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#ifndef MODULES_H
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#ifndef MODULES_H
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#define MODULES_H
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#define MODULES_H
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/* Each built in function has two files, one being an entry.h file which
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/* Each built in function has two files, one being an entry.h file which
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 * prototypes the run/help entry functions, the other being a .def file
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 * prototypes the run/help entry functions, the other being a .def file
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 * which fills the modules[] array according to the cmd_t structure
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 * which fills the modules[] array according to the cmd_t structure
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 * defined in cmds.h.
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 * defined in cmds.h.
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 *
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 *
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 * To add or remove a module, just make a new directory in cmds/modules
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 * To add or remove a module, just make a new directory in cmds/modules
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 * for it and copy the 'show' example for basics, then include it here.
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 * for it and copy the 'show' example for basics, then include it here.
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 * (or reverse the process to remove one)
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 * (or reverse the process to remove one)
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 *
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 *
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 * NOTE: See module_ aliases.h as well, this is where aliases (commands that
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 * NOTE: See module_ aliases.h as well, this is where aliases (commands that
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 * share an entry point with others) are indexed */
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 * share an entry point with others) are indexed */
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#include "config.h"
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#include "config.h"
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/* Prototypes for each module's entry (help/exec) points */
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/* Prototypes for each module's entry (help/exec) points */
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#include "help/entry.h"
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#include "help/entry.h"
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#include "quit/entry.h"
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#include "quit/entry.h"
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#include "mkdir/entry.h"
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#include "mkdir/entry.h"
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#include "rm/entry.h"
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#include "rm/entry.h"
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#include "cat/entry.h"
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#include "cat/entry.h"
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#include "touch/entry.h"
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#include "touch/entry.h"
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#include "ls/entry.h"
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#include "ls/entry.h"
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#include "pwd/entry.h"
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#include "pwd/entry.h"
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/* Each .def function fills the module_t struct with the individual name, entry
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/* Each .def function fills the module_t struct with the individual name, entry
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 * point, help entry point, etc. You can use config.h to control what modules
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 * point, help entry point, etc. You can use config.h to control what modules
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 * are loaded based on what libraries exist on the system. */
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 * are loaded based on what libraries exist on the system. */
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module_t modules[] = {
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module_t modules[] = {
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#include "help/help.def"
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#include "help/help_def.h"
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#include "quit/quit.def"
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#include "quit/quit_def.h"
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#include "mkdir/mkdir.def"
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#include "mkdir/mkdir_def.h"
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#include "rm/rm.def"
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#include "rm/rm_def.h"
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#include "cat/cat.def"
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#include "cat/cat_def.h"
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#include "touch/touch.def"
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#include "touch/touch_def.h"
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#include "ls/ls.def"
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#include "ls/ls_def.h"
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#include "pwd/pwd.def"
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#include "pwd/pwd_def.h"
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    {NULL, NULL, NULL, NULL}
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    {NULL, NULL, NULL, NULL}
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};
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};
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#endif
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#endif
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