
1047
        }
1049
        }
1048
        shm_id = 0;
1050
        shm_id = 0;
1049
        break;
1051
        break;
1050
       
1052
       
1051
    case FB_SHM2PIXMAP:
1053
    case FB_SHM2PIXMAP:
1052
        if (!shm) {
1054
        if (!shm) {
1053
            retval = EINVAL;
1055
            retval = EINVAL;
1054
            break;
1056
            break;
1055
        }
1057
        }
1056
        retval = shm2pixmap(shm, shm_size);
1058
        retval = shm2pixmap(shm, shm_size);
1057
        break;
1059
        break;
1058
    case FB_DRAW_PPM:
1060
    case FB_DRAW_PPM:
1059
        if (!shm) {
1061
        if (!shm) {
1060
            retval = EINVAL;
1062
            retval = EINVAL;
1061
            break;
1063
            break;
1062
        }
1064
        }
1063
        x = IPC_GET_ARG1(*call);
1065
        x = IPC_GET_ARG1(*call);
1064
        y = IPC_GET_ARG2(*call);
1066
        y = IPC_GET_ARG2(*call);
1065
       
1067
       
1066
        if ((x > vport->width) || (y > vport->height)) {
1068
        if ((x > vport->width) || (y > vport->height)) {
1067
            retval = EINVAL;
1069
            retval = EINVAL;
1068
            break;
1070
            break;
1069
        }
1071
        }
1070
       
1072
       
1071
        ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1073
        ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1072
            IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1074
            IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1073
        break;
1075
        break;
1074
    case FB_DRAW_TEXT_DATA:
1076
    case FB_DRAW_TEXT_DATA:
1075
        x = IPC_GET_ARG1(*call);
1077
        x = IPC_GET_ARG1(*call);
1076
        y = IPC_GET_ARG2(*call);
1078
        y = IPC_GET_ARG2(*call);
1077
        w = IPC_GET_ARG3(*call);
1079
        w = IPC_GET_ARG3(*call);
1078
        h = IPC_GET_ARG4(*call);
1080
        h = IPC_GET_ARG4(*call);
1079
        if (!interbuffer) {
1081
        if (!interbuffer) {
1080
            retval = EINVAL;
1082
            retval = EINVAL;
1081
            break;
1083
            break;
1082
        }
1084
        }
1083
        if (x + w > vport->cols || y + h > vport->rows) {
1085
        if (x + w > vport->cols || y + h > vport->rows) {
1084
            retval = EINVAL;
1086
            retval = EINVAL;
1085
            break;
1087
            break;
1086
        }
1088
        }
1087
        if (intersize < w * h * sizeof(*interbuffer)) {
1089
        if (intersize < w * h * sizeof(*interbuffer)) {
1088
            retval = EINVAL;
1090
            retval = EINVAL;
1089
            break;
1091
            break;
1090
        }
1092
        }
1091
        draw_text_data(vport, interbuffer, x, y, w, h);
1093
        draw_text_data(vport, interbuffer, x, y, w, h);
1092
        break;
1094
        break;
1093
    default:
1095
    default:
1094
        handled = false;
1096
        handled = false;
1095
    }
1097
    }
1096
   
1098
   
1097
    if (handled)
1099
    if (handled)
1098
        ipc_answer_0(callid, retval);
1100
        ipc_answer_0(callid, retval);
1099
    return handled;
1101
    return handled;
1100
}
1102
}
1101
 
1103
 
1102
 
1104
 
1103
static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1105
static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1104
{
1106
{
1105
    unsigned int width = vport->width;
1107
    unsigned int width = vport->width;
1106
    unsigned int height = vport->height;
1108
    unsigned int height = vport->height;
1107
   
1109
   
1108
    if (width + vport->x > screen.xres)
1110
    if (width + vport->x > screen.xres)
1109
        width = screen.xres - vport->x;
1111
        width = screen.xres - vport->x;
1110
    if (height + vport->y > screen.yres)
1112
    if (height + vport->y > screen.yres)
1111
        height = screen.yres - vport->y;
1113
        height = screen.yres - vport->y;
1112
   
1114
   
1113
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1115
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1114
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1116
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1115
   
1117
   
1116
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1118
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1117
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1119
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1118
   
1120
   
1119
    unsigned int y;
1121
    unsigned int y;
1120
    for (y = 0; y < realheight; y++) {
1122
    for (y = 0; y < realheight; y++) {
1121
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1123
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1122
        memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1124
        memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1123
    }
1125
    }
1124
}
1126
}
1125
 
1127
 
1126
 
1128
 
1127
/** Save viewport to pixmap
1129
/** Save viewport to pixmap
1128
 *
1130
 *
1129
 */
1131
 */
1130
static int save_vp_to_pixmap(viewport_t *vport)
1132
static int save_vp_to_pixmap(viewport_t *vport)
1131
{
1133
{
1132
    int pm;
1134
    int pm;
1133
    pixmap_t *pmap;
1135
    pixmap_t *pmap;
1134
   
1136
   
1135
    pm = find_free_pixmap();
1137
    pm = find_free_pixmap();
1136
    if (pm == -1)
1138
    if (pm == -1)
1137
        return ELIMIT;
1139
        return ELIMIT;
1138
   
1140
   
1139
    pmap = &pixmaps[pm];
1141
    pmap = &pixmaps[pm];
1140
    pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1142
    pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1141
    if (!pmap->data)
1143
    if (!pmap->data)
1142
        return ENOMEM;
1144
        return ENOMEM;
1143
   
1145
   
1144
    pmap->width = vport->width;
1146
    pmap->width = vport->width;
1145
    pmap->height = vport->height;
1147
    pmap->height = vport->height;
1146
   
1148
   
1147
    copy_vp_to_pixmap(vport, pmap);
1149
    copy_vp_to_pixmap(vport, pmap);
1148
   
1150
   
1149
    return pm;
1151
    return pm;
1150
}
1152
}
1151
 
1153
 
1152
 
1154
 
1153
/** Draw pixmap on screen
1155
/** Draw pixmap on screen
1154
 *
1156
 *
1155
 * @param vp Viewport to draw on
1157
 * @param vp Viewport to draw on
1156
 * @param pm Pixmap identifier
1158
 * @param pm Pixmap identifier
1157
 *
1159
 *
1158
 */
1160
 */
1159
static int draw_pixmap(int vp, int pm)
1161
static int draw_pixmap(int vp, int pm)
1160
{
1162
{
1161
    pixmap_t *pmap = &pixmaps[pm];
1163
    pixmap_t *pmap = &pixmaps[pm];
1162
    viewport_t *vport = &viewports[vp];
1164
    viewport_t *vport = &viewports[vp];
1163
   
1165
   
1164
    unsigned int width = vport->width;
1166
    unsigned int width = vport->width;
1165
    unsigned int height = vport->height;
1167
    unsigned int height = vport->height;
1166
   
1168
   
1167
    if (width + vport->x > screen.xres)
1169
    if (width + vport->x > screen.xres)
1168
        width = screen.xres - vport->x;
1170
        width = screen.xres - vport->x;
1169
    if (height + vport->y > screen.yres)
1171
    if (height + vport->y > screen.yres)
1170
        height = screen.yres - vport->y;
1172
        height = screen.yres - vport->y;
1171
   
1173
   
1172
    if (!pmap->data)
1174
    if (!pmap->data)
1173
        return EINVAL;
1175
        return EINVAL;
1174
   
1176
   
1175
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1177
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1176
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1178
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1177
   
1179
   
1178
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1180
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1179
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1181
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1180
   
1182
   
1181
    unsigned int y;
1183
    unsigned int y;
1182
    for (y = 0; y < realheight; y++) {
1184
    for (y = 0; y < realheight; y++) {
1183
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1185
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1184
        memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1186
        memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1185
    }
1187
    }
1186
   
1188
   
1187
    return EOK;
1189
    return EOK;
1188
}
1190
}
1189
 
1191
 
1190
 
1192
 
1191
/** Tick animation one step forward
1193
/** Tick animation one step forward
1192
 *
1194
 *
1193
 */
1195
 */
1194
static void anims_tick(void)
1196
static void anims_tick(void)
1195
{
1197
{
1196
    unsigned int i;
1198
    unsigned int i;
1197
    static int counts = 0;
1199
    static int counts = 0;
1198
   
1200
   
1199
    /* Limit redrawing */
1201
    /* Limit redrawing */
1200
    counts = (counts + 1) % 8;
1202
    counts = (counts + 1) % 8;
1201
    if (counts)
1203
    if (counts)
1202
        return;
1204
        return;
1203
 
1205
 
1204
    for (i = 0; i < MAX_ANIMATIONS; i++) {
1206
    for (i = 0; i < MAX_ANIMATIONS; i++) {
1205
        if ((!animations[i].animlen) || (!animations[i].initialized) ||
1207
        if ((!animations[i].animlen) || (!animations[i].initialized) ||
1206
            (!animations[i].enabled))
1208
            (!animations[i].enabled))
1207
            continue;
1209
            continue;
1208
       
1210
       
1209
        draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1211
        draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1210
        animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1212
        animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1211
    }
1213
    }
1212
}
1214
}
1213
 
1215
 
1214
 
1216
 
1215
static unsigned int pointer_x;
1217
static unsigned int pointer_x;
1216
static unsigned int pointer_y;
1218
static unsigned int pointer_y;
1217
static bool pointer_shown, pointer_enabled;
1219
static bool pointer_shown, pointer_enabled;
1218
static int pointer_vport = -1;
1220
static int pointer_vport = -1;
1219
static int pointer_pixmap = -1;
1221
static int pointer_pixmap = -1;
1220
 
1222
 
1221
 
1223
 
1222
static void mouse_show(void)
1224
static void mouse_show(void)
1223
{
1225
{
1224
    int i, j;
1226
    int i, j;
1225
    int visibility;
1227
    int visibility;
1226
    int color;
1228
    int color;
1227
    int bytepos;
1229
    int bytepos;
1228
   
1230
   
1229
    if ((pointer_shown) || (!pointer_enabled))
1231
    if ((pointer_shown) || (!pointer_enabled))
1230
        return;
1232
        return;
1231
   
1233
   
1232
    /* Save image under the pointer. */
1234
    /* Save image under the pointer. */
1233
    if (pointer_vport == -1) {
1235
    if (pointer_vport == -1) {
1234
        pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1236
        pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1235
        if (pointer_vport < 0)
1237
        if (pointer_vport < 0)
1236
            return;
1238
            return;
1237
    } else {
1239
    } else {
1238
        viewports[pointer_vport].x = pointer_x;
1240
        viewports[pointer_vport].x = pointer_x;
1239
        viewports[pointer_vport].y = pointer_y;
1241
        viewports[pointer_vport].y = pointer_y;
1240
    }
1242
    }
1241
   
1243
   
1242
    if (pointer_pixmap == -1)
1244
    if (pointer_pixmap == -1)
1243
        pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1245
        pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1244
    else
1246
    else
1245
        copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1247
        copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1246
   
1248
   
1247
    /* Draw mouse pointer. */
1249
    /* Draw mouse pointer. */
1248
    for (i = 0; i < pointer_height; i++)
1250
    for (i = 0; i < pointer_height; i++)
1249
        for (j = 0; j < pointer_width; j++) {
1251
        for (j = 0; j < pointer_width; j++) {
1250
            bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1252
            bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1251
            visibility = pointer_mask_bits[bytepos] &
1253
            visibility = pointer_mask_bits[bytepos] &
1252
                (1 << (j % 8));
1254
                (1 << (j % 8));
1253
            if (visibility) {
1255
            if (visibility) {
1254
                color = pointer_bits[bytepos] &
1256
                color = pointer_bits[bytepos] &
1255
                    (1 << (j % 8)) ? 0 : 0xffffff;
1257
                    (1 << (j % 8)) ? 0 : 0xffffff;
1256
                if (pointer_x + j < screen.xres && pointer_y +
1258
                if (pointer_x + j < screen.xres && pointer_y +
1257
                    i < screen.yres)
1259
                    i < screen.yres)
1258
                    putpixel(&viewports[0], pointer_x + j,
1260
                    putpixel(&viewports[0], pointer_x + j,
1259
                        pointer_y + i, color);
1261
                        pointer_y + i, color);
1260
            }
1262
            }
1261
        }
1263
        }
1262
    pointer_shown = 1;
1264
    pointer_shown = 1;
1263
}
1265
}
1264
 
1266
 
1265
 
1267
 
1266
static void mouse_hide(void)
1268
static void mouse_hide(void)
1267
{
1269
{
1268
    /* Restore image under the pointer. */
1270
    /* Restore image under the pointer. */
1269
    if (pointer_shown) {
1271
    if (pointer_shown) {
1270
        draw_pixmap(pointer_vport, pointer_pixmap);
1272
        draw_pixmap(pointer_vport, pointer_pixmap);
1271
        pointer_shown = 0;
1273
        pointer_shown = 0;
1272
    }
1274
    }
1273
}
1275
}
1274
 
1276
 
1275
 
1277
 
1276
static void mouse_move(unsigned int x, unsigned int y)
1278
static void mouse_move(unsigned int x, unsigned int y)
1277
{
1279
{
1278
    mouse_hide();
1280
    mouse_hide();
1279
    pointer_x = x;
1281
    pointer_x = x;
1280
    pointer_y = y;
1282
    pointer_y = y;
1281
    mouse_show();
1283
    mouse_show();
1282
}
1284
}
1283
 
1285
 
1284
 
1286
 
1285
static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1287
static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1286
{
1288
{
1287
    bool handled = true;
1289
    bool handled = true;
1288
    int retval = EOK;
1290
    int retval = EOK;
1289
    int i, nvp;
1291
    int i, nvp;
1290
    int newval;
1292
    int newval;
1291
   
1293
   
1292
    switch (IPC_GET_METHOD(*call)) {
1294
    switch (IPC_GET_METHOD(*call)) {
1293
    case FB_ANIM_CREATE:
1295
    case FB_ANIM_CREATE:
1294
        nvp = IPC_GET_ARG1(*call);
1296
        nvp = IPC_GET_ARG1(*call);
1295
        if (nvp == -1)
1297
        if (nvp == -1)
1296
            nvp = vp;
1298
            nvp = vp;
1297
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1299
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1298
            !viewports[nvp].initialized) {
1300
            !viewports[nvp].initialized) {
1299
            retval = EINVAL;
1301
            retval = EINVAL;
1300
            break;
1302
            break;
1301
        }
1303
        }
1302
        for (i = 0; i < MAX_ANIMATIONS; i++) {
1304
        for (i = 0; i < MAX_ANIMATIONS; i++) {
1303
            if (!animations[i].initialized)
1305
            if (!animations[i].initialized)
1304
                break;
1306
                break;
1305
        }
1307
        }
1306
        if (i == MAX_ANIMATIONS) {
1308
        if (i == MAX_ANIMATIONS) {
1307
            retval = ELIMIT;
1309
            retval = ELIMIT;
1308
            break;
1310
            break;
1309
        }
1311
        }
1310
        animations[i].initialized = 1;
1312
        animations[i].initialized = 1;
1311
        animations[i].animlen = 0;
1313
        animations[i].animlen = 0;
1312
        animations[i].pos = 0;
1314
        animations[i].pos = 0;
1313
        animations[i].enabled = 0;
1315
        animations[i].enabled = 0;
1314
        animations[i].vp = nvp;
1316
        animations[i].vp = nvp;
1315
        retval = i;
1317
        retval = i;
1316
        break;
1318
        break;
1317
    case FB_ANIM_DROP:
1319
    case FB_ANIM_DROP:
1318
        i = IPC_GET_ARG1(*call);
1320
        i = IPC_GET_ARG1(*call);
1319
        if (i >= MAX_ANIMATIONS || i < 0) {
1321
        if (i >= MAX_ANIMATIONS || i < 0) {
1320
            retval = EINVAL;
1322
            retval = EINVAL;
1321
            break;
1323
            break;
1322
        }
1324
        }
1323
        animations[i].initialized = 0;
1325
        animations[i].initialized = 0;
1324
        break;
1326
        break;
1325
    case FB_ANIM_ADDPIXMAP:
1327
    case FB_ANIM_ADDPIXMAP:
1326
        i = IPC_GET_ARG1(*call);
1328
        i = IPC_GET_ARG1(*call);
1327
        if (i >= MAX_ANIMATIONS || i < 0 ||
1329
        if (i >= MAX_ANIMATIONS || i < 0 ||
1328
            !animations[i].initialized) {
1330
            !animations[i].initialized) {
1329
            retval = EINVAL;
1331
            retval = EINVAL;
1330
            break;
1332
            break;
1331
        }
1333
        }
1332
        if (animations[i].animlen == MAX_ANIM_LEN) {
1334
        if (animations[i].animlen == MAX_ANIM_LEN) {
1333
            retval = ELIMIT;
1335
            retval = ELIMIT;
1334
            break;
1336
            break;
1335
        }
1337
        }
1336
        newval = IPC_GET_ARG2(*call);
1338
        newval = IPC_GET_ARG2(*call);
1337
        if (newval < 0 || newval > MAX_PIXMAPS ||
1339
        if (newval < 0 || newval > MAX_PIXMAPS ||
1338
            !pixmaps[newval].data) {
1340
            !pixmaps[newval].data) {
1339
            retval = EINVAL;
1341
            retval = EINVAL;
1340
            break;
1342
            break;
1341
        }
1343
        }
1342
        animations[i].pixmaps[animations[i].animlen++] = newval;
1344
        animations[i].pixmaps[animations[i].animlen++] = newval;
1343
        break;
1345
        break;
1344
    case FB_ANIM_CHGVP:
1346
    case FB_ANIM_CHGVP:
1345
        i = IPC_GET_ARG1(*call);
1347
        i = IPC_GET_ARG1(*call);
1346
        if (i >= MAX_ANIMATIONS || i < 0) {
1348
        if (i >= MAX_ANIMATIONS || i < 0) {
1347
            retval = EINVAL;
1349
            retval = EINVAL;
1348
            break;
1350
            break;
1349
        }
1351
        }
1350
        nvp = IPC_GET_ARG2(*call);
1352
        nvp = IPC_GET_ARG2(*call);
1351
        if (nvp == -1)
1353
        if (nvp == -1)
1352
            nvp = vp;
1354
            nvp = vp;
1353
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1355
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1354
            !viewports[nvp].initialized) {
1356
            !viewports[nvp].initialized) {
1355
            retval = EINVAL;
1357
            retval = EINVAL;
1356
            break;
1358
            break;
1357
        }
1359
        }
1358
        animations[i].vp = nvp;
1360
        animations[i].vp = nvp;
1359
        break;
1361
        break;
1360
    case FB_ANIM_START:
1362
    case FB_ANIM_START:
1361
    case FB_ANIM_STOP:
1363
    case FB_ANIM_STOP:
1362
        i = IPC_GET_ARG1(*call);
1364
        i = IPC_GET_ARG1(*call);
1363
        if (i >= MAX_ANIMATIONS || i < 0) {
1365
        if (i >= MAX_ANIMATIONS || i < 0) {
1364
            retval = EINVAL;
1366
            retval = EINVAL;
1365
            break;
1367
            break;
1366
        }
1368
        }
1367
        newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1369
        newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1368
        if (newval ^ animations[i].enabled) {
1370
        if (newval ^ animations[i].enabled) {
1369
            animations[i].enabled = newval;
1371
            animations[i].enabled = newval;
1370
            anims_enabled += newval ? 1 : -1;
1372
            anims_enabled += newval ? 1 : -1;
1371
        }
1373
        }
1372
        break;
1374
        break;
1373
    default:
1375
    default:
1374
        handled = 0;
1376
        handled = 0;
1375
    }
1377
    }
1376
    if (handled)
1378
    if (handled)
1377
        ipc_answer_0(callid, retval);
1379
        ipc_answer_0(callid, retval);
1378
    return handled;
1380
    return handled;
1379
}
1381
}
1380
 
1382
 
1381
 
1383
 
1382
/** Handler for messages concerning pixmap handling
1384
/** Handler for messages concerning pixmap handling
1383
 *
1385
 *
1384
 */
1386
 */
1385
static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1387
static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1386
{
1388
{
1387
    bool handled = true;
1389
    bool handled = true;
1388
    int retval = EOK;
1390
    int retval = EOK;
1389
    int i, nvp;
1391
    int i, nvp;
1390
   
1392
   
1391
    switch (IPC_GET_METHOD(*call)) {
1393
    switch (IPC_GET_METHOD(*call)) {
1392
    case FB_VP_DRAW_PIXMAP:
1394
    case FB_VP_DRAW_PIXMAP:
1393
        nvp = IPC_GET_ARG1(*call);
1395
        nvp = IPC_GET_ARG1(*call);
1394
        if (nvp == -1)
1396
        if (nvp == -1)
1395
            nvp = vp;
1397
            nvp = vp;
1396
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1398
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1397
            !viewports[nvp].initialized) {
1399
            !viewports[nvp].initialized) {
1398
            retval = EINVAL;
1400
            retval = EINVAL;
1399
            break;
1401
            break;
1400
        }
1402
        }
1401
        i = IPC_GET_ARG2(*call);
1403
        i = IPC_GET_ARG2(*call);
1402
        retval = draw_pixmap(nvp, i);
1404
        retval = draw_pixmap(nvp, i);
1403
        break;
1405
        break;
1404
    case FB_VP2PIXMAP:
1406
    case FB_VP2PIXMAP:
1405
        nvp = IPC_GET_ARG1(*call);
1407
        nvp = IPC_GET_ARG1(*call);
1406
        if (nvp == -1)
1408
        if (nvp == -1)
1407
            nvp = vp;
1409
            nvp = vp;
1408
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1410
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1409
            !viewports[nvp].initialized)
1411
            !viewports[nvp].initialized)
1410
            retval = EINVAL;
1412
            retval = EINVAL;
1411
        else
1413
        else
1412
            retval = save_vp_to_pixmap(&viewports[nvp]);
1414
            retval = save_vp_to_pixmap(&viewports[nvp]);
1413
        break;
1415
        break;
1414
    case FB_DROP_PIXMAP:
1416
    case FB_DROP_PIXMAP:
1415
        i = IPC_GET_ARG1(*call);
1417
        i = IPC_GET_ARG1(*call);
1416
        if (i >= MAX_PIXMAPS) {
1418
        if (i >= MAX_PIXMAPS) {
1417
            retval = EINVAL;
1419
            retval = EINVAL;
1418
            break;
1420
            break;
1419
        }
1421
        }
1420
        if (pixmaps[i].data) {
1422
        if (pixmaps[i].data) {
1421
            free(pixmaps[i].data);
1423
            free(pixmaps[i].data);
1422
            pixmaps[i].data = NULL;
1424
            pixmaps[i].data = NULL;
1423
        }
1425
        }
1424
        break;
1426
        break;
1425
    default:
1427
    default:
1426
        handled = 0;
1428
        handled = 0;
1427
    }
1429
    }
1428
   
1430
   
1429
    if (handled)
1431
    if (handled)
1430
        ipc_answer_0(callid, retval);
1432
        ipc_answer_0(callid, retval);
1431
    return handled;
1433
    return handled;
1432
   
1434
   
1433
}
1435
}
1434
 
1436
 
1435
static int rgb_from_style(attr_rgb_t *rgb, int style)
1437
static int rgb_from_style(attr_rgb_t *rgb, int style)
1436
{
1438
{
1437
    switch (style) {
1439
    switch (style) {
1438
    case STYLE_NORMAL:
1440
    case STYLE_NORMAL:
1439
        rgb->fg_color = color_table[COLOR_BLACK];
1441
        rgb->fg_color = color_table[COLOR_BLACK];
1440
        rgb->bg_color = color_table[COLOR_WHITE];
1442
        rgb->bg_color = color_table[COLOR_WHITE];
1441
        break;
1443
        break;
1442
    case STYLE_EMPHASIS:
1444
    case STYLE_EMPHASIS:
1443
        rgb->fg_color = color_table[COLOR_RED];
1445
        rgb->fg_color = color_table[COLOR_RED];
1444
        rgb->bg_color = color_table[COLOR_WHITE];
1446
        rgb->bg_color = color_table[COLOR_WHITE];
1445
        break;
1447
        break;
1446
    default:
1448
    default:
1447
        return EINVAL;
1449
        return EINVAL;
1448
    }
1450
    }
1449
 
1451
 
1450
    return EOK;
1452
    return EOK;
1451
}
1453
}
1452
 
1454
 
1453
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1455
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1454
    ipcarg_t bg_color, ipcarg_t flags)
1456
    ipcarg_t bg_color, ipcarg_t flags)
1455
{
1457
{
1456
    fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1458
    fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1457
    bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1459
    bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1458
 
1460
 
1459
    rgb->fg_color = color_table[fg_color];
1461
    rgb->fg_color = color_table[fg_color];
1460
    rgb->bg_color = color_table[bg_color];
1462
    rgb->bg_color = color_table[bg_color];
1461
 
1463
 
1462
    return EOK;
1464
    return EOK;
1463
}
1465
}
1464
 
1466
 
1465
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1467
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1466
{
1468
{
1467
    int rc;
1469
    int rc;
1468
 
1470
 
1469
    switch (a->t) {
1471
    switch (a->t) {
1470
    case at_style:
1472
    case at_style:
1471
        rc = rgb_from_style(rgb, a->a.s.style);
1473
        rc = rgb_from_style(rgb, a->a.s.style);
1472
        break;
1474
        break;
1473
    case at_idx:
1475
    case at_idx:
1474
        rc = rgb_from_idx(rgb, a->a.i.fg_color,
1476
        rc = rgb_from_idx(rgb, a->a.i.fg_color,
1475
            a->a.i.bg_color, a->a.i.flags);
1477
            a->a.i.bg_color, a->a.i.flags);
1476
        break;
1478
        break;
1477
    case at_rgb:
1479
    case at_rgb:
1478
        *rgb = a->a.r;
1480
        *rgb = a->a.r;
1479
        rc = EOK;
1481
        rc = EOK;
1480
        break;
1482
        break;
1481
    }
1483
    }
1482
 
1484
 
1483
    return rc;
1485
    return rc;
1484
}
1486
}
1485
 
1487
 
1486
static int fb_set_style(viewport_t *vport, ipcarg_t style)
1488
static int fb_set_style(viewport_t *vport, ipcarg_t style)
1487
{
1489
{
1488
    return rgb_from_style(&vport->attr, (int) style);
1490
    return rgb_from_style(&vport->attr, (int) style);
1489
}
1491
}
1490
 
1492
 
1491
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1493
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1492
    ipcarg_t bg_color, ipcarg_t flags)
1494
    ipcarg_t bg_color, ipcarg_t flags)
1493
{
1495
{
1494
    return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1496
    return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1495
}
1497
}
1496
 
1498
 
1497
/** Function for handling connections to FB
1499
/** Function for handling connections to FB
1498
 *
1500
 *
1499
 */
1501
 */
1500
static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1502
static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1501
{
1503
{
1502
    unsigned int vp = 0;
1504
    unsigned int vp = 0;
1503
    viewport_t *vport = &viewports[vp];
1505
    viewport_t *vport = &viewports[vp];
1504
   
1506
   
1505
    if (client_connected) {
1507
    if (client_connected) {
1506
        ipc_answer_0(iid, ELIMIT);
1508
        ipc_answer_0(iid, ELIMIT);
1507
        return;
1509
        return;
1508
    }
1510
    }
1509
   
1511
   
1510
    /* Accept connection */
1512
    /* Accept connection */
1511
    client_connected = true;
1513
    client_connected = true;
1512
    ipc_answer_0(iid, EOK);
1514
    ipc_answer_0(iid, EOK);
1513
   
1515
   
1514
    while (true) {
1516
    while (true) {
1515
        ipc_callid_t callid;
1517
        ipc_callid_t callid;
1516
        ipc_call_t call;
1518
        ipc_call_t call;
1517
        int retval;
1519
        int retval;
1518
        unsigned int i;
1520
        unsigned int i;
1519
        int scroll;
1521
        int scroll;
1520
        uint32_t glyph;
1522
        uint32_t glyph;
1521
        unsigned int row, col;
1523
        unsigned int row, col;
1522
       
1524
       
1523
        if ((vport->cursor_active) || (anims_enabled))
1525
        if ((vport->cursor_active) || (anims_enabled))
1524
            callid = async_get_call_timeout(&call, 250000);
1526
            callid = async_get_call_timeout(&call, 250000);
1525
        else
1527
        else
1526
            callid = async_get_call(&call);
1528
            callid = async_get_call(&call);
1527
       
1529
       
1528
        mouse_hide();
1530
        mouse_hide();
1529
        if (!callid) {
1531
        if (!callid) {
1530
            cursor_blink(vport);
1532
            cursor_blink(vport);
1531
            anims_tick();
1533
            anims_tick();
1532
            mouse_show();
1534
            mouse_show();
1533
            continue;
1535
            continue;
1534
        }
1536
        }
1535
       
1537
       
1536
        if (shm_handle(callid, &call, vp))
1538
        if (shm_handle(callid, &call, vp))
1537
            continue;
1539
            continue;
1538
       
1540
       
1539
        if (pixmap_handle(callid, &call, vp))
1541
        if (pixmap_handle(callid, &call, vp))
1540
            continue;
1542
            continue;
1541
       
1543
       
1542
        if (anim_handle(callid, &call, vp))
1544
        if (anim_handle(callid, &call, vp))
1543
            continue;
1545
            continue;
1544
       
1546
       
1545
        switch (IPC_GET_METHOD(call)) {
1547
        switch (IPC_GET_METHOD(call)) {
1546
        case IPC_M_PHONE_HUNGUP:
1548
        case IPC_M_PHONE_HUNGUP:
1547
            client_connected = false;
1549
            client_connected = false;
1548
           
1550
           
1549
            /* Cleanup other viewports */
1551
            /* Cleanup other viewports */
1550
            for (i = 1; i < MAX_VIEWPORTS; i++)
1552
            for (i = 1; i < MAX_VIEWPORTS; i++)
1551
                vport->initialized = false;
1553
                vport->initialized = false;
1552
           
1554
           
1553
            /* Exit thread */
1555
            /* Exit thread */
1554
            return;
1556
            return;
1555
       
1557
       
1556
        case FB_PUTCHAR:
1558
        case FB_PUTCHAR:
1557
            glyph = IPC_GET_ARG1(call);
1559
            glyph = IPC_GET_ARG1(call);
1558
            row = IPC_GET_ARG2(call);
1560
            row = IPC_GET_ARG2(call);
1559
            col = IPC_GET_ARG3(call);
1561
            col = IPC_GET_ARG3(call);
1560
           
1562
           
1561
            if ((col >= vport->cols) || (row >= vport->rows)) {
1563
            if ((col >= vport->cols) || (row >= vport->rows)) {
1562
                retval = EINVAL;
1564
                retval = EINVAL;
1563
                break;
1565
                break;
1564
            }
1566
            }
1565
            ipc_answer_0(callid, EOK);
1567
            ipc_answer_0(callid, EOK);
1566
           
1568
           
1567
            draw_char(vport, glyph, col, row);
1569
            draw_char(vport, glyph, col, row);
1568
           
1570
           
1569
            /* Message already answered */
1571
            /* Message already answered */
1570
            continue;
1572
            continue;
1571
        case FB_CLEAR:
1573
        case FB_CLEAR:
1572
            vport_clear(vport);
1574
            vport_clear(vport);
1573
            cursor_show(vport);
1575
            cursor_show(vport);
1574
            retval = EOK;
1576
            retval = EOK;
1575
            break;
1577
            break;
1576
        case FB_CURSOR_GOTO:
1578
        case FB_CURSOR_GOTO:
1577
            row = IPC_GET_ARG1(call);
1579
            row = IPC_GET_ARG1(call);
1578
            col = IPC_GET_ARG2(call);
1580
            col = IPC_GET_ARG2(call);
1579
           
1581
           
1580
            if ((col >= vport->cols) || (row >= vport->rows)) {
1582
            if ((col >= vport->cols) || (row >= vport->rows)) {
1581
                retval = EINVAL;
1583
                retval = EINVAL;
1582
                break;
1584
                break;
1583
            }
1585
            }
1584
            retval = EOK;
1586
            retval = EOK;
1585
           
1587
           
1586
            cursor_hide(vport);
1588
            cursor_hide(vport);
1587
            vport->cur_col = col;
1589
            vport->cur_col = col;
1588
            vport->cur_row = row;
1590
            vport->cur_row = row;
1589
            cursor_show(vport);
1591
            cursor_show(vport);
1590
            break;
1592
            break;
1591
        case FB_CURSOR_VISIBILITY:
1593
        case FB_CURSOR_VISIBILITY:
1592
            cursor_hide(vport);
1594
            cursor_hide(vport);
1593
            vport->cursor_active = IPC_GET_ARG1(call);
1595
            vport->cursor_active = IPC_GET_ARG1(call);
1594
            cursor_show(vport);
1596
            cursor_show(vport);
1595
            retval = EOK;
1597
            retval = EOK;
1596
            break;
1598
            break;
1597
        case FB_GET_CSIZE:
1599
        case FB_GET_CSIZE:
1598
            ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1600
            ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1599
            continue;
1601
            continue;
1600
        case FB_SCROLL:
1602
        case FB_SCROLL:
1601
            scroll = IPC_GET_ARG1(call);
1603
            scroll = IPC_GET_ARG1(call);
1602
            if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1604
            if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1603
                retval = EINVAL;
1605
                retval = EINVAL;
1604
                break;
1606
                break;
1605
            }
1607
            }
1606
            cursor_hide(vport);
1608
            cursor_hide(vport);
1607
            vport_scroll(vport, scroll);
1609
            vport_scroll(vport, scroll);
1608
            cursor_show(vport);
1610
            cursor_show(vport);
1609
            retval = EOK;
1611
            retval = EOK;
1610
            break;
1612
            break;
1611
        case FB_VIEWPORT_SWITCH:
1613
        case FB_VIEWPORT_SWITCH:
1612
            i = IPC_GET_ARG1(call);
1614
            i = IPC_GET_ARG1(call);
1613
            if (i >= MAX_VIEWPORTS) {
1615
            if (i >= MAX_VIEWPORTS) {
1614
                retval = EINVAL;
1616
                retval = EINVAL;
1615
                break;
1617
                break;
1616
            }
1618
            }
1617
            if (!viewports[i].initialized) {
1619
            if (!viewports[i].initialized) {
1618
                retval = EADDRNOTAVAIL;
1620
                retval = EADDRNOTAVAIL;
1619
                break;
1621
                break;
1620
            }
1622
            }
1621
            cursor_hide(vport);
1623
            cursor_hide(vport);
1622
            vp = i;
1624
            vp = i;
1623
            vport = &viewports[vp];
1625
            vport = &viewports[vp];
1624
            cursor_show(vport);
1626
            cursor_show(vport);
1625
            retval = EOK;
1627
            retval = EOK;
1626
            break;
1628
            break;
1627
        case FB_VIEWPORT_CREATE:
1629
        case FB_VIEWPORT_CREATE:
1628
            retval = vport_create(IPC_GET_ARG1(call) >> 16,
1630
            retval = vport_create(IPC_GET_ARG1(call) >> 16,
1629
                IPC_GET_ARG1(call) & 0xffff,
1631
                IPC_GET_ARG1(call) & 0xffff,
1630
                IPC_GET_ARG2(call) >> 16,
1632
                IPC_GET_ARG2(call) >> 16,
1631
                IPC_GET_ARG2(call) & 0xffff);
1633
                IPC_GET_ARG2(call) & 0xffff);
1632
            break;
1634
            break;
1633
        case FB_VIEWPORT_DELETE:
1635
        case FB_VIEWPORT_DELETE:
1634
            i = IPC_GET_ARG1(call);
1636
            i = IPC_GET_ARG1(call);
1635
            if (i >= MAX_VIEWPORTS) {
1637
            if (i >= MAX_VIEWPORTS) {
1636
                retval = EINVAL;
1638
                retval = EINVAL;
1637
                break;
1639
                break;
1638
            }
1640
            }
1639
            if (!viewports[i].initialized) {
1641
            if (!viewports[i].initialized) {
1640
                retval = EADDRNOTAVAIL;
1642
                retval = EADDRNOTAVAIL;
1641
                break;
1643
                break;
1642
            }
1644
            }
1643
            viewports[i].initialized = false;
1645
            viewports[i].initialized = false;
1644
            if (viewports[i].glyphs)
1646
            if (viewports[i].glyphs)
1645
                free(viewports[i].glyphs);
1647
                free(viewports[i].glyphs);
1646
            if (viewports[i].bgpixel)
1648
            if (viewports[i].bgpixel)
1647
                free(viewports[i].bgpixel);
1649
                free(viewports[i].bgpixel);
1648
            if (viewports[i].backbuf)
1650
            if (viewports[i].backbuf)
1649
                free(viewports[i].backbuf);
1651
                free(viewports[i].backbuf);
1650
            retval = EOK;
1652
            retval = EOK;
1651
            break;
1653
            break;
1652
        case FB_SET_STYLE:
1654
        case FB_SET_STYLE:
1653
            retval = fb_set_style(vport, IPC_GET_ARG1(call));
1655
            retval = fb_set_style(vport, IPC_GET_ARG1(call));
1654
            break;
1656
            break;
1655
        case FB_SET_COLOR:
1657
        case FB_SET_COLOR:
1656
            retval = fb_set_color(vport, IPC_GET_ARG1(call),
1658
            retval = fb_set_color(vport, IPC_GET_ARG1(call),
1657
                IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1659
                IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1658
            break;
1660
            break;
1659
        case FB_SET_RGB_COLOR:
1661
        case FB_SET_RGB_COLOR:
1660
            vport->attr.fg_color = IPC_GET_ARG1(call);
1662
            vport->attr.fg_color = IPC_GET_ARG1(call);
1661
            vport->attr.bg_color = IPC_GET_ARG2(call);
1663
            vport->attr.bg_color = IPC_GET_ARG2(call);
1662
            retval = EOK;
1664
            retval = EOK;
1663
            break;
1665
            break;
1664
        case FB_GET_RESOLUTION:
1666
        case FB_GET_RESOLUTION:
1665
            ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1667
            ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1666
            continue;
1668
            continue;
1667
        case FB_POINTER_MOVE:
1669
        case FB_POINTER_MOVE:
1668
            pointer_enabled = true;
1670
            pointer_enabled = true;
1669
            mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1671
            mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1670
            retval = EOK;
1672
            retval = EOK;
1671
            break;
1673
            break;
1672
        default:
1674
        default:
1673
            retval = ENOENT;
1675
            retval = ENOENT;
1674
        }
1676
        }
1675
        ipc_answer_0(callid, retval);
1677
        ipc_answer_0(callid, retval);
1676
    }
1678
    }
1677
}
1679
}
1678
 
1680
 
1679
/** Initialization of framebuffer
1681
/** Initialization of framebuffer
1680
 *
1682
 *
1681
 */
1683
 */
1682
int fb_init(void)
1684
int fb_init(void)
1683
{
1685
{
1684
    async_set_client_connection(fb_client_connection);
1686
    async_set_client_connection(fb_client_connection);
1685
   
1687
   
1686
    void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1688
    void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1687
    unsigned int fb_offset = sysinfo_value("fb.offset");
1689
    unsigned int fb_offset = sysinfo_value("fb.offset");
1688
    unsigned int fb_width = sysinfo_value("fb.width");
1690
    unsigned int fb_width = sysinfo_value("fb.width");
1689
    unsigned int fb_height = sysinfo_value("fb.height");
1691
    unsigned int fb_height = sysinfo_value("fb.height");
1690
    unsigned int fb_scanline = sysinfo_value("fb.scanline");
1692
    unsigned int fb_scanline = sysinfo_value("fb.scanline");
1691
    unsigned int fb_visual = sysinfo_value("fb.visual");
1693
    unsigned int fb_visual = sysinfo_value("fb.visual");
1692
   
1694
   
1693
    unsigned int fbsize = fb_scanline * fb_height;
1695
    unsigned int fbsize = fb_scanline * fb_height;
1694
    void *fb_addr = as_get_mappable_page(fbsize);
1696
    void *fb_addr = as_get_mappable_page(fbsize);
1695
   
1697
   
1696
    if (physmem_map(fb_ph_addr + fb_offset, fb_addr,
1698
    if (physmem_map(fb_ph_addr + fb_offset, fb_addr,
1697
        ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE) != 0)
1699
        ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE) != 0)
1698
        return -1;
1700
        return -1;
1699
   
1701
   
1700
    if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1702
    if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1701
        return 0;
1703
        return 0;
1702
   
1704
   
1703
    return -1;
1705
    return -1;
1704
}
1706
}
1705
 
1707
 
1706
/**
1708
/**
1707
 * @}
1709
 * @}
1708
 */
1710
 */
1709
 
1711