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/*
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/*
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 * Copyright (c) 2008 Martin Decky
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 * Copyright (c) 2008 Martin Decky
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 * Copyright (c) 2006 Jakub Vana
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 * Copyright (c) 2006 Jakub Vana
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 * Copyright (c) 2006 Ondrej Palkovsky
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 * Copyright (c) 2006 Ondrej Palkovsky
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 * All rights reserved.
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 * All rights reserved.
6
 *
6
 *
7
 * Redistribution and use in source and binary forms, with or without
7
 * Redistribution and use in source and binary forms, with or without
8
 * modification, are permitted provided that the following conditions
8
 * modification, are permitted provided that the following conditions
9
 * are met:
9
 * are met:
10
 *
10
 *
11
 * - Redistributions of source code must retain the above copyright
11
 * - Redistributions of source code must retain the above copyright
12
 *   notice, this list of conditions and the following disclaimer.
12
 *   notice, this list of conditions and the following disclaimer.
13
 * - Redistributions in binary form must reproduce the above copyright
13
 * - Redistributions in binary form must reproduce the above copyright
14
 *   notice, this list of conditions and the following disclaimer in the
14
 *   notice, this list of conditions and the following disclaimer in the
15
 *   documentation and/or other materials provided with the distribution.
15
 *   documentation and/or other materials provided with the distribution.
16
 * - The name of the author may not be used to endorse or promote products
16
 * - The name of the author may not be used to endorse or promote products
17
 *   derived from this software without specific prior written permission.
17
 *   derived from this software without specific prior written permission.
18
 *
18
 *
19
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
19
 * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
20
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
20
 * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
21
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
21
 * OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
22
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
22
 * IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
23
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
23
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
24
 * NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
25
 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
26
 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
27
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
28
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
28
 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
 */
29
 */
30
 
30
 
31
/**
31
/**
32
 * @defgroup fb Graphical framebuffer
32
 * @defgroup fb Graphical framebuffer
33
 * @brief   HelenOS graphical framebuffer.
33
 * @brief   HelenOS graphical framebuffer.
34
 * @ingroup fbs
34
 * @ingroup fbs
35
 * @{
35
 * @{
36
 */
36
 */
37
 
37
 
38
/** @file
38
/** @file
39
 */
39
 */
40
 
40
 
41
#include <stdlib.h>
41
#include <stdlib.h>
42
#include <unistd.h>
42
#include <unistd.h>
43
#include <string.h>
43
#include <string.h>
44
#include <ddi.h>
44
#include <ddi.h>
45
#include <sysinfo.h>
45
#include <sysinfo.h>
46
#include <align.h>
46
#include <align.h>
47
#include <as.h>
47
#include <as.h>
48
#include <ipc/fb.h>
48
#include <ipc/fb.h>
49
#include <ipc/ipc.h>
49
#include <ipc/ipc.h>
50
#include <ipc/ns.h>
50
#include <ipc/ns.h>
51
#include <ipc/services.h>
51
#include <ipc/services.h>
52
#include <kernel/errno.h>
52
#include <kernel/errno.h>
53
#include <kernel/genarch/fb/visuals.h>
53
#include <kernel/genarch/fb/visuals.h>
54
#include <console/color.h>
54
#include <console/color.h>
55
#include <console/style.h>
55
#include <console/style.h>
56
#include <async.h>
56
#include <async.h>
57
#include <bool.h>
57
#include <bool.h>
58
 
58
 
59
#include "font-8x16.h"
59
#include "font-8x16.h"
60
#include "fb.h"
60
#include "fb.h"
61
#include "main.h"
61
#include "main.h"
62
#include "../console/screenbuffer.h"
62
#include "../console/screenbuffer.h"
63
#include "ppm.h"
63
#include "ppm.h"
64
 
64
 
65
#include "pointer.xbm"
65
#include "pointer.xbm"
66
#include "pointer_mask.xbm"
66
#include "pointer_mask.xbm"
67
 
67
 
68
#define DEFAULT_BGCOLOR  0xf0f0f0
68
#define DEFAULT_BGCOLOR  0xf0f0f0
69
#define DEFAULT_FGCOLOR  0x000000
69
#define DEFAULT_FGCOLOR  0x000000
70
 
70
 
71
#define MAX_ANIM_LEN     8
71
#define MAX_ANIM_LEN     8
72
#define MAX_ANIMATIONS   4
72
#define MAX_ANIMATIONS   4
73
#define MAX_PIXMAPS      256  /**< Maximum number of saved pixmaps */
73
#define MAX_PIXMAPS      256  /**< Maximum number of saved pixmaps */
74
#define MAX_VIEWPORTS    128  /**< Viewport is a rectangular area on the screen */
74
#define MAX_VIEWPORTS    128  /**< Viewport is a rectangular area on the screen */
75
 
75
 
76
/** Function to render a pixel from a RGB value. */
76
/** Function to render a pixel from a RGB value. */
77
typedef void (*rgb_conv_t)(void *, uint32_t);
77
typedef void (*rgb_conv_t)(void *, uint32_t);
78
 
78
 
79
/** Function to draw a glyph. */
79
/** Function to draw a glyph. */
80
typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
80
typedef void (*dg_t)(unsigned int x, unsigned int y, bool cursor,
81
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
81
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
82
 
82
 
83
struct {
83
struct {
84
    uint8_t *fb_addr;
84
    uint8_t *fb_addr;
85
   
85
   
86
    unsigned int xres;
86
    unsigned int xres;
87
    unsigned int yres;
87
    unsigned int yres;
88
   
88
   
89
    unsigned int scanline;
89
    unsigned int scanline;
90
    unsigned int glyphscanline;
90
    unsigned int glyphscanline;
91
   
91
   
92
    unsigned int pixelbytes;
92
    unsigned int pixelbytes;
93
    unsigned int glyphbytes;
93
    unsigned int glyphbytes;
94
   
94
   
95
    rgb_conv_t rgb_conv;
95
    rgb_conv_t rgb_conv;
96
} screen;
96
} screen;
97
 
97
 
98
/** Backbuffer character cell. */
98
/** Backbuffer character cell. */
99
typedef struct {
99
typedef struct {
100
    uint8_t glyph;
100
    uint8_t glyph;
101
    uint32_t fg_color;
101
    uint32_t fg_color;
102
    uint32_t bg_color;
102
    uint32_t bg_color;
103
} bb_cell_t;
103
} bb_cell_t;
104
 
104
 
105
typedef struct {
105
typedef struct {
106
    bool initialized;
106
    bool initialized;
107
    unsigned int x;
107
    unsigned int x;
108
    unsigned int y;
108
    unsigned int y;
109
    unsigned int width;
109
    unsigned int width;
110
    unsigned int height;
110
    unsigned int height;
111
   
111
   
112
    /* Text support in window */
112
    /* Text support in window */
113
    unsigned int cols;
113
    unsigned int cols;
114
    unsigned int rows;
114
    unsigned int rows;
115
   
115
   
116
    /*
116
    /*
117
     * Style and glyphs for text printing
117
     * Style and glyphs for text printing
118
     */
118
     */
119
 
119
 
120
    /** Current attributes. */
120
    /** Current attributes. */
121
    attr_rgb_t attr;
121
    attr_rgb_t attr;
122
 
122
 
123
    /** Pre-rendered mask for rendering glyphs. Different viewports
123
    /** Pre-rendered mask for rendering glyphs. Different viewports
124
     * might use different drawing functions depending on whether their
124
     * might use different drawing functions depending on whether their
125
     * scanlines are aligned on a word boundary.*/
125
     * scanlines are aligned on a word boundary.*/
126
    uint8_t *glyphs;
126
    uint8_t *glyphs;
127
 
127
 
128
    uint8_t *bgpixel;
128
    uint8_t *bgpixel;
129
 
129
 
130
    /** Glyph drawing function for this viewport. */
130
    /** Glyph drawing function for this viewport. */
131
    dg_t dglyph;
131
    dg_t dglyph;
132
   
132
   
133
    /* Auto-cursor position */
133
    /* Auto-cursor position */
134
    bool cursor_active;
134
    bool cursor_active;
135
    unsigned int cur_col;
135
    unsigned int cur_col;
136
    unsigned int cur_row;
136
    unsigned int cur_row;
137
    bool cursor_shown;
137
    bool cursor_shown;
138
   
138
   
139
    /* Back buffer */
139
    /* Back buffer */
140
    bb_cell_t *backbuf;
140
    bb_cell_t *backbuf;
141
    unsigned int bbsize;
141
    unsigned int bbsize;
-
 
142
    bool bb_invalid;
142
} viewport_t;
143
} viewport_t;
143
 
144
 
144
typedef struct {
145
typedef struct {
145
    bool initialized;
146
    bool initialized;
146
    bool enabled;
147
    bool enabled;
147
    unsigned int vp;
148
    unsigned int vp;
148
   
149
   
149
    unsigned int pos;
150
    unsigned int pos;
150
    unsigned int animlen;
151
    unsigned int animlen;
151
    unsigned int pixmaps[MAX_ANIM_LEN];
152
    unsigned int pixmaps[MAX_ANIM_LEN];
152
} animation_t;
153
} animation_t;
153
 
154
 
154
static animation_t animations[MAX_ANIMATIONS];
155
static animation_t animations[MAX_ANIMATIONS];
155
static bool anims_enabled;
156
static bool anims_enabled;
156
 
157
 
157
typedef struct {
158
typedef struct {
158
    unsigned int width;
159
    unsigned int width;
159
    unsigned int height;
160
    unsigned int height;
160
    uint8_t *data;
161
    uint8_t *data;
161
} pixmap_t;
162
} pixmap_t;
162
 
163
 
163
static pixmap_t pixmaps[MAX_PIXMAPS];
164
static pixmap_t pixmaps[MAX_PIXMAPS];
164
static viewport_t viewports[128];
165
static viewport_t viewports[128];
165
 
166
 
166
static bool client_connected = false;  /**< Allow only 1 connection */
167
static bool client_connected = false;  /**< Allow only 1 connection */
167
 
168
 
168
static uint32_t color_table[16] = {
169
static uint32_t color_table[16] = {
169
    [COLOR_BLACK]       = 0x000000,
170
    [COLOR_BLACK]       = 0x000000,
170
    [COLOR_BLUE]        = 0x0000f0,
171
    [COLOR_BLUE]        = 0x0000f0,
171
    [COLOR_GREEN]       = 0x00f000,
172
    [COLOR_GREEN]       = 0x00f000,
172
    [COLOR_CYAN]        = 0x00f0f0,
173
    [COLOR_CYAN]        = 0x00f0f0,
173
    [COLOR_RED]     = 0xf00000,
174
    [COLOR_RED]     = 0xf00000,
174
    [COLOR_MAGENTA]     = 0xf000f0,
175
    [COLOR_MAGENTA]     = 0xf000f0,
175
    [COLOR_YELLOW]      = 0xf0f000,
176
    [COLOR_YELLOW]      = 0xf0f000,
176
    [COLOR_WHITE]       = 0xf0f0f0,
177
    [COLOR_WHITE]       = 0xf0f0f0,
177
 
178
 
178
    [8 + COLOR_BLACK]   = 0x000000,
179
    [8 + COLOR_BLACK]   = 0x000000,
179
    [8 + COLOR_BLUE]    = 0x0000ff,
180
    [8 + COLOR_BLUE]    = 0x0000ff,
180
    [8 + COLOR_GREEN]   = 0x00ff00,
181
    [8 + COLOR_GREEN]   = 0x00ff00,
181
    [8 + COLOR_CYAN]    = 0x00ffff,
182
    [8 + COLOR_CYAN]    = 0x00ffff,
182
    [8 + COLOR_RED]     = 0xff0000,
183
    [8 + COLOR_RED]     = 0xff0000,
183
    [8 + COLOR_MAGENTA] = 0xff00ff,
184
    [8 + COLOR_MAGENTA] = 0xff00ff,
184
    [8 + COLOR_YELLOW]  = 0xffff00,
185
    [8 + COLOR_YELLOW]  = 0xffff00,
185
    [8 + COLOR_WHITE]   = 0xffffff,
186
    [8 + COLOR_WHITE]   = 0xffffff,
186
};
187
};
187
 
188
 
188
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
189
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a);
189
static int rgb_from_style(attr_rgb_t *rgb, int style);
190
static int rgb_from_style(attr_rgb_t *rgb, int style);
190
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
191
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
191
    ipcarg_t bg_color, ipcarg_t flags);
192
    ipcarg_t bg_color, ipcarg_t flags);
192
 
193
 
193
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
194
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
194
    ipcarg_t bg_color, ipcarg_t attr);
195
    ipcarg_t bg_color, ipcarg_t attr);
195
 
196
 
196
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
197
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
197
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
198
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
198
static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
199
static void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
199
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
200
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color);
200
 
201
 
201
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
202
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
202
    unsigned int row);
203
    unsigned int row);
203
 
204
 
204
 
205
 
205
#define RED(x, bits)                 ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
206
#define RED(x, bits)                 ((x >> (8 + 8 + 8 - bits)) & ((1 << bits) - 1))
206
#define GREEN(x, bits)               ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
207
#define GREEN(x, bits)               ((x >> (8 + 8 - bits)) & ((1 << bits) - 1))
207
#define BLUE(x, bits)                ((x >> (8 - bits)) & ((1 << bits) - 1))
208
#define BLUE(x, bits)                ((x >> (8 - bits)) & ((1 << bits) - 1))
208
 
209
 
209
#define COL2X(col)                   ((col) * FONT_WIDTH)
210
#define COL2X(col)                   ((col) * FONT_WIDTH)
210
#define ROW2Y(row)                   ((row) * FONT_SCANLINES)
211
#define ROW2Y(row)                   ((row) * FONT_SCANLINES)
211
 
212
 
212
#define X2COL(x)                     ((x) / FONT_WIDTH)
213
#define X2COL(x)                     ((x) / FONT_WIDTH)
213
#define Y2ROW(y)                     ((y) / FONT_SCANLINES)
214
#define Y2ROW(y)                     ((y) / FONT_SCANLINES)
214
 
215
 
215
#define FB_POS(x, y)                 ((y) * screen.scanline + (x) * screen.pixelbytes)
216
#define FB_POS(x, y)                 ((y) * screen.scanline + (x) * screen.pixelbytes)
216
#define BB_POS(vport, col, row)      ((row) * vport->cols + (col))
217
#define BB_POS(vport, col, row)      ((row) * vport->cols + (col))
217
#define GLYPH_POS(glyph, y, cursor)  (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
218
#define GLYPH_POS(glyph, y, cursor)  (((glyph) + (cursor) * FONT_GLYPHS) * screen.glyphbytes + (y) * screen.glyphscanline)
218
 
219
 
219
 
220
 
220
/** ARGB 8:8:8:8 conversion
221
/** ARGB 8:8:8:8 conversion
221
 *
222
 *
222
 */
223
 */
223
static void rgb_0888(void *dst, uint32_t rgb)
224
static void rgb_0888(void *dst, uint32_t rgb)
224
{
225
{
225
    *((uint32_t *) dst) = rgb & 0xffffff;
226
    *((uint32_t *) dst) = rgb & 0xffffff;
226
}
227
}
227
 
228
 
228
 
229
 
229
/** ABGR 8:8:8:8 conversion
230
/** ABGR 8:8:8:8 conversion
230
 *
231
 *
231
 */
232
 */
232
static void bgr_0888(void *dst, uint32_t rgb)
233
static void bgr_0888(void *dst, uint32_t rgb)
233
{
234
{
234
    *((uint32_t *) dst)
235
    *((uint32_t *) dst)
235
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
236
        = (BLUE(rgb, 8) << 16) | (GREEN(rgb, 8) << 8) | RED(rgb, 8);
236
}
237
}
237
 
238
 
238
 
239
 
239
/** BGR 8:8:8 conversion
240
/** BGR 8:8:8 conversion
240
 *
241
 *
241
 */
242
 */
242
static void rgb_888(void *dst, uint32_t rgb)
243
static void rgb_888(void *dst, uint32_t rgb)
243
{
244
{
244
#if defined(FB_INVERT_ENDIAN)
245
#if defined(FB_INVERT_ENDIAN)
245
    ((uint8_t *) dst)[0] = RED(rgb, 8);
246
    ((uint8_t *) dst)[0] = RED(rgb, 8);
246
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
247
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
247
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
248
    ((uint8_t *) dst)[2] = BLUE(rgb, 8);
248
#else
249
#else
249
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
250
    ((uint8_t *) dst)[0] = BLUE(rgb, 8);
250
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
251
    ((uint8_t *) dst)[1] = GREEN(rgb, 8);
251
    ((uint8_t *) dst)[2] = RED(rgb, 8);
252
    ((uint8_t *) dst)[2] = RED(rgb, 8);
252
#endif
253
#endif
253
}
254
}
254
 
255
 
255
 
256
 
256
/** RGB 5:5:5 conversion
257
/** RGB 5:5:5 conversion
257
 *
258
 *
258
 */
259
 */
259
static void rgb_555(void *dst, uint32_t rgb)
260
static void rgb_555(void *dst, uint32_t rgb)
260
{
261
{
261
    *((uint16_t *) dst)
262
    *((uint16_t *) dst)
262
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
263
        = (RED(rgb, 5) << 10) | (GREEN(rgb, 5) << 5) | BLUE(rgb, 5);
263
}
264
}
264
 
265
 
265
 
266
 
266
/** RGB 5:6:5 conversion
267
/** RGB 5:6:5 conversion
267
 *
268
 *
268
 */
269
 */
269
static void rgb_565(void *dst, uint32_t rgb)
270
static void rgb_565(void *dst, uint32_t rgb)
270
{
271
{
271
    *((uint16_t *) dst)
272
    *((uint16_t *) dst)
272
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
273
        = (RED(rgb, 5) << 11) | (GREEN(rgb, 6) << 5) | BLUE(rgb, 5);
273
}
274
}
274
 
275
 
275
 
276
 
276
/** RGB 3:2:3
277
/** RGB 3:2:3
277
 *
278
 *
278
 */
279
 */
279
static void rgb_323(void *dst, uint32_t rgb)
280
static void rgb_323(void *dst, uint32_t rgb)
280
{
281
{
281
    *((uint8_t *) dst)
282
    *((uint8_t *) dst)
282
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
283
        = ~((RED(rgb, 3) << 5) | (GREEN(rgb, 2) << 3) | BLUE(rgb, 3));
283
}
284
}
284
 
285
 
285
/** Draw a filled rectangle.
286
/** Draw a filled rectangle.
286
 *
287
 *
287
 * @note Need real implementation that does not access VRAM twice.
288
 * @note Need real implementation that does not access VRAM twice.
288
 */
289
 */
289
static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
290
static void draw_filled_rect(unsigned int x0, unsigned int y0, unsigned int x1,
290
    unsigned int y1, uint32_t color)
291
    unsigned int y1, uint32_t color)
291
{
292
{
292
    unsigned int x, y;
293
    unsigned int x, y;
293
    unsigned int copy_bytes;
294
    unsigned int copy_bytes;
294
 
295
 
295
    uint8_t *sp, *dp;
296
    uint8_t *sp, *dp;
296
    uint8_t cbuf[4];
297
    uint8_t cbuf[4];
297
 
298
 
298
    if (y0 >= y1 || x0 >= x1) return;
299
    if (y0 >= y1 || x0 >= x1) return;
299
    screen.rgb_conv(cbuf, color);
300
    screen.rgb_conv(cbuf, color);
300
 
301
 
301
    sp = &screen.fb_addr[FB_POS(x0, y0)];
302
    sp = &screen.fb_addr[FB_POS(x0, y0)];
302
    dp = sp;
303
    dp = sp;
303
 
304
 
304
    /* Draw the first line. */
305
    /* Draw the first line. */
305
    for (x = x0; x < x1; x++) {
306
    for (x = x0; x < x1; x++) {
306
        memcpy(dp, cbuf, screen.pixelbytes);
307
        memcpy(dp, cbuf, screen.pixelbytes);
307
        dp += screen.pixelbytes;
308
        dp += screen.pixelbytes;
308
    }
309
    }
309
 
310
 
310
    dp = sp + screen.scanline;
311
    dp = sp + screen.scanline;
311
    copy_bytes = (x1 - x0) * screen.pixelbytes;
312
    copy_bytes = (x1 - x0) * screen.pixelbytes;
312
 
313
 
313
    /* Draw the remaining lines by copying. */
314
    /* Draw the remaining lines by copying. */
314
    for (y = y0 + 1; y < y1; y++) {
315
    for (y = y0 + 1; y < y1; y++) {
315
        memcpy(dp, sp, copy_bytes);
316
        memcpy(dp, sp, copy_bytes);
316
        dp += screen.scanline;
317
        dp += screen.scanline;
317
    }
318
    }
318
}
319
}
319
 
320
 
320
/** Redraw viewport.
321
/** Redraw viewport.
321
 *
322
 *
322
 * @param vport Viewport to redraw
323
 * @param vport Viewport to redraw
323
 *
324
 *
324
 */
325
 */
325
static void vport_redraw(viewport_t *vport)
326
static void vport_redraw(viewport_t *vport)
326
{
327
{
327
    unsigned int row, col;
328
    unsigned int row, col;
328
 
329
 
329
    for (row = 0; row < vport->rows; row++) {
330
    for (row = 0; row < vport->rows; row++) {
330
        for (col = 0; col < vport->cols; col++) {
331
        for (col = 0; col < vport->cols; col++) {
331
            draw_vp_glyph(vport, false, col, row);
332
            draw_vp_glyph(vport, false, col, row);
332
        }
333
        }
333
    }
334
    }
334
 
335
 
335
    if (COL2X(vport->cols) < vport->width) {
336
    if (COL2X(vport->cols) < vport->width) {
336
        draw_filled_rect(
337
        draw_filled_rect(
337
            vport->x + COL2X(vport->cols), vport->y,
338
            vport->x + COL2X(vport->cols), vport->y,
338
            vport->x + vport->width, vport->y + vport->height,
339
            vport->x + vport->width, vport->y + vport->height,
339
            vport->attr.bg_color);
340
            vport->attr.bg_color);
340
    }
341
    }
341
 
342
 
342
    if (ROW2Y(vport->rows) < vport->height) {
343
    if (ROW2Y(vport->rows) < vport->height) {
343
        draw_filled_rect(
344
        draw_filled_rect(
344
            vport->x, vport->y + ROW2Y(vport->rows),
345
            vport->x, vport->y + ROW2Y(vport->rows),
345
            vport->x + vport->width, vport->y + vport->height,
346
            vport->x + vport->width, vport->y + vport->height,
346
            vport->attr.bg_color);
347
            vport->attr.bg_color);
347
    }
348
    }
348
}
349
}
349
 
350
 
350
static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
351
static void backbuf_clear(bb_cell_t *backbuf, size_t len, uint32_t fg_color,
351
    uint32_t bg_color)
352
    uint32_t bg_color)
352
{
353
{
353
    unsigned i;
354
    unsigned i;
354
 
355
 
355
    for (i = 0; i < len; i++) {
356
    for (i = 0; i < len; i++) {
356
        backbuf[i].glyph = 0;
357
        backbuf[i].glyph = 0;
357
        backbuf[i].fg_color = fg_color;
358
        backbuf[i].fg_color = fg_color;
358
        backbuf[i].bg_color = bg_color;
359
        backbuf[i].bg_color = bg_color;
359
    }
360
    }
360
}
361
}
361
 
362
 
362
/** Clear viewport.
363
/** Clear viewport.
363
 *
364
 *
364
 * @param vport Viewport to clear
365
 * @param vport Viewport to clear
365
 *
366
 *
366
 */
367
 */
367
static void vport_clear(viewport_t *vport)
368
static void vport_clear(viewport_t *vport)
368
{
369
{
369
    backbuf_clear(vport->backbuf, vport->cols * vport->rows,
370
    backbuf_clear(vport->backbuf, vport->cols * vport->rows,
370
        vport->attr.fg_color, vport->attr.bg_color);
371
        vport->attr.fg_color, vport->attr.bg_color);
371
    vport_redraw(vport);
372
    vport_redraw(vport);
372
}
373
}
373
 
374
 
374
/** Scroll viewport by the specified number of lines.
375
/** Scroll viewport by the specified number of lines.
375
 *
376
 *
376
 * @param vport Viewport to scroll
377
 * @param vport Viewport to scroll
377
 * @param lines Number of lines to scroll
378
 * @param lines Number of lines to scroll
378
 *
379
 *
379
 */
380
 */
380
static void vport_scroll(viewport_t *vport, int lines)
381
static void vport_scroll(viewport_t *vport, int lines)
381
{
382
{
382
    unsigned int row, col;
383
    unsigned int row, col;
383
    unsigned int x, y;
384
    unsigned int x, y;
384
    uint8_t glyph;
385
    uint8_t glyph;
385
    uint32_t fg_color;
386
    uint32_t fg_color;
386
    uint32_t bg_color;
387
    uint32_t bg_color;
387
    bb_cell_t *bbp, *xbp;
388
    bb_cell_t *bbp, *xbp;
388
 
389
 
389
    /*
390
    /*
390
     * Redraw.
391
     * Redraw.
391
     */
392
     */
392
 
393
 
393
    y = vport->y;
394
    y = vport->y;
394
    for (row = 0; row < vport->rows; row++) {
395
    for (row = 0; row < vport->rows; row++) {
395
        x = vport->x;
396
        x = vport->x;
396
        for (col = 0; col < vport->cols; col++) {
397
        for (col = 0; col < vport->cols; col++) {
397
            if ((row + lines >= 0) && (row + lines < vport->rows)) {
398
            if ((row + lines >= 0) && (row + lines < vport->rows)) {
398
                xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
399
                xbp = &vport->backbuf[BB_POS(vport, col, row + lines)];
399
                bbp = &vport->backbuf[BB_POS(vport, col, row)];
400
                bbp = &vport->backbuf[BB_POS(vport, col, row)];
400
 
401
 
401
                glyph = xbp->glyph;
402
                glyph = xbp->glyph;
402
                fg_color = xbp->fg_color;
403
                fg_color = xbp->fg_color;
403
                bg_color = xbp->bg_color;
404
                bg_color = xbp->bg_color;
404
 
405
 
405
                if (bbp->glyph == glyph &&
406
                if (bbp->glyph == glyph &&
406
                    bbp->fg_color == xbp->fg_color &&
407
                    bbp->fg_color == xbp->fg_color &&
407
                    bbp->bg_color == xbp->bg_color) {
408
                    bbp->bg_color == xbp->bg_color) {
408
                    x += FONT_WIDTH;
409
                    x += FONT_WIDTH;
409
                    continue;
410
                    continue;
410
                }
411
                }
411
            } else {
412
            } else {
412
                glyph = 0;
413
                glyph = 0;
413
                fg_color = vport->attr.fg_color;
414
                fg_color = vport->attr.fg_color;
414
                bg_color = vport->attr.bg_color;
415
                bg_color = vport->attr.bg_color;
415
            }
416
            }
416
 
417
 
417
            (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
418
            (*vport->dglyph)(x, y, false, vport->glyphs, glyph,
418
                fg_color, bg_color);
419
                fg_color, bg_color);
419
            x += FONT_WIDTH;
420
            x += FONT_WIDTH;
420
        }
421
        }
421
        y += FONT_SCANLINES;
422
        y += FONT_SCANLINES;
422
    }
423
    }
423
 
424
 
424
    /*
425
    /*
425
     * Scroll backbuffer.
426
     * Scroll backbuffer.
426
     */
427
     */
427
 
428
 
428
    if (lines > 0) {
429
    if (lines > 0) {
429
        memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
430
        memmove(vport->backbuf, vport->backbuf + vport->cols * lines,
430
            vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
431
            vport->cols * (vport->rows - lines) * sizeof(bb_cell_t));
431
        backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
432
        backbuf_clear(&vport->backbuf[BB_POS(vport, 0, vport->rows - lines)],
432
            vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
433
            vport->cols * lines, vport->attr.fg_color, vport->attr.bg_color);
433
    } else {
434
    } else {
434
        memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
435
        memmove(vport->backbuf - vport->cols * lines, vport->backbuf,
435
            vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
436
            vport->cols * (vport->rows + lines) * sizeof(bb_cell_t));
436
        backbuf_clear(vport->backbuf, - vport->cols * lines,
437
        backbuf_clear(vport->backbuf, - vport->cols * lines,
437
            vport->attr.fg_color, vport->attr.bg_color);
438
            vport->attr.fg_color, vport->attr.bg_color);
438
    }
439
    }
439
}
440
}
440
 
441
 
441
/** Render glyphs
442
/** Render glyphs
442
 *
443
 *
443
 * Convert glyphs from device independent font
444
 * Convert glyphs from device independent font
444
 * description to current visual representation.
445
 * description to current visual representation.
445
 *
446
 *
446
 * @param vport Viewport
447
 * @param vport Viewport
447
 *
448
 *
448
 */
449
 */
449
static void render_glyphs(viewport_t* vport)
450
static void render_glyphs(viewport_t* vport)
450
{
451
{
451
    unsigned int glyph;
452
    unsigned int glyph;
452
   
453
   
453
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
454
    for (glyph = 0; glyph < FONT_GLYPHS; glyph++) {
454
        unsigned int y;
455
        unsigned int y;
455
       
456
       
456
        for (y = 0; y < FONT_SCANLINES; y++) {
457
        for (y = 0; y < FONT_SCANLINES; y++) {
457
            unsigned int x;
458
            unsigned int x;
458
           
459
           
459
            for (x = 0; x < FONT_WIDTH; x++) {
460
            for (x = 0; x < FONT_WIDTH; x++) {
460
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
461
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, false) + x * screen.pixelbytes],
461
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
462
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
462
                    ? 0xffffff : 0x000000);
463
                    ? 0xffffff : 0x000000);
463
               
464
               
464
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
465
                screen.rgb_conv(&vport->glyphs[GLYPH_POS(glyph, y, true) + x * screen.pixelbytes],
465
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
466
                    (fb_font[glyph * FONT_SCANLINES + y] & (1 << (7 - x)))
466
                    ? 0x000000 : 0xffffff);
467
                    ? 0x000000 : 0xffffff);
467
            }
468
            }
468
        }
469
        }
469
    }
470
    }
470
   
471
   
471
    screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
472
    screen.rgb_conv(vport->bgpixel, vport->attr.bg_color);
472
}
473
}
473
 
474
 
474
 
475
 
475
/** Create new viewport
476
/** Create new viewport
476
 *
477
 *
477
 * @param x      Origin of the viewport (x).
478
 * @param x      Origin of the viewport (x).
478
 * @param y      Origin of the viewport (y).
479
 * @param y      Origin of the viewport (y).
479
 * @param width  Width of the viewport.
480
 * @param width  Width of the viewport.
480
 * @param height Height of the viewport.
481
 * @param height Height of the viewport.
481
 *
482
 *
482
 * @return New viewport number.
483
 * @return New viewport number.
483
 *
484
 *
484
 */
485
 */
485
static int vport_create(unsigned int x, unsigned int y,
486
static int vport_create(unsigned int x, unsigned int y,
486
    unsigned int width, unsigned int height)
487
    unsigned int width, unsigned int height)
487
{
488
{
488
    unsigned int i;
489
    unsigned int i;
489
   
490
   
490
    for (i = 0; i < MAX_VIEWPORTS; i++) {
491
    for (i = 0; i < MAX_VIEWPORTS; i++) {
491
        if (!viewports[i].initialized)
492
        if (!viewports[i].initialized)
492
            break;
493
            break;
493
    }
494
    }
494
    if (i == MAX_VIEWPORTS)
495
    if (i == MAX_VIEWPORTS)
495
        return ELIMIT;
496
        return ELIMIT;
496
   
497
   
497
    unsigned int cols = width / FONT_WIDTH;
498
    unsigned int cols = width / FONT_WIDTH;
498
    unsigned int rows = height / FONT_SCANLINES;
499
    unsigned int rows = height / FONT_SCANLINES;
499
    unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
500
    unsigned int bbsize = cols * rows * sizeof(bb_cell_t);
500
    unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
501
    unsigned int glyphsize = 2 * FONT_GLYPHS * screen.glyphbytes;
501
    unsigned int word_size = sizeof(unsigned long);
502
    unsigned int word_size = sizeof(unsigned long);
502
   
503
   
503
    bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
504
    bb_cell_t *backbuf = (bb_cell_t *) malloc(bbsize);
504
    if (!backbuf)
505
    if (!backbuf)
505
        return ENOMEM;
506
        return ENOMEM;
506
   
507
   
507
    uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
508
    uint8_t *glyphs = (uint8_t *) malloc(glyphsize);
508
    if (!glyphs) {
509
    if (!glyphs) {
509
        free(backbuf);
510
        free(backbuf);
510
        return ENOMEM;
511
        return ENOMEM;
511
    }
512
    }
512
   
513
   
513
    uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
514
    uint8_t *bgpixel = (uint8_t *) malloc(screen.pixelbytes);
514
    if (!bgpixel) {
515
    if (!bgpixel) {
515
        free(glyphs);
516
        free(glyphs);
516
        free(backbuf);
517
        free(backbuf);
517
        return ENOMEM;
518
        return ENOMEM;
518
    }
519
    }
519
 
520
 
520
    backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
521
    backbuf_clear(backbuf, cols * rows, DEFAULT_FGCOLOR, DEFAULT_BGCOLOR);
521
    memset(glyphs, 0, glyphsize);
522
    memset(glyphs, 0, glyphsize);
522
    memset(bgpixel, 0, screen.pixelbytes);
523
    memset(bgpixel, 0, screen.pixelbytes);
523
   
524
   
524
    viewports[i].x = x;
525
    viewports[i].x = x;
525
    viewports[i].y = y;
526
    viewports[i].y = y;
526
    viewports[i].width = width;
527
    viewports[i].width = width;
527
    viewports[i].height = height;
528
    viewports[i].height = height;
528
   
529
   
529
    viewports[i].cols = cols;
530
    viewports[i].cols = cols;
530
    viewports[i].rows = rows;
531
    viewports[i].rows = rows;
531
   
532
   
532
    viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
533
    viewports[i].attr.bg_color = DEFAULT_BGCOLOR;
533
    viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
534
    viewports[i].attr.fg_color = DEFAULT_FGCOLOR;
534
   
535
   
535
    viewports[i].glyphs = glyphs;
536
    viewports[i].glyphs = glyphs;
536
    viewports[i].bgpixel = bgpixel;
537
    viewports[i].bgpixel = bgpixel;
537
 
538
 
538
    /*
539
    /*
539
     * Conditions necessary  to select aligned version:
540
     * Conditions necessary  to select aligned version:
540
     *
541
     *
541
     *   - word size is divisible by pixelbytes
542
     *   - word size is divisible by pixelbytes
542
     *   - cell scanline size is divisible by word size
543
     *   - cell scanline size is divisible by word size
543
     *   - cell scanlines are word-aligned
544
     *   - cell scanlines are word-aligned
544
     */
545
     */
545
    if ((word_size % screen.pixelbytes) == 0 &&
546
    if ((word_size % screen.pixelbytes) == 0 &&
546
        (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
547
        (FONT_WIDTH * screen.pixelbytes) % word_size == 0 &&
547
        (x * screen.pixelbytes) % word_size == 0 &&
548
        (x * screen.pixelbytes) % word_size == 0 &&
548
        screen.scanline % word_size == 0) {
549
        screen.scanline % word_size == 0) {
549
 
550
 
550
        viewports[i].dglyph = draw_glyph_aligned;
551
        viewports[i].dglyph = draw_glyph_aligned;
551
    } else {
552
    } else {
552
        viewports[i].dglyph = draw_glyph_fallback;
553
        viewports[i].dglyph = draw_glyph_fallback;
553
    }
554
    }
554
 
555
 
555
    viewports[i].cur_col = 0;
556
    viewports[i].cur_col = 0;
556
    viewports[i].cur_row = 0;
557
    viewports[i].cur_row = 0;
557
    viewports[i].cursor_active = false;
558
    viewports[i].cursor_active = false;
558
    viewports[i].cursor_shown = false;
559
    viewports[i].cursor_shown = false;
559
   
560
   
560
    viewports[i].bbsize = bbsize;
561
    viewports[i].bbsize = bbsize;
561
    viewports[i].backbuf = backbuf;
562
    viewports[i].backbuf = backbuf;
-
 
563
    viewports[i].bb_invalid = false;
562
   
564
   
563
    viewports[i].initialized = true;
565
    viewports[i].initialized = true;
564
   
566
   
565
    render_glyphs(&viewports[i]);
567
    render_glyphs(&viewports[i]);
566
   
568
   
567
    return i;
569
    return i;
568
}
570
}
569
 
571
 
570
 
572
 
571
/** Initialize framebuffer as a chardev output device
573
/** Initialize framebuffer as a chardev output device
572
 *
574
 *
573
 * @param addr   Address of the framebuffer
575
 * @param addr   Address of the framebuffer
574
 * @param xres   Screen width in pixels
576
 * @param xres   Screen width in pixels
575
 * @param yres   Screen height in pixels
577
 * @param yres   Screen height in pixels
576
 * @param visual Bits per pixel (8, 16, 24, 32)
578
 * @param visual Bits per pixel (8, 16, 24, 32)
577
 * @param scan   Bytes per one scanline
579
 * @param scan   Bytes per one scanline
578
 *
580
 *
579
 */
581
 */
580
static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
582
static bool screen_init(void *addr, unsigned int xres, unsigned int yres,
581
    unsigned int scan, unsigned int visual)
583
    unsigned int scan, unsigned int visual)
582
{
584
{
583
    switch (visual) {
585
    switch (visual) {
584
    case VISUAL_INDIRECT_8:
586
    case VISUAL_INDIRECT_8:
585
        screen.rgb_conv = rgb_323;
587
        screen.rgb_conv = rgb_323;
586
        screen.pixelbytes = 1;
588
        screen.pixelbytes = 1;
587
        break;
589
        break;
588
    case VISUAL_RGB_5_5_5:
590
    case VISUAL_RGB_5_5_5:
589
        screen.rgb_conv = rgb_555;
591
        screen.rgb_conv = rgb_555;
590
        screen.pixelbytes = 2;
592
        screen.pixelbytes = 2;
591
        break;
593
        break;
592
    case VISUAL_RGB_5_6_5:
594
    case VISUAL_RGB_5_6_5:
593
        screen.rgb_conv = rgb_565;
595
        screen.rgb_conv = rgb_565;
594
        screen.pixelbytes = 2;
596
        screen.pixelbytes = 2;
595
        break;
597
        break;
596
    case VISUAL_RGB_8_8_8:
598
    case VISUAL_RGB_8_8_8:
597
        screen.rgb_conv = rgb_888;
599
        screen.rgb_conv = rgb_888;
598
        screen.pixelbytes = 3;
600
        screen.pixelbytes = 3;
599
        break;
601
        break;
600
    case VISUAL_RGB_8_8_8_0:
602
    case VISUAL_RGB_8_8_8_0:
601
        screen.rgb_conv = rgb_888;
603
        screen.rgb_conv = rgb_888;
602
        screen.pixelbytes = 4;
604
        screen.pixelbytes = 4;
603
        break;
605
        break;
604
    case VISUAL_RGB_0_8_8_8:
606
    case VISUAL_RGB_0_8_8_8:
605
        screen.rgb_conv = rgb_0888;
607
        screen.rgb_conv = rgb_0888;
606
        screen.pixelbytes = 4;
608
        screen.pixelbytes = 4;
607
        break;
609
        break;
608
    case VISUAL_BGR_0_8_8_8:
610
    case VISUAL_BGR_0_8_8_8:
609
        screen.rgb_conv = bgr_0888;
611
        screen.rgb_conv = bgr_0888;
610
        screen.pixelbytes = 4;
612
        screen.pixelbytes = 4;
611
        break;
613
        break;
612
    default:
614
    default:
613
        return false;
615
        return false;
614
    }
616
    }
615
 
617
 
616
    screen.fb_addr = (unsigned char *) addr;
618
    screen.fb_addr = (unsigned char *) addr;
617
    screen.xres = xres;
619
    screen.xres = xres;
618
    screen.yres = yres;
620
    screen.yres = yres;
619
    screen.scanline = scan;
621
    screen.scanline = scan;
620
   
622
   
621
    screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
623
    screen.glyphscanline = FONT_WIDTH * screen.pixelbytes;
622
    screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
624
    screen.glyphbytes = screen.glyphscanline * FONT_SCANLINES;
623
   
625
   
624
    /* Create first viewport */
626
    /* Create first viewport */
625
    vport_create(0, 0, xres, yres);
627
    vport_create(0, 0, xres, yres);
626
   
628
   
627
    return true;
629
    return true;
628
}
630
}
629
 
631
 
630
 
632
 
631
/** Draw a glyph, takes advantage of alignment.
633
/** Draw a glyph, takes advantage of alignment.
632
 *
634
 *
633
 * This version can only be used if the following conditions are met:
635
 * This version can only be used if the following conditions are met:
634
 *
636
 *
635
 *   - word size is divisible by pixelbytes
637
 *   - word size is divisible by pixelbytes
636
 *   - cell scanline size is divisible by word size
638
 *   - cell scanline size is divisible by word size
637
 *   - cell scanlines are word-aligned
639
 *   - cell scanlines are word-aligned
638
 *
640
 *
639
 * It makes use of the pre-rendered mask to process (possibly) several
641
 * It makes use of the pre-rendered mask to process (possibly) several
640
 * pixels at once (word size / pixelbytes pixels at a time are processed)
642
 * pixels at once (word size / pixelbytes pixels at a time are processed)
641
 * making it very fast. Most notably this version is not applicable at 24 bits
643
 * making it very fast. Most notably this version is not applicable at 24 bits
642
 * per pixel.
644
 * per pixel.
643
 *
645
 *
644
 * @param x     x coordinate of top-left corner on screen.
646
 * @param x     x coordinate of top-left corner on screen.
645
 * @param y     y coordinate of top-left corner on screen.
647
 * @param y     y coordinate of top-left corner on screen.
646
 * @param cursor    Draw glyph with cursor
648
 * @param cursor    Draw glyph with cursor
647
 * @param glyphs    Pointer to font bitmap.
649
 * @param glyphs    Pointer to font bitmap.
648
 * @param glyph     Code of the glyph to draw.
650
 * @param glyph     Code of the glyph to draw.
649
 * @param fg_color  Foreground color.
651
 * @param fg_color  Foreground color.
650
 * @param bg_color  Backgroudn color.
652
 * @param bg_color  Backgroudn color.
651
 */
653
 */
652
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
654
static void draw_glyph_aligned(unsigned int x, unsigned int y, bool cursor,
653
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
655
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
654
{
656
{
655
    unsigned int i, yd;
657
    unsigned int i, yd;
656
    unsigned long fg_buf, bg_buf;
658
    unsigned long fg_buf, bg_buf;
657
    unsigned long *maskp, *dp;
659
    unsigned long *maskp, *dp;
658
    unsigned long mask;
660
    unsigned long mask;
659
    unsigned int ww, d_add;
661
    unsigned int ww, d_add;
660
 
662
 
661
    /*
663
    /*
662
     * Prepare a pair of words, one filled with foreground-color
664
     * Prepare a pair of words, one filled with foreground-color
663
     * pattern and the other filled with background-color pattern.
665
     * pattern and the other filled with background-color pattern.
664
     */
666
     */
665
    for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
667
    for (i = 0; i < sizeof(unsigned long) / screen.pixelbytes; i++) {
666
        screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
668
        screen.rgb_conv(&((uint8_t *)&fg_buf)[i * screen.pixelbytes],
667
            fg_color);
669
            fg_color);
668
        screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
670
        screen.rgb_conv(&((uint8_t *)&bg_buf)[i * screen.pixelbytes],
669
            bg_color);
671
            bg_color);
670
    }
672
    }
671
 
673
 
672
 
674
 
673
    /* Pointer to the current position in the mask. */
675
    /* Pointer to the current position in the mask. */
674
    maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
676
    maskp = (unsigned long *) &glyphs[GLYPH_POS(glyph, 0, cursor)];
675
 
677
 
676
    /* Pointer to the current position on the screen. */
678
    /* Pointer to the current position on the screen. */
677
    dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
679
    dp = (unsigned long *) &screen.fb_addr[FB_POS(x, y)];
678
 
680
 
679
    /* Width of the character cell in words. */
681
    /* Width of the character cell in words. */
680
    ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
682
    ww = FONT_WIDTH * screen.pixelbytes / sizeof(unsigned long);
681
 
683
 
682
    /* Offset to add when moving to another screen scanline. */
684
    /* Offset to add when moving to another screen scanline. */
683
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
685
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
684
 
686
 
685
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
687
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
686
        /*
688
        /*
687
         * Now process the cell scanline, combining foreground
689
         * Now process the cell scanline, combining foreground
688
         * and background color patters using the pre-rendered mask.
690
         * and background color patters using the pre-rendered mask.
689
         */
691
         */
690
        for (i = 0; i < ww; i++) {
692
        for (i = 0; i < ww; i++) {
691
            mask = *maskp++;
693
            mask = *maskp++;
692
            *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
694
            *dp++ = (fg_buf & mask) | (bg_buf & ~mask);
693
        }
695
        }
694
 
696
 
695
        /* Move to the beginning of the next scanline of the cell. */
697
        /* Move to the beginning of the next scanline of the cell. */
696
        dp = (unsigned long *) ((uint8_t *) dp + d_add);
698
        dp = (unsigned long *) ((uint8_t *) dp + d_add);
697
    }
699
    }
698
}
700
}
699
 
701
 
700
/** Draw a glyph, fallback version.
702
/** Draw a glyph, fallback version.
701
 *
703
 *
702
 * This version does not make use of the pre-rendered mask, it uses
704
 * This version does not make use of the pre-rendered mask, it uses
703
 * the font bitmap directly. It works always, but it is slower.
705
 * the font bitmap directly. It works always, but it is slower.
704
 *
706
 *
705
 * @param x     x coordinate of top-left corner on screen.
707
 * @param x     x coordinate of top-left corner on screen.
706
 * @param y     y coordinate of top-left corner on screen.
708
 * @param y     y coordinate of top-left corner on screen.
707
 * @param cursor    Draw glyph with cursor
709
 * @param cursor    Draw glyph with cursor
708
 * @param glyphs    Pointer to font bitmap.
710
 * @param glyphs    Pointer to font bitmap.
709
 * @param glyph     Code of the glyph to draw.
711
 * @param glyph     Code of the glyph to draw.
710
 * @param fg_color  Foreground color.
712
 * @param fg_color  Foreground color.
711
 * @param bg_color  Backgroudn color.
713
 * @param bg_color  Backgroudn color.
712
 */
714
 */
713
void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
715
void draw_glyph_fallback(unsigned int x, unsigned int y, bool cursor,
714
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
716
    uint8_t *glyphs, uint8_t glyph, uint32_t fg_color, uint32_t bg_color)
715
{
717
{
716
    unsigned int i, j, yd;
718
    unsigned int i, j, yd;
717
    uint8_t fg_buf[4], bg_buf[4];
719
    uint8_t fg_buf[4], bg_buf[4];
718
    uint8_t *dp, *sp;
720
    uint8_t *dp, *sp;
719
    unsigned int d_add;
721
    unsigned int d_add;
720
    uint8_t b;
722
    uint8_t b;
721
 
723
 
722
    /* Pre-render 1x the foreground and background color pixels. */
724
    /* Pre-render 1x the foreground and background color pixels. */
723
    if (cursor) {
725
    if (cursor) {
724
        screen.rgb_conv(fg_buf, bg_color);
726
        screen.rgb_conv(fg_buf, bg_color);
725
        screen.rgb_conv(bg_buf, fg_color);
727
        screen.rgb_conv(bg_buf, fg_color);
726
    } else {
728
    } else {
727
        screen.rgb_conv(fg_buf, fg_color);
729
        screen.rgb_conv(fg_buf, fg_color);
728
        screen.rgb_conv(bg_buf, bg_color);
730
        screen.rgb_conv(bg_buf, bg_color);
729
    }
731
    }
730
 
732
 
731
    /* Pointer to the current position on the screen. */
733
    /* Pointer to the current position on the screen. */
732
    dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
734
    dp = (uint8_t *) &screen.fb_addr[FB_POS(x, y)];
733
 
735
 
734
    /* Offset to add when moving to another screen scanline. */
736
    /* Offset to add when moving to another screen scanline. */
735
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
737
    d_add = screen.scanline - FONT_WIDTH * screen.pixelbytes;
736
 
738
 
737
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
739
    for (yd = 0; yd < FONT_SCANLINES; yd++) {
738
        /* Byte containing bits of the glyph scanline. */
740
        /* Byte containing bits of the glyph scanline. */
739
        b = fb_font[glyph * FONT_SCANLINES + yd];
741
        b = fb_font[glyph * FONT_SCANLINES + yd];
740
 
742
 
741
        for (i = 0; i < FONT_WIDTH; i++) {
743
        for (i = 0; i < FONT_WIDTH; i++) {
742
            /* Choose color based on the current bit. */
744
            /* Choose color based on the current bit. */
743
            sp = (b & 0x80) ? fg_buf : bg_buf;
745
            sp = (b & 0x80) ? fg_buf : bg_buf;
744
 
746
 
745
            /* Copy the pixel. */
747
            /* Copy the pixel. */
746
            for (j = 0; j < screen.pixelbytes; j++) {
748
            for (j = 0; j < screen.pixelbytes; j++) {
747
                *dp++ = *sp++;
749
                *dp++ = *sp++;
748
            }
750
            }
749
 
751
 
750
            /* Move to the next bit. */
752
            /* Move to the next bit. */
751
            b = b << 1;
753
            b = b << 1;
752
        }
754
        }
753
       
755
       
754
        /* Move to the beginning of the next scanline of the cell. */
756
        /* Move to the beginning of the next scanline of the cell. */
755
        dp += d_add;
757
        dp += d_add;
756
    }
758
    }
757
}
759
}
758
 
760
 
759
/** Draw glyph at specified position in viewport.
761
/** Draw glyph at specified position in viewport.
760
 *
762
 *
761
 * @param vport  Viewport identification
763
 * @param vport  Viewport identification
762
 * @param cursor Draw glyph with cursor
764
 * @param cursor Draw glyph with cursor
763
 * @param col    Screen position relative to viewport
765
 * @param col    Screen position relative to viewport
764
 * @param row    Screen position relative to viewport
766
 * @param row    Screen position relative to viewport
765
 *
767
 *
766
 */
768
 */
767
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
769
static void draw_vp_glyph(viewport_t *vport, bool cursor, unsigned int col,
768
    unsigned int row)
770
    unsigned int row)
769
{
771
{
770
    unsigned int x = vport->x + COL2X(col);
772
    unsigned int x = vport->x + COL2X(col);
771
    unsigned int y = vport->y + ROW2Y(row);
773
    unsigned int y = vport->y + ROW2Y(row);
772
 
774
 
773
    uint8_t glyph;
775
    uint8_t glyph;
774
    uint32_t fg_color;
776
    uint32_t fg_color;
775
    uint32_t bg_color;
777
    uint32_t bg_color;
776
   
778
   
777
    glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
779
    glyph = vport->backbuf[BB_POS(vport, col, row)].glyph;
778
    fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
780
    fg_color = vport->backbuf[BB_POS(vport, col, row)].fg_color;
779
    bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
781
    bg_color = vport->backbuf[BB_POS(vport, col, row)].bg_color;
780
 
782
 
781
    (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
783
    (*vport->dglyph)(x, y, cursor, vport->glyphs, glyph,
782
        fg_color, bg_color);
784
        fg_color, bg_color);
783
}
785
}
784
 
786
 
785
/** Hide cursor if it is shown
787
/** Hide cursor if it is shown
786
 *
788
 *
787
 */
789
 */
788
static void cursor_hide(viewport_t *vport)
790
static void cursor_hide(viewport_t *vport)
789
{
791
{
790
    if ((vport->cursor_active) && (vport->cursor_shown)) {
792
    if ((vport->cursor_active) && (vport->cursor_shown)) {
791
        draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
793
        draw_vp_glyph(vport, false, vport->cur_col, vport->cur_row);
792
        vport->cursor_shown = false;
794
        vport->cursor_shown = false;
793
    }
795
    }
794
}
796
}
795
 
797
 
796
 
798
 
797
/** Show cursor if cursor showing is enabled
799
/** Show cursor if cursor showing is enabled
798
 *
800
 *
799
 */
801
 */
800
static void cursor_show(viewport_t *vport)
802
static void cursor_show(viewport_t *vport)
801
{
803
{
802
    /* Do not check for cursor_shown */
804
    /* Do not check for cursor_shown */
803
    if (vport->cursor_active) {
805
    if (vport->cursor_active) {
804
        draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
806
        draw_vp_glyph(vport, true, vport->cur_col, vport->cur_row);
805
        vport->cursor_shown = true;
807
        vport->cursor_shown = true;
806
    }
808
    }
807
}
809
}
808
 
810
 
809
 
811
 
810
/** Invert cursor, if it is enabled
812
/** Invert cursor, if it is enabled
811
 *
813
 *
812
 */
814
 */
813
static void cursor_blink(viewport_t *vport)
815
static void cursor_blink(viewport_t *vport)
814
{
816
{
815
    if (vport->cursor_shown)
817
    if (vport->cursor_shown)
816
        cursor_hide(vport);
818
        cursor_hide(vport);
817
    else
819
    else
818
        cursor_show(vport);
820
        cursor_show(vport);
819
}
821
}
820
 
822
 
821
 
823
 
822
/** Draw character at given position relative to viewport
824
/** Draw character at given position relative to viewport
823
 *
825
 *
824
 * @param vport  Viewport identification
826
 * @param vport  Viewport identification
825
 * @param c      Character to draw
827
 * @param c      Character to draw
826
 * @param col    Screen position relative to viewport
828
 * @param col    Screen position relative to viewport
827
 * @param row    Screen position relative to viewport
829
 * @param row    Screen position relative to viewport
828
 *
830
 *
829
 */
831
 */
830
static void draw_char(viewport_t *vport, uint8_t c, unsigned int col, unsigned int row)
832
static void draw_char(viewport_t *vport, uint8_t c, unsigned int col, unsigned int row)
831
{
833
{
832
    bb_cell_t *bbp;
834
    bb_cell_t *bbp;
833
 
835
 
834
    /* Do not hide cursor if we are going to overwrite it */
836
    /* Do not hide cursor if we are going to overwrite it */
835
    if ((vport->cursor_active) && (vport->cursor_shown) &&
837
    if ((vport->cursor_active) && (vport->cursor_shown) &&
836
        ((vport->cur_col != col) || (vport->cur_row != row)))
838
        ((vport->cur_col != col) || (vport->cur_row != row)))
837
        cursor_hide(vport);
839
        cursor_hide(vport);
838
 
840
 
839
    bbp = &vport->backbuf[BB_POS(vport, col, row)];
841
    bbp = &vport->backbuf[BB_POS(vport, col, row)];
840
    bbp->glyph = c;
842
    bbp->glyph = c;
841
    bbp->fg_color = vport->attr.fg_color;
843
    bbp->fg_color = vport->attr.fg_color;
842
    bbp->bg_color = vport->attr.bg_color;
844
    bbp->bg_color = vport->attr.bg_color;
843
 
845
 
844
    draw_vp_glyph(vport, false, col, row);
846
    draw_vp_glyph(vport, false, col, row);
845
   
847
   
846
    vport->cur_col = col;
848
    vport->cur_col = col;
847
    vport->cur_row = row;
849
    vport->cur_row = row;
848
   
850
   
849
    vport->cur_col++;
851
    vport->cur_col++;
850
    if (vport->cur_col >= vport->cols) {
852
    if (vport->cur_col >= vport->cols) {
851
        vport->cur_col = 0;
853
        vport->cur_col = 0;
852
        vport->cur_row++;
854
        vport->cur_row++;
853
        if (vport->cur_row >= vport->rows)
855
        if (vport->cur_row >= vport->rows)
854
            vport->cur_row--;
856
            vport->cur_row--;
855
    }
857
    }
856
   
858
   
857
    cursor_show(vport);
859
    cursor_show(vport);
858
}
860
}
859
 
861
 
860
 
862
 
861
/** Draw text data to viewport
863
/** Draw text data to viewport
862
 *
864
 *
863
 * @param vport Viewport id
865
 * @param vport Viewport id
864
 * @param data  Text data fitting exactly into viewport
866
 * @param data  Text data fitting exactly into viewport
865
 *
867
 *
866
 */
868
 */
867
static void draw_text_data(viewport_t *vport, keyfield_t *data)
869
static void draw_text_data(viewport_t *vport, keyfield_t *data)
868
{
870
{
869
    unsigned int i;
871
    unsigned int i;
870
    bb_cell_t *bbp;
872
    bb_cell_t *bbp;
871
    attrs_t *a;
873
    attrs_t *a;
872
    attr_rgb_t rgb;
874
    attr_rgb_t rgb;
873
   
875
   
874
    for (i = 0; i < vport->cols * vport->rows; i++) {
876
    for (i = 0; i < vport->cols * vport->rows; i++) {
875
        unsigned int col = i % vport->cols;
877
        unsigned int col = i % vport->cols;
876
        unsigned int row = i / vport->cols;
878
        unsigned int row = i / vport->cols;
877
       
879
       
878
        bbp = &vport->backbuf[BB_POS(vport, col, row)];
880
        bbp = &vport->backbuf[BB_POS(vport, col, row)];
879
        uint8_t glyph = bbp->glyph;
881
        uint8_t glyph = bbp->glyph;
880
 
882
 
881
        a = &data[i].attrs;
883
        a = &data[i].attrs;
882
        rgb_from_attr(&rgb, a);
884
        rgb_from_attr(&rgb, a);
883
 
885
 
884
        if (glyph != data[i].character ||
886
        if (glyph != data[i].character ||
885
            rgb.fg_color != bbp->fg_color ||
887
            rgb.fg_color != bbp->fg_color ||
886
            rgb.bg_color != bbp->bg_color) {
888
            rgb.bg_color != bbp->bg_color ||
-
 
889
            vport->bb_invalid) {
887
            bbp->glyph = data[i].character;
890
            bbp->glyph = data[i].character;
888
 
891
 
889
            bbp->fg_color = rgb.fg_color;
892
            bbp->fg_color = rgb.fg_color;
890
            bbp->bg_color = rgb.bg_color;
893
            bbp->bg_color = rgb.bg_color;
891
 
894
 
892
            draw_vp_glyph(vport, false, col, row);
895
            draw_vp_glyph(vport, false, col, row);
893
        }
896
        }
894
    }
897
    }
895
    cursor_show(vport);
898
    cursor_show(vport);
896
}
899
}
897
 
900
 
898
 
901
 
899
static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
902
static void putpixel_pixmap(void *data, unsigned int x, unsigned int y, uint32_t color)
900
{
903
{
901
    int pm = *((int *) data);
904
    int pm = *((int *) data);
902
    pixmap_t *pmap = &pixmaps[pm];
905
    pixmap_t *pmap = &pixmaps[pm];
903
    unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
906
    unsigned int pos = (y * pmap->width + x) * screen.pixelbytes;
904
   
907
   
905
    screen.rgb_conv(&pmap->data[pos], color);
908
    screen.rgb_conv(&pmap->data[pos], color);
906
}
909
}
907
 
910
 
908
 
911
 
909
static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
912
static void putpixel(void *data, unsigned int x, unsigned int y, uint32_t color)
910
{
913
{
911
    viewport_t *vport = (viewport_t *) data;
914
    viewport_t *vport = (viewport_t *) data;
912
    unsigned int dx = vport->x + x;
915
    unsigned int dx = vport->x + x;
913
    unsigned int dy = vport->y + y;
916
    unsigned int dy = vport->y + y;
914
   
917
   
915
    screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
918
    screen.rgb_conv(&screen.fb_addr[FB_POS(dx, dy)], color);
916
}
919
}
917
 
920
 
918
 
921
 
919
/** Return first free pixmap
922
/** Return first free pixmap
920
 *
923
 *
921
 */
924
 */
922
static int find_free_pixmap(void)
925
static int find_free_pixmap(void)
923
{
926
{
924
    unsigned int i;
927
    unsigned int i;
925
   
928
   
926
    for (i = 0; i < MAX_PIXMAPS; i++)
929
    for (i = 0; i < MAX_PIXMAPS; i++)
927
        if (!pixmaps[i].data)
930
        if (!pixmaps[i].data)
928
            return i;
931
            return i;
929
   
932
   
930
    return -1;
933
    return -1;
931
}
934
}
932
 
935
 
933
 
936
 
934
/** Create a new pixmap and return appropriate ID
937
/** Create a new pixmap and return appropriate ID
935
 *
938
 *
936
 */
939
 */
937
static int shm2pixmap(unsigned char *shm, size_t size)
940
static int shm2pixmap(unsigned char *shm, size_t size)
938
{
941
{
939
    int pm;
942
    int pm;
940
    pixmap_t *pmap;
943
    pixmap_t *pmap;
941
   
944
   
942
    pm = find_free_pixmap();
945
    pm = find_free_pixmap();
943
    if (pm == -1)
946
    if (pm == -1)
944
        return ELIMIT;
947
        return ELIMIT;
945
   
948
   
946
    pmap = &pixmaps[pm];
949
    pmap = &pixmaps[pm];
947
   
950
   
948
    if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
951
    if (ppm_get_data(shm, size, &pmap->width, &pmap->height))
949
        return EINVAL;
952
        return EINVAL;
950
   
953
   
951
    pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
954
    pmap->data = malloc(pmap->width * pmap->height * screen.pixelbytes);
952
    if (!pmap->data)
955
    if (!pmap->data)
953
        return ENOMEM;
956
        return ENOMEM;
954
   
957
   
955
    ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
958
    ppm_draw(shm, size, 0, 0, pmap->width, pmap->height, putpixel_pixmap, (void *) &pm);
956
   
959
   
957
    return pm;
960
    return pm;
958
}
961
}
959
 
962
 
960
 
963
 
961
/** Handle shared memory communication calls
964
/** Handle shared memory communication calls
962
 *
965
 *
963
 * Protocol for drawing pixmaps:
966
 * Protocol for drawing pixmaps:
964
 * - FB_PREPARE_SHM(client shm identification)
967
 * - FB_PREPARE_SHM(client shm identification)
965
 * - IPC_M_AS_AREA_SEND
968
 * - IPC_M_AS_AREA_SEND
966
 * - FB_DRAW_PPM(startx, starty)
969
 * - FB_DRAW_PPM(startx, starty)
967
 * - FB_DROP_SHM
970
 * - FB_DROP_SHM
968
 *
971
 *
969
 * Protocol for text drawing
972
 * Protocol for text drawing
970
 * - IPC_M_AS_AREA_SEND
973
 * - IPC_M_AS_AREA_SEND
971
 * - FB_DRAW_TEXT_DATA
974
 * - FB_DRAW_TEXT_DATA
972
 *
975
 *
973
 * @param callid Callid of the current call
976
 * @param callid Callid of the current call
974
 * @param call   Current call data
977
 * @param call   Current call data
975
 * @param vp     Active viewport
978
 * @param vp     Active viewport
976
 *
979
 *
977
 * @return false if the call was not handled byt this function, true otherwise
980
 * @return false if the call was not handled byt this function, true otherwise
978
 *
981
 *
979
 * Note: this function is not threads safe, you would have
982
 * Note: this function is not threads safe, you would have
980
 * to redefine static variables with __thread
983
 * to redefine static variables with __thread
981
 *
984
 *
982
 */
985
 */
983
static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
986
static bool shm_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
984
{
987
{
985
    static keyfield_t *interbuffer = NULL;
988
    static keyfield_t *interbuffer = NULL;
986
    static size_t intersize = 0;
989
    static size_t intersize = 0;
987
   
990
   
988
    static unsigned char *shm = NULL;
991
    static unsigned char *shm = NULL;
989
    static ipcarg_t shm_id = 0;
992
    static ipcarg_t shm_id = 0;
990
    static size_t shm_size;
993
    static size_t shm_size;
991
   
994
   
992
    bool handled = true;
995
    bool handled = true;
993
    int retval = EOK;
996
    int retval = EOK;
994
    viewport_t *vport = &viewports[vp];
997
    viewport_t *vport = &viewports[vp];
995
    unsigned int x;
998
    unsigned int x;
996
    unsigned int y;
999
    unsigned int y;
997
   
1000
   
998
    switch (IPC_GET_METHOD(*call)) {
1001
    switch (IPC_GET_METHOD(*call)) {
999
    case IPC_M_SHARE_OUT:
1002
    case IPC_M_SHARE_OUT:
1000
        /* We accept one area for data interchange */
1003
        /* We accept one area for data interchange */
1001
        if (IPC_GET_ARG1(*call) == shm_id) {
1004
        if (IPC_GET_ARG1(*call) == shm_id) {
1002
            void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
1005
            void *dest = as_get_mappable_page(IPC_GET_ARG2(*call));
1003
            shm_size = IPC_GET_ARG2(*call);
1006
            shm_size = IPC_GET_ARG2(*call);
1004
            if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1007
            if (!ipc_answer_1(callid, EOK, (sysarg_t) dest))
1005
                shm = dest;
1008
                shm = dest;
1006
            else
1009
            else
1007
                shm_id = 0;
1010
                shm_id = 0;
1008
           
1011
           
1009
            if (shm[0] != 'P')
1012
            if (shm[0] != 'P')
1010
                return false;
1013
                return false;
1011
           
1014
           
1012
            return true;
1015
            return true;
1013
        } else {
1016
        } else {
1014
            intersize = IPC_GET_ARG2(*call);
1017
            intersize = IPC_GET_ARG2(*call);
1015
            receive_comm_area(callid, call, (void *) &interbuffer);
1018
            receive_comm_area(callid, call, (void *) &interbuffer);
1016
        }
1019
        }
1017
        return true;
1020
        return true;
1018
    case FB_PREPARE_SHM:
1021
    case FB_PREPARE_SHM:
1019
        if (shm_id)
1022
        if (shm_id)
1020
            retval = EBUSY;
1023
            retval = EBUSY;
1021
        else
1024
        else
1022
            shm_id = IPC_GET_ARG1(*call);
1025
            shm_id = IPC_GET_ARG1(*call);
1023
        break;
1026
        break;
1024
       
1027
       
1025
    case FB_DROP_SHM:
1028
    case FB_DROP_SHM:
1026
        if (shm) {
1029
        if (shm) {
1027
            as_area_destroy(shm);
1030
            as_area_destroy(shm);
1028
            shm = NULL;
1031
            shm = NULL;
1029
        }
1032
        }
1030
        shm_id = 0;
1033
        shm_id = 0;
1031
        break;
1034
        break;
1032
       
1035
       
1033
    case FB_SHM2PIXMAP:
1036
    case FB_SHM2PIXMAP:
1034
        if (!shm) {
1037
        if (!shm) {
1035
            retval = EINVAL;
1038
            retval = EINVAL;
1036
            break;
1039
            break;
1037
        }
1040
        }
1038
        retval = shm2pixmap(shm, shm_size);
1041
        retval = shm2pixmap(shm, shm_size);
1039
        break;
1042
        break;
1040
    case FB_DRAW_PPM:
1043
    case FB_DRAW_PPM:
1041
        if (!shm) {
1044
        if (!shm) {
1042
            retval = EINVAL;
1045
            retval = EINVAL;
1043
            break;
1046
            break;
1044
        }
1047
        }
1045
        x = IPC_GET_ARG1(*call);
1048
        x = IPC_GET_ARG1(*call);
1046
        y = IPC_GET_ARG2(*call);
1049
        y = IPC_GET_ARG2(*call);
1047
       
1050
       
1048
        if ((x > vport->width) || (y > vport->height)) {
1051
        if ((x > vport->width) || (y > vport->height)) {
1049
            retval = EINVAL;
1052
            retval = EINVAL;
1050
            break;
1053
            break;
1051
        }
1054
        }
1052
       
1055
       
1053
        ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1056
        ppm_draw(shm, shm_size, IPC_GET_ARG1(*call),
1054
            IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1057
            IPC_GET_ARG2(*call), vport->width - x, vport->height - y, putpixel, (void *) vport);
1055
        break;
1058
        break;
1056
    case FB_DRAW_TEXT_DATA:
1059
    case FB_DRAW_TEXT_DATA:
1057
        if (!interbuffer) {
1060
        if (!interbuffer) {
1058
            retval = EINVAL;
1061
            retval = EINVAL;
1059
            break;
1062
            break;
1060
        }
1063
        }
1061
        if (intersize < vport->cols * vport->rows * sizeof(*interbuffer)) {
1064
        if (intersize < vport->cols * vport->rows * sizeof(*interbuffer)) {
1062
            retval = EINVAL;
1065
            retval = EINVAL;
1063
            break;
1066
            break;
1064
        }
1067
        }
1065
        draw_text_data(vport, interbuffer);
1068
        draw_text_data(vport, interbuffer);
1066
        break;
1069
        break;
1067
    default:
1070
    default:
1068
        handled = false;
1071
        handled = false;
1069
    }
1072
    }
1070
   
1073
   
1071
    if (handled)
1074
    if (handled)
1072
        ipc_answer_0(callid, retval);
1075
        ipc_answer_0(callid, retval);
1073
    return handled;
1076
    return handled;
1074
}
1077
}
1075
 
1078
 
1076
 
1079
 
1077
static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1080
static void copy_vp_to_pixmap(viewport_t *vport, pixmap_t *pmap)
1078
{
1081
{
1079
    unsigned int width = vport->width;
1082
    unsigned int width = vport->width;
1080
    unsigned int height = vport->height;
1083
    unsigned int height = vport->height;
1081
   
1084
   
1082
    if (width + vport->x > screen.xres)
1085
    if (width + vport->x > screen.xres)
1083
        width = screen.xres - vport->x;
1086
        width = screen.xres - vport->x;
1084
    if (height + vport->y > screen.yres)
1087
    if (height + vport->y > screen.yres)
1085
        height = screen.yres - vport->y;
1088
        height = screen.yres - vport->y;
1086
   
1089
   
1087
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1090
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1088
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1091
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1089
   
1092
   
1090
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1093
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1091
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1094
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1092
   
1095
   
1093
    unsigned int y;
1096
    unsigned int y;
1094
    for (y = 0; y < realheight; y++) {
1097
    for (y = 0; y < realheight; y++) {
1095
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1098
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1096
        memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1099
        memcpy(pmap->data + srcrowsize * y, screen.fb_addr + tmp, realrowsize);
1097
    }
1100
    }
1098
}
1101
}
1099
 
1102
 
1100
 
1103
 
1101
/** Save viewport to pixmap
1104
/** Save viewport to pixmap
1102
 *
1105
 *
1103
 */
1106
 */
1104
static int save_vp_to_pixmap(viewport_t *vport)
1107
static int save_vp_to_pixmap(viewport_t *vport)
1105
{
1108
{
1106
    int pm;
1109
    int pm;
1107
    pixmap_t *pmap;
1110
    pixmap_t *pmap;
1108
   
1111
   
1109
    pm = find_free_pixmap();
1112
    pm = find_free_pixmap();
1110
    if (pm == -1)
1113
    if (pm == -1)
1111
        return ELIMIT;
1114
        return ELIMIT;
1112
   
1115
   
1113
    pmap = &pixmaps[pm];
1116
    pmap = &pixmaps[pm];
1114
    pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1117
    pmap->data = malloc(screen.pixelbytes * vport->width * vport->height);
1115
    if (!pmap->data)
1118
    if (!pmap->data)
1116
        return ENOMEM;
1119
        return ENOMEM;
1117
   
1120
   
1118
    pmap->width = vport->width;
1121
    pmap->width = vport->width;
1119
    pmap->height = vport->height;
1122
    pmap->height = vport->height;
1120
   
1123
   
1121
    copy_vp_to_pixmap(vport, pmap);
1124
    copy_vp_to_pixmap(vport, pmap);
1122
   
1125
   
1123
    return pm;
1126
    return pm;
1124
}
1127
}
1125
 
1128
 
1126
 
1129
 
1127
/** Draw pixmap on screen
1130
/** Draw pixmap on screen
1128
 *
1131
 *
1129
 * @param vp Viewport to draw on
1132
 * @param vp Viewport to draw on
1130
 * @param pm Pixmap identifier
1133
 * @param pm Pixmap identifier
1131
 *
1134
 *
1132
 */
1135
 */
1133
static int draw_pixmap(int vp, int pm)
1136
static int draw_pixmap(int vp, int pm)
1134
{
1137
{
1135
    pixmap_t *pmap = &pixmaps[pm];
1138
    pixmap_t *pmap = &pixmaps[pm];
1136
    viewport_t *vport = &viewports[vp];
1139
    viewport_t *vport = &viewports[vp];
1137
   
1140
   
1138
    unsigned int width = vport->width;
1141
    unsigned int width = vport->width;
1139
    unsigned int height = vport->height;
1142
    unsigned int height = vport->height;
1140
   
1143
   
1141
    if (width + vport->x > screen.xres)
1144
    if (width + vport->x > screen.xres)
1142
        width = screen.xres - vport->x;
1145
        width = screen.xres - vport->x;
1143
    if (height + vport->y > screen.yres)
1146
    if (height + vport->y > screen.yres)
1144
        height = screen.yres - vport->y;
1147
        height = screen.yres - vport->y;
1145
   
1148
   
1146
    if (!pmap->data)
1149
    if (!pmap->data)
1147
        return EINVAL;
1150
        return EINVAL;
1148
   
1151
   
1149
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1152
    unsigned int realwidth = pmap->width <= width ? pmap->width : width;
1150
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1153
    unsigned int realheight = pmap->height <= height ? pmap->height : height;
1151
   
1154
   
1152
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1155
    unsigned int srcrowsize = vport->width * screen.pixelbytes;
1153
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1156
    unsigned int realrowsize = realwidth * screen.pixelbytes;
1154
   
1157
   
1155
    unsigned int y;
1158
    unsigned int y;
1156
    for (y = 0; y < realheight; y++) {
1159
    for (y = 0; y < realheight; y++) {
1157
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1160
        unsigned int tmp = (vport->y + y) * screen.scanline + vport->x * screen.pixelbytes;
1158
        memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1161
        memcpy(screen.fb_addr + tmp, pmap->data + y * srcrowsize, realrowsize);
1159
    }
1162
    }
1160
   
1163
   
1161
    return EOK;
1164
    return EOK;
1162
}
1165
}
1163
 
1166
 
1164
 
1167
 
1165
/** Tick animation one step forward
1168
/** Tick animation one step forward
1166
 *
1169
 *
1167
 */
1170
 */
1168
static void anims_tick(void)
1171
static void anims_tick(void)
1169
{
1172
{
1170
    unsigned int i;
1173
    unsigned int i;
1171
    static int counts = 0;
1174
    static int counts = 0;
1172
   
1175
   
1173
    /* Limit redrawing */
1176
    /* Limit redrawing */
1174
    counts = (counts + 1) % 8;
1177
    counts = (counts + 1) % 8;
1175
    if (counts)
1178
    if (counts)
1176
        return;
1179
        return;
1177
 
1180
 
1178
    for (i = 0; i < MAX_ANIMATIONS; i++) {
1181
    for (i = 0; i < MAX_ANIMATIONS; i++) {
1179
        if ((!animations[i].animlen) || (!animations[i].initialized) ||
1182
        if ((!animations[i].animlen) || (!animations[i].initialized) ||
1180
            (!animations[i].enabled))
1183
            (!animations[i].enabled))
1181
            continue;
1184
            continue;
1182
       
1185
       
1183
        draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1186
        draw_pixmap(animations[i].vp, animations[i].pixmaps[animations[i].pos]);
1184
        animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1187
        animations[i].pos = (animations[i].pos + 1) % animations[i].animlen;
1185
    }
1188
    }
1186
}
1189
}
1187
 
1190
 
1188
 
1191
 
1189
static unsigned int pointer_x;
1192
static unsigned int pointer_x;
1190
static unsigned int pointer_y;
1193
static unsigned int pointer_y;
1191
static bool pointer_shown, pointer_enabled;
1194
static bool pointer_shown, pointer_enabled;
1192
static int pointer_vport = -1;
1195
static int pointer_vport = -1;
1193
static int pointer_pixmap = -1;
1196
static int pointer_pixmap = -1;
1194
 
1197
 
1195
 
1198
 
1196
static void mouse_show(void)
1199
static void mouse_show(void)
1197
{
1200
{
1198
    int i, j;
1201
    int i, j;
1199
    int visibility;
1202
    int visibility;
1200
    int color;
1203
    int color;
1201
    int bytepos;
1204
    int bytepos;
1202
   
1205
   
1203
    if ((pointer_shown) || (!pointer_enabled))
1206
    if ((pointer_shown) || (!pointer_enabled))
1204
        return;
1207
        return;
1205
   
1208
   
1206
    /* Save image under the pointer. */
1209
    /* Save image under the pointer. */
1207
    if (pointer_vport == -1) {
1210
    if (pointer_vport == -1) {
1208
        pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1211
        pointer_vport = vport_create(pointer_x, pointer_y, pointer_width, pointer_height);
1209
        if (pointer_vport < 0)
1212
        if (pointer_vport < 0)
1210
            return;
1213
            return;
1211
    } else {
1214
    } else {
1212
        viewports[pointer_vport].x = pointer_x;
1215
        viewports[pointer_vport].x = pointer_x;
1213
        viewports[pointer_vport].y = pointer_y;
1216
        viewports[pointer_vport].y = pointer_y;
1214
    }
1217
    }
1215
   
1218
   
1216
    if (pointer_pixmap == -1)
1219
    if (pointer_pixmap == -1)
1217
        pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1220
        pointer_pixmap = save_vp_to_pixmap(&viewports[pointer_vport]);
1218
    else
1221
    else
1219
        copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1222
        copy_vp_to_pixmap(&viewports[pointer_vport], &pixmaps[pointer_pixmap]);
1220
   
1223
   
1221
    /* Draw mouse pointer. */
1224
    /* Draw mouse pointer. */
1222
    for (i = 0; i < pointer_height; i++)
1225
    for (i = 0; i < pointer_height; i++)
1223
        for (j = 0; j < pointer_width; j++) {
1226
        for (j = 0; j < pointer_width; j++) {
1224
            bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1227
            bytepos = i * ((pointer_width - 1) / 8 + 1) + j / 8;
1225
            visibility = pointer_mask_bits[bytepos] &
1228
            visibility = pointer_mask_bits[bytepos] &
1226
                (1 << (j % 8));
1229
                (1 << (j % 8));
1227
            if (visibility) {
1230
            if (visibility) {
1228
                color = pointer_bits[bytepos] &
1231
                color = pointer_bits[bytepos] &
1229
                    (1 << (j % 8)) ? 0 : 0xffffff;
1232
                    (1 << (j % 8)) ? 0 : 0xffffff;
1230
                if (pointer_x + j < screen.xres && pointer_y +
1233
                if (pointer_x + j < screen.xres && pointer_y +
1231
                    i < screen.yres)
1234
                    i < screen.yres)
1232
                    putpixel(&viewports[0], pointer_x + j,
1235
                    putpixel(&viewports[0], pointer_x + j,
1233
                        pointer_y + i, color);
1236
                        pointer_y + i, color);
1234
            }
1237
            }
1235
        }
1238
        }
1236
    pointer_shown = 1;
1239
    pointer_shown = 1;
1237
}
1240
}
1238
 
1241
 
1239
 
1242
 
1240
static void mouse_hide(void)
1243
static void mouse_hide(void)
1241
{
1244
{
1242
    /* Restore image under the pointer. */
1245
    /* Restore image under the pointer. */
1243
    if (pointer_shown) {
1246
    if (pointer_shown) {
1244
        draw_pixmap(pointer_vport, pointer_pixmap);
1247
        draw_pixmap(pointer_vport, pointer_pixmap);
1245
        pointer_shown = 0;
1248
        pointer_shown = 0;
1246
    }
1249
    }
1247
}
1250
}
1248
 
1251
 
1249
 
1252
 
1250
static void mouse_move(unsigned int x, unsigned int y)
1253
static void mouse_move(unsigned int x, unsigned int y)
1251
{
1254
{
1252
    mouse_hide();
1255
    mouse_hide();
1253
    pointer_x = x;
1256
    pointer_x = x;
1254
    pointer_y = y;
1257
    pointer_y = y;
1255
    mouse_show();
1258
    mouse_show();
1256
}
1259
}
1257
 
1260
 
1258
 
1261
 
1259
static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1262
static int anim_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1260
{
1263
{
1261
    bool handled = true;
1264
    bool handled = true;
1262
    int retval = EOK;
1265
    int retval = EOK;
1263
    int i, nvp;
1266
    int i, nvp;
1264
    int newval;
1267
    int newval;
1265
   
1268
   
1266
    switch (IPC_GET_METHOD(*call)) {
1269
    switch (IPC_GET_METHOD(*call)) {
1267
    case FB_ANIM_CREATE:
1270
    case FB_ANIM_CREATE:
1268
        nvp = IPC_GET_ARG1(*call);
1271
        nvp = IPC_GET_ARG1(*call);
1269
        if (nvp == -1)
1272
        if (nvp == -1)
1270
            nvp = vp;
1273
            nvp = vp;
1271
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1274
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1272
            !viewports[nvp].initialized) {
1275
            !viewports[nvp].initialized) {
1273
            retval = EINVAL;
1276
            retval = EINVAL;
1274
            break;
1277
            break;
1275
        }
1278
        }
1276
        for (i = 0; i < MAX_ANIMATIONS; i++) {
1279
        for (i = 0; i < MAX_ANIMATIONS; i++) {
1277
            if (!animations[i].initialized)
1280
            if (!animations[i].initialized)
1278
                break;
1281
                break;
1279
        }
1282
        }
1280
        if (i == MAX_ANIMATIONS) {
1283
        if (i == MAX_ANIMATIONS) {
1281
            retval = ELIMIT;
1284
            retval = ELIMIT;
1282
            break;
1285
            break;
1283
        }
1286
        }
1284
        animations[i].initialized = 1;
1287
        animations[i].initialized = 1;
1285
        animations[i].animlen = 0;
1288
        animations[i].animlen = 0;
1286
        animations[i].pos = 0;
1289
        animations[i].pos = 0;
1287
        animations[i].enabled = 0;
1290
        animations[i].enabled = 0;
1288
        animations[i].vp = nvp;
1291
        animations[i].vp = nvp;
1289
        retval = i;
1292
        retval = i;
1290
        break;
1293
        break;
1291
    case FB_ANIM_DROP:
1294
    case FB_ANIM_DROP:
1292
        i = IPC_GET_ARG1(*call);
1295
        i = IPC_GET_ARG1(*call);
1293
        if (i >= MAX_ANIMATIONS || i < 0) {
1296
        if (i >= MAX_ANIMATIONS || i < 0) {
1294
            retval = EINVAL;
1297
            retval = EINVAL;
1295
            break;
1298
            break;
1296
        }
1299
        }
1297
        animations[i].initialized = 0;
1300
        animations[i].initialized = 0;
1298
        break;
1301
        break;
1299
    case FB_ANIM_ADDPIXMAP:
1302
    case FB_ANIM_ADDPIXMAP:
1300
        i = IPC_GET_ARG1(*call);
1303
        i = IPC_GET_ARG1(*call);
1301
        if (i >= MAX_ANIMATIONS || i < 0 ||
1304
        if (i >= MAX_ANIMATIONS || i < 0 ||
1302
            !animations[i].initialized) {
1305
            !animations[i].initialized) {
1303
            retval = EINVAL;
1306
            retval = EINVAL;
1304
            break;
1307
            break;
1305
        }
1308
        }
1306
        if (animations[i].animlen == MAX_ANIM_LEN) {
1309
        if (animations[i].animlen == MAX_ANIM_LEN) {
1307
            retval = ELIMIT;
1310
            retval = ELIMIT;
1308
            break;
1311
            break;
1309
        }
1312
        }
1310
        newval = IPC_GET_ARG2(*call);
1313
        newval = IPC_GET_ARG2(*call);
1311
        if (newval < 0 || newval > MAX_PIXMAPS ||
1314
        if (newval < 0 || newval > MAX_PIXMAPS ||
1312
            !pixmaps[newval].data) {
1315
            !pixmaps[newval].data) {
1313
            retval = EINVAL;
1316
            retval = EINVAL;
1314
            break;
1317
            break;
1315
        }
1318
        }
1316
        animations[i].pixmaps[animations[i].animlen++] = newval;
1319
        animations[i].pixmaps[animations[i].animlen++] = newval;
1317
        break;
1320
        break;
1318
    case FB_ANIM_CHGVP:
1321
    case FB_ANIM_CHGVP:
1319
        i = IPC_GET_ARG1(*call);
1322
        i = IPC_GET_ARG1(*call);
1320
        if (i >= MAX_ANIMATIONS || i < 0) {
1323
        if (i >= MAX_ANIMATIONS || i < 0) {
1321
            retval = EINVAL;
1324
            retval = EINVAL;
1322
            break;
1325
            break;
1323
        }
1326
        }
1324
        nvp = IPC_GET_ARG2(*call);
1327
        nvp = IPC_GET_ARG2(*call);
1325
        if (nvp == -1)
1328
        if (nvp == -1)
1326
            nvp = vp;
1329
            nvp = vp;
1327
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1330
        if (nvp >= MAX_VIEWPORTS || nvp < 0 ||
1328
            !viewports[nvp].initialized) {
1331
            !viewports[nvp].initialized) {
1329
            retval = EINVAL;
1332
            retval = EINVAL;
1330
            break;
1333
            break;
1331
        }
1334
        }
1332
        animations[i].vp = nvp;
1335
        animations[i].vp = nvp;
1333
        break;
1336
        break;
1334
    case FB_ANIM_START:
1337
    case FB_ANIM_START:
1335
    case FB_ANIM_STOP:
1338
    case FB_ANIM_STOP:
1336
        i = IPC_GET_ARG1(*call);
1339
        i = IPC_GET_ARG1(*call);
1337
        if (i >= MAX_ANIMATIONS || i < 0) {
1340
        if (i >= MAX_ANIMATIONS || i < 0) {
1338
            retval = EINVAL;
1341
            retval = EINVAL;
1339
            break;
1342
            break;
1340
        }
1343
        }
1341
        newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1344
        newval = (IPC_GET_METHOD(*call) == FB_ANIM_START);
1342
        if (newval ^ animations[i].enabled) {
1345
        if (newval ^ animations[i].enabled) {
1343
            animations[i].enabled = newval;
1346
            animations[i].enabled = newval;
1344
            anims_enabled += newval ? 1 : -1;
1347
            anims_enabled += newval ? 1 : -1;
1345
        }
1348
        }
1346
        break;
1349
        break;
1347
    default:
1350
    default:
1348
        handled = 0;
1351
        handled = 0;
1349
    }
1352
    }
1350
    if (handled)
1353
    if (handled)
1351
        ipc_answer_0(callid, retval);
1354
        ipc_answer_0(callid, retval);
1352
    return handled;
1355
    return handled;
1353
}
1356
}
1354
 
1357
 
1355
 
1358
 
1356
/** Handler for messages concerning pixmap handling
1359
/** Handler for messages concerning pixmap handling
1357
 *
1360
 *
1358
 */
1361
 */
1359
static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1362
static int pixmap_handle(ipc_callid_t callid, ipc_call_t *call, int vp)
1360
{
1363
{
1361
    bool handled = true;
1364
    bool handled = true;
1362
    int retval = EOK;
1365
    int retval = EOK;
1363
    int i, nvp;
1366
    int i, nvp;
1364
   
1367
   
1365
    switch (IPC_GET_METHOD(*call)) {
1368
    switch (IPC_GET_METHOD(*call)) {
1366
    case FB_VP_DRAW_PIXMAP:
1369
    case FB_VP_DRAW_PIXMAP:
1367
        nvp = IPC_GET_ARG1(*call);
1370
        nvp = IPC_GET_ARG1(*call);
1368
        if (nvp == -1)
1371
        if (nvp == -1)
1369
            nvp = vp;
1372
            nvp = vp;
1370
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1373
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1371
            !viewports[nvp].initialized) {
1374
            !viewports[nvp].initialized) {
1372
            retval = EINVAL;
1375
            retval = EINVAL;
1373
            break;
1376
            break;
1374
        }
1377
        }
1375
        i = IPC_GET_ARG2(*call);
1378
        i = IPC_GET_ARG2(*call);
1376
        retval = draw_pixmap(nvp, i);
1379
        retval = draw_pixmap(nvp, i);
1377
        break;
1380
        break;
1378
    case FB_VP2PIXMAP:
1381
    case FB_VP2PIXMAP:
1379
        nvp = IPC_GET_ARG1(*call);
1382
        nvp = IPC_GET_ARG1(*call);
1380
        if (nvp == -1)
1383
        if (nvp == -1)
1381
            nvp = vp;
1384
            nvp = vp;
1382
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1385
        if (nvp < 0 || nvp >= MAX_VIEWPORTS ||
1383
            !viewports[nvp].initialized)
1386
            !viewports[nvp].initialized)
1384
            retval = EINVAL;
1387
            retval = EINVAL;
1385
        else
1388
        else
1386
            retval = save_vp_to_pixmap(&viewports[nvp]);
1389
            retval = save_vp_to_pixmap(&viewports[nvp]);
1387
        break;
1390
        break;
1388
    case FB_DROP_PIXMAP:
1391
    case FB_DROP_PIXMAP:
1389
        i = IPC_GET_ARG1(*call);
1392
        i = IPC_GET_ARG1(*call);
1390
        if (i >= MAX_PIXMAPS) {
1393
        if (i >= MAX_PIXMAPS) {
1391
            retval = EINVAL;
1394
            retval = EINVAL;
1392
            break;
1395
            break;
1393
        }
1396
        }
1394
        if (pixmaps[i].data) {
1397
        if (pixmaps[i].data) {
1395
            free(pixmaps[i].data);
1398
            free(pixmaps[i].data);
1396
            pixmaps[i].data = NULL;
1399
            pixmaps[i].data = NULL;
1397
        }
1400
        }
1398
        break;
1401
        break;
1399
    default:
1402
    default:
1400
        handled = 0;
1403
        handled = 0;
1401
    }
1404
    }
1402
   
1405
   
1403
    if (handled)
1406
    if (handled)
1404
        ipc_answer_0(callid, retval);
1407
        ipc_answer_0(callid, retval);
1405
    return handled;
1408
    return handled;
1406
   
1409
   
1407
}
1410
}
1408
 
1411
 
1409
static int rgb_from_style(attr_rgb_t *rgb, int style)
1412
static int rgb_from_style(attr_rgb_t *rgb, int style)
1410
{
1413
{
1411
    switch (style) {
1414
    switch (style) {
1412
    case STYLE_NORMAL:
1415
    case STYLE_NORMAL:
1413
        rgb->fg_color = color_table[COLOR_BLACK];
1416
        rgb->fg_color = color_table[COLOR_BLACK];
1414
        rgb->bg_color = color_table[COLOR_WHITE];
1417
        rgb->bg_color = color_table[COLOR_WHITE];
1415
        break;
1418
        break;
1416
    case STYLE_EMPHASIS:
1419
    case STYLE_EMPHASIS:
1417
        rgb->fg_color = color_table[COLOR_RED];
1420
        rgb->fg_color = color_table[COLOR_RED];
1418
        rgb->bg_color = color_table[COLOR_WHITE];
1421
        rgb->bg_color = color_table[COLOR_WHITE];
1419
        break;
1422
        break;
1420
    default:
1423
    default:
1421
        return EINVAL;
1424
        return EINVAL;
1422
    }
1425
    }
1423
 
1426
 
1424
    return EOK;
1427
    return EOK;
1425
}
1428
}
1426
 
1429
 
1427
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1430
static int rgb_from_idx(attr_rgb_t *rgb, ipcarg_t fg_color,
1428
    ipcarg_t bg_color, ipcarg_t flags)
1431
    ipcarg_t bg_color, ipcarg_t flags)
1429
{
1432
{
1430
    fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1433
    fg_color = (fg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1431
    bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1434
    bg_color = (bg_color & 7) | ((flags & CATTR_BRIGHT) ? 8 : 0);
1432
 
1435
 
1433
    rgb->fg_color = color_table[fg_color];
1436
    rgb->fg_color = color_table[fg_color];
1434
    rgb->bg_color = color_table[bg_color];
1437
    rgb->bg_color = color_table[bg_color];
1435
 
1438
 
1436
    return EOK;
1439
    return EOK;
1437
}
1440
}
1438
 
1441
 
1439
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1442
static int rgb_from_attr(attr_rgb_t *rgb, const attrs_t *a)
1440
{
1443
{
1441
    int rc;
1444
    int rc;
1442
 
1445
 
1443
    switch (a->t) {
1446
    switch (a->t) {
1444
    case at_style:
1447
    case at_style:
1445
        rc = rgb_from_style(rgb, a->a.s.style);
1448
        rc = rgb_from_style(rgb, a->a.s.style);
1446
        break;
1449
        break;
1447
    case at_idx:
1450
    case at_idx:
1448
        rc = rgb_from_idx(rgb, a->a.i.fg_color,
1451
        rc = rgb_from_idx(rgb, a->a.i.fg_color,
1449
            a->a.i.bg_color, a->a.i.flags);
1452
            a->a.i.bg_color, a->a.i.flags);
1450
        break;
1453
        break;
1451
    case at_rgb:
1454
    case at_rgb:
1452
        *rgb = a->a.r;
1455
        *rgb = a->a.r;
1453
        rc = EOK;
1456
        rc = EOK;
1454
        break;
1457
        break;
1455
    }
1458
    }
1456
 
1459
 
1457
    return rc;
1460
    return rc;
1458
}
1461
}
1459
 
1462
 
1460
static int fb_set_style(viewport_t *vport, ipcarg_t style)
1463
static int fb_set_style(viewport_t *vport, ipcarg_t style)
1461
{
1464
{
1462
    return rgb_from_style(&vport->attr, (int) style);
1465
    return rgb_from_style(&vport->attr, (int) style);
1463
}
1466
}
1464
 
1467
 
1465
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1468
static int fb_set_color(viewport_t *vport, ipcarg_t fg_color,
1466
    ipcarg_t bg_color, ipcarg_t flags)
1469
    ipcarg_t bg_color, ipcarg_t flags)
1467
{
1470
{
1468
    return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1471
    return rgb_from_idx(&vport->attr, fg_color, bg_color, flags);
1469
}
1472
}
1470
 
1473
 
1471
/** Function for handling connections to FB
1474
/** Function for handling connections to FB
1472
 *
1475
 *
1473
 */
1476
 */
1474
static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1477
static void fb_client_connection(ipc_callid_t iid, ipc_call_t *icall)
1475
{
1478
{
1476
    unsigned int vp = 0;
1479
    unsigned int vp = 0;
1477
    viewport_t *vport = &viewports[vp];
1480
    viewport_t *vport = &viewports[vp];
1478
   
1481
   
1479
    if (client_connected) {
1482
    if (client_connected) {
1480
        ipc_answer_0(iid, ELIMIT);
1483
        ipc_answer_0(iid, ELIMIT);
1481
        return;
1484
        return;
1482
    }
1485
    }
1483
   
1486
   
1484
    /* Accept connection */
1487
    /* Accept connection */
1485
    client_connected = true;
1488
    client_connected = true;
1486
    ipc_answer_0(iid, EOK);
1489
    ipc_answer_0(iid, EOK);
1487
   
1490
   
1488
    while (true) {
1491
    while (true) {
1489
        ipc_callid_t callid;
1492
        ipc_callid_t callid;
1490
        ipc_call_t call;
1493
        ipc_call_t call;
1491
        int retval;
1494
        int retval;
1492
        unsigned int i;
1495
        unsigned int i;
1493
        int scroll;
1496
        int scroll;
1494
        uint8_t glyph;
1497
        uint8_t glyph;
1495
        unsigned int row, col;
1498
        unsigned int row, col;
1496
       
1499
       
1497
        if ((vport->cursor_active) || (anims_enabled))
1500
        if ((vport->cursor_active) || (anims_enabled))
1498
            callid = async_get_call_timeout(&call, 250000);
1501
            callid = async_get_call_timeout(&call, 250000);
1499
        else
1502
        else
1500
            callid = async_get_call(&call);
1503
            callid = async_get_call(&call);
1501
       
1504
       
1502
        mouse_hide();
1505
        mouse_hide();
1503
        if (!callid) {
1506
        if (!callid) {
1504
            cursor_blink(vport);
1507
            cursor_blink(vport);
1505
            anims_tick();
1508
            anims_tick();
1506
            mouse_show();
1509
            mouse_show();
1507
            continue;
1510
            continue;
1508
        }
1511
        }
1509
       
1512
       
1510
        if (shm_handle(callid, &call, vp))
1513
        if (shm_handle(callid, &call, vp))
1511
            continue;
1514
            continue;
1512
       
1515
       
1513
        if (pixmap_handle(callid, &call, vp))
1516
        if (pixmap_handle(callid, &call, vp))
1514
            continue;
1517
            continue;
1515
       
1518
       
1516
        if (anim_handle(callid, &call, vp))
1519
        if (anim_handle(callid, &call, vp))
1517
            continue;
1520
            continue;
1518
       
1521
       
1519
        switch (IPC_GET_METHOD(call)) {
1522
        switch (IPC_GET_METHOD(call)) {
1520
        case IPC_M_PHONE_HUNGUP:
1523
        case IPC_M_PHONE_HUNGUP:
1521
            client_connected = false;
1524
            client_connected = false;
1522
           
1525
           
1523
            /* Cleanup other viewports */
1526
            /* Cleanup other viewports */
1524
            for (i = 1; i < MAX_VIEWPORTS; i++)
1527
            for (i = 1; i < MAX_VIEWPORTS; i++)
1525
                vport->initialized = false;
1528
                vport->initialized = false;
1526
           
1529
           
1527
            /* Exit thread */
1530
            /* Exit thread */
1528
            return;
1531
            return;
1529
       
1532
       
1530
        case FB_PUTCHAR:
1533
        case FB_PUTCHAR:
1531
            glyph = IPC_GET_ARG1(call);
1534
            glyph = IPC_GET_ARG1(call);
1532
            row = IPC_GET_ARG2(call);
1535
            row = IPC_GET_ARG2(call);
1533
            col = IPC_GET_ARG3(call);
1536
            col = IPC_GET_ARG3(call);
1534
           
1537
           
1535
            if ((col >= vport->cols) || (row >= vport->rows)) {
1538
            if ((col >= vport->cols) || (row >= vport->rows)) {
1536
                retval = EINVAL;
1539
                retval = EINVAL;
1537
                break;
1540
                break;
1538
            }
1541
            }
1539
            ipc_answer_0(callid, EOK);
1542
            ipc_answer_0(callid, EOK);
1540
           
1543
           
1541
            draw_char(vport, glyph, col, row);
1544
            draw_char(vport, glyph, col, row);
1542
           
1545
           
1543
            /* Message already answered */
1546
            /* Message already answered */
1544
            continue;
1547
            continue;
1545
        case FB_CLEAR:
1548
        case FB_CLEAR:
1546
            vport_clear(vport);
1549
            vport_clear(vport);
1547
            cursor_show(vport);
1550
            cursor_show(vport);
1548
            retval = EOK;
1551
            retval = EOK;
1549
            break;
1552
            break;
1550
        case FB_CURSOR_GOTO:
1553
        case FB_CURSOR_GOTO:
1551
            row = IPC_GET_ARG1(call);
1554
            row = IPC_GET_ARG1(call);
1552
            col = IPC_GET_ARG2(call);
1555
            col = IPC_GET_ARG2(call);
1553
           
1556
           
1554
            if ((col >= vport->cols) || (row >= vport->rows)) {
1557
            if ((col >= vport->cols) || (row >= vport->rows)) {
1555
                retval = EINVAL;
1558
                retval = EINVAL;
1556
                break;
1559
                break;
1557
            }
1560
            }
1558
            retval = EOK;
1561
            retval = EOK;
1559
           
1562
           
1560
            cursor_hide(vport);
1563
            cursor_hide(vport);
1561
            vport->cur_col = col;
1564
            vport->cur_col = col;
1562
            vport->cur_row = row;
1565
            vport->cur_row = row;
1563
            cursor_show(vport);
1566
            cursor_show(vport);
1564
            break;
1567
            break;
1565
        case FB_CURSOR_VISIBILITY:
1568
        case FB_CURSOR_VISIBILITY:
1566
            cursor_hide(vport);
1569
            cursor_hide(vport);
1567
            vport->cursor_active = IPC_GET_ARG1(call);
1570
            vport->cursor_active = IPC_GET_ARG1(call);
1568
            cursor_show(vport);
1571
            cursor_show(vport);
1569
            retval = EOK;
1572
            retval = EOK;
1570
            break;
1573
            break;
1571
        case FB_GET_CSIZE:
1574
        case FB_GET_CSIZE:
1572
            ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1575
            ipc_answer_2(callid, EOK, vport->rows, vport->cols);
1573
            continue;
1576
            continue;
1574
        case FB_SCROLL:
1577
        case FB_SCROLL:
1575
            scroll = IPC_GET_ARG1(call);
1578
            scroll = IPC_GET_ARG1(call);
1576
            if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1579
            if ((scroll > (int) vport->rows) || (scroll < (-(int) vport->rows))) {
1577
                retval = EINVAL;
1580
                retval = EINVAL;
1578
                break;
1581
                break;
1579
            }
1582
            }
1580
            cursor_hide(vport);
1583
            cursor_hide(vport);
1581
            vport_scroll(vport, scroll);
1584
            vport_scroll(vport, scroll);
1582
            cursor_show(vport);
1585
            cursor_show(vport);
1583
            retval = EOK;
1586
            retval = EOK;
1584
            break;
1587
            break;
1585
        case FB_VIEWPORT_SWITCH:
1588
        case FB_VIEWPORT_SWITCH:
1586
            i = IPC_GET_ARG1(call);
1589
            i = IPC_GET_ARG1(call);
1587
            if (i >= MAX_VIEWPORTS) {
1590
            if (i >= MAX_VIEWPORTS) {
1588
                retval = EINVAL;
1591
                retval = EINVAL;
1589
                break;
1592
                break;
1590
            }
1593
            }
1591
            if (!viewports[i].initialized) {
1594
            if (!viewports[i].initialized) {
1592
                retval = EADDRNOTAVAIL;
1595
                retval = EADDRNOTAVAIL;
1593
                break;
1596
                break;
1594
            }
1597
            }
1595
            cursor_hide(vport);
1598
            cursor_hide(vport);
1596
            vp = i;
1599
            vp = i;
1597
            vport = &viewports[vp];
1600
            vport = &viewports[vp];
1598
            cursor_show(vport);
1601
            cursor_show(vport);
1599
            retval = EOK;
1602
            retval = EOK;
1600
            break;
1603
            break;
1601
        case FB_VIEWPORT_CREATE:
1604
        case FB_VIEWPORT_CREATE:
1602
            retval = vport_create(IPC_GET_ARG1(call) >> 16,
1605
            retval = vport_create(IPC_GET_ARG1(call) >> 16,
1603
                IPC_GET_ARG1(call) & 0xffff,
1606
                IPC_GET_ARG1(call) & 0xffff,
1604
                IPC_GET_ARG2(call) >> 16,
1607
                IPC_GET_ARG2(call) >> 16,
1605
                IPC_GET_ARG2(call) & 0xffff);
1608
                IPC_GET_ARG2(call) & 0xffff);
1606
            break;
1609
            break;
1607
        case FB_VIEWPORT_DELETE:
1610
        case FB_VIEWPORT_DELETE:
1608
            i = IPC_GET_ARG1(call);
1611
            i = IPC_GET_ARG1(call);
1609
            if (i >= MAX_VIEWPORTS) {
1612
            if (i >= MAX_VIEWPORTS) {
1610
                retval = EINVAL;
1613
                retval = EINVAL;
1611
                break;
1614
                break;
1612
            }
1615
            }
1613
            if (!viewports[i].initialized) {
1616
            if (!viewports[i].initialized) {
1614
                retval = EADDRNOTAVAIL;
1617
                retval = EADDRNOTAVAIL;
1615
                break;
1618
                break;
1616
            }
1619
            }
1617
            viewports[i].initialized = false;
1620
            viewports[i].initialized = false;
1618
            if (viewports[i].glyphs)
1621
            if (viewports[i].glyphs)
1619
                free(viewports[i].glyphs);
1622
                free(viewports[i].glyphs);
1620
            if (viewports[i].bgpixel)
1623
            if (viewports[i].bgpixel)
1621
                free(viewports[i].bgpixel);
1624
                free(viewports[i].bgpixel);
1622
            if (viewports[i].backbuf)
1625
            if (viewports[i].backbuf)
1623
                free(viewports[i].backbuf);
1626
                free(viewports[i].backbuf);
1624
            retval = EOK;
1627
            retval = EOK;
1625
            break;
1628
            break;
-
 
1629
        case FB_VIEWPORT_INVALIDATE:
-
 
1630
            i = IPC_GET_ARG1(call);
-
 
1631
            if (i >= MAX_VIEWPORTS) {
-
 
1632
                retval = EINVAL;
-
 
1633
                break;
-
 
1634
            }
-
 
1635
            viewports[i].bb_invalid = true;
-
 
1636
            retval = EOK;
-
 
1637
            break;
-
 
1638
       
1626
        case FB_SET_STYLE:
1639
        case FB_SET_STYLE:
1627
            retval = fb_set_style(vport, IPC_GET_ARG1(call));
1640
            retval = fb_set_style(vport, IPC_GET_ARG1(call));
1628
            break;
1641
            break;
1629
        case FB_SET_COLOR:
1642
        case FB_SET_COLOR:
1630
            retval = fb_set_color(vport, IPC_GET_ARG1(call),
1643
            retval = fb_set_color(vport, IPC_GET_ARG1(call),
1631
                IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1644
                IPC_GET_ARG2(call), IPC_GET_ARG3(call));
1632
            break;
1645
            break;
1633
        case FB_SET_RGB_COLOR:
1646
        case FB_SET_RGB_COLOR:
1634
            vport->attr.fg_color = IPC_GET_ARG1(call);
1647
            vport->attr.fg_color = IPC_GET_ARG1(call);
1635
            vport->attr.bg_color = IPC_GET_ARG2(call);
1648
            vport->attr.bg_color = IPC_GET_ARG2(call);
1636
            retval = EOK;
1649
            retval = EOK;
1637
            break;
1650
            break;
1638
        case FB_GET_RESOLUTION:
1651
        case FB_GET_RESOLUTION:
1639
            ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1652
            ipc_answer_2(callid, EOK, screen.xres, screen.yres);
1640
            continue;
1653
            continue;
1641
        case FB_POINTER_MOVE:
1654
        case FB_POINTER_MOVE:
1642
            pointer_enabled = true;
1655
            pointer_enabled = true;
1643
            mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1656
            mouse_move(IPC_GET_ARG1(call), IPC_GET_ARG2(call));
1644
            retval = EOK;
1657
            retval = EOK;
1645
            break;
1658
            break;
1646
        default:
1659
        default:
1647
            retval = ENOENT;
1660
            retval = ENOENT;
1648
        }
1661
        }
1649
        ipc_answer_0(callid, retval);
1662
        ipc_answer_0(callid, retval);
1650
    }
1663
    }
1651
}
1664
}
1652
 
1665
 
1653
/** Initialization of framebuffer
1666
/** Initialization of framebuffer
1654
 *
1667
 *
1655
 */
1668
 */
1656
int fb_init(void)
1669
int fb_init(void)
1657
{
1670
{
1658
    async_set_client_connection(fb_client_connection);
1671
    async_set_client_connection(fb_client_connection);
1659
   
1672
   
1660
    void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1673
    void *fb_ph_addr = (void *) sysinfo_value("fb.address.physical");
1661
    unsigned int fb_offset = sysinfo_value("fb.offset");
1674
    unsigned int fb_offset = sysinfo_value("fb.offset");
1662
    unsigned int fb_width = sysinfo_value("fb.width");
1675
    unsigned int fb_width = sysinfo_value("fb.width");
1663
    unsigned int fb_height = sysinfo_value("fb.height");
1676
    unsigned int fb_height = sysinfo_value("fb.height");
1664
    unsigned int fb_scanline = sysinfo_value("fb.scanline");
1677
    unsigned int fb_scanline = sysinfo_value("fb.scanline");
1665
    unsigned int fb_visual = sysinfo_value("fb.visual");
1678
    unsigned int fb_visual = sysinfo_value("fb.visual");
1666
   
1679
   
1667
    unsigned int fbsize = fb_scanline * fb_height;
1680
    unsigned int fbsize = fb_scanline * fb_height;
1668
    void *fb_addr = as_get_mappable_page(fbsize);
1681
    void *fb_addr = as_get_mappable_page(fbsize);
1669
   
1682
   
1670
    physmem_map(fb_ph_addr + fb_offset, fb_addr,
1683
    physmem_map(fb_ph_addr + fb_offset, fb_addr,
1671
        ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE);
1684
        ALIGN_UP(fbsize, PAGE_SIZE) >> PAGE_WIDTH, AS_AREA_READ | AS_AREA_WRITE);
1672
   
1685
   
1673
    if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1686
    if (screen_init(fb_addr, fb_width, fb_height, fb_scanline, fb_visual))
1674
        return 0;
1687
        return 0;
1675
   
1688
   
1676
    return -1;
1689
    return -1;
1677
}
1690
}
1678
 
1691
 
1679
/**
1692
/**
1680
 * @}
1693
 * @}
1681
 */
1694
 */
1682
 
1695